Entry tags:
- * event,
- bloodborne: eileen the crow,
- castlevania: hector,
- death note: near,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: hubert von vestra,
- ffvii: sephiroth,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: scathach,
- fz: waver velvet,
- idolish7: momo,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- lwa: ursula callistis,
- mdzs: jin guangyao,
- mdzs: lan xichen,
- mdzs: nie mingjue,
- monster duchess: leslie,
- p5: goro akechi,
- ssss: reynir arnason,
- the arcana: julian devorak,
- undertale: mettaton,
- voltron: lance
Event Log: June, What Lies Beneath
Down, Down, Down
The poorly-lit tunnel leads steadily downward. The way is marked by their gracious hosts to be, with arrows drawn in softly-glowing algae painting the walls so there is no mistaking which way to go; a good thing, because the deeper the party goes, the more tunnels branch off of the largest one, twisting and turning into the dark. It takes some hours to reach a familiar cavern lit with algae and glowing crystals, a herd of the velvet wormipedes idly milling about the small lake and stream that led into town in the dream. Much nicer long boats are set up and waiting to take them deeper, along with respectfully quiet Monster guards to steer them. They take a slightly different route from the dream, but before long, they reach the curtain of grayish green moss that dangles down into the water, stretched across the wide tunnel exit like a membrane. It parts on its own as the boats pass, though beware if you are infected by the Cwyld - it will not allow passage, only reach out long, tough tendrils to try and envelop you, the touch of it burning acid-bright where it is harmless for those uninfected. Past the curtain of strange moss, the cavern city opens up before them, vast and spacious, dimly lit with more algae, crystals, and softly glowing orbs of magic. It's like being plunged into an eternal twilight, somehow soft, cast in gentle colors. The boats bypass the markets this time, drifting farther down a branching stream into the city proper, to dock next to stone platforms. The winding streets and flowing canals branch out all around them with no rhyme or reason, the city sprung up around the natural layout of the caverns rather than the other way around. Buildings are carved out of tall stone spires, the windows and doors covered in fluttering silk, many of which are pulled away so that fascinated locals can peer out at the scene unfolding. The Matriarch herself comes to greet the group, ringed at the back by spear-carrying guards, all Monsters. A tall, long-limbed Arachne woman bearing battle scars and stark white hair, she looks perhaps in her 30s, and speaks with a booming, commanding voice, amplified by a charm. As she speaks, ten Wilders are released from silk rope bonds and nudged to join the Mirrorbound; they're a little roughed up, perhaps, and shaken, but none are seriously injured. A few Monsters also make the rounds, placing copper tokens in the hands of ten individuals. "Welcome, travelers! This meeting was foretold and so it has come to pass. During your stay you will be treated as our honored guests. You may come and go as you please, but we ask that you use the same tunnel you entered through; we have not yet re-secured the other entrances from Cwyld nor the tribes. I would hate for danger to befall you while you are under my care." Her smile is wide, her eight eyes bright, and her teeth are very sharp. "We have prepared temporary residences for your use. I hope you will stay for the celebrations. I look forward to meeting with some of you very soon." Notably, she does not mention the surface where from the Mirrorbound came, and those around her do not ask. |
I. The City
Mirrorbound, as guests of the Matriarch, are given nearly free run of the city, allowed to explore such locations as the marketplace, the library, the shops, the schools (the Arena for Monsters and the Academy for Witches), and the tunnels and caverns outside the protective moss barriers. The only places they (and most locals) are expressly barred from are the Matriarch's audience hall, the upper level of the library, and the guards' barracks.
Those who lost items to the burrowing hyenas at the Northern Outpost some months ago should keep an eye out: the hyenas are fairly common down here, serving the roles of pets or working dogs for Underground citizens, and a few merchants deal in more interesting goods. The missing items can be found scattered across some stalls, and the merchants will gleefully tell perusers that these things come from the surface, aren't they fascinating? Don't you want to buy? Luckily, it shouldn't be too hard to get your things back. They'll take all manner of interesting trinkets in trade. b. Library
If one has endless time, the scrolls can offer a look at life Underground: historical accounts of past Matriarchs, brave warriors and battles against nomadic tribes or hideous beasts, their history as they know it, scrolls on offensive and defensive magic for Witches, fighting techniques for Monsters, information on their unique flora and creatures that can be found outside the city, and even plenty of fiction - sword and sorcery novels all set in the tunnels and the city. It's just a bit difficult to find what, specifically, you're looking for, because if there's any kind of organization, it only makes sense to the deep-dwelling denizens. Maybe make it a team effort! You'll also need some simple translation spells, because their system of writing is quite different to the common system in Aefenglom; even then, it may not be accurate on older scrolls. c. The Guest Villa
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II. The Tunnels
Those who do much wandering may notice something going on as well; the guards stationed at each tunnel mouth can often be found talking to each other in low voices about an unknown red algae that seems to be growing on the protective moss. It can be found primarily around the lesser-used tunnels so far, starkly bright against the dull green, and this seems to be a point of concern...
b. The Wild Underground
As well, the nomad tribes roam the less-civilized tunnels and caverns. These are small bands of usually Monsters of different types in mixed groups, though some can be found dragging humans along with them. Nearly all of them are some degree of feral, and plenty bear Cwyld infections in different stages of seriousness. They don't stop to ask questions before they'll attack anyone, including each other, in hopes of robbing them blind and leaving them for dead. As vicious and quick as they are, perhaps it's no wonder they value strength in the city? |
III. Graduation Day (21st - 23rd)
Small fights are also a tried and true tradition to show off one's abilities around this time of year. It serves multiple purposes: attracting a Bondmate, establishing a place in the unspoken hierarchy of the city, and working out problems with others. Monsters are more likely to start brawls than Witches, though it isn't wholly uncommon to bear witness to two rival Witches throwing spells at each other in an alleyway over their grievances. They're more likely to be stopped, as magic can be quite destructive.
b. Exhibitions
At the Arena, a massive sunken ring with stone benches for spectators ringing the whole of it, young Monsters learn combat skills, with and without weapons, and how to harness their unique physiologies in the dangerous world of the Underground. Their yearly exhibition fights take place all through the three days of the New Year, and young Monsters battle each other til first blood to the cheers and jeers of citizens (and more importantly, Witches) come to watch. The longer the battle, the more impressive it is - and Monster Mirrorbound will have no shortage of eager opponents wanting to test their skills against the unknown. Generally, the fights result in bruises, small cuts, and little else, but rivals for the same Witch might take it farther on purpose before they're wrenched away from each other by the teachers. Meanwhile, at the Academy, the tallest stone spire building in the city, young Witches learn magic from a young age. It isn't exactly the same as magic taught at the Coven, but many concepts are similar - barriers, evocation, enchantments meant for weapons or shields, healing, most of the magic they're taught at this younger age is for combat, protection or practical purposes. They only learn more frivolous magics after graduation. Much like their Monster counterparts, they give solo or duet shows of their flashier and more impressive magical skills in the courtyard, with many citizens coming to watch and take stock of the new generation. Mirrorbound Witches may find themselves being cajoled into putting on a show of their own by curious locals wanting to know what kinds of magic are taught elsewhere. |
IV. Aefenglom - Litha (21st - 23rd)
Many of the activities from last year return, better than before, including the brothels opening up their doors (showing off all the wonderful new styles in lingerie!), collecting flowers to put under one's pillow in order to dream of future partners, and wandering the hedge mazes that have been magically constructed in certain parts of the city. Seeing off ships happens regularly as well, citizens setting floating candles into the harbor and river to wish them luck.
b. Predictive Pools
As a reminder, all sexual content should be clearly marked in comment headers, or else moved to a comm-locked log or personal inbox! Be good to each other. |
Welcome to June's Event Log, What Lies Beneath! The Underground will be open until mid-July at minimum, and possibly longer. Characters can come and go if they're willing to make the trip multiple times. As always, please direct your questions here! The NPC threads will take place here. Aaand, the Action Tracker is right here! Make sure to let us know what your characters have been up to, good and bad, by July 7th, as this will help determine how Mirrorbound-Underground relations might proceed in the future!
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Though this just reminds her that she needs to work on those anti-sleep spells and runes on her clothes.]
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[Momo grins easily, like the fun for him isn't so much in the win or loss as just the challenge. It'd be a way to at least prove he's on the level of some of them, and the strongest ones are probably used to being...well, stronger than anyone anyway.]
Sometimes it's nice to just challenge myself, but it'd probably at least get a few of them off my back.
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[And she does, in a manner of speaking. She wouldn't indulge their little... competition - in truth, she'd probably just end up killing someone. It really does irritate her that much.]
It may... or it may make the Monsters more obnoxious about wanting to Bond. After all, that's what the showing off is for. You seem the type to be used to having admirers though, aren't you? [She doesn't really know anything about idols, but he's flashy enough that he probably grabs attention.]
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[He loves his fans, but god it's nice when he's working overseas and he and Yuki can walk down the street without their entire heads concealed.] What would you suggest, then? Other than the teleporting to the surface thing.
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The caves naturally head toward the surface. I don't see why one could not lead a few that direction. If it's so deadly to them, they can retreat back to the underground. Unless you mean what I would do to get the Monsters off my back, in which case, I think reminding them I am a Hunter of Monster-like creatures back home would be frowned upon, but get my point across. The Witches simply need to be reminded that a cave system is actually a very poor defense in a war. Not only is it easy to trap someone in them... they can be collapsed upon your head with pitifully little effort. No amount of strength will save them from thousands of tons of rocks.
[What is a normal, measured reaction? Don't know her.] But for the most part, I'm going to tell them to remove themselves from my presence, in no uncertain terms. Like I did.
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He looks up to the cave roof initially when she starts speaking, but when she gets increasingly blunt in her assessments, he can't help a tiny bit of a grin. It definitely reminds him of at least one other person he knows who isn't particularly here for beating around the bush or half-measures.]
Yeah, that's fair. Might not get the best reception, but the ones who are so stubborn they won't listen to you telling them to get lost probably need the short sharp shock.
[Connecting Witches with that point does have him musing a bit, though.] I wonder if part of the reason they're so focused on unbonded Witches is because of that, though. If a Witch blew down here, it could at least cave in a tunnel even if they got themselves out of the city proper.
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That is an interesting segue, though, she has to admit. Hmm...] Perhaps. That would make sense, in a lot of ways. It would explain why they feel such a need to coddle Witches as well - they're dealing with... a potentially volatile substance. [Doesn't mean she likes it, but it does make sense.]
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[If their Witch population is limited, that could definitely be another reason to make sure Witches aren't going off and getting themselves hurt or killed.]
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[In fact, it's bad for humans to be out of the sunlight, but she doesn't know the particulars of it. Just that winter was always harder than summer, and not necessarily for reasons of the temperature and the food supply - after all, she was a noble. They always had food in the larder and grainery, and warm fur and fire to rest by.]
I do not envy them, either way. I've lived in a place where one believed their way of life was the best way to survive. It was miserable. There are always other options.
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Her second remark has him looking up to the cavern roof, though.] If they haven't had anyone come down here in a long time, their way of life is probably the only one they remember by now, so I kind of get how they ended up so stuck in it. Why worry about surface history when the surface is supposed to be dead?
[Preserving their own lives likely came above any attempts to preserve history of a place that was supposed to be uninhabitable now.]
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[There is that truth Maria knows, as well. Humans' curiosity is almost impossible to be truly sated. Society beating them down and telling them it's not worth it can even only get so far.]
Now they'll be yet more curious, I'm sure.
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[There's only so much that can be done without a huge risk of running into either infection or infected creatures, so he can understand how it took this long for the two sides to meet. Distance and circumstance, but at least there's an opportunity now.]
They are doing a lot to expand the outpost areas already, so that'll probably help turn more up. Seems like they've made a lot of progress on that since Mirrorbound started showing up.
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I think so, as well. But... there is one other thing, I have noticed. One of my companions from the expedition found a missing item of his down here. Which means... something must be going to the surface. Industriously enough to filch personal items - perhaps you heard about that? Or did you have something of your own taken?
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[Whether they'd adjusted too much to the underground by then for roaming around the surface to be an option without a lot of practice in advance. He can understand why they might've made the decision not to explore further when the risk could've been huge and the reward might not have come for a very long time, considering how long it took people on the surface to get out here.
The point about the missing items makes his brows arch curiously.] I heard about it, but I didn't lose anything myself...some kind of animal, maybe? I heard it was really quick when it happened, so something that could dig up and go straight back down again would make sense.
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[She tilts her head, and regards the city again.] I knew one who lost something of his... it showed up here. So something from this place has visited the surface. Makes the idea they push yet more sinister, doesn't it?
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A little. Or maybe some of the merchants do know, but are quiet about it. Now that you've brought it up, I'm wondering if the dream of here in particular had anything to do with Mirrorbound losing things to the city, or if it was just a coincidence and the timing is more about us crossing paths.
[It'd be nice to have more rhyme or reason for the dreams, but it doesn't look like they're getting that anytime soon.]
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[And, honestly, she's not entirely sure what to make of some of the stuff they see, anyway. Most of the time the reality of where they're going is very little like the dream.]
In truth, I think it's probably best not to try to make too many plans, and simply see what comes to us. It's difficult at best to pursue any information on the dreams.
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[He wasn't even sure how they were going to get more information on the Underground until it happened, honestly, but now it has and he has at least some impression of how the present-time dreams can meet up with reality.]
For now, I want to focus on things going well with the Matriarch.
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I think that's for the best. I see no reason for war here, even if I don't agree with their... culture. [Such distaste on that final word.]
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Not sure what in particular is motivating her, but that's probably what I'm going to focus on talking about first. She's been pretty straightforward so far.
[He's not pegging her as completely direct just yet, but the way she's handled things thus far implies she's more the type to lay as much of her hand on the table as necessary to get her point across clearly.]
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[The Underground has a strange advantage of... well, she supposes they could tunnel. Few fortresses were prepared for attacks from beneath.]
Let us hope the negotiations go well, then. Don't let her take everything and give nothing back, though.
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I don't plan to. I do kinda get an impression of...pride? In a lot of the culture down here, so I'm not sure it wouldn't be taken as insulting or pitying to not take anything in return anyway. But I'm probably gonna angle for trade with the surface at minimum. There's a lot down here that's hard to get on the surface.
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[At the time, Maria wasn't even sure if she was going to bother defending Aefenglom if they got themselves into that situation. Nowadays... well, she'd rather not see the city fall. She could live in Dorchacht if she had to, but she likes her home and garden in Aefenglom proper.]
They stand to gain more than we do, either way. Without sunlight, their choices in food is... limited. [It has been like five minutes and she's already sick of algae and worm meat.]
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There's definitely a point about gain, though Momo tilts his hand a bit like he can see both ways.] New variety in food is definitely a bonus, but the kind of stuff they have down here that the surface would jump at could be big. They've got stuff that's usually rare and expensive like silk, velvet and gems in huge amounts, so that could change things up on the surface with more access to those kinds of resources. Like I've seen obsidian weapons down here for fae and puca who are allergic to iron, and that's way too rare on the surface to have been a solution there.
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[Throw enough Monsters at the gates, and they'd eventually overrun the city.]
Mmm, but that is a good point. [She... doesn't really consider that kind of thing, firstly because none of her closer Monster... acquaintances are not fae or puca (she'd have little tolerance for puca anyway), and also because she doesn't really... consider Monsters at all. Fancy what being a Hunter does to your perception of people like that.] I'm sure many people would be happy to see things like that devalued, even if the merchants would not.
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