Entry tags:
- animorphs: toby hamee,
- arcv: yuya sakaki,
- attack on titan: eren jaeger,
- bloodborne: lady maria,
- fe: niles,
- fgo: cu chulainn alter,
- fgo: wolfgang amadeus mozart,
- fz: diarmuid ua duibhne,
- good omens: aziraphale,
- harry potter: newt scamander,
- harry potter: theseus scamander,
- httyd: hiccup haddock iii,
- mc: bucky barnes,
- mc: steve rogers,
- original: asura,
- she-ra: entrapta,
- steven universe: steven universe,
- the witcher: geralt of rivia,
- trails: elliot craig,
- trails: towa herschel
⭐️ Player Event Log: September, Little Dorchacht
Any further questioning will be met with silence, or urging one to seek out those who have deemed themselves responsible, three stars dawned, excited and ready: La Resistance. Characters will be led to hideouts, sent messengers, notes and even encrypted talk under a simple guise of sympathizers in and around the Coven itself, if so much as desired to hear from them. The information is the same, wherever one hears from: “ In the "poorer" sections of the city, those less off and more exposed to various influence, there are sections dubbed as "care centers" for the lost. Some of these are true orphanages for those who've lost their parentage in some way, human only, but most are simply covers for the collection and breeding of Monsters for stock. It's been thought that by breeding "domesticated" pairs together, it'd elicit a stock that's more eager to obey without the use of magic, but so far that hasn't been the case. Like a long line of domestication, basically. They don't always keep the Monsters they breed -- many are studs offered from the Coven, who are masters among masters at keeping their Monsters heeled.” Many and all speculation is confirmed, and if you agree to help them in any way, shape or form, your informant can only grin as freely as they feel once they hear you say “yes”. —Well, hop to it! Depending on what roll you play, you have a strategy you need to follow, now. Either that, or . . . If you have your own plans, you’re welcomed to drum to your own beat. As long as you don’t interfere, says their leader rather dangerously. The Resistance, you’ll realize, would go very far for control over Dorchacht, with some individuals being very for the murder of Morgana Drummond. (It's on the table, but generally speaking they'd like it not to come to that -- there are worse things you can do to a Witch.) Their numbers aren't the highest, but it's safe to say that though they are a smaller part of Dorchacht's general public, the connections they have and where they have certain players do make them formidable in a sense. They would be able to pull through given help, and would more than welcome it. You have four days! |
I. THE BOOM
Little by little, it grows darker. Lamp posts are broken, ambient magitech is dulled to shadows, and through them creep the silent steps of the war horses— the group The Resistance has tasked with creating vibrant and insufferable decoys. It doesn’t matter how it’s done, or how creative one would like to get. As long as you have the military’s attention, you’re doing a splendid job. Let it be known, though! Most veterans have taken a kindled liking to using fire to set the market and other strategic locations to flames. Tonight, we break the chains! Tomorrow, we set our city free!, they yell, boisterous and as lively as the blaze that gives Dorchacht a face that has never before been seen, or remembered: animated. It may be in the trojan horses greater interest to go along and keep them safe— not all of them know how to defend themselves from the eminent threats to come. Or maybe you have something else in mind, and desire to use the growing chaos to unfold other pieces to the puzzle the Black City hides. |
II. THE CLATTER
Do your best to get them out of the way, so to speak. Remove them from danger, shake off the nitpick employees (or duct tape a few to a wall for the kids to throw tomatoes at) and return to your objective: the basements or locked rooms. Down the poorly lit staircases and soundproof-charmed hallways will be found adult monsters of all kinds and genders. The darkness is their only friend, their living conditions are indignant, and compulsion spells still plague them to obey. They haven’t see the light of day for as long as their eyes remain opened, caged and forced into bearing offspring for their slavers. Many are exhausted, frightened, and some may even be too far along their trauma to react nicely to their visitors if left to their own devices. Some may be newcomers though, strong of mind and only waiting for you to give them freedom, to allow them to help you help them. Calm them, steady them, and free them. Lead them safely to The Resistance’s hideaways, and beware those who may come to stop you. The less you’re seen, the better. |
III. THE CRACK
Though look hard enough, trek with patience, and the sympathizers will come forward quickly, nimbly with news: a back entrance for those who want access to the city exists. Those who come will be met with Resistance members beyond these gates, disguises in hand to offer and grand thanks for joining them. Nerissa Bell will approve without openly approving— her hands are rather tied, but do take care of yourselves. She’ll do the best she can to keep accusations null and void. The citizens of Dorchacht are frightened and panicked, others join in the inspiring revolt, and even more jeer as the city splits. Some buildings may be truly lost and close to collapse by the enchanted flames and sparks of fireworks popping into the sky. Homes and businesses aren’t saved from the crossfire, even a handful of citizens are caught in the fray— no one said you couldn’t help them, care for them, and tranquilize them. No one said you couldn’t fight, either. You’re “glorified tourists”, aren’t you? Show them your glory (without giving yourself away). |

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[Well. Guess he did tell Eren to do something. This counts as something.
Having worked with the Resistance all month, it's easy for Elliot to find out the Resistance plans and ask for a role in them. He may be a musician, but he was no stranger to operations like this. So he spends the next day making all the preparations he can.
For those who know where the Resistance's infirmary is, you'll find him spending some time preparing potions and scrolls of healing spells to disperse among the different teams. His magic won't save you from losing a limb or your life, but it'll heal up other injuries.
Or maybe you'll find him a little away from the infirmary, charging up a jeweled bracelet on his wrist that Hiccup had made him, checking his own staff to make sure it's okay, or just needing a moment alone.
For the more radio inclined, he's also spending time in a dusty home run by the resistance and currently where Entrapta's set herself up, working on a broadcast to have aired during the mission. It's nice that Mozart was willing to take over for him as host, Elliot trusts him enough not to completely micromanage him, but he still has his moments. Especially with other staff. The gentle and soft spoken musician seems to become a real drill sergeant when it comes to this stuff. ]
The sound's still a little off. [Goddess knows how long he's nitpicked. At this point whether it's a speaker or an instrument- the off-sounding feedback is barely noticeable] Tune it again, a single off-note could ruin the entire effect.
[Maybe it's a good thing he'll be elsewhere during the actual broadcast]
II-A. The Orphanages
[Elliot is on team dark horse along with the rest of the folks from his world. Sure, Elliot looks more like he should be teaching kindergarten music class than doing infiltration and liberation missions, but as the mission gets underway it's clear he knows what he's doing. Staff in hand and a jeweled bracelet charged up with back-up spells, he's got more than enough to help incapacitate any guards. He even has armor made from dragon scales (molted dragon scales he promises) to protect him from blows.
The first step is to lead the orphans out. He's gentle with the kids, pretty used to working with them. Maybe it's good they have a teacher here.]
It's alright, you're safe with us. We're going on a little trip, okay?
II-B. The Basement
[The children now safe and elsewhere, Elliot rejoins the rest of the group in heading down to the basement. He creates a little ball of light to light his way and ... well, as experienced as he was, this was a sight more horrible than anything he's seen before. ]
T-This is terrible...
[He wants to throw up, but he can save that for later. He works on treating the monsters, healing any injuries caused by their captivity, disenchanting and washing off any compulsion spells drawn or tattooed onto the monsters- and helping them gain some strength to move. He doesn't want to leave a single one behind, even the ones so far in their trauma.
Otherwise he can help with washing away any compulsion glyphs they will find with water magic, or taking care of any guards that might cause trouble.]
Wildcard
[Got another prompt for me? Hit me up!]
post—dark 🐎
regret and another wave of alarming emotions out of the physically visible stoic wall eren had built. he still bleeds, but he still goes back to what he’s proposed himself to do. he questions a lot, what is right, still to this day.
guess it’s a matter of moment. he’s kept scarce, in the blackness of the clouds with the position of his bond guiding him. he knows where each point is, where the tunnels hide and what he sees close to them is worrying. he isn’t as considerate as hiccup, knows he can’t stop a mass compulsion of monsters on leashes going right for their trail, and he cries out to his link, both in a shriek and in fire.
a lot of fire. ]
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[ Elliot's stern tone seems to be entirely lost on Entrapta, who leans her ear towards the speaker, brows creasing in concentration as she listens. Of course, her ears are completely covered by her headgear, but she looks skeptical. ]
Hmmm... I guess you would know... D'you need it, ah, up or down?
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II-b
[He reaches out to touch Elliot's shoulder for a moment.]
Here- why don't I support them on our way out of here?
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STEVEN UNIVERSE | TEAM DARK HORSE | OTA
This is depravity on a level that Steven has never seen before. He's seen captivity before. He's even seen breeding programs before. Yet, the human zoo run by Gems had been eerily idyllic, and the participants had been eager. While upsetting in its own way, he never feared that those humans were suffering.
This is beyond his ken. This is beyond war, and beyond killing. Some of these monsters are broken, perhaps beyond repair, all while being forced to have children that would be treated the same way...
At first he manages okay. He can speak calming words, he can project calming images, he can make calming sounds. He can lead them out into the night, and towards eventual safety. Under his watch they can pass without scrutiny, and with others dispelling compulsion, he makes several successful trips. Gradually, though, his defenses are eroded.
He starts freezing up. Maybe it's while looking at a particularly hopeless monster captive, one where the damage seems irreversible. Maybe it's while it sinks in that the pregnancies he's seen were under duress. He needs to keep talking, to keep working, to keep escorting, but his mind just won't function.
Freeing the children had been the easy part, as it turns out. It's their parents that are causing him to break apart, starting to have an empathetic meltdown in the center of everything going on.
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She'd had an idea that humans would do this, she'd read between the lines of middle-grade material and seen implications that had made her tutor blanch when she raised them. It's a different context, of course. She's also heard how her people are propagated, and it's sometimes very like this. However much detail she's been given she's never been there, never had this smell in her nostrils. But her reactions, least of all the yearning to be with her people and away from these aliens who'll do this to something so like their own, aren't relevant here. They've folded away under a harsh focus, double-beating with her hearts and the desire for action.
She closes a long, reptilian hand around each of her Bonded's shoulders and speaks into his face. "Steven. There isn't time for this now."
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this is probably gunna be a short one
later kid
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Like Steven, he pushes himself straight into unlocking cages and ushering monsters out so he doesn't have to stop and think to hard about it. He has the advantage of the compulsion spell, but he only uses it with the monsters who are so far gone they can't even leave their own cage--with soft soothing words to draw them out and usher them on their way.
He almost runs into Steven when he's starting to really crumble under it, stumbling to avoid him before he twists around and can face Steven properly.
Oh. "Steven..." Yuya moves to put his hands on Steven's shoulders, to brace him, leaning over with concern etched in his expression. "Steven, can you focus on me?"
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Re: STEVEN UNIVERSE | TEAM DARK HORSE | OTA
When Niles sees him become overwhelmed, sees him stumble under the weight of the evil happening here, he steps in.]
It's ugly, isn't it? Seeing that there are people who can knowingly inflict this on others.
[His tone is flat, and he doesn't make eye contact with Steven, instead opting to work on ridding a blank eyed and nearly unresponsive puca of his collar.]
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But she does not fault the others for taking this so hard, not for a moment. While it might seem like she's doing well, she understands better than she can express right now.
Placing a gentle hand on Steven's head, her facade softens a bit. "Steven... take a deep breath. If you want to stop here, it's okay. You've helped us a great deal already." Of course, she doesn't think he'll accept that, but she has to offer. "This mission is important, of course, but so are you."
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Or maybe she's just paranoid; she's already in a bad mood, because she can feel the familiar tightening, strengthening of her Bond that tells Alex has returned.
She steps out of her room in her Hunter attire, now, resplendent in all of its leather and silk, and she settles her hat low across her brow, as she walks right for the entrance of the Coven. A couple Witches make a token attempt to stop her - it's dangerous out there, they don't want their "guests" put in danger, but Maria pacifies them with a disarmingly charming smile. And that's the first sign that something is strange. It's alright, she tells them. Where she comes from... it's a Hunter's job to clear the sewers of overgrown rats, and keep the populace safe from unruly Beasts. She has some potential business partners out there she wants to check on, anyway.
They let her go without another question, and lock the door behind her.]
[1: It takes a boss to know a boss]
[The Resistance might find at least one of the orphanages more heavily guarded than others, and already there's a growing mound of still figures around the doors and entrances, and a few writhing in their own blood, dying at the feet of a huge, burly man who looks like he might be an off-duty military commander. He wields both weapons and magic deftly, and is proving to be a sticking point.
It's then, from the shadows nearby, a form materializes, and he initially raises his weapon, but then relaxes when he sees who it is - tall, pale, intimidating, he laughs that he almost didn't recognize her with her hat on. Maria responds cordially; there's a few unruly rats gathering to gnaw on the restraints of the goods in this place. He laughs; he could've told her that, but she shakes her head, no, they're nearby, and any Resistance members might just hold their breath as they wait for her to out their hiding position, as they gather to strike.
But she motions off to the side - away from where the team is readying to invade. That way, she says, she'll help him secure the route, and that will get the troublesome rats out of his hair.
They disappear around the corner of the building, and, a moment later, Maria emerges alone, her left hand wrapped in the tattered edge of her cape. She's not injured, quite the opposite, as her hand slips out from under the folds, her glove is splattered in wine-dark stains and she's holding a freshly clean dagger - one that she snaps back into the hilt of the Rakuyo, joining it to its sword twin again.
And then, to the other shadows, the ones she didn't even look at, where the real "rats" are hiding.] Go, before more come.
[2: No one can notice if there's no one to notice]
[The docks are silent. No, not of the rush of waves or the creaking of wood as it sways to and fro with the power of the ocean's tides; there's no noise of people that can be discerned. At least, at first, and then there's some noises, coming from a very familiar ship. Captain Heuf came back with some of the people from Aefenglom who wanted to help spark the revolution here, and there are deckhands moving to and fro on the boat, though most are gathered near the bow, watching the flames and smoke rise above the crowd.
There's a figure sitting on the dock, though, near the shore-edge of the pier, relaxed on one of the wooden posts, one leg tucked up near her chest, the other dangling casually, her sword in its sheath at her side. She's watching the town, as well, from the safe distance of "keeping the boat safe", now that she's checked on the state of the chaos in the city. This is a relatively calm, safe place.
Guarded by one of the most dangerous people in Aefenglom, with one of the most questionable moralities and standings.
After all, there are no Dorchacht guards here, and they can't all have run toward the chaos. And some of the Monsters on the ship, well... they will occasionally look down, eyeing her warily, before going back to their businesses.] The ship is secured. Don't worry. They'll be casting off soon to wait out the chaos in deeper water.
[She thinks, maybe; it makes sense to get away from potential danger and fire with a wooden boat; she has plans to go with them, as well, her ill-feelings about boats aside. But that might not be what the people approaching the docks are here for, at all. There might just be a Resistance safe zone in one of the cargo warehouses here - or at least the entrance to one.
She's not sure.
She didn't care enough about the Resistance to learn.]
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[While she hadn't been keen on Eren's communications earlier for how vague and directionless it seemed-- now that there is a plan, she knows that this is something she can help with.
She's spent a lot of her free time with the Resistance, and learns quickly what their plans are. This kind of mission isn't unfamiliar to her, even before her time amongst those here in Dorchacht. That's why she knows that success begins with the right preparations.
For her, that's preparing clothing with the proper enchanted threads and markings to fight against the compulsion spells. Even if they can evacuate everyone, if they run into opposition, it won't help if the people they're trying to save can't help but work against them. So she stitches it into gloves, scarves, bracelets-- whatever she can make with the supplies she has. And she'll make sure everyone has some with them to use. If you need her to make something for you as well, she'll be happy to help.]
II. Dark Horse
This is terrible...
[Towa knew what to expect. She has seen no shortage of unfortunate, painful and downright cruel scenes in her short life. But to see that burden placed upon small children, who had done nothing wrong but be born into this system breaks her heart.]
I know this is probably difficult for you, but we want to help. I won't force you to come with us, but I hope that you will.
[She extends her hands to the people who are reluctant, calmly speaks with those who are frightened, and smiles bright for those who are eager to bid these horrible situations farewell. And once she's done what she can, she turns to her allies.]
Can you help me break these locks? I don't want to rely on the methods I'm used to... I don't want to scare them after everything they've been though.
[So she has to use some methods she's not as familiar with, since she refuses to use her gun here. But that's why they're a team after all.]
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[Any scenarios where Towa can help you out? Throw them in here!]
II
[Probably should..leave out WHY Rean decided to break locks with his sword. Breaking and entering is technically a crime even if you did it because the provincial army sucks.
Elliot had been helping out prisoners where he could, treating injuries and making sure they have the strength to walk. He's seen plenty of harrowing sights in his life, but...this really took the cake.]
I knew this would be bad, but still...
[It's way worse than his imagination had conjured up.]
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II
I've got just the thing. [He holds up the keys in his hand.] Ta-dah! They left the office unlocked when we came by, so I found these.
[It's to their benefit that some people have been lulled into such a sense of security by Morgana's tough reign and the spell on the wall. Who thought the resistance was going to get a hand breaking out monsters?]
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II
[And if that fails, he'll try to break them- but he'll see if he can do that first, since that seems less likely to disturb the people they're trying to help. It might take a little time, but he's working as quickly as he can.]
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hiccup haddock iii | ota
[The resistance will strike in 4 days, Eren had said. That had, immediately, set a stone of dread sinking in Hiccup's gut as he waited it out. What were they planning? What was going to happen? Hiccup thinks about getting out to try to find Newt, but if there's something in the works, it might be too dangerous to do so. So, he doesn't seek out his Bonded, he waits and he pays attention.
Not that he needed to. You'd have to be blind and deaf to miss the riots and the fires cropping up throughout the city. He watches from a window in the Coven for just a moment before they're all being ushered to 'safety'. Well, he's tired of waiting safely, at that point, and worried about Newt, and worried for the people of Dorchacht, complicit in horrors or no.
He's one of the ones slipping out through a back exit to get back into the city, helped along by a sympathetic guard. He says to the closest person with the same idea,] C'mon, we can still do something without implicating Aefenglom in the rioting. Plenty of their people need help out there getting away from it.
[ii. the crack]
[In the streets, it's chaos. Fires growing and crackling over buildings and patches of plantlife, people screaming and panicking, some joining in. Wooden beams crack and break, homes and businesses tumble into charred rubble, kindling for the flames of revolt. Plenty of the citizens are neither with the Resistance or the Coven, they're just civilians, trying to live their lives in an unfortunate place, and it's those people Hiccup wants to help to safety. They never asked for Morgana's rule or the fight to end it.
Until now, Toothless has remained on the ship, as a backup plan - well, now Hiccup needs backup. He throws a hand up and fires a bolt of hot violet light straight up, through the fog, into the night sky, and the dragon takes wing, signaled, flying toward him at a rapid pace. Toothless barely touches the ground before Hiccup is throwing himself into the saddle, squinting against the smoke.
Flying low, they look for civilians in trouble, or other Mirrorbound helping out that may need a hand. He can carry passengers too small or frail to run to the nearest safe space, and he and Toothless can brave the burning buildings if need be.]
the crack + a little bit of wildcard!
the whiplash happens, and the dragon promptly tears a roof to throw at them, spewing a stream of fire before he chokes and goes down. the roof of a family that shrieks from underneath their furniture. the parent is knocked out from debris, now burning and catching the building aflame, and their children cry, a monster slave (of the naga variety, fangs removed to be of less threat) held by collar and unsure of what to do without its owner’s compulsion. what eren did purposely, despite its destruction, has served its purpose. one of the witch’s cuss and rush into the building instead, while the other yells at them about their duty.
now if he could just get out of here, they’re distracted enough. but he’s grounded, and now two harpies surround his sides. ]
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beginning of the end // just gives u a gosh darn text wall
I'M SORRY it took forever for me to actually get to my tags
IT'S OKAY i was eaten by ... a lot of things lol
Berserker (Cú Chulainn Alter) & Lancer (Scathach) | Team War Horse | OTA (mostly)
[ Berserker is, of course, doing what he does best: causing absolute chaos. In this case, it's more so than usual -- he gave up entirely on subtlety. He has taken his full-sized draconic form, the size of an elephant, drawing attention to himself by simply existing. Black scales gleam crimson in the light dim light, his tattoos reflected in more brilliant red scales underneath his eyes and along his chest and belly. Leathery wings carry him in near silence through the skies and his tail allows him to wreck anything he so much as chooses to. There are also three stars conspicuously painted on one foreleg, marking him as friendly to the Resistance.
While he can understand and take orders in this form, he can't speak. ]
[ 1A. The Boom - Dragon rider ]
[ He's useful for ferrying people in and around the city. One large dragon drops down and lowers his head down, making it easier to climb up on him. He seems to be in a hurry, only wanting to take one at a time. He knows how much attention he draws and doesn't want to risk bringing harm to more people than strictly necessary. It also doesn't really seem to be a suggestion so much as a demand to get on. He's not leaving without a passenger, judging by the look on his face.
He's not alone. A wild-looking woman in a black and magenta bodysuit, of all things, holding a blood red spear stays near him and has made a comfortable spot for herself holding in to his arm while saving the more comfortable back for people they were escorting. But she isn't being much more vocal, keeping to gestures and shouts of simple commands.
Well at least the presence of the three-star mark makes their status as allies obvious. ]
[ 1B. The Boom - Help from above ]
[ Or he spots someone in a sticky spot and swoops down to grab them in his claws. Sorry if you didn't want to be rescued, but you don't get a say in the matter. He's not letting go, but he at least looks down, as if asking for directions or a command. ]
Worry not, friend. He'll not make a meal of you. We'll drop you off somewhere safe, just give the word!
[ Lancer was on his back now,
looking like a proper Rider for the moment despite that not being her class at allstill in that same black and magenta body suit with her spear slung over her shoulder. It was hard to tell given the color, but it seemed there was already blood on it... ][ 1C. The Boom - Wild in the streets ]
[ A dragon running wild through the city, completely in his element as he destroys things. He's very deliberate in picking his targets -- he avoids purely residential areas. Flaming debris gets dragged elsewhere. But his toxic, choking, poisonous breath comes in rapidly spreading cloudy jets once he spots a pack of viable targets, and it's accompanied by a snarling howl and the flash of red steel. A turnskin woman in a black and magenta bodysuit, face masked and veiled to keep herself from his smoggy breath, was fighting alongside him, picking away the guards that tried to rush past his breath and swipes. ]
Fàg An Bealach!!! [ The woman shouts, her voice distorted, and the dragon's roar seems to echo her...
One had best pray they were an ally to them, and the three stars, facing a calamity like that. ]
[ 2. Wildcard ]
[ None of these doing it for you? Did we plot something already? Drop me a starter or PM me here or on discord at glitzkrieg#0673! ]
closed to Diarmuid
Stay here, I'm going to shift forms. I'll come get you afterward.
[ Before he goes, though, he lets himself have one more brief comfort. He pulls the witch into a warm embrace, burying his face into his neck. It isn't out of fear or apprehension he seeks this affection, quite the opposite, really; it's because he's grateful for the witch's constant presence and refusal to turn away even when things get out of hand. He kisses him gently, lingering for just a moment before backing away. ]
Be ready to fly.
[ There is a bit of apprehension in his mind as he walks away -- he hasn't done this willingly and has no idea what to expect when he shifts. That all gets pushed away in the name of what has to be done. There's no other option and that's fine. At least this time he doesn't have to be a one-man war. ]
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wildcard for berserker.
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geralt | closed starters
"darker horse" inspo/info can be found here, less of a team and more of a state of mind. )
cap.
Something smells wrong, [ he observes to his companion, having had no objections to company. Rogers seems competent, and like he'll be able to get his own ass out of trouble if Geralt has to bolt soon. Which he may. Keeping an eye on the clock to make sure he can be in the immediate area when the door bust goes down. ] Say something if you start to feel funny.
[ Because whatever's in there probably isn't being used to control witches. Geralt picks through the stark shadows cast by fires a few blocks over, heading towards the back of the building. Smuggling children out quietly is fine. He has no objections. Whatever horrors they've experienced don't need to be added to by violent interruptions - but they need to know who's doing this, and how. Those who deal in trafficking will always be able to find more. Especially when it's sanctioned. ]
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this is so late sob lmk if this is okay!
it works great! ♥
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Aziraphale | Team Dark Horse | OTA
[Aziraphale hadn’t wanted to go back.
The dream had been bad enough. And once he’d found himself in the city itself the auctions, all the literature disregarding monsters, the way commanding spells were simply shown in the books as if they were just one more spell to learn, as if they weren’t taking people’s agencies away from them had made him sick to his stomach, but he’d soldiered on. But the monsters he’d tried to save, those that had been so broken that they looked panicked at the idea of running away…
He was going to have nightmares about them.
But they were also the reason he had to come back, the reason he asked to be brought into the ship as soon as he saw the message. He’d promised to come back, he’d promised to help them and that he would not leave them behind. And so, back he would go.
Once he makes his way to the Resistance, he can be found offering his help to anyone that needs it- or simply practicing spells of all kinds. He isn’t sure what will be useful, and he’s still pretty new at this so he needs to get as much practice as he can get before the big moment.
Either that, or practicing with the sword Hiccup gave him. It’s been literally thousands of years since he used it, and he still can’t imagine him actually using a sword for its intended purpose but it’s still kind of relaxing to use it again.]
II. a
[The moment he’d heard there were kids involved, Aziraphale hadn’t hesitated to sign himself up.
He likes kids just fine, but there’s a reason he’d ended up as the gardener in their hare-brained scheme to manipulate a certain kid- Crowley had always had a soft spot for them, from the first kids to Adam, kids had always been a main worry to the demon even as he refused to be called ‘nice’. And so, since Aziraphale couldn’t do much to bring Crowley here, he could keep him in mind as he did his best to help.]
It’s alright, little one.
[He all but whispers to the little kid clinging onto his leg, crying as much as his little lungs will allow (which is… surprisingly loud, and for a surprising amount of time before he needs to take a breath). There’s a few more clinging to his leg, he’s rather good at keeping a soft, nice tone that kids appreciate even if he’s basically vibrating underneath. But it is… making getting them out of this wrecked place kind of difficult, since they are literally clinging to his leg.]
I need- I need some sort of help here.
II. b
[He finally makes his way down to the basement.
And even though he’s here to fulfill a promise, even though this is exactly who he’s here to help, he almost wishes he hadn’t. No matter how long he’s lived, no matter how much he’s sen and how much he’s been through… he still hopes, he still believes in people, only to be let down over and over again. To think that someone- that anyone would be able to look at other beings and just judge them as lesser, manipulate them to this point, make them live in such conditions…
He’d thought it was all part of the plan. Her plan. Part of him still does, but that doesn’t make it any less painful. So he’s left speechless, for a moment, even though he still rushes to help.
He’s gothis wings outstretched for the first time in… well. He doesn’t really want to remember. But he figured it’d be easier for them to listen to him if they thought of him as another monster, rather than a Witch.
And he’s using his flaming sword to guide the monsters out, using it as a sort of beacon light. Aziraphale is pretty sure that was the way it was meant to be used, anyway.]
ii. a
He practically materializes from the shadows, having slipped in the back of the building. Geralt lets his footsteps creak on the wooden floor, moving over to the man with the small herd of children. He crouches down. ]
What are you crying about? [ - his rough voice is quiet, keyed that way to try for a gentler edge than he's naturally capable of. Several sets of watery eyes shift to his, seeing the yellow and black, serpentlike. One child turns away fully, and forcefully asserts a garbled tale. It boils down to little heads and hearts not being able to process these sudden, jarring changes. ]
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wildcard, as discussed
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II.a
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Newt Scamander | Dark Horse | OTA
[The message that goes around makes Newt nervous. A sense of foreboding that has him on edge the next few days. Things like this were surely to get messy. Innocent people will be involved regardless of how carefully planned things are. He has worked long enough with the Resistance all month to know that things are not so carefully planned.
Chaos also has a tendency to throw a wrench in even the best plans.
Those that are working with the Resistance or the Espionage team will perhaps find Newt's case in the sewers. It's shoved off into a corner or to the side while people hustle and bustle about. It's left open though, which is peculiar.
Anyone that approaches will see the man climbing out of the case though. He was preparing in his own ways, of course.
Though, it's still probably weird to watch a grown man come out of such a small space as though it were bottomless. Don't worry about it. Newt offers a crooked smile of some sort.] Sorry, did you need something?
II. The Children
[His priority was truly the safety of others. To get the Monsters out was a top concern. He imagines that they would be the worst off in conditions. The children were also of concern. Whoever he could. The last few days had been him expanding the space in his briefcase to hopefully accommodate the amount of people that might need sanctuary. He didn't think there would be time to make trips to let those out before returning to the fray, and he finds his assumption to be correct.
It was just better to try and get as many in one fell swoop than to make trips that would take more time.
At the very least, this wasn't Newt's first rodeo so to speak. He had calmed even the wildest of beasts.] Come on, now. Let's get going shall we? Best to hurry. You'll be safe as long as you hurry along. We're here to help you. Protect you, so don't be scared. [Plenty of kids cling to Newt and he has one or two in his arms even.]
III. The Monsters
[The sight before him is upsetting to say the least. It's the same feeling he feels seeing creatures in captivity. Terribly treated and living in terrible conditions. He doesn't dwell on his thoughts and is already moving and getting to work. His feelings weren't important right now. What was important was making sure he got every single one of them out.
Some were easier to help than others.
Those that are of stronger mind and health easily get into the opened briefcase. There are beds and water and chairs for all of them to rest and relax in. Those that aren't as well off are a bit harder to handle. Newt refuses to leave any of them behind. He spends the time to coax them. Speak to them softly.] That's it. Come on now. We're going to get you out of here. You're going to be alright. I just need you to work with me a tad. Yes, that's right.
[Those that are too weak, Newt helps. He lends a shoulder or even carries them. He ignores any scratches or bites or whatever minor injuries inflicted to him. He's used to them.
His only worry is if anyone comes to stop him. He very much can do much when his hands are preoccupied.]
IV. The City
[The children and the Monsters weren't the only people he was worried about. As he had expected, the city was in turmoil. He couldn't very much turn a blind eye to it all. There were innocent citizens stuck in the fray and they deserve safety as much as the next person.
Suitcase in one hand and wand in the other; Newt can easily be found helping citizens to safer places. Out of harms way.]
V. The Hideaways
[The streets might be chaotic and fires may be roaring, but there's quieter spaces. Monsters escaped into the hideaways need to be checked on and examined. Cared for any injuries or helped in any capacity.
Newt helps Monsters out of his case. Those that aren't well enough, he goes down into the case to care for. Offering them clean water and what food that can be given to them. He assists with tending wounds and assessing the mental states of the Monsters.
He can be found bustling about, or maybe you'll catch him slumped against the wall. A moment of respite. He has his own limitations, and even the strongest need a moment to rest. That, and it was taking a toll on him mentally. It was just so much to see the conditions of what the Monsters had went through to taking care of them with their limited resources and with the chaos still ensuing.]
VI. Wildcard
[Feel free to leave me a starter if these don't work! Hit me up, and I'm happy to plot something out!]
wildcard
In his dragonscale armor, helmet on and visor down, Hiccup is mostly anonymous, and blessedly fire-resistant. Evacuating people from burning buildings has taken priority for him, as something he can do, even without magic.
The wind had carried embers from a nearby shop on fire to a building directly adjacent to one of the orphanages used as a cover for a breeding house. He stumbles on this part of the mission entirely by accident; his aim had been helping civilians and leaving a good impression, knowing others would be evacuating the Monsters in those horrible places. But it's hard to tell one dark, dreary building from another in this place, and all he knows is that the fire has grown exponentially, consuming old wood and dry cloth.
He rushes inside, Toothless right behind him, the Night fury letting out periodic, sharp screeches that allow him to feel things out inside without sight.] Is anybody here?! Hello?!
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riffs off iv!
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III
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dark 🐎
like setting orphanages— the breeding centers, as some see them now— on fire.
through the heavy scent of smoke and visible obstacles, eren could hear yells, screams, one that he’s certain he could’ve heard before, once or twice. it didn’t matter anyway, it was still a scream. descend, he does, from a glide just out of reach of the rooftops that brings him to ground level, and then, inside, once he pushes through snapping logs that block their way. not as man-shaped figure, but a coal-scaled beast the size of a horse (perhaps just a little larger). the flames are of no problem to him, not to the scales that resist his own element. through creaking debris and as if wading through harmless waters, the dragon emerges from the opening he snaked his way into, bright blue eyes wide and nostrils flaring to assess the situation without causing alarm.
it’s rather difficult not to cause alarm when a wyvern is crawling right for you, even faster when it begins to pick up its pace. fire erupts from splintering wood, forcing a pillar to tempt itself into giving out— it causes eren to whistle a short shriek, a bark of sorts before he bolts for jorah. all to, in the end, extend his wing to cover the man once he gets there. if he doesn’t draw his sword into his heart, of course, but his hide is far thicker there. ]
Are there any more?
[ says. the dragon. through a maw that may not seem so fit for speaking, guttural and deep at best, but. here they are. ]
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aftermath
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Rich Goranski | Be More Chill | Dark Horse
[Rich has already made it quite clear to most of his fellow diplomats that he wasn't exactly cut out for the whole 'civil words' thing. He's not even going to try to feign innocence now, at a time when action is needed more than ever.
They need outrage. They need to be heard. And they need as many people focused on them as possible while the care centers are being raided.
Rich happens to know from experience what works best for gaining attention.
There's a certain young dragon running from place to place around the city, bumping into the occasional rioter along the way. When he finds clear areas that nevertheless have a lot of people nearby, he puffs his chest out, clenches his fists, and tries his absolute best to channel the posturing bully he left behind a year ago.]
Hey Dork-chacht! [Witty.] Need a reminder what a real beast can do?
[When he gets enough attention, he inhales slowly... and then blows out a small burst of flame. It's not much, but it does start some of the dry, brittle plants in the area alight, and it looks a lot more impressive with Rich standing in its light, flipping the angry guards the bird as he speeds off.
Help him cause more chaos? Or bump into him on his escape route?]
ii. Out like a lamb
[Rich isn't just here to be a shit disturber, though. When the distraction is no longer needed, Rich decides his rioting can come to an end. He quickly finds his way to the hideaways, and there, he tries his best to make sure the victims of this abuse don't have to suffer anything unnecessary. He runs water and food to the monsters, tries to find first aid for the sick. He runs about wherever he can, offering any help he can with a wide smile.
...It seems his enthusiasm has at least cheered a few. Particularly some of the monster children. A harpy and a few puca run along after him, and before long, it becomes a bit of a game with him. He takes a few steps, then turns to look behind him, prompting the children to hide behind cupboards and under tables. He scratches his head exaggeratedly, looking around.]
Huh, weird... coulda sworn there were some little sneaks following after me... guess I'll just keep walking...
[He turns back the way he was headed, taking a few slow steps as the children huddle back together in his shadow. Rich plays oblivious... and then whirls around on them, hands raised, with an exaggerated roar.]
Gotcha stinkers!
[The children squeal and run around him in circles, shrieking as he tries to catch them. Hopefully none of the little tykes bump into anyone.]
ii, BABIES
Then Andraste took up Her mother's sword and said--oof!
[That's quite a way to be interrupted. Myr gives a startled laugh of his own as his sudden lapful of child pulls on his antlers to haul herself back to her feet and be on her way.]
--Be a little less of a menace, will you, Rich? [Look, now that his audience has realized tag's an option, they're all leaving to join the rest of the chaotic horde.]
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► hold the door (ota)
► no regerts (ota)
►wildcard
Gathering Glamour.
She barely hears the stranger talking over the rushing of blood in her ears and the hissing flames curling through her hair. Her hair being on fire is probably a dead giveaway that he doesn't need much to push her over the edge.]
What do you need my anger for? I've got plenty to go around.
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errors :(
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w.a. mozart ⋆ team radio
[ amadeus has ... well, had his opinions on the mirrorbound's place in a city that seemed — at best — to welcome them as cautionary guests atop the delicate minefield that was its political structure. it was far from their intended role, he figured, but even less of his to say so, being the mere spirit of a musician. it would seem, however, that dorchacht was intent to burrow under the foundation of their very city and set the explosives off themselves.
leaks of the "care centers," news of efforts to put it to rest, and most importantly, elliot's petition to him convince amadeus to go back and fill a role he knows very well he must fill. what good were his studies if he were to turn down and stay home? what would his master think of him? ...
yes, the show must go on.
specifically, elliot's. with the help of a few others, the mission to inspire mental changes in the listening population via music has broadened its scope: this time, intending to disrupt the cloud of spellwork darkening the minds of dorchacht, and, if possible, put to sleep any perceived efforts to interfere with the rest of the resistance and mirrorbound during their respective missions.
when you tune to the new radio favorite abend time with all its fresh and new and mesmerizing rotation, it isn't your usual host misty who welcomes you. ]
Evening, Dorchacht. [ as much as he would love to play the chipper and unbothered character in an effort to make the act more distracting, amadeus opts for something dark, deep and mellow. his voice is illusioned into a smooth baritone that draws listeners just a little closer. mood setting. ]
My name is Orpheus, and I'll be standing in for Frau Misty this evening. Tonight we have a very special broadcast for all you faithful listeners out there, so make sure to stay tuned. We'll be taking requests from those of you simply itching for a healthy distraction tonight. But in the meantime, please, sit back. It's time for some fun music.
[ it's impossible to scope the needs from every pocket of folks involved in tonight's ... events, after all.
to all those operating in the radio, he offers the same once he shuts the mic off and begins the show with a tune deeply enchanting and penetrating: ] From you, too. What's our theme for the hour?
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[Honestly, he doesn't mind the excuse to ruin parts of Dorchact. Particularly since thoughts of magitech… well, that's a bit of a mixed bag.
He's done his best to turn his distinguishing features dark- hair and wings dyed close to brown.]
Let's move quickly, hm? Before they realise we've been here. If you've got anything ranged, that'll help, too. Look for whatever's breakable.
[For his part- he's definitely going to start with going for the lamps, to try to keep them from being seen.]
II - orphanage
[With the chaos rising in the background, he stops for only a little time to take in how the children look before he steps in.]
Don't worry, now, we're here to help.
[Some of the children seem a little certain, but he crouches, holding out his hands to them.]
Come on, let's all go together. What do you say?
III - basement
[At some point, Thancred winds his way down here. Where there are locked doors, he makes an attempt to open them.]
Here. Let's see the odious heart of this exposed…
[And- despite the message, he'd still not expected this. The Monsters who respond- flinching away from the sound- he reaches out to.]
Can you stand? Here- help them…
[But the ones who have been here longest- oh. That reminds him of those who've been tempered (a tale of one, exposed over and over, until she forgot the passage of time…)]
…we can't leave them. I know it'll make it trickier, but- let's escort them out of here.