Entry tags:
- * event,
- bloodborne: eileen the crow,
- castlevania: hector,
- death note: near,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: hubert von vestra,
- ffvii: sephiroth,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: scathach,
- fz: waver velvet,
- idolish7: momo,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- lwa: ursula callistis,
- mdzs: jin guangyao,
- mdzs: lan xichen,
- mdzs: nie mingjue,
- monster duchess: leslie,
- p5: goro akechi,
- ssss: reynir arnason,
- the arcana: julian devorak,
- undertale: mettaton,
- voltron: lance
Event Log: June, What Lies Beneath
Down, Down, Down
The poorly-lit tunnel leads steadily downward. The way is marked by their gracious hosts to be, with arrows drawn in softly-glowing algae painting the walls so there is no mistaking which way to go; a good thing, because the deeper the party goes, the more tunnels branch off of the largest one, twisting and turning into the dark. It takes some hours to reach a familiar cavern lit with algae and glowing crystals, a herd of the velvet wormipedes idly milling about the small lake and stream that led into town in the dream. Much nicer long boats are set up and waiting to take them deeper, along with respectfully quiet Monster guards to steer them. They take a slightly different route from the dream, but before long, they reach the curtain of grayish green moss that dangles down into the water, stretched across the wide tunnel exit like a membrane. It parts on its own as the boats pass, though beware if you are infected by the Cwyld - it will not allow passage, only reach out long, tough tendrils to try and envelop you, the touch of it burning acid-bright where it is harmless for those uninfected. Past the curtain of strange moss, the cavern city opens up before them, vast and spacious, dimly lit with more algae, crystals, and softly glowing orbs of magic. It's like being plunged into an eternal twilight, somehow soft, cast in gentle colors. The boats bypass the markets this time, drifting farther down a branching stream into the city proper, to dock next to stone platforms. The winding streets and flowing canals branch out all around them with no rhyme or reason, the city sprung up around the natural layout of the caverns rather than the other way around. Buildings are carved out of tall stone spires, the windows and doors covered in fluttering silk, many of which are pulled away so that fascinated locals can peer out at the scene unfolding. The Matriarch herself comes to greet the group, ringed at the back by spear-carrying guards, all Monsters. A tall, long-limbed Arachne woman bearing battle scars and stark white hair, she looks perhaps in her 30s, and speaks with a booming, commanding voice, amplified by a charm. As she speaks, ten Wilders are released from silk rope bonds and nudged to join the Mirrorbound; they're a little roughed up, perhaps, and shaken, but none are seriously injured. A few Monsters also make the rounds, placing copper tokens in the hands of ten individuals. "Welcome, travelers! This meeting was foretold and so it has come to pass. During your stay you will be treated as our honored guests. You may come and go as you please, but we ask that you use the same tunnel you entered through; we have not yet re-secured the other entrances from Cwyld nor the tribes. I would hate for danger to befall you while you are under my care." Her smile is wide, her eight eyes bright, and her teeth are very sharp. "We have prepared temporary residences for your use. I hope you will stay for the celebrations. I look forward to meeting with some of you very soon." Notably, she does not mention the surface where from the Mirrorbound came, and those around her do not ask. |
I. The City
Mirrorbound, as guests of the Matriarch, are given nearly free run of the city, allowed to explore such locations as the marketplace, the library, the shops, the schools (the Arena for Monsters and the Academy for Witches), and the tunnels and caverns outside the protective moss barriers. The only places they (and most locals) are expressly barred from are the Matriarch's audience hall, the upper level of the library, and the guards' barracks.
Those who lost items to the burrowing hyenas at the Northern Outpost some months ago should keep an eye out: the hyenas are fairly common down here, serving the roles of pets or working dogs for Underground citizens, and a few merchants deal in more interesting goods. The missing items can be found scattered across some stalls, and the merchants will gleefully tell perusers that these things come from the surface, aren't they fascinating? Don't you want to buy? Luckily, it shouldn't be too hard to get your things back. They'll take all manner of interesting trinkets in trade. b. Library
If one has endless time, the scrolls can offer a look at life Underground: historical accounts of past Matriarchs, brave warriors and battles against nomadic tribes or hideous beasts, their history as they know it, scrolls on offensive and defensive magic for Witches, fighting techniques for Monsters, information on their unique flora and creatures that can be found outside the city, and even plenty of fiction - sword and sorcery novels all set in the tunnels and the city. It's just a bit difficult to find what, specifically, you're looking for, because if there's any kind of organization, it only makes sense to the deep-dwelling denizens. Maybe make it a team effort! You'll also need some simple translation spells, because their system of writing is quite different to the common system in Aefenglom; even then, it may not be accurate on older scrolls. c. The Guest Villa
|
II. The Tunnels
Those who do much wandering may notice something going on as well; the guards stationed at each tunnel mouth can often be found talking to each other in low voices about an unknown red algae that seems to be growing on the protective moss. It can be found primarily around the lesser-used tunnels so far, starkly bright against the dull green, and this seems to be a point of concern...
b. The Wild Underground
As well, the nomad tribes roam the less-civilized tunnels and caverns. These are small bands of usually Monsters of different types in mixed groups, though some can be found dragging humans along with them. Nearly all of them are some degree of feral, and plenty bear Cwyld infections in different stages of seriousness. They don't stop to ask questions before they'll attack anyone, including each other, in hopes of robbing them blind and leaving them for dead. As vicious and quick as they are, perhaps it's no wonder they value strength in the city? |
III. Graduation Day (21st - 23rd)
Small fights are also a tried and true tradition to show off one's abilities around this time of year. It serves multiple purposes: attracting a Bondmate, establishing a place in the unspoken hierarchy of the city, and working out problems with others. Monsters are more likely to start brawls than Witches, though it isn't wholly uncommon to bear witness to two rival Witches throwing spells at each other in an alleyway over their grievances. They're more likely to be stopped, as magic can be quite destructive.
b. Exhibitions
At the Arena, a massive sunken ring with stone benches for spectators ringing the whole of it, young Monsters learn combat skills, with and without weapons, and how to harness their unique physiologies in the dangerous world of the Underground. Their yearly exhibition fights take place all through the three days of the New Year, and young Monsters battle each other til first blood to the cheers and jeers of citizens (and more importantly, Witches) come to watch. The longer the battle, the more impressive it is - and Monster Mirrorbound will have no shortage of eager opponents wanting to test their skills against the unknown. Generally, the fights result in bruises, small cuts, and little else, but rivals for the same Witch might take it farther on purpose before they're wrenched away from each other by the teachers. Meanwhile, at the Academy, the tallest stone spire building in the city, young Witches learn magic from a young age. It isn't exactly the same as magic taught at the Coven, but many concepts are similar - barriers, evocation, enchantments meant for weapons or shields, healing, most of the magic they're taught at this younger age is for combat, protection or practical purposes. They only learn more frivolous magics after graduation. Much like their Monster counterparts, they give solo or duet shows of their flashier and more impressive magical skills in the courtyard, with many citizens coming to watch and take stock of the new generation. Mirrorbound Witches may find themselves being cajoled into putting on a show of their own by curious locals wanting to know what kinds of magic are taught elsewhere. |
IV. Aefenglom - Litha (21st - 23rd)
Many of the activities from last year return, better than before, including the brothels opening up their doors (showing off all the wonderful new styles in lingerie!), collecting flowers to put under one's pillow in order to dream of future partners, and wandering the hedge mazes that have been magically constructed in certain parts of the city. Seeing off ships happens regularly as well, citizens setting floating candles into the harbor and river to wish them luck.
b. Predictive Pools
As a reminder, all sexual content should be clearly marked in comment headers, or else moved to a comm-locked log or personal inbox! Be good to each other. |
Welcome to June's Event Log, What Lies Beneath! The Underground will be open until mid-July at minimum, and possibly longer. Characters can come and go if they're willing to make the trip multiple times. As always, please direct your questions here! The NPC threads will take place here. Aaand, the Action Tracker is right here! Make sure to let us know what your characters have been up to, good and bad, by July 7th, as this will help determine how Mirrorbound-Underground relations might proceed in the future!
no subject
"Emet-Selch. Charmed, I'm sure..."
Well, how to go about doing this? And how to get the most entertainment out of it while she's at it?
"Any preferences on designs? Or at least anything you don't want?"
Her finger hovers. Waiting. Give her the word and she's off to the races.
no subject
But he was hardly about to back out of anything now; good judgement or poor, Emet-Selch was committed to the path ahead of him, and that path apparently involved getting designs painted on him.
Blue was a favorable color at least, for all that you'd be hard-pressed to tell, given his continued apparent mood, particularly in response to that smile. "So long as it looks roughly like what everyone else is bearing, I have no particular interest in the design."
A dangerous amount of freedom given, perhaps, but he is undaunted.
no subject
"I think you'll find yourself enhanced by all of this," she chatters at him, "And hopefully with less people trying to dragoon you into doing things you'd rather not."
no subject
"That is the goal, is it not," he sighs, finally closing his eyes entirely, trying to mentally picture what she was doing based on the coolness of the paint applied. "But what motivated you to accost a stranger? Were you likewise abandoned by your own Bonded, or did you arrive here unattached?"
no subject
Sort of. She goes on crazy benders every month.
She moves her attention to his other cheek and makes an inverted triangle to round out the display. That ought to do, right?
"I think... that ought to do for the moment. Perhaps you can return the favor?"
no subject
It's the easy part of the reply, and he responds to that first, eyes blinking open again when Iramaat had finished her work. He thought he had a reasonable enough mental map of her painting in order to roughly copy it. Sure, he could conjure up a mirror and double-check, but he didn't care to be so precise. A general similarity would be close enough, and he reaches out to take the paint from her.
That pause had been hard to miss though, and he hums thoughtfully to himself at it. His own Bonded had gone without for a long time, and had suffered greatly for it. It's a thought that softens him slightly, though it doesn't keep him from continuing to inquire, never minding that it might be a personal sort of question. "No luck in finding anyone worth tolerating? In possession of particular standards no one has yet to reach?"
no subject
"It's a little complicated," she admits, "I had a bond for a while... and then they left. Or vanished."
Another pause.
"And then I found someone who was willing to bond with me a month or two later... and then they vanished. So my luck has not been kind. It's mostly been that I've found people and then they've... gone. So I've half given up; I seem to be cursed."
That's only partially a joke.
no subject
Shaking it off with a private huff, he mulls over her response. It would depend on how close she'd been to them, but repeated loss was never a pleasant experience. A sensible choice to remain alone, he thought; anything else only brought pain. He knew that, and yet, always ended up failing to heed his own advice.
"So 'tis a matter of not wanting to spread your poor luck onto additional others. A commendable impulse, if so. But in that case, you should seek to Bond with those you mislike." A comment which gets a flicker of a smile from him. "Perhaps you'll incite them to leave, and in the meantime, you'll save yourself the awkwardness of occasional ferality."
It's also only partially a joke.
no subject
She does laugh at his suggestion, "Maybe I should, but on the off-chance they don't vanish I'd rather not be stuck with them..."
She's come a bit of a long way. A year or so ago she couldn't have contemplated actually caring. Now it just feels so very real to her and it hurts, more than she would like. It's not a pleasant experience.
"I mostly just go on binges right now... which isn't all bad."
no subject
Though sharpness works its way into the last word, his manner otherwise remains calm, as though detached from it all.
Finishing up with a final blue flourish, Emet-Selch draws his hand back, observing Iramaat's face with a critical gaze, but finally giving his work a grudging nod. "There, congratulations on becoming part of a set. What a fine pair we make, and all that," he waves it off with a flick of one wrist. "And binges, hm?" the Ascian continues, as though he hadn't just interrupted himself, "I'd heard that going for some time Bondless as a monster was an unpleasant affair, particularly under the full moons- but that sounds not entirely terrible."
Mild as his tone is, it's pretty clear that he doesn't exactly believe it.
no subject
She half shrugs as he finishes up his work on her face. She dearly wishes she had a mirror, but alas - she'll have to imagine it. She turns her face from one side to the other, as if showing off for him, face split in a sly smile until his commentary turns to her full moons. It settles, fading a little.
"Well... it's not exactly pleasant. I tend to lose myself in a haze of drinking and wild abandon and, ah, need and it's entirely out of my control. Terrible hangovers... and it's not really fun to lose control of one's self like that. It's... like you're riding in your own body without quite having control. Very... very disconcerting."
She shakes her head, "That's such an unpleasant thing to talk about though, isn't it?"
no subject
Had Emet-Selch noticed this wasn't the most popular (or for that matter, polite) topic? Sure. He also hadn't particularly cared- but in the same measure, any concern he had was in an abstract. He had little reason to prod any further.
"Well, if you're content with your lot of ever-worsening bouts of wild abandon, who am I to argue with it?" he responds with a shrug and a tilt of his head, expression thoughtful. "I could probably find a worse topic if you'd prefer. Or, we can dissolve our fated union and fade back into the crowd, thusly camouflaged- and hopefully free of further accosting from the locals."
no subject
"I wouldn't say content, but I think I've found an equilibrium... at least until I can sort out a more permanent solution, you know?" She muses on that with a quiet hum. A
"You seem an alright sort, honestly-" Which is perhaps, a bit blunt, "So perhaps we could find something else to discuss, if you're amenable. I'm always open to meeting new people and I think you qualify."
no subject
With his successes and failures in the field, Emet-Selch isn't entirely sure how he even feels about Bonding at this point. Fatalistically pragmatic, he supposed. Whatever choices he made were irrelevant to any conclusion, but sometimes he couldn't help but pretend otherwise.
But he snorts slightly at her response, unbothered by the bluntness. "But I'm relieved to have your lukewarm approval. As you're not taking the first opportunity to flee, I'm assuming you're the sociable type. A flaw I'm accustomed to tolerating, unfortunately." And his sigh is a degree too theatrical to seem genuinely put-upon by the hassle. "So what do you make of being here? This underground, the land above, whichever."
no subject
Her smile glints and then she pauses to consider his question.
"Well. It's certainly an adventure, but also fascinating - no one from the city seems to have known anything about this place or even had a hint that this place existed, but they've clearly been down here for ages. So how long have they lived down here? Why did they leave the surface in the first place? There's quite a lot going on that we haven't ferreted out and it just makes me curious."
no subject
With another, more inward sigh, he focuses on the rest of her answer.
"Yes, there's an awful lot of unknowns, aren't there," he agrees, with a certain measure of disapproval. Any interest he has in this underground runs more towards the dark, the cautious. "Though I'd be more concerned as to what designs they have for us. Whether we'll be allowed to leave if those chosen to negotiate have their audiences go poorly. They feed people to the moss, you know," which is the most cheerful sort of digression. "Perhaps we'll meet a more grisly fate than facing a few over-enthusiastic locals inquiring of Bonds."
no subject
"Oh, I doubt they'll feed us to it - and if it eats someone I don't know, why should I particularly care about it? We're not here to make them change. So as long as they're not feeding us to anything, well..."
She shrugs.
"We'll manage, I think. Unless you have a reason to be more cynical about our chances..."