Entry tags:
- * intro,
- death note: l lawliet,
- dmc: nero,
- dragon age: dorian pavus,
- fe: soren,
- ffvii: reno,
- ffx: rikku,
- lwa: croix meridies,
- one piece: vinsmoke sanji,
- original: ferran gallagher,
- original: jacob "styx" graves,
- shadow hearts: alice elliot,
- undertale: mettaton,
- voltron: allura,
- voltron: takashi shirogane
Intro Log: October 2020
I. ARRIVAL
A moment later, you feel a tug, and you find yourself stumbling into a dark, musty room. Behind you, a mirror stands ornately decorated with reminders of home wrought in brass and wood: the faces of people you know, and symbols important to you; all things that send a pang through your chest with the desire to return to them. Touching the mirror's surface does nothing but leave the stain of your fingerprints. When you turn to survey the room, you find there are hundreds of other mirrors. None of them are as decorated as yours - they're plain and dusty, speckled with age. Then you realize a second thing: You're not alone. Distantly, the ringing bell of a clocktower can be heard. But no matter its distance, the time is clear to make out: it chimes three times, stark, resonating like a pulse of something in this mirrored hall that you and many others have found yourselves in. For those familiar with magic, they might feel the power of the witching hour upon them, though it will feel different from what they're used to - in fact, everything does. You're certainly not the only ones here, however. On the first floor, with the doors wide open behind them in the foyer, is a small group headed by two individuals. As people begin to arrive, to come from the higher floor, they're waiting - and they're waiting for you, and your questions. Explore the rest of the mirrored halls you've now found yourselves in, or proceed to the foyer? Leaving the Looking-Glass House makes it obvious that the clock striking three was for 3 AM - the night sky is faintly cloudy, but the stars are dim in the face of two moons, even so close to the new moon as it is. The Looking-Glass House is rather nondescript two-story cottage made of grey brick, sitting at the edge of The Coven's courtyard; stones which glow as you step on them mark the path to and from the two buildings. While fairly small and plain on the outside, the inside has been enchanted to be the size of a large library, with hundreds upon hundreds of mirrors hanging, standing, and resting inside its walls. Some are broken, some are cracked, and some seem completely uninjured - but all of them are just as plain as the cottage itself, showing age in the silver beneath their glass and in the greening of their metals... Well, all except a character's personal mirror; to characters, one mirror - the one they came through - will be decorated lavishly with metal-and-wood-wrought reminders of home, and the surface will be as clear as a brand-new mirror. |
II. THE WELCOME PARTY
"My goodness. In the middle of the month! We weren't expecting you, we weren't!" The woman smiles broadly, with her Bonded glancing over the newly arrived and those who may have followed them in to volunteer explanations and assistance to the newest addition of their Mirrorbound bunch. "Let's get through the introductions, shall we? This here's Mhairi Ainsley, ambassador to the Parliament, and of course, my Bonded. And I'm Nerissa Bell, Head Witch of the Coven -- but you can just call me Miss Nessie, you can," she adds with a wink. "I know you must all be tired and confused after all that. We're here to help get you settled, dearest. Let me just..." With nothing more than a wave of her hand, rows of seats are summoned; despite their wooden nature, they're all sturdy and comfortable, filling the foyer and spreading out a ways into the lawn behind them, making room for all of the new arrivals as well as the previous batch. After all, they'll find this just as interesting. The Witches and Monsters that accompanied Nessie and Mhairi move to make room, and some disperse into the building itself to see if there's anyone who needs tending to. Mhairi steps forward as the chairs materialize. "Please, those who are able, join us for a moment. There are many questions that I'm sure you have. We will do our utmost best to answer them, and you may take any that we can't as a promise to find some sort of solution or answer." NOTE: If you wish to handwave interaction with Nessie and Mhairi, please comment here. All responses will be summarized answers rather than an IC thread. For those that'd like a more player-based interaction, Aefenglom has its own Welcome Wagon! These are players who've volunteered for the role, and those that didn't sign up may assist as well if they'd feel their character would -- have fun, and make friends. Additionally, those with notable injuries or sickness will be attended to ASAP by Coven-based witches, and should anyone be curious about what they are -- namely, if they have magic potential or not -- then this can be done during this and the general hour or so the new arrivals are within the Coven's grounds. There are ongoing classes on magic, monsters, and Bonding as well, though they take place more during the day than at night. Feel free to have your characters attend them at any time! |
III. THE HAVEN
As you're leaving -- with Coven and/or Mirrobound escorts as guides -- you'll be given a peculiar-looking device. It's a very special watch, the native Witches explain, compliments of Parliament. These watches are passed around to all the new arrivals, who are given a quick rundown on their functions and encouraged to test them out when they can. They can even do it as they make their way out of the Coven's courtyard and to the Haven. Formerly part of the Aristocratic District, The Haven is just as well-kept and brightly-lit as the district it hails from. The houses err on the tall and ornamental side, large enough to fit several families (or, according to the upper class, their one family, several dozen servants, and guests), especially closest to the Aristocratic District. They become a little more modest and smaller as one gets away from the realm of high society and nearer to the Residential District proper. Newcomers are shuffled here and invited to find somewhere to live, free of cost. The Coven is currently handling expenses for the houses themselves in a program implemented by the Parliament, though if your character wishes to have anything extra -- like maids, chefs, and so on -- they'll have to pay for them with their own earned money. Much of the landscape and fixtures are the same as in the Aristocratic Districts, though it lacks formal emergency services. Much of the housing already has furnishing as well: standard items such as kitchenware, couches, beds, etc. were left behind by the relocated owners for those moving in. Though some are fairly newly-unoccupied, the dust on the floors of other houses suggests they were left long before the new arrivals even showed up -- a reminder that the Cwyld can strike just about anyone, regardless of standing. Another portion of this district has been opened up to the new arrivals: the barracks, the row of buildings pressed against the very edge of the Bright Wall. As the city's military force no longer has the same presence it previously did, the barracks have gone into disuse, and a cleanup effort has been in place since before the new arrivals came through the Looking-Glass House. For those who desire something a little less opulent, the barracks might just be the answer. The barracks can also be used for business, for a welcome center, a communal space, for anything that the residents of the Haven see fit to use them for -- so long as the legality isn't questionable, at least on the surface. To help with filling up the larger houses -- and even some of the smaller ones, or the shared rooms in the barracks -- the Coven put together a little roommate finding service, on a smaller scale from the grand opening of the Haven a while back. For those who aren't entirely sure who they want to shack up with, they have a small survey for them to fill out and post on the board they've magicked up in the center of The Haven. The board also very helpfully reads aloud each form for everyone to hear in a cheerful, monotone voice. It isn't able to be shut up, nor is it easy to ignore, being imbued with a kind of amplification magic. It simply reads the information you've offered up yourself -- or that someone might have written up for you, should that be their idea of fun. |
Welcome to the intro log! While mingling on the log itself is highly encouraged, feel free to make your own logs if you prefer! The network system is free to use once characters have their watches as well; information on that can be found at the bottom of the Setting page, while any extra questions about it can be found in the FAQ index. Quests can be picked up throughout the month as well! While new characters will have to get settled in, you can go ahead and put your name on some by replying to the October's Quest Pickup thread on the Quest Board. Finally, if your character is getting into any Shenanigans or if you have any other questions, just let the mods know here!
haven
Still, what are the chances that he's come across Ferran again in a miserable sort of state? Maybe it's his default state.]
Hey, you're gonna get stepped on.
[He remarks with a small sigh, but Sanji kneels down by Ferran and shakes his shoulder. Shit, he really doesn't look that great... but he's far from being a doctor. Helping him to the nearest doctor might be the best course of action, or just some place that isn't the ground to rest.]
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(It's definitely his default state, but he won't admit it.)
Unlike the dream, there are no scales or wings to be found on him this time. He's just a normal looking teenager in a dark coat. At least he's dressed for the weather.]
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Doesn't seem like something that's been resolved either back home. Not his place to ask though, especially not now.]
If I bump into you again, you better be happily eating or something. Heck, I'll be the source of it if I have to.
[The comment may sound a bit grouchy, but it's all too apparent how worried Sanji actually is. He tries another hard shake of Ferran's shoulder and if that doesn't work, he pats the unconscious teenager's face. Luckily, it doesn't seem like a lot of people are paying attention to them, not that Sanji would care.
If neither action works, Sanji will let out a small sigh, before starting to pick up Ferran, intending to give him a piggyback ride to the nearest hospital.]
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The first thing he notices is—ugh, the smell of smoke...
Instead of a word or other noise at all, the first sound he makes is a brief cough.]
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And relieving.
He turns his head slightly to look at the teenager, mostly to address him in a somewhat direct manner and gauge how he's really faring. Unfortunately, despite all this, it doesn't seem like he notices that Ferran coughed because of the cigarette, the small stick still lit in Sanji's mouth.]
Found you collapsed in the middle of the road. [Sanji explains, watching Ferran for a moment longer before starting to walk again.] Didn't think you'd wake up for a while, so we're heading to the hospital.
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But to say he's awake enough to understand what the man is saying is a stretch—his eyes are still closed, for one, and the most he can process past the fact that someone is talking to him is his tone. It doesn't sound urgent, so his brain takes that as a sign that he can take his time opening his eyes. Which is good, because his eyes are basically yelling at him to keep them closed.
For the moment, he turns his head away as best he's able without actually holding his head up.]
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It's here that Sanji helps the tired doctor get Ferran to a bed, before the medic promptly begins checking on his condition. The pirate can probably leave right now, but instead, he stands nearby with hands buried in his pockets, just wanting to hear the doctor's diagnosis.]
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I could have told you that...
[It's really a halfhearted response rather than one intended to be rude—but either way, he needs rest and sustenance.]
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Still, it's overall better that there isn't anything more serious going on.]
Don't be a smartass.
[Sanji speaks up, cutting in for a moment before turning away slightly, but not enough where he's fully looking away from Ferran, his blue eye focused directly on the exhausted teen.]
Stay there. I'm gonna grab you something to eat.
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Don't tell me what to do...
[He says as he lies there with clearly no desire to get up, let alone leave. He can't just let the insult go without remark, his pride won't stand for it.]
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If I find you out of that bed, I will kick your ass.
[He has his eyes on you, Ferran!! ...At least, for a few seconds longer, before the cook starts to walk out. It's almost strange of him to go this much out of his way to help some dumb teenager, but he's a dumb hungry teenager and he'll never ignore that.]
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Honestly, though, the most Sanji will find when he returns is Ferran lying down, eyes narrowed at the miniature screen of the device they were all given. Sure, it's legible, but why is it so small? What is this, a network for ants?]
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For now, he purchases a small serving of soup, one that should be easy to digest, but full of protein and veggies still.
About thirty or so minutes, Sanji promptly returns to the clinic, a passing relief going through him when he notices that Ferran is still resting at the bed. Good, if the shitty teenager was out and about, he'd be pretty Mad.]
Oi, got you soup.
[He plops himself on a chair that's nearby, before holding out the bowl for Ferran to take.]
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Even with the explanation the chef had given for leaving, and their previous encounter in the dream, he hadn't expected the guy to come back. With both of them being new, he would have had his own business to take care of... finding out more about this place, a place to live, talking with others like them. He's almost unsure of how to respond.]
Uh... thanks.
[He's not sitting up to take it yet, but he doesn't want to seem ungrateful. He has a feeling that's going to be a theme with their encounters...]
I'll... have some in a little while.
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Okay.
[Sanji brings the bowl back, but his eyes don't leave Ferran's exhausted form, nor does he move even the slightest bit. It's quite obvious that he has no intention to leave, not until he watches the teenager eat something. Partly to make sure that he actually eats, and partly to make sure that he doesn't waste any of it.
He's sympathetic to whatever Ferran has been through, but he's not going to go easy on him when it comes to food.]
But I'm not moving until you start eating.
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Shouldn't you be... looking for somewhere to live... or something?
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[The words may seem dismissive, but it's clear that Sanji is actually rather confident that he'll find a place later. Besides, he's used to living in shit places, even at a young age.]
Besides, we're focusing on you. I'm not the one that was collapsed in the middle of the road. [Maybe a low blow, but Sanji leans back against his chair and briefly looks up at the ceiling.]
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[Look, he won't argue he's not doing great now, but the current circumstances allow for recovery. Like a bed to rest in and a decent meal to look forward to.]
I'm not your responsibility.
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No, you're not.
[Sanji agrees rather quickly, especially for someone that sort of went out of his way to help Ferran, both with getting him to the clinic and providing food. Nonetheless, the cook continues to sit in the chair, not moving away from his spot yet.]
But it's shitty enough finding yourself alone here.
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[Every single thing about this situation is "shitty". At least, that's how he feels about it right now.]
Maybe you should go and check on everyone else, too.
[It's barely an argument, and there's not really any energy in it. He's just saying things to say them—to keep himself out of his own head.]
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Are you always this resistant to help?
[Despite the question, Sanji doesn't give Ferran much time to answer, before he presses on.]
I'm a cook. Doctor's job to keep you healthy, yeah? My job is to make sure you're not starving.
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[Maybe this guy has some kind of savior complex... but it's not like he can judge.]
You've helped me more than enough. I'm not going to waste that or anything, but...
[Surely he has more important things to do.]
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[Keeping not only his friends healthy and fed, but even people that he dislikes. Doesn't matter if they have money or if they're the worst person in the world, no one deserves to starve. It's a pain Sanji doesn't wish on anyone.]
I'll leave once you finish your meal. [That's motivation, right?]
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Get comfortable, then...
[Maybe the shakiness and the adrenaline will wear off in the next half hour or so... and he might actually feel like food is appealing.]
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He has values to uphold.
Nonetheless, after about twenty or so minutes, Sanji finally steps back in, sans any cigarette.]
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