faileas: (Default)
aefenglom log posting account ([personal profile] faileas) wrote in [community profile] middaeg2020-06-16 04:36 pm

Event Log: June, What Lies Beneath

Event Log: June, What Lies Beneath

Down, Down, Down

    The group leaves on the morning of the 16th, a band consisting of Mirrorbound, Theodore and Sowilo from the Coven, and one of the two returned Wilders to lead the way. The latter three will only be present for the first leg of the journey: from the North Gate to the Northern Outpost by teleporter, then a few hours' hike to the site. A tunnel yawns open, fallen rocks built up around it in mounds. Everyone is offered enchanted lanterns to light the way, and their guide takes them perhaps a mile down before he and the pair from the Coven must part ways with the Mirrorbound.

    The poorly-lit tunnel leads steadily downward. The way is marked by their gracious hosts to be, with arrows drawn in softly-glowing algae painting the walls so there is no mistaking which way to go; a good thing, because the deeper the party goes, the more tunnels branch off of the largest one, twisting and turning into the dark. It takes some hours to reach a familiar cavern lit with algae and glowing crystals, a herd of the velvet wormipedes idly milling about the small lake and stream that led into town in the dream. Much nicer long boats are set up and waiting to take them deeper, along with respectfully quiet Monster guards to steer them.

    They take a slightly different route from the dream, but before long, they reach the curtain of grayish green moss that dangles down into the water, stretched across the wide tunnel exit like a membrane. It parts on its own as the boats pass, though beware if you are infected by the Cwyld - it will not allow passage, only reach out long, tough tendrils to try and envelop you, the touch of it burning acid-bright where it is harmless for those uninfected.

    Past the curtain of strange moss, the cavern city opens up before them, vast and spacious, dimly lit with more algae, crystals, and softly glowing orbs of magic. It's like being plunged into an eternal twilight, somehow soft, cast in gentle colors.

    The boats bypass the markets this time, drifting farther down a branching stream into the city proper, to dock next to stone platforms. The winding streets and flowing canals branch out all around them with no rhyme or reason, the city sprung up around the natural layout of the caverns rather than the other way around. Buildings are carved out of tall stone spires, the windows and doors covered in fluttering silk, many of which are pulled away so that fascinated locals can peer out at the scene unfolding.

    The Matriarch herself comes to greet the group, ringed at the back by spear-carrying guards, all Monsters. A tall, long-limbed Arachne woman bearing battle scars and stark white hair, she looks perhaps in her 30s, and speaks with a booming, commanding voice, amplified by a charm. As she speaks, ten Wilders are released from silk rope bonds and nudged to join the Mirrorbound; they're a little roughed up, perhaps, and shaken, but none are seriously injured. A few Monsters also make the rounds, placing copper tokens in the hands of ten individuals.

    "Welcome, travelers! This meeting was foretold and so it has come to pass. During your stay you will be treated as our honored guests. You may come and go as you please, but we ask that you use the same tunnel you entered through; we have not yet re-secured the other entrances from Cwyld nor the tribes. I would hate for danger to befall you while you are under my care." Her smile is wide, her eight eyes bright, and her teeth are very sharp. "We have prepared temporary residences for your use. I hope you will stay for the celebrations. I look forward to meeting with some of you very soon."

    Notably, she does not mention the surface where from the Mirrorbound came, and those around her do not ask.

I. The City
    The Mirrorbound receive mixed reactions from the Underground. Some are fascinated by these visitors personally invited by the Matriarch and allowed past the markets; others are wary and suspicious, believing them to be wolves in sheep's clothing. In the city proper, most passing Monsters are armed, but this doesn't seem to be anything new. Still, step cautiously - plenty do not take well to even unknowing offense and will pick a fight, or may see these guests as easy, weak targets to pickpocket or mug in the dark corners of the twisting streets. The guards only step in if things take a turn for the worse or if the fight is very obviously imbalanced - they step in more for Witches being attacked than Monsters, because they feel Witches require protection more. Still, not all are so unscrupulous: more citizens are delighted to talk, even if they still seem skeptical about a whole world up above.

    Mirrorbound, as guests of the Matriarch, are given nearly free run of the city, allowed to explore such locations as the marketplace, the library, the shops, the schools (the Arena for Monsters and the Academy for Witches), and the tunnels and caverns outside the protective moss barriers. The only places they (and most locals) are expressly barred from are the Matriarch's audience hall, the upper level of the library, and the guards' barracks.

      a. The Marketplace
        The marketplace is much larger than previously thought - it rings the entire city, and stalls spill onto the streets of the inner city as well in a lazy sprawl. There are some shops with actual buildings, but they're fewer and more expensive: alchemy and apothecary shops, a couple of restaurants, a weapons shop or two, nice clothing shops. Most, though, are independent merchants who set up and take down their stalls every day and night. Any number of Underground-sourced foods, clothing, weapons, trinkets, and more can be found at the stalls; they barter, or exchange chips of precious metals and gems, but they'll take cune coins with fascination. The marketplaces are the liveliest areas of the city with Monsters and Witches alike, from all walks of life, mingling and sharing gossip and idle talk.

        Those who lost items to the burrowing hyenas at the Northern Outpost some months ago should keep an eye out: the hyenas are fairly common down here, serving the roles of pets or working dogs for Underground citizens, and a few merchants deal in more interesting goods. The missing items can be found scattered across some stalls, and the merchants will gleefully tell perusers that these things come from the surface, aren't they fascinating? Don't you want to buy? Luckily, it shouldn't be too hard to get your things back. They'll take all manner of interesting trinkets in trade.


      b. Library
        The library is bound to be a popular stop. Monsters get some strange looks if they enter the spire just off the courtyard from the Academy, but they aren't barred from entry; most just feel that reading is for Witches. The building is only two levels - one closed off at the top, guards keeping everyone out, and the rest is just one very tall floor ringed with a spiral of platforms and stairs to access the honeycomb-shaped shelves built into the walls. All their books are written on scrolls of silk, and the librarians bark at patrons to be delicate with them, some are very old.

        If one has endless time, the scrolls can offer a look at life Underground: historical accounts of past Matriarchs, brave warriors and battles against nomadic tribes or hideous beasts, their history as they know it, scrolls on offensive and defensive magic for Witches, fighting techniques for Monsters, information on their unique flora and creatures that can be found outside the city, and even plenty of fiction - sword and sorcery novels all set in the tunnels and the city. It's just a bit difficult to find what, specifically, you're looking for, because if there's any kind of organization, it only makes sense to the deep-dwelling denizens. Maybe make it a team effort! You'll also need some simple translation spells, because their system of writing is quite different to the common system in Aefenglom; even then, it may not be accurate on older scrolls.


      c. The Guest Villa
        Those who choose to spend several days in the Underground are given modest accommodations in a tall stone building. These guest chambers boast gentle lighting, wide beds, backless sofas, potted decorative fungi, and stone furniture. It's... cozy, with humble individual rooms and larger common rooms for gathering. The algae grows in delicate patterns across the walls, pulsing in soft colors. They've gone out of their way to provide what comfort they can, but there aren't enough rooms for everyone to have their own - everyone will need to share with one or two others, so choose someone you can get along with.


II. The Tunnels
    Mirrorbound are not restricted only to the city. There are many entrances to the cavern where it resides, the openings all covered with sheets of that same gray-green moss; some wider tunnels obviously see more use than other, narrower ones, and the footpath of many Underground denizens is easy enough to trace, the stone worn smooth. The path to the velvet wormipede cavern is one of them; they're raised as livestock, all at once food, transportation, and producers of silk and hide for clothing. This is much the same as the dream. Another well-worn tunnel leads upward to an agricultural center, though, and still more lead out into the wild. They're warned, but not hindered, before they leave for anywhere other than the farms or the livestock cavern; dangers abound in the Underground.

    Those who do much wandering may notice something going on as well; the guards stationed at each tunnel mouth can often be found talking to each other in low voices about an unknown red algae that seems to be growing on the protective moss. It can be found primarily around the lesser-used tunnels so far, starkly bright against the dull green, and this seems to be a point of concern...

      a. A Botanist's Dream
        It's a short walk down a wide, inviting tunnel to reach the place where the city grows fungi and underground plants for food and medicine. Large rats and hyenas both are present to keep opportunist creatures and insects from demolishing the carefully-cultivated beds of rock and soil, and small blind fish swim about in the large pool of shallow water, in which grows something like seaweed. One of their primary sources of food, besides bug and rat, are mushrooms of many sorts - all the types that grow in the farms are edible, though some may be an... acquired taste. The Fauns and Witches who tend the beds are happy to offer samples of anything that can be eaten raw; they're most enthusiastic about a type of spherical mushroom whose cap opens up to reveal what tastes and feels like savory cotton candy, and a type of flat fungi that tastes sweet and fizzy and offers a heightened good mood for an hour after.


      b. The Wild Underground
        The lesser used tunnels are a different story. A mile out from the city, Cwyld runs in thick black veins through the stone walls, infecting the sparse plants and many creatures that live out there. Careful not to touch. Infected and uninfected creatures both are highly dangerous to explorers, including stone-burrowing moles with wicked teeth and claws that can cut through metal like butter, vicious white wasps that carry lethal venom, and berserker vampire bats that survive on the blood of other animals and people alike. Some infected fungi give off blindingly-bright flashes when disturbed, while others will cause rashes and blisters on contact. Explorers are warned not to touch anything if they can help it.

        As well, the nomad tribes roam the less-civilized tunnels and caverns. These are small bands of usually Monsters of different types in mixed groups, though some can be found dragging humans along with them. Nearly all of them are some degree of feral, and plenty bear Cwyld infections in different stages of seriousness. They don't stop to ask questions before they'll attack anyone, including each other, in hopes of robbing them blind and leaving them for dead. As vicious and quick as they are, perhaps it's no wonder they value strength in the city?

III. Graduation Day (21st - 23rd)
    The Underground does not have 'Litha' as Aefenglomites know it, but come the 21st, they do have a major celebration. They simply call it the New Year, or Graduation Day, depending on what festivities are asked about, because the three days serve as both. At this time of year, with more magic in the air, the algae and crystals glow much brighter, cycling naturally through different colors that cast beautiful rainbows across the imposing stone structures. This display is how they mark the start of a new year, and it coincides with the graduation of young Monsters from the Arena and Witches from the Academy. The New Year is a time to celebrate Bonding, partying, and showing off one's skills in the hopes of attracting a new Bondmate or romantic partner. Tensions can also rise high as rivalries are settled, and small brawls in the streets are common; the guards don't interfere, again, unless things get too dangerous. They're content to let citizens work out their own issues, but unfortunately, this means Mirrorbound may get dragged in on occasion!

    Small fights are also a tried and true tradition to show off one's abilities around this time of year. It serves multiple purposes: attracting a Bondmate, establishing a place in the unspoken hierarchy of the city, and working out problems with others. Monsters are more likely to start brawls than Witches, though it isn't wholly uncommon to bear witness to two rival Witches throwing spells at each other in an alleyway over their grievances. They're more likely to be stopped, as magic can be quite destructive.

      a. A Matching Pair
        The un-Bonded should take precautions during the New Year celebrations. These fascinating newcomers are bound to draw the eye of curious locals, and they may put on a violent or flashy show trying to draw your attention in return! The most common way to show that you're already taken during the celebrations is with face-painting: several stands set up around the marketplace with cosmetics and brushes, and two (or three, or more) people painting matching designs on their faces and bodies signify them as a set - either Bonded or intending to Bond. That doesn't mean there won't still be competition for your heart, but it will lessen significantly, especially if you're a Monster-Witch pair already.


      b. Exhibitions
        Primarily intended for the graduating classes of Monsters and Witches, the exhibitions are an official stage set for their coming-of-age; this year, however, the Matriarch has decreed that Mirrorbound may participate as well, in the interests of getting to know one another! They're interested to see what these strange travelers can do, especially against some of their own. Mirrorbound are encouraged by excitable locals if they seem reticent, but of course, no one is forced. (Just don't be surprised if you're called a coward for refusing!)

        At the Arena, a massive sunken ring with stone benches for spectators ringing the whole of it, young Monsters learn combat skills, with and without weapons, and how to harness their unique physiologies in the dangerous world of the Underground. Their yearly exhibition fights take place all through the three days of the New Year, and young Monsters battle each other til first blood to the cheers and jeers of citizens (and more importantly, Witches) come to watch. The longer the battle, the more impressive it is - and Monster Mirrorbound will have no shortage of eager opponents wanting to test their skills against the unknown. Generally, the fights result in bruises, small cuts, and little else, but rivals for the same Witch might take it farther on purpose before they're wrenched away from each other by the teachers.

        Meanwhile, at the Academy, the tallest stone spire building in the city, young Witches learn magic from a young age. It isn't exactly the same as magic taught at the Coven, but many concepts are similar - barriers, evocation, enchantments meant for weapons or shields, healing, most of the magic they're taught at this younger age is for combat, protection or practical purposes. They only learn more frivolous magics after graduation. Much like their Monster counterparts, they give solo or duet shows of their flashier and more impressive magical skills in the courtyard, with many citizens coming to watch and take stock of the new generation. Mirrorbound Witches may find themselves being cajoled into putting on a show of their own by curious locals wanting to know what kinds of magic are taught elsewhere.

IV. Aefenglom - Litha (21st - 23rd)
    Meanwhile, for those who have chosen to stay above-ground or those who have left early, Litha comes once more to Aefenglom, bringing with it beautiful pink and purple skies, a far departure from last year's red tint. It has the city in a much cheerier mood for the celebrations. While they know that several Mirrorbound left for a while, they don't seem too aware of the actual mission, and have very little to say on the matter - they'd rather have a nice Litha, after last year's bad omens!

    Many of the activities from last year return, better than before, including the brothels opening up their doors (showing off all the wonderful new styles in lingerie!), collecting flowers to put under one's pillow in order to dream of future partners, and wandering the hedge mazes that have been magically constructed in certain parts of the city. Seeing off ships happens regularly as well, citizens setting floating candles into the harbor and river to wish them luck.

      a. Love Boats
        A new attraction for Litha is being rolled out this year right on the River Temese! Near the gate, an enterprising Faun has set up a few small boats, each just big enough for two and shielded with fine gauzy curtains for privacy. Couples are invited to buy a ride down the river together, assured it will certainly set the mood. Those who have no partners are offered (or cajoled) to be randomly paired with someone, because perhaps it's fate! The boats drift lazily down the river and stop on their own next to a small dock right before they reach the Harbor. Unless you're willing to swim, hopefully you like your boat partner, because you're stuck with them the whole ride.


      b. Predictive Pools
        One bathhouse in the Entertainment District has laid an enchantment on one of their semi-public baths for Litha. When two people stand in the water together, bare, it will begin to glow and take on one of a handful of colors that they say will predict the pair's compatibility level! Sexually, romantically? Well, why not both? The only thing is, they've lost the instructions, and cannot seem to remember what color means "most compatible" and what color means "not compatible at all"...


      As a reminder, all sexual content should be clearly marked in comment headers, or else moved to a comm-locked log or personal inbox! Be good to each other.


    Welcome to June's Event Log, What Lies Beneath! The Underground will be open until mid-July at minimum, and possibly longer. Characters can come and go if they're willing to make the trip multiple times. As always, please direct your questions here! The NPC threads will take place here. Aaand, the Action Tracker is right here! Make sure to let us know what your characters have been up to, good and bad, by July 7th, as this will help determine how Mirrorbound-Underground relations might proceed in the future!

wylderrant: (6)

[personal profile] wylderrant 2020-06-27 01:11 am (UTC)(link)
Iramaat, at least, seems immune to his sour mood. Or at the very least, she's very good at ignoring it to suit her own devices, which is basically the same thing. She laughs at his comments and carefully dips a finger in a bit of blue as she listens, her grin a bit lopsided.

"Emet-Selch. Charmed, I'm sure..."

Well, how to go about doing this? And how to get the most entertainment out of it while she's at it?

"Any preferences on designs? Or at least anything you don't want?"

Her finger hovers. Waiting. Give her the word and she's off to the races.
unsundered: (★055)

[personal profile] unsundered 2020-06-27 01:53 am (UTC)(link)
Why did he have the strangest feeling he might regret this....

But he was hardly about to back out of anything now; good judgement or poor, Emet-Selch was committed to the path ahead of him, and that path apparently involved getting designs painted on him.

Blue was a favorable color at least, for all that you'd be hard-pressed to tell, given his continued apparent mood, particularly in response to that smile. "So long as it looks roughly like what everyone else is bearing, I have no particular interest in the design."

A dangerous amount of freedom given, perhaps, but he is undaunted.
wylderrant: (Default)

[personal profile] wylderrant 2020-06-27 02:18 am (UTC)(link)
"Oh, well, if it's up to me..." Iramaat flashes a broad, white grin at Emet-Selch and then begins, tracing her fingers over his face and occasionally dabbing her finger back to her palette to get fresh paint. She starts with a sort of line across his forehead - leaving that strange little dot unmolested - and then begins to paint a swirling, curving design against one cheek - all outlined in a bright, cheery blue color. She has no qualms about turning this into a true work of art, although her canvas might have some objections, considering she doesn't show many signs of slowing down.

"I think you'll find yourself enhanced by all of this," she chatters at him, "And hopefully with less people trying to dragoon you into doing things you'd rather not."
unsundered: (★018)

[personal profile] unsundered 2020-06-28 10:17 pm (UTC)(link)
For his part, Emet-Selch holds still; whatever designs Iramaat was determined to make, weren't going to be improved by his twitching back or otherwise making this more painful than it needed to be. That would be an easy way of getting paint in an eye (and he was already half-blind; with as close as they are, it's probably not hard to tell that one of them isn't focusing on anything, the gold shade discolored), and would make this entire experience just that bit more awkward.

"That is the goal, is it not," he sighs, finally closing his eyes entirely, trying to mentally picture what she was doing based on the coolness of the paint applied. "But what motivated you to accost a stranger? Were you likewise abandoned by your own Bonded, or did you arrive here unattached?"
wylderrant: (8)

[personal profile] wylderrant 2020-06-29 03:00 am (UTC)(link)
"Ah," Iramaat replies and there's a slight pause in her motion before she resumes, still trying to be cheery, but covering up for a bit of pain, "I've been without a bond for a long time at this point. That's simply how it is and I've learned to live with it."

Sort of. She goes on crazy benders every month.

She moves her attention to his other cheek and makes an inverted triangle to round out the display. That ought to do, right?

"I think... that ought to do for the moment. Perhaps you can return the favor?"
unsundered: (★069)

[personal profile] unsundered 2020-06-30 12:21 am (UTC)(link)
"Of course. We're meant to match, after all."

It's the easy part of the reply, and he responds to that first, eyes blinking open again when Iramaat had finished her work. He thought he had a reasonable enough mental map of her painting in order to roughly copy it. Sure, he could conjure up a mirror and double-check, but he didn't care to be so precise. A general similarity would be close enough, and he reaches out to take the paint from her.

That pause had been hard to miss though, and he hums thoughtfully to himself at it. His own Bonded had gone without for a long time, and had suffered greatly for it. It's a thought that softens him slightly, though it doesn't keep him from continuing to inquire, never minding that it might be a personal sort of question. "No luck in finding anyone worth tolerating? In possession of particular standards no one has yet to reach?"
wylderrant: (4)

[personal profile] wylderrant 2020-06-30 12:52 am (UTC)(link)
Iramaat hands over the palette without much complaint, although she's feeling a little put out over the line of questioning. Still, can't let that show. So she spreads her arms in a shrug and then goes still, waiting patiently for Emet-Selch to begin. She'll manage. Deep breath. Her eyes flicker shut as she considers his question. How to answer that?

"It's a little complicated," she admits, "I had a bond for a while... and then they left. Or vanished."

Another pause.

"And then I found someone who was willing to bond with me a month or two later... and then they vanished. So my luck has not been kind. It's mostly been that I've found people and then they've... gone. So I've half given up; I seem to be cursed."

That's only partially a joke.
unsundered: (★073)

[personal profile] unsundered 2020-06-30 01:58 am (UTC)(link)
"I see," is all he says at first, though his tone is neutral (perhaps even a touch sympathetic), rather than indifferent or particularly cold, as he takes the paints and begins the work. And though there's no hesitation in his movements, there might have been a low mutter under the Ascian's breath at some point that sounded a lot like 'It was going in this direction, wasn't it?'

Shaking it off with a private huff, he mulls over her response. It would depend on how close she'd been to them, but repeated loss was never a pleasant experience. A sensible choice to remain alone, he thought; anything else only brought pain. He knew that, and yet, always ended up failing to heed his own advice.

"So 'tis a matter of not wanting to spread your poor luck onto additional others. A commendable impulse, if so. But in that case, you should seek to Bond with those you mislike." A comment which gets a flicker of a smile from him. "Perhaps you'll incite them to leave, and in the meantime, you'll save yourself the awkwardness of occasional ferality."

It's also only partially a joke.
wylderrant: (8)

[personal profile] wylderrant 2020-06-30 02:56 am (UTC)(link)
Iramaat, at least, doesn't fidget as he paints her face. There might be a little smile when she hears that mutter, but she doesn't move much. She'd hate to spoil his artwork, even if they are trying to have a conversation at the moment. She tries to relax - although the subject matter isn't exactly one that's conducive to her continued good mood.

She does laugh at his suggestion, "Maybe I should, but on the off-chance they don't vanish I'd rather not be stuck with them..."

She's come a bit of a long way. A year or so ago she couldn't have contemplated actually caring. Now it just feels so very real to her and it hurts, more than she would like. It's not a pleasant experience.

"I mostly just go on binges right now... which isn't all bad."
unsundered: (★051)

[personal profile] unsundered 2020-07-01 06:52 pm (UTC)(link)
"Well, it's not as though you can't annul the ones who're rude enough to remain past the point of desirability," he shrugs, continuing just as lightly, "as that's what's happened to two of mine. And so they're free to bother someone else with their concerns."

Though sharpness works its way into the last word, his manner otherwise remains calm, as though detached from it all.

Finishing up with a final blue flourish, Emet-Selch draws his hand back, observing Iramaat's face with a critical gaze, but finally giving his work a grudging nod. "There, congratulations on becoming part of a set. What a fine pair we make, and all that," he waves it off with a flick of one wrist. "And binges, hm?" the Ascian continues, as though he hadn't just interrupted himself, "I'd heard that going for some time Bondless as a monster was an unpleasant affair, particularly under the full moons- but that sounds not entirely terrible."

Mild as his tone is, it's pretty clear that he doesn't exactly believe it.
wylderrant: (8)

[personal profile] wylderrant 2020-07-01 08:37 pm (UTC)(link)
"Fair enough," Iramaat replies thoughtfully, "But I'd rather save myself the irritation of having to cut them off in the first place. You know? Either way I get rather stressed, but..."

She half shrugs as he finishes up his work on her face. She dearly wishes she had a mirror, but alas - she'll have to imagine it. She turns her face from one side to the other, as if showing off for him, face split in a sly smile until his commentary turns to her full moons. It settles, fading a little.

"Well... it's not exactly pleasant. I tend to lose myself in a haze of drinking and wild abandon and, ah, need and it's entirely out of my control. Terrible hangovers... and it's not really fun to lose control of one's self like that. It's... like you're riding in your own body without quite having control. Very... very disconcerting."

She shakes her head, "That's such an unpleasant thing to talk about though, isn't it?"
unsundered: (★079)

[personal profile] unsundered 2020-07-02 11:58 pm (UTC)(link)
At least she seemed content with the result, for all that it would have to be imagined, and the Ascian wondered idly how off or not his recreation was. One of those mysteries. But no complaints were forthcoming... apart from his continued prodding in response to a more sensitive subject.

Had Emet-Selch noticed this wasn't the most popular (or for that matter, polite) topic? Sure. He also hadn't particularly cared- but in the same measure, any concern he had was in an abstract. He had little reason to prod any further.

"Well, if you're content with your lot of ever-worsening bouts of wild abandon, who am I to argue with it?" he responds with a shrug and a tilt of his head, expression thoughtful. "I could probably find a worse topic if you'd prefer. Or, we can dissolve our fated union and fade back into the crowd, thusly camouflaged- and hopefully free of further accosting from the locals."
wylderrant: (Default)

[personal profile] wylderrant 2020-07-03 04:21 pm (UTC)(link)
In truth, she'd need a mirror to compare the two sets of markings and she simply doesn't have one. She'll trust that he's managed to recreate it without too much trouble. Besides, the discussion has most of her attention. Even if it rubs against something that's still a little raw. Well, more than a little.

"I wouldn't say content, but I think I've found an equilibrium... at least until I can sort out a more permanent solution, you know?" She muses on that with a quiet hum. A

"You seem an alright sort, honestly-" Which is perhaps, a bit blunt, "So perhaps we could find something else to discuss, if you're amenable. I'm always open to meeting new people and I think you qualify."
unsundered: (★043)

[personal profile] unsundered 2020-07-04 12:19 pm (UTC)(link)
"'Tis a complicated subject," he admits, "but I wouldn't think too deeply on any choice you make. Even the most thoughtful selection can run poorly, while a haphazard one may turn well. It's all chance in the end."

With his successes and failures in the field, Emet-Selch isn't entirely sure how he even feels about Bonding at this point. Fatalistically pragmatic, he supposed. Whatever choices he made were irrelevant to any conclusion, but sometimes he couldn't help but pretend otherwise.

But he snorts slightly at her response, unbothered by the bluntness. "But I'm relieved to have your lukewarm approval. As you're not taking the first opportunity to flee, I'm assuming you're the sociable type. A flaw I'm accustomed to tolerating, unfortunately." And his sigh is a degree too theatrical to seem genuinely put-upon by the hassle. "So what do you make of being here? This underground, the land above, whichever."
wylderrant: (8)

[personal profile] wylderrant 2020-07-04 03:42 pm (UTC)(link)
"Sociable is an understatement, my dear," She replies breezily, apparently happy to move onto a realm of conversation where she feels much more comfortable, "I adore it. Without other people I would likely wither away to nothing! Tragic, don't you think?"

Her smile glints and then she pauses to consider his question.

"Well. It's certainly an adventure, but also fascinating - no one from the city seems to have known anything about this place or even had a hint that this place existed, but they've clearly been down here for ages. So how long have they lived down here? Why did they leave the surface in the first place? There's quite a lot going on that we haven't ferreted out and it just makes me curious."
unsundered: (★026)

[personal profile] unsundered 2020-07-06 02:35 pm (UTC)(link)
It's a response that has his look- perpetually tired, perpetually exhausted by his surroundings, by far too long a life- become that degree more drawn. "Tragic," is the part he repeats with a shake of his head, tone making it clear that he'd consider it nothing of the sort.

With another, more inward sigh, he focuses on the rest of her answer.

"Yes, there's an awful lot of unknowns, aren't there," he agrees, with a certain measure of disapproval. Any interest he has in this underground runs more towards the dark, the cautious. "Though I'd be more concerned as to what designs they have for us. Whether we'll be allowed to leave if those chosen to negotiate have their audiences go poorly. They feed people to the moss, you know," which is the most cheerful sort of digression. "Perhaps we'll meet a more grisly fate than facing a few over-enthusiastic locals inquiring of Bonds."
wylderrant: (8)

[personal profile] wylderrant 2020-07-06 06:54 pm (UTC)(link)
She sympathizes with that look, really, but she also likes to be upbeat and have fun and pretend to be great even when she's not. It's a matter of pride, honestly. She shrugs and spreads her arms at the question about the moss. Look, it's not really her concern, is it?

"Oh, I doubt they'll feed us to it - and if it eats someone I don't know, why should I particularly care about it? We're not here to make them change. So as long as they're not feeding us to anything, well..."

She shrugs.

"We'll manage, I think. Unless you have a reason to be more cynical about our chances..."