Entry tags:
- * event,
- bloodborne: eileen the crow,
- castlevania: hector,
- death note: near,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: hubert von vestra,
- ffvii: sephiroth,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: scathach,
- fz: waver velvet,
- idolish7: momo,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- lwa: ursula callistis,
- mdzs: jin guangyao,
- mdzs: lan xichen,
- mdzs: nie mingjue,
- monster duchess: leslie,
- p5: goro akechi,
- ssss: reynir arnason,
- the arcana: julian devorak,
- undertale: mettaton,
- voltron: lance
Event Log: June, What Lies Beneath
Down, Down, Down
The poorly-lit tunnel leads steadily downward. The way is marked by their gracious hosts to be, with arrows drawn in softly-glowing algae painting the walls so there is no mistaking which way to go; a good thing, because the deeper the party goes, the more tunnels branch off of the largest one, twisting and turning into the dark. It takes some hours to reach a familiar cavern lit with algae and glowing crystals, a herd of the velvet wormipedes idly milling about the small lake and stream that led into town in the dream. Much nicer long boats are set up and waiting to take them deeper, along with respectfully quiet Monster guards to steer them. They take a slightly different route from the dream, but before long, they reach the curtain of grayish green moss that dangles down into the water, stretched across the wide tunnel exit like a membrane. It parts on its own as the boats pass, though beware if you are infected by the Cwyld - it will not allow passage, only reach out long, tough tendrils to try and envelop you, the touch of it burning acid-bright where it is harmless for those uninfected. Past the curtain of strange moss, the cavern city opens up before them, vast and spacious, dimly lit with more algae, crystals, and softly glowing orbs of magic. It's like being plunged into an eternal twilight, somehow soft, cast in gentle colors. The boats bypass the markets this time, drifting farther down a branching stream into the city proper, to dock next to stone platforms. The winding streets and flowing canals branch out all around them with no rhyme or reason, the city sprung up around the natural layout of the caverns rather than the other way around. Buildings are carved out of tall stone spires, the windows and doors covered in fluttering silk, many of which are pulled away so that fascinated locals can peer out at the scene unfolding. The Matriarch herself comes to greet the group, ringed at the back by spear-carrying guards, all Monsters. A tall, long-limbed Arachne woman bearing battle scars and stark white hair, she looks perhaps in her 30s, and speaks with a booming, commanding voice, amplified by a charm. As she speaks, ten Wilders are released from silk rope bonds and nudged to join the Mirrorbound; they're a little roughed up, perhaps, and shaken, but none are seriously injured. A few Monsters also make the rounds, placing copper tokens in the hands of ten individuals. "Welcome, travelers! This meeting was foretold and so it has come to pass. During your stay you will be treated as our honored guests. You may come and go as you please, but we ask that you use the same tunnel you entered through; we have not yet re-secured the other entrances from Cwyld nor the tribes. I would hate for danger to befall you while you are under my care." Her smile is wide, her eight eyes bright, and her teeth are very sharp. "We have prepared temporary residences for your use. I hope you will stay for the celebrations. I look forward to meeting with some of you very soon." Notably, she does not mention the surface where from the Mirrorbound came, and those around her do not ask. |
I. The City
Mirrorbound, as guests of the Matriarch, are given nearly free run of the city, allowed to explore such locations as the marketplace, the library, the shops, the schools (the Arena for Monsters and the Academy for Witches), and the tunnels and caverns outside the protective moss barriers. The only places they (and most locals) are expressly barred from are the Matriarch's audience hall, the upper level of the library, and the guards' barracks.
Those who lost items to the burrowing hyenas at the Northern Outpost some months ago should keep an eye out: the hyenas are fairly common down here, serving the roles of pets or working dogs for Underground citizens, and a few merchants deal in more interesting goods. The missing items can be found scattered across some stalls, and the merchants will gleefully tell perusers that these things come from the surface, aren't they fascinating? Don't you want to buy? Luckily, it shouldn't be too hard to get your things back. They'll take all manner of interesting trinkets in trade. b. Library
If one has endless time, the scrolls can offer a look at life Underground: historical accounts of past Matriarchs, brave warriors and battles against nomadic tribes or hideous beasts, their history as they know it, scrolls on offensive and defensive magic for Witches, fighting techniques for Monsters, information on their unique flora and creatures that can be found outside the city, and even plenty of fiction - sword and sorcery novels all set in the tunnels and the city. It's just a bit difficult to find what, specifically, you're looking for, because if there's any kind of organization, it only makes sense to the deep-dwelling denizens. Maybe make it a team effort! You'll also need some simple translation spells, because their system of writing is quite different to the common system in Aefenglom; even then, it may not be accurate on older scrolls. c. The Guest Villa
|
II. The Tunnels
Those who do much wandering may notice something going on as well; the guards stationed at each tunnel mouth can often be found talking to each other in low voices about an unknown red algae that seems to be growing on the protective moss. It can be found primarily around the lesser-used tunnels so far, starkly bright against the dull green, and this seems to be a point of concern...
b. The Wild Underground
As well, the nomad tribes roam the less-civilized tunnels and caverns. These are small bands of usually Monsters of different types in mixed groups, though some can be found dragging humans along with them. Nearly all of them are some degree of feral, and plenty bear Cwyld infections in different stages of seriousness. They don't stop to ask questions before they'll attack anyone, including each other, in hopes of robbing them blind and leaving them for dead. As vicious and quick as they are, perhaps it's no wonder they value strength in the city? |
III. Graduation Day (21st - 23rd)
Small fights are also a tried and true tradition to show off one's abilities around this time of year. It serves multiple purposes: attracting a Bondmate, establishing a place in the unspoken hierarchy of the city, and working out problems with others. Monsters are more likely to start brawls than Witches, though it isn't wholly uncommon to bear witness to two rival Witches throwing spells at each other in an alleyway over their grievances. They're more likely to be stopped, as magic can be quite destructive.
b. Exhibitions
At the Arena, a massive sunken ring with stone benches for spectators ringing the whole of it, young Monsters learn combat skills, with and without weapons, and how to harness their unique physiologies in the dangerous world of the Underground. Their yearly exhibition fights take place all through the three days of the New Year, and young Monsters battle each other til first blood to the cheers and jeers of citizens (and more importantly, Witches) come to watch. The longer the battle, the more impressive it is - and Monster Mirrorbound will have no shortage of eager opponents wanting to test their skills against the unknown. Generally, the fights result in bruises, small cuts, and little else, but rivals for the same Witch might take it farther on purpose before they're wrenched away from each other by the teachers. Meanwhile, at the Academy, the tallest stone spire building in the city, young Witches learn magic from a young age. It isn't exactly the same as magic taught at the Coven, but many concepts are similar - barriers, evocation, enchantments meant for weapons or shields, healing, most of the magic they're taught at this younger age is for combat, protection or practical purposes. They only learn more frivolous magics after graduation. Much like their Monster counterparts, they give solo or duet shows of their flashier and more impressive magical skills in the courtyard, with many citizens coming to watch and take stock of the new generation. Mirrorbound Witches may find themselves being cajoled into putting on a show of their own by curious locals wanting to know what kinds of magic are taught elsewhere. |
IV. Aefenglom - Litha (21st - 23rd)
Many of the activities from last year return, better than before, including the brothels opening up their doors (showing off all the wonderful new styles in lingerie!), collecting flowers to put under one's pillow in order to dream of future partners, and wandering the hedge mazes that have been magically constructed in certain parts of the city. Seeing off ships happens regularly as well, citizens setting floating candles into the harbor and river to wish them luck.
b. Predictive Pools
As a reminder, all sexual content should be clearly marked in comment headers, or else moved to a comm-locked log or personal inbox! Be good to each other. |
Welcome to June's Event Log, What Lies Beneath! The Underground will be open until mid-July at minimum, and possibly longer. Characters can come and go if they're willing to make the trip multiple times. As always, please direct your questions here! The NPC threads will take place here. Aaand, the Action Tracker is right here! Make sure to let us know what your characters have been up to, good and bad, by July 7th, as this will help determine how Mirrorbound-Underground relations might proceed in the future!
ii. library
Would you mind translating this for me? A summary would be fine. I just want to get an idea of its subject matter.
[Which, should Alucard choose to accept the proposition, is actually nothing of great importance at all, but what amounts to someone's fanfic about a popular fantasy novel down here. It's pure wish-fulfillment foe yay shipping of the story's daring hero with its wily antagonist. Feel free to... embellish more details....]
no subject
Place it down, and I'll go about the rest of the work.
[He's polite enough with the request, and it gives Alucard pause about how to better improve the set up. It'll involve some carpentry but uh.
He's got time.
Once the scroll's down and the spell's all taken care of, Alucard starts to skim.]
--Hm. It seems to be a variation of one of the popular fiction stories.
no subject
—Ah. So that's what it is. His face falls ever so slightly into disappointment, but since the fair and fanged witch is taking more pains than he'd asked to translate it for him, he might as well accept whatever grains of knowledge come from such a story. Fiction can shed light upon culture, after all. And it does say something about this man's penchant for gathering information if he can identify which stories are popular. That, or his luck navigating this organizational labyrinth led him down many paths of the make-believe.]
Is that so... What's different about this one?
no subject
It has AO3 tags at the start of the scroll.]The character perspective is entirely different. This seems to be written in the second person.
[Alucard scoots himself off to the side, in case Soren wishes to take a look at the translated version himself.]
May I ask what it was you were initially seeking?
no subject
it comprises half of the scroll itself. the reader is not only well-warned about the questionable contents, but completely spoiled.][He runs his eyes over the text, and indeed this seems to be the case. "You" are fantasizing about running into your enemy in graphic detail — how traces of her scent waxing strong then waning faint madden you within the network of tunnels, tangling you further into her web, so to speak; how you long to grab fistfuls of her silky hair and plunge your fangs into her before she can you... hm. Pure fantasy. (Fangtasy...)
Speaking of which, seriously: why does this witch have those? But it's not the most appropriate thing to ask right now.]
I'm more interested in the history of this city. Its origins, the nature of the tribes that lurk within the depths of these caves, where humans first learned their magic... Anything that might prove useful in understanding them, really.
[C'mon, Soren! Fanfic is the best way to learn about history!]
no subject
But we can't don't like don't read this part.]Hm. [There's a small pile of scrolls on the table beside Alucard, and he motions Soren over towards it. It takes only a few moments for him to make a small pile of scrolls. Sturdier looking ones, all things considered.]
I've gone through these today. Most of them are history, with a little mention of the tribes. This place's dating system relies on who the matriarch was at the time so--
[He picks out a smaller scroll, unrolling it and moving it off to the side.]
This is a complete list of the ruler at the time, along with how many years they ruled for. It's essential for keeping a track of timelines. And this--
[There. This one's basic but useful.]
This is an overarching history. It may be of benefit to start there.
no subject
I will do just that. Thank you. This is helpful.
[He then realizes that it would behoove him to at least introduce himself to this stranger to make them less as much. He straightens and looks Alucard in the eyes.]
My name is Soren. You don't mind if I settle down to read these here, do you? I shouldn't take long, and I doubt that I will disturb you.
[While Soren is usually more than content with solitude, lately he's been feeling a curious yearning for companionship. Mirrorbound are far more tolerable than any of the natives, be it above ground or below, and this man in particular has earned a tentative sense of approval. He could provide some of that need, even if, or perhaps especially if, it is a shared and quiet presence in study.]
no subject
[He's gotten comfortable going by either now, since no one here save himself, Trevor, Sypha, and Hector know who Dracula was in the first place. So both names. Two fine options.
Alucard considers the length of the table, as well as the width, before he looks over to his own scroll pile.]
That will be fine, although we'll need to be diagonal from each other. It'll allow the scrolls more room without bumping into the other.
ahaha my bad; i forgot just how small this table really is
[It is a... small table, isn't it? Well, if it really is such a bother to the other man, he would have told him to take the scrolls and get lost. If anything, the proximity and awkwardness of the angle is more likely to bother Soren, but he'll give this configuration a chance. He moves over to occupy his corner, picks up the suggested scroll with practiced care in minding his nails, and slowly unravels the silk until he finds the beginning of its contents. To conserve space, he chooses to keep only a small portion of it open at a time, to roll and unroll as he moves through the text. While he gets situated, he asks,]
Do you believe these people are truly so unaware of the surface world?
no subject
When Soren asks the question, Alucard remains attentive to his reading.]
They may have made a conscious choice to not interact with it.