Entry tags:
- * event,
- bloodborne: eileen the crow,
- castlevania: hector,
- death note: near,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: hubert von vestra,
- ffvii: sephiroth,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: scathach,
- fz: waver velvet,
- idolish7: momo,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- lwa: ursula callistis,
- mdzs: jin guangyao,
- mdzs: lan xichen,
- mdzs: nie mingjue,
- monster duchess: leslie,
- p5: goro akechi,
- ssss: reynir arnason,
- the arcana: julian devorak,
- undertale: mettaton,
- voltron: lance
Event Log: June, What Lies Beneath
Down, Down, Down
The poorly-lit tunnel leads steadily downward. The way is marked by their gracious hosts to be, with arrows drawn in softly-glowing algae painting the walls so there is no mistaking which way to go; a good thing, because the deeper the party goes, the more tunnels branch off of the largest one, twisting and turning into the dark. It takes some hours to reach a familiar cavern lit with algae and glowing crystals, a herd of the velvet wormipedes idly milling about the small lake and stream that led into town in the dream. Much nicer long boats are set up and waiting to take them deeper, along with respectfully quiet Monster guards to steer them. They take a slightly different route from the dream, but before long, they reach the curtain of grayish green moss that dangles down into the water, stretched across the wide tunnel exit like a membrane. It parts on its own as the boats pass, though beware if you are infected by the Cwyld - it will not allow passage, only reach out long, tough tendrils to try and envelop you, the touch of it burning acid-bright where it is harmless for those uninfected. Past the curtain of strange moss, the cavern city opens up before them, vast and spacious, dimly lit with more algae, crystals, and softly glowing orbs of magic. It's like being plunged into an eternal twilight, somehow soft, cast in gentle colors. The boats bypass the markets this time, drifting farther down a branching stream into the city proper, to dock next to stone platforms. The winding streets and flowing canals branch out all around them with no rhyme or reason, the city sprung up around the natural layout of the caverns rather than the other way around. Buildings are carved out of tall stone spires, the windows and doors covered in fluttering silk, many of which are pulled away so that fascinated locals can peer out at the scene unfolding. The Matriarch herself comes to greet the group, ringed at the back by spear-carrying guards, all Monsters. A tall, long-limbed Arachne woman bearing battle scars and stark white hair, she looks perhaps in her 30s, and speaks with a booming, commanding voice, amplified by a charm. As she speaks, ten Wilders are released from silk rope bonds and nudged to join the Mirrorbound; they're a little roughed up, perhaps, and shaken, but none are seriously injured. A few Monsters also make the rounds, placing copper tokens in the hands of ten individuals. "Welcome, travelers! This meeting was foretold and so it has come to pass. During your stay you will be treated as our honored guests. You may come and go as you please, but we ask that you use the same tunnel you entered through; we have not yet re-secured the other entrances from Cwyld nor the tribes. I would hate for danger to befall you while you are under my care." Her smile is wide, her eight eyes bright, and her teeth are very sharp. "We have prepared temporary residences for your use. I hope you will stay for the celebrations. I look forward to meeting with some of you very soon." Notably, she does not mention the surface where from the Mirrorbound came, and those around her do not ask. |
I. The City
Mirrorbound, as guests of the Matriarch, are given nearly free run of the city, allowed to explore such locations as the marketplace, the library, the shops, the schools (the Arena for Monsters and the Academy for Witches), and the tunnels and caverns outside the protective moss barriers. The only places they (and most locals) are expressly barred from are the Matriarch's audience hall, the upper level of the library, and the guards' barracks.
Those who lost items to the burrowing hyenas at the Northern Outpost some months ago should keep an eye out: the hyenas are fairly common down here, serving the roles of pets or working dogs for Underground citizens, and a few merchants deal in more interesting goods. The missing items can be found scattered across some stalls, and the merchants will gleefully tell perusers that these things come from the surface, aren't they fascinating? Don't you want to buy? Luckily, it shouldn't be too hard to get your things back. They'll take all manner of interesting trinkets in trade. b. Library
If one has endless time, the scrolls can offer a look at life Underground: historical accounts of past Matriarchs, brave warriors and battles against nomadic tribes or hideous beasts, their history as they know it, scrolls on offensive and defensive magic for Witches, fighting techniques for Monsters, information on their unique flora and creatures that can be found outside the city, and even plenty of fiction - sword and sorcery novels all set in the tunnels and the city. It's just a bit difficult to find what, specifically, you're looking for, because if there's any kind of organization, it only makes sense to the deep-dwelling denizens. Maybe make it a team effort! You'll also need some simple translation spells, because their system of writing is quite different to the common system in Aefenglom; even then, it may not be accurate on older scrolls. c. The Guest Villa
|
II. The Tunnels
Those who do much wandering may notice something going on as well; the guards stationed at each tunnel mouth can often be found talking to each other in low voices about an unknown red algae that seems to be growing on the protective moss. It can be found primarily around the lesser-used tunnels so far, starkly bright against the dull green, and this seems to be a point of concern...
b. The Wild Underground
As well, the nomad tribes roam the less-civilized tunnels and caverns. These are small bands of usually Monsters of different types in mixed groups, though some can be found dragging humans along with them. Nearly all of them are some degree of feral, and plenty bear Cwyld infections in different stages of seriousness. They don't stop to ask questions before they'll attack anyone, including each other, in hopes of robbing them blind and leaving them for dead. As vicious and quick as they are, perhaps it's no wonder they value strength in the city? |
III. Graduation Day (21st - 23rd)
Small fights are also a tried and true tradition to show off one's abilities around this time of year. It serves multiple purposes: attracting a Bondmate, establishing a place in the unspoken hierarchy of the city, and working out problems with others. Monsters are more likely to start brawls than Witches, though it isn't wholly uncommon to bear witness to two rival Witches throwing spells at each other in an alleyway over their grievances. They're more likely to be stopped, as magic can be quite destructive.
b. Exhibitions
At the Arena, a massive sunken ring with stone benches for spectators ringing the whole of it, young Monsters learn combat skills, with and without weapons, and how to harness their unique physiologies in the dangerous world of the Underground. Their yearly exhibition fights take place all through the three days of the New Year, and young Monsters battle each other til first blood to the cheers and jeers of citizens (and more importantly, Witches) come to watch. The longer the battle, the more impressive it is - and Monster Mirrorbound will have no shortage of eager opponents wanting to test their skills against the unknown. Generally, the fights result in bruises, small cuts, and little else, but rivals for the same Witch might take it farther on purpose before they're wrenched away from each other by the teachers. Meanwhile, at the Academy, the tallest stone spire building in the city, young Witches learn magic from a young age. It isn't exactly the same as magic taught at the Coven, but many concepts are similar - barriers, evocation, enchantments meant for weapons or shields, healing, most of the magic they're taught at this younger age is for combat, protection or practical purposes. They only learn more frivolous magics after graduation. Much like their Monster counterparts, they give solo or duet shows of their flashier and more impressive magical skills in the courtyard, with many citizens coming to watch and take stock of the new generation. Mirrorbound Witches may find themselves being cajoled into putting on a show of their own by curious locals wanting to know what kinds of magic are taught elsewhere. |
IV. Aefenglom - Litha (21st - 23rd)
Many of the activities from last year return, better than before, including the brothels opening up their doors (showing off all the wonderful new styles in lingerie!), collecting flowers to put under one's pillow in order to dream of future partners, and wandering the hedge mazes that have been magically constructed in certain parts of the city. Seeing off ships happens regularly as well, citizens setting floating candles into the harbor and river to wish them luck.
b. Predictive Pools
As a reminder, all sexual content should be clearly marked in comment headers, or else moved to a comm-locked log or personal inbox! Be good to each other. |
Welcome to June's Event Log, What Lies Beneath! The Underground will be open until mid-July at minimum, and possibly longer. Characters can come and go if they're willing to make the trip multiple times. As always, please direct your questions here! The NPC threads will take place here. Aaand, the Action Tracker is right here! Make sure to let us know what your characters have been up to, good and bad, by July 7th, as this will help determine how Mirrorbound-Underground relations might proceed in the future!
no subject
"Uchicha Itachi," she repeats, inclining her head. "It is a pleasure to make your acquaintance on this auspicious day. I appreciate you all making the trip. Was it terribly long?"
His question garners a hum. "Your people are the first surface-dwellers to lay eyes upon our fair city in hundreds of years. These are strange times, aren't they?"
no subject
His expression hasn't changed, and he remains statuesque beneath the Arachne woman's scrutiny.
"May I ask how long your civilization has existed here underground? You say hundreds of years, so I assume quite a while. Does that also mean you have encountered surface-dwellers in the distant past?"
no subject
She seems to think about what she wants to say for a moment, tapping the arm of her throne with a clawed finger. "Hundreds of years, yes. We have a long history down here. We once lived above ground but we were driven down by the spread of the Cwyld, by bigger Monsters, by humans who wanted to subdue us." She gestures vaguely.
"And we never left. For the most part."
no subject
Dark eyes fall onto the Matriarch again, studying her physical differences to the Arachne he's more familiar. She would make a dangerous adversary; that, he's certain. "For the most part. Did others ever attempt to return to the surface? If they did, it sounds as though you'd be unaware of their success. You must have believed the surface world completely uninhabitable until now. Is that correct?"
no subject
The Matriarch hums a soft, thoughtful sound. "I am Matriarch. I am aware of everything that happens within this cavern," she says loftily. "Do you wish to know this for yourself, or to sow chaos within my city? There are things the people have not been told, for their own safety and well-being."
There is a slight narrowing of her eight eyes. "We have sent parties to the surface before, though not for quite some time."
no subject
"I have no reason to disrupt your city," he says plainly. "I understand that there is a burden of leadership in your position. You must make decisions for your people, when such a devastating threat exists. Many on the surface are suffering from the infection. I have seen it firsthand."
Is the just way to be? Perhaps not, but he has also never occupied a seat like her throne.
"I ask because I'm curious to know what became of those who left. Were they ever recovered?"
no subject
Her nails clack against the side of the throne again, lips pulling into a frown. "Most perished aboveground. Their bodies were retrieved when possible. The few who survived brought back stories of the spreading infection, of corrupted beasts, of maimed attackers and environmental dangers." A slight shake of her head. "It is not an easy undertaking to gain even that much information."
no subject
What she describes isn't unlike the etchings he was shown, corroborating the larger story in his mind.
"So you must have believed the surface completely uninhabitable. Is it something you would wish for your people, one day? To return to it, assuming the infection is brought under control?"
no subject
A soft sigh. "This is why I do not believe we could return, not for many generations. We have adapted to this place, our tunnels, and I do not think any would wish to abandon the city or the safety of the moss entirely. It may seem dreary to your people, but this is our home. I do wish for better relations with the surface, however."
no subject
It makes sense to him, eyes drawn back to the Arachne woman—the power in her physical presence, in the display of her position. "Yes. The Mirrorbound here only desire to better understand your civilization and your wants, though I can't speak for everyone. I find myself inclined to trust your intentions nonetheless, otherwise bringing us here could put your people at great risk."
Dark eyes study her for a moment longer, then turn to the spear he'd first noticed walking in. "Your culture values power, especially in Monsters themselves. Is that correct? What is your perception toward Witches?"
no subject
The Matriarch's gaze flickers to the spear and the decorative stand, and her smile widens a little. "Yes, certainly. It is still a dangerous life we live down here. The strength to defend oneself and others is highly important. Witches are not as physically capable as Monsters, though their magic helps to sustain our city and keep us from turning feral. While we defend them from physical harm, they defend us magically, and together we find stability and harmony in Bonds. All have their different roles to serve, wouldn't you agree?"
no subject
The Matriarch's next few comments earn a discerning look. "So you base your value of one's capability on physical strength, though there are other measures of power—some perhaps even greater. I see." It isn't meant to be disparaging, just an observation. "In any case, I have a request to make of you, if you'll allow it. I've visited the library here a few times prior to this meeting. However, I noticed the second floor isn't available to the public. Is there a reason for this additional security?"
no subject
There is an equally mild hum of agreement with his observation, but then her head cocks to the side, considering, gaze a little sharper. "Were you not told? We keep our oldest scrolls there. They are quite delicate and their preservation is not complete or infallible. To open them without the silk crumbling requires a... special touch. Such is not a secret. Few have reason to glance through those scrolls regardless."
no subject
"I understand if you'd prefer not to have an outsider among your oldest scrolls. However, I am interested in learning more about your city, if only you'd allow it. Knowledge must always be cherished and protected."
no subject
She rests her chin on her palm, watching him unblinkingly, considering. "The Headmistress is quite protective of the upper library, and you would have to suffer her presence every step of the way if I were to grant you access. What is it you hope to find in there?" Her lips tug into a grin. "Do you think we are keeping some dire secrets?"
no subject
He specifically doesn't speak of himself as the one curious.
"I wouldn't mind her presence, nor do I begrudge the oversight if these scrolls are historically significant. I have no expectations for finding anything in particular."
But Stiles will certainly owe him a major favor.
no subject
"It would help to know what knowledge you seek up there. The fewer scrolls must be pulled, the better. Even with a magical touch there have been accidents in the past, and I wish not to risk a good portion of our records unnecessarily to sate idle curiosity."