faileas: (Default)
aefenglom log posting account ([personal profile] faileas) wrote in [community profile] middaeg2020-01-06 11:58 am

Event Log: January, Return to Dorchacht

Event Log: January, Return to Dorchacht

I. A Tarnished Reality

    The teleporter to Dorchacht becomes operational by the 4th and the ambassadors return to their city with the first open, ceremonial operation of the device - along with any Mirrorbound who wish to join them, and Theodore Rosethorne and Sowilo, who make the trip as representatives of the Coven to ensure that all is well. Those who missed the first teleportation, never fear! Now that both waypoints are functional, Mirrorbound and others may travel freely between Aefenglom and Dorchacht at any point they choose to. Notably absent from the group, though - most of the Dorchacht refugees originally smuggled into Aefenglom. Only three or four are going back with the ambassadors, and they're primarily Witches. The rest have chosen to stay.

    Upon return to Dorchacht, it's obvious that some major changes have been made with the new regime. The sky is overcast, but it's merely fault of the weather at this time of year - the oppressive fog that used to hang over the Black City is gone, along with its effects on the natural lunar cycle. The auction blocks, damaged in the fires of the event the locals now call "The Rising", have been fully torn down, not a trace of them left to sully the streets. Where the triple stars of the Resistance used to be worn in secret, a majority of citizens now bear them openly (and in many cases, proudly) on pins and on clothing. In fact, any Witches who do not display the triple stars on their person somewhere, are generally regarded with suspicion, disgust, or fear unless they're recognized as Mirrorbound Witches - careful not to be mistaken for a Drummond sympathizer. The Monster citizens won't be outwardly cruel to any Witches, but will be somewhat fearful, hurrying their children along or crossing the street to get away.

    Recognizable Mirrorbound, those who were there during The Rising and before, are treated a bit like celebrities on the streets, though any Mirrorbound are given a warm welcome, albeit a little less warm for Witches. Storytellers share tales of how diplomats treating one another, Witches and Monsters alike, as equals so publicly and openly within Dorchacht gave them hope that such a life is attainable, or how a band of Mirrorbound snuck into the city under the cover of darkness and helped give their Resistance a leg up in the good fight against Drummond's extremists. Others share stories of being rescued from burning buildings or cruel Witches during The Rising by brave heroes. Many of these tales are shared in the form of song, as homage to those Mirrorbound who brought hopeful music to Dorchacht through the radio, which is still operational and playing a selection of music with a little more variety. Still a bit soft, their speakers and songs are, but as time passes, they grow a little more experimental, branching out from the lullabies that used to be played.

    Overall, the Black City is much less black these days, a little greener and brighter from the plants left by Mirrorbound before. Where the old Dorchacht could take your breath away with its feeling of barred oppression, many of those barricaded windows have been opened, reinforcements on the doors broken down. Though things are never perfect after a revolution, and it's clear that the work continues. Armed Resistance guards patrol the streets in trios, normally two Monsters and a Witch, to keep the peace. Their first priority is the protection of Monsters, many of whom still seem anxious and scared as they go about their days - not of the guards themselves, who they often greet with smiles, but of the Witches and humans they pass on the streets. In some cases, keeping the peace means breaking up fights between their own and those humans and Witches who do not want to accept Monsters as their equals, and in some cases it means putting Drummond sympathizers in their places with intimidation and force. While they do their best to keep skirmishes out of Mirrorbound sight, it's clear that despite the improvements, Dorchacht is still no utopia, and the road to a true peace is fraught with speedbumps.


As noted, characters are free to travel between Aefenglom and Dorchacht by teleporter as often as they'd like! The waypoints will remain open even after this month and travel will be unrestricted; we will note if this situation changes in the future. Dorchacht quests are also now available ICly!
II. A Few Alterations

    a. The Coven
      Major changes are still underway. One of the biggest that Mirrorbound will notice is that the new administration of Dorchacht have moved the Coven. The old building is in a state of disrepair right now, doors and windows wide open, the interior stripped of trappings. The library has shed its books to somewhere else. The basement where so many horrors took place is abandoned. Instead, a sign has been erected outside it, stating that this center of Drummond's operations will be turned into a museum to remember their unpleasant history, and to memorialize those who lost their lives fighting for freedom. It's still a work in progress, and not high on the priority list when survival and care of the citizens have to take precedence, but inside, characters may still find small shrines set up in various places to Resistance members who died there.

      Instead, Dorchacht's new Coven is currently based inside an old manor located just a handful of blocks from the town square, and it's a much more informal affair. Magic lessons have continued with Resistance Witches, though the subject matter has changed instead. They experiment with different types of magic based on their own interests, but many are studying plant magic, medicine, and defensive spells that can be used out in the Wilde. Anything that will prove to be practical going forward. Lessons are also open to Monsters now, so they can see what their magical brethren are learning (and know that the compulsion and control spells that Morgana loved so much are no longer being taught).

      With the Coven being moved, visitors from Aefenglom are offered places to stay either within the manor of the new Coven, or in various empty houses around the city. Stay as long as you'd like, they say, and apologize that the accommodations aren't nicer - reconstruction is still obviously ongoing all over the city, repairing damages from The Rising and the fighting that happened afterward. They don't really have anywhere as nice as the rooms their ambassadors were given in Aefenglom.


    b. The Walls
      One of the biggest on-going projects in Dorchacht right now is removing the Monster control spells from the set of enchantments on their city walls. High on the list of priorities is making sure that Monsters can feel safe again, secure in their own minds and bodies. As the spells are made visible, particular sets of runes have to be ground down and smoothed over. A spell is either cast or provided to soften the stone temporarily, and then it's basically going at it with magitech-powered sanders created by Hilda. The particular runes that need to be gotten rid of will be provided on reference sheets - please don't touch the others, they chide! Those are to protect from the Cwyld, and are still very important.

      While help is welcomed with open arms and enthusiasm at most sections of the walls, those guards posted at one particular small district, guarded with trios of Resistance members at each entrance and warded with alarm magic to warn of escape, turn Mirrorbound away; these runes are being altered, not removed, to help contain unruly Drummond loyalists, they say. The people who now live in that guarded district are all human, whether they're Witches or no, and all refuse to bear the triple stars. "Troublemakers," the guards will explain grimly. "We have to contain them for now. It isn't a perfect solution, but they've hurt people, or tried to hurt people, since Drummond was run out of town."


    c. Bond Lessons
      Bonding is a bit of a tricky subject in the new Dorchacht. Many Monsters are afraid of the idea, as it was once used as one of the collars around their necks, but the Circle of Three recognize it as an important way to wean citizens off the lullabies and calming draughts that prevent going feral during full moons. As part of encouraging others to form Bonds, partnerships at the very least the way most Resistance members describe theirs, there are demonstrations and public seminars that pop up around Dorchacht on the regular. They may be as informal as a circle in what's going to be a park or as official-seeming as a talk held inside a shop or lecture hall, but they have one thing in common. Many of the citizens are keen on getting Mirrorbound in on it -- mostly by dragging them in, asking if they have a Bonded, and if they do, they tell the Mirrorbound to talk about their Bonded. They're interested in the ups and downs (but mostly ups) of having one in order to show that if the Mirrorbound are into it, you should be too! They accept all stories but prefer the happy ones - the aim is to encourage their Monster citizens and help them be less afraid of taking that step with Witches.

      And for those who aren't in a Bond, or decline to talk -- well, they get what amounts to a "flour sack baby" in the form of a Dorchacht citizen of the opposite role of their own (a Monster would receive a human/Witch, a Witch would receive a Monster) that they must hang with for a day, ensuring no harm comes to them, bound by one of the temporary Bonding potions so popular in the Wilders' ranks.

      (As a note, for the second option, you have free reign of the NPC; do the personalities you find fun, be they cooperative or mischievous, shy or loud, abrasive to your character or someone they can genuinely get along with. They are all willing - no one is being forced into this. No Fae or Dragons allowed for Monster NPCs, unfortunately, as they are still very much not about.)


III. Ahoy Mateys!

    With Dorchacht opening up again after the last few months of closed off internal fighting, plenty of trading ships' Captains are ready and raring to go build business relations with the new regime and find a new market for some of their wares. There has been increased interest in finding a shorter route to Dorchacht by sea - the teleporter is useful for small groups of people, sure, but it can't handle much cargo. The only problem? Ships are being turned back, barely halfway there, with significant damage to their hulls. Brave individuals looking for a seafaring adventure are asked to come aboard and help the crew navigate tumultuous waters, hopefully figuring out along the way what's causing the damage to previous ships. It's a three day trip to Dorchacht if the waters are kind, and characters can simply teleport back home once there.

    On board the various ships brave enough to return to the sea, Mirrorbound find the problem halfway through the trip: a colossal squid that's made it home at this point, thrashing ships that come too close to its den. While uninfected, it does have injuries on its body, which may be the source of its lashing out. The ships are able to bring themselves close enough for longer ranged attacks, and the Harpy on board are careful not to be captured by the churning waves caused by the thrashing, but there's others who want to seek a less violent mean to end this surf and turf conflict.

    Killing, healing, subduing, or relocating it are all valid options, but getting in close to do any of those will be difficult, as it has a tendency to ink up the waters around it and reduce visibility to nothing. Be careful of any creatures swimming around that are interested in the weakened squid as well, such as various carnivorous fish, sea-plants, and things that appear alike to Merrow, but rely only on instinct.

    The Merrow cannot be spoken to, nor are they infected; the Captains of the ships will explain that they're "wild", and refer to them as distant cousins to the Merrow that sparsely populate Aefenglom itself.
IV. Back At Home

    Back in Aefenglom, the stir caused by the Circle of Three's arrival takes time to calm. It's the talk of the town for days - many seem happy about Morgana Drummond's apparent demise. "Good for them," is the general sentiment in the residential areas more populated by Monsters and the Harbor District. They're glad to know that things are on the way up there. Others think this is a boon; should anything happen, now Aefenglom has an ally city to stand with them, one in their debt. Others still don't really care either way, and go about their lives as if nothing's happened.

    The refugees, in their neighborhoods on the far reaches of the Haven, seem happy to hear news from home and find The Dragon/Starlight/Fafnir freed, and while a few of them choose to return to Dorchacht, having never put down roots in Aefenglom, more still don't wish to leave the homes and families they've formed here, or the Mirrorbound who have helped them so much over the months. Some even doubt that things are as good as they say, and choose to remain for that reason - slavery and ill treatment from the upper class in Aefenglom instilled in them a sense of (well-earned) paranoia regarding the intentions of Witches, especially those back home. They hear that things have changed, but don't necessarily want to find out for themselves. Even still, the mood is upbeat, with a general consensus that if Morgana is really gone, that's at least a solid step in the right direction.

    In the Aristocratic District, though, the atmosphere is sour. The general sentiment is that they wish the refugees would have left with those ambassadors. The kinder ones think Aefenglom should focus on its own citizens - the people from the Outer City brought in to weather the blizzard have never left, after all, still living in the neighborhoods with the refugees. Those who are more vocally outspoken about the Mirrorbounds' presence in the city think they should have all left to Dorchacht. Let another city shoulder all the misfortune they bring with them! Many of the people grumbling about that are ones who were directly affected by the Mists back in October, either through temporary changes themselves or through being attacked by ferals.

    Some of the more hot-headed young people try to spread this message - through graffiti, on homes and businesses in the Haven and the refugees' district, though if caught, they're quick to run away and not willing to enter into a confrontation. The graffiti is wholly mundane and not particularly difficult to remove, just unpleasant, telling Mirrorbound and refugees alike to "go home" or "go back to Dorchacht", in so much colorful language. Seems there's still some work to do at home, as well.



    Welcome to your establishing post for the current situation in Dorchacht! This log takes place through the entire month; characters can come and go as they please. As always, you can direct all your questions HERE. This month we're also putting up a City Tracker for PC actions, both in Aefenglom's plot later on and Dorchacht's log here. Let us know what your character is doing, good or bad! The cut-off for the tracker is February 3rd.

sing_for_me: (not listening)

[personal profile] sing_for_me 2020-02-29 06:19 am (UTC)(link)
[ She sighs at M's comments, but doesn't add on to it, closing the door behind her but not shut, leaving it slightly cracked open so she can at least hear when M gets out.

She has half a mind to ask Linden, in that case, who's looking after him in his current state? But she doesn't, walking over to the kitchen to pour a glass of water, then bring it over to him by the couch. ]


How are you feeling..?
hearthebell: will credit if found (Anger and pain in the subway train)

[personal profile] hearthebell 2020-02-29 07:43 pm (UTC)(link)
[He glances up, seeming surprised that she's bringing him water, but more so that she's asking that particular question. It's one he doesn't hear very often.]

...tired.

[He doesn't know if he could quite sleep. But there's a soul-deep exhaustion he's been subjected to constantly lately, isn't there?]

I suppose I should thank you, for remaining as a vigilant regulatory presence.

sing_for_me: (Default)

[personal profile] sing_for_me 2020-03-03 08:08 am (UTC)(link)
You're..having trouble sleeping?

[ Something had to be up if he was resorting to all of this after all. ]

I'm not...really. M still does what he wants, and I'm not always around for it.

[ It worried her sometimes, since it felt like he feared nothing.

Her gaze falls back to Linden at that thought.

Almost nothing. ]


You're...his mentor, right? Or well..he seems to look up to you a lot.
hearthebell: (It's all uphill from here)

[personal profile] hearthebell 2020-03-04 08:40 pm (UTC)(link)
[He raises and lowers a thin shoulder in a noncommittal shrug. He always has trouble sleeping, as a committed insomniac, and it blends seamlessly into a life he's learned to live that way until he sort of just falls over, and the process repeats itself.

He lives absolutely dysfunctionally. Up until recently it never had to affect anyone else. This is really all so inconvenient.]


Does it seem that way?

[There's no real affectation of surprise. He knows that it does.]
sing_for_me: (not listening)

[personal profile] sing_for_me 2020-03-08 02:24 am (UTC)(link)
...That you have trouble sleeping or about M..?

[ He didn’t seem like much of a talker, so Alex could only guess. ]

You look really tired. And..It’s the way M talks about you.

[ He only spoke of him once, but it was the most emotion she’s seen him show. ]
hearthebell: will credit if found (They're talking in tongues)

[personal profile] hearthebell 2020-03-10 02:54 am (UTC)(link)
[L had meant Mello... but it sure does say something about the way the man looks, the way chronic and constant exhaustion spanning years has carved its mark on his body. Alex can't fully take her focus away from it, seemingly, and L grinds his teeth softly as he considers whether or not he wants to know how Mello talks about him.

He doesn't, he finds. He just nods, accepting it without needing to like what it means for the way Mello still insists on viewing him after so many years and a world behind them both.]


I hope you'll give me a chance to introduce myself on my own terms. I'll afford you the same courtesy, of course.
sing_for_me: (about that...)

[personal profile] sing_for_me 2020-03-13 05:04 am (UTC)(link)
[ That makes her pause. He had a point. All she really knew about him was the very little M had told her about. With all the craziness that just happened, she has yet to properly get to know him. ]

I’d like that. And I am sorry for...barging in and just doing what a I wanted.

[ No matter how good her intentions, she did just start bossing them around and being nosy. ]
hearthebell: will credit if found (Let's not talk of love or chains)

[personal profile] hearthebell 2020-03-27 03:50 am (UTC)(link)
[He shakes his shaggy head, dismissing the apology as unnecessary.]

He mentioned to me that you came around at times. In truth, it may take some time for me to get past the feeling that I'm the one intruding.

[It might never happen, regardless of how much Mello wants him here.]
sing_for_me: (Heh)

[personal profile] sing_for_me 2020-04-02 06:35 pm (UTC)(link)
Really..?

[ It's kind of an odd thing to hear, all things considered. They're the ones with a much deeper relationship. ]

I think I'm more of the intruder, really. I just come to check on him every now and then.

[ At least, after the whole incident with Linden before. Which Alex isn't going to say or point out. ]

I'm just nosy.

[ M had been rather patient with her when it comes to her fussing, and she can't help it. ]

I do hope that feeling passes for you though. I don't want to make you uncomfortable..
hearthebell: will credit if found (I told you I was one of those)

[personal profile] hearthebell 2020-04-05 01:36 am (UTC)(link)
We see things differently, but... we're different people, so it's somewhat inevitable.

[Maybe not the hottest take ever, but he's tired, has a headache from drinking, and wants to sample the stash under his seat for some sweet oblivion.]

It takes a fair amount to make me uncomfortable. Should you pass that point... I'm sure you'll know.
sing_for_me: (Glance)

[personal profile] sing_for_me 2020-04-06 02:49 am (UTC)(link)
....You seem uncomfortable right now.

[ And while Alex had initially thought it was because of her, she has a feeling that was happening before she came through that door. ]

Or well..earlier.
hearthebell: (Wanted to be a better adversary)

[personal profile] hearthebell 2020-04-08 02:53 am (UTC)(link)
It's been a rough few days. I'm supposed to get some sleep, soon.

[Somewhere, anyway. He's not sure he really wants to be in this apartment.]

Perhaps that's what you're perceiving.
sing_for_me: (what do)

[personal profile] sing_for_me 2020-04-11 10:58 pm (UTC)(link)
You both look like you could use some rest...

[ She didn't want to disrupt that, but at the same time, she was worried they'd end up passed out on the floor. ]

Should I go check on M..?

[ Had it been long enough? ]
hearthebell: (I'm drenched to the bone every time)

[personal profile] hearthebell 2020-04-14 07:56 pm (UTC)(link)
[They both do need some rest, perhaps more than Alex knows.

He nods, weighing his chances of being able to slip out while she's checking in on the other troublemaker.]


I think... it might be for the best. Drowning is a risk while bathing intoxicated.