moustre: (Default)
moustre ([personal profile] moustre) wrote in [community profile] middaeg2019-07-05 04:28 pm

event log: winter wonderland

Event Log: July, Snow Sun? Snow Fun.

Summer's First Snowfall

    Juril comes in as hot as Iuneril did - muggy, humid, tense. The city buzzes softly with rumors of accidents and incidents, the faint pink skies lasting far too long and starting far too early only bolstering these. I burnt my buns last month, it goes. I never burn my buns.

    The flowers haven't been growing as well as usual, it goes. It must be because we had red skies during Litha.

    Such superstitions might be laughable - but in a world of magic, maybe they hold a little more truth than one might want to acknowledge. Still, for as many rumors as there are, there are just as many people who refuse to let the omen get them down. They might be a little more cautious, but they're hardly stopping what they're doing: sailors in the harbors carry good luck charms as they work, households hang sprigs of chamomile above their doors, Witches pound out extras of finding, luck, and safety magics in enchantment and potion form... Aefenglom is a superstitious city, but it's also a hardy one.

    It's the superstitious nature that leads some intrepid young Witches to think everyone needs a little distraction from thinking about the color of the sky, however, and as the sun crests over the bay, white flakes begin to fall. The air grows colder, and throughout the day, the snowfall grows heavier and heavier until it blankets the city - or a few key parts of it. The snow shows no sign of stopping either; while it lightens up periodically, it still flurries on.

    That might not be entirely intended - and the snowstorm that hits near the end of the month definitely isn't. Enjoy a peaceful snocation while you can, Aefenglom.

As noted on the calendar, this phenomenon will last all of the month! Feel free to set your threads and logs at any point during the month of July; all activities listed in the prompts below will also be going on throughout it.
I. THE COVEN

    For the first week of snow, the Cove calls off classes. It's not exactly a secret that the Head of the Coven proper has a fondness for the cold, so it doesn't come as a surprise to the students she'd put a temporary hold on instruction-based learning so she they could all enjoy it properly. There are just as many Witches deciding to study on their own as there are enjoying the respite from their professors, however - every opportunity to practice is a good opportunity.

    For the rest of the month, it's back to business - but students still find time to have a little fun with the cold weather both during and after their classes, and their professors don't discourage it too much.

      a. Winter's Touch
        It should come as no surprise at all that when Witches get involved with snowball fights, they use their talents to their advantage to send multiple chilly missiles at one another. They float, they fly, and some of them even latch onto the closest heat signature they can find - whether or not that was the intended target. Keep your wits about you, return fire, or cajole others into joining in! There's no such thing as "allies" when it comes to the Coven's brand of snowfights.

      b. Enchant Snowcreature
        Snowmen aren't the only things that get created during the winter; animals of all shapes and sizes do too, and it's not uncommon to see the snow version of animals both of the regular variety (birds, deer, squirrels, cats, foxes, and so on) and rare (the fairytale depiction of dragons, unicorns, sphinxes, and pixies, to name just a few) roaming around along with a Frosty or two. There's even a sled ride hosted by a pair of snow pegasi for those interested in getting off the ground.

      c. Ice Spires
        Instead of building forts and castles like regular people, Witches at the Coven use a mixture of transfiguration and conjuration magics to simply draw them from the surrounding snow and ice themselves, Elsa-style. Their creations range from the beautiful and intricate, to the hardy and hard-to-navigate - for safety reasons, naturally - and some even draw up elaborate staircases to the skies to expand on their creations. Make your own or simply explore the creations with a friend - but be careful, as at least one Witch has the had the inspiration to magic up some sprigs of mistletoe to hang in their snow fort.

      d. Winter's Respite
        Not everyone is happy with the snow, however; in particular, those tending the gardens of the Coven are quite frustrated - plants, even magical ones, are quite delicate and sensitive to the cold!! As a result, there are warmer spots even around the Coven's courtyard; the snow is melted, and the Witches there are doing their best to save the chilled plants. This is also where one can take a break from all the cold and get some hot coffee that'll keep you warm for hours after finishing it and clothes enchanted to adjust their temperature depending on the temperature - for those who don't want to ruin their sporty short-sleeves style for heavy winter clothes. These enchantments only last a few hours, however.

    For the interested: yes, the Witches are more than willing to teach those who'd like to learn how to do this - though their version of teaching seems to be more "watch and learn" than actual instruction.
II. THE RESIDENTIAL DISTRICTS

    Encompassing the Residential District proper on both sides of the River Temese, the Aristocratic District, and the Haven, the housing districts are similarly covered in snow - the Aristocratic District has gotten the worst of it in particular, being in the perfect place to center the massive weather spell the Witches responsible have set off. While the streets are quickly being cleared to make foot and hoof traffic a little easier, there's still a lot of snow and ice to take part in, and just as many people willing to have a good time in it. Children in particular are having the time of their lives in all the districts, and the sudden cold weather seems to draw people together -

    perhaps a little too literally,
    with long scarves grabbing the nearest person to make a pair, mittens that won't let you stop holding hands until you've gotten somewhere warm, and wooly hats that suggest in quiet whispers to you that you should definitely go give that person you just locked eyes with a hug, they look so lonely... Whether they actually do or not.

    Someone might've had a little fun with their sewing.

      a. EASTERN RESIDENTIAL
        In addition to the usual snow fun (with a significantly less magical spin on it than the Coven - magic is still present, but not to the same wild extent), there are hearty soups, hot chocolate, and fires to warm oneself around. Take a seat and relax a little; almost everything is free, though those wishing to purchase some (secretly enchanted) clothes to stay warm in a more permanent fashion than what's offered at the Coven.

      b. WESTERN RESIDENTIAL
        Compared to the other housing districts, the snow in on the western side of the Residential District is much less - and that's due to the presence of heated stones. Alone or grouped together, those more cold-blooded in nature gather to rest and keep themselves awake while the chilly weather marches on. Nagas, Chimeras, and even the exceptionally rare Dragon or Fae can be seen here, with Vampires lurking around in similar spots with umbrellas and tarps up to shade them further from the darkened snowy sky. Spicy foods are popularly handed out around these areas, while in general everyone seems in favor of cuddling up a little.

      c. ARISTOCRATIC DISTRICT
        While there are still rumors of pickpockets and petty thievery about (and the suspicious looks that come with such words from locals in the area), it hasn't dampened the spirit of those who really, really enjoy snow one bit. There's less activity than in either Residential District (and a lot more complaining about the weather), but what activity there is makes up for it: igloo-making, ice skating on makeshift rinks in the middle of intersections, sledding on the massive piles of snow, and taking a jingle bell-filled ride in a horse-drawn sleigh through the stunning Aristocratic District. The latter is especially good for those traveling to and from The Haven and don't want to get their feet too cold (or who can't handle the cold temperatures at all).

      d. THE HAVEN
        While most of The Haven has been relatively untouched, minus anything anyone living within it might have done - that's you, mirrorbounds - the barracks have been extra dressed up with lanterns and blankets to help keep out the cold a little better, and keep the warmth in. Some kinder Witches have also conjured up a few extra water fixtures, but not for skating on: hot springs populate the larger areas that aren't already taken up by houses, and for those not willing or unable to get in the water, there are sauna options as well in the same areas. Don't get too steamy, though - people getting a little too heated in these areas will automatically have cool water poured on them by some magical means in an effort to get them cooled off. It's a spell designed to keep people from overheating, but it isn't very picky with what it considers "too hot".

III. THE HARBOR DISTRICT

    Like the southern half of the city, the Harbor District is relatively untouched - relatively. It's an area much more based around industry and work than anything else, and interrupting it isn't looked on very favorable. With that said, though, the harbor is fairly large, and Witches finding a place to practice their own ice magic (inspired, evidently, by the going-ons at the Coven) have managed to bring of the winter cheer to the otherwise dreary district.

    The orphans, a mix of humans and Monsters, are more than delighted by this turn of events, and they're a common sight playing in the snow summoned around their orphanages when they're not working in the many factories of the Harbor District. What's notable about them is that they don't use any magic at all when dealing with the snow - they've never had any learning in actually utilizing it for themselves, only in feeding it through the magitech used in their workplaces. Any and all shows of the stuff for purely fun reasons, therefore, bring forth grins and awe, regardless of the kind shown. Provided it isn't used to hurt anyone, of course.

      a. ICE FISHING
        The areas of the bay that are iced over - either gotten by permission or by careful people watching to see how much use the area actually gets - are home to a surprisingly popular activity: ice fishing. Fishing rods, spears, ice chisels, and boots made for stepping on the ice are easy to obtain from those who've set up shop in the area, and many people have already taken to the frozen ground to try their luck at catching something further out than the piers. There are places to cook and eat what's freshly caught as well, but mind your step; the places where holes were are less thick, even as Witches routinely make certain to refreeze them every hour or so to encourage fresh activity in the area.

      b. ICE SKATING
        The other not-as-surprising popular activity for such large swaths of frozen water is, of course, ice skating - and of course, unlike other areas which assume you already have the gear to do so, people have specifically (and quite quickly) set up stalls to sell their skates and sleds for prime ice fun. A little early for their winter line-up, but they're making do. Decorated with small bouncing lights hung on strings, not to mention the tents set up with blankets and pillows, the Harbor District's ice skating area is meant for those who'd like to take to the ice during both the day and night - and the latter is particularly enchanting in its beauty, the soft lighting allowing the frost to glitter in multi-color glory.



    Welcome to your snow-filled event log! As a reminder, this will take place over the whole of July, so feel free to take prompts and inspiration for it for threads at any point. If you have any questions or need any clarifications, you can ask them here! We hope you all have a good time and don't give us the cold shoulder for pulling off not-Christmas in July.

curruid_coinchenn: (your skin on my fingers)

[personal profile] curruid_coinchenn 2019-07-07 09:37 pm (UTC)(link)
[ Shut the fuck up, he wants to say, but he just glares in silence. Getting out of the cold water is his priority, though an opportunity has presented itself.

He grabs for Caster's hand and pulls him in closer with more strength than necessary. Petty? Yeah -- some things couldn't be taken from him by the Grail. ]


Maybe you'd like to join me.
futhark: made by <user name="swagu"> (57)

[personal profile] futhark 2019-07-07 09:53 pm (UTC)(link)
....!!!

[ RIP. Splash. Etc! Next time he won't make the mistake, he is icing that fucking hole.

So, Caster doesn't have the fun aspects of being a dragon and hating cold things, but he absolutely does not enjoy this forcible bath. There is a string of curses as he surfaces and he immediately, aggressively latches over Berseker, so he can attempt to climb over him to make reaching an edge of the ice easier.

Every dog for himself ]


—ungrateful bastard
curruid_coinchenn: (calculating movement)

[personal profile] curruid_coinchenn 2019-07-07 09:59 pm (UTC)(link)
[ Well, he was going to help Caster out, but now he just wants to drown him instead. These two are getting along ... swimmingly.

Berserker thrashes a little in an attempt to shake him off, but it's half-hearted. A thicker edge is in sight, so he goes for it, claws digging into the ice. If Caster wants to crawl over him now, so be it, at least he's anchored now. ]


I don't know what you were expecting.
futhark: (determined)

[personal profile] futhark 2019-07-07 10:15 pm (UTC)(link)
[ Disaster dogs, that's what they are. ]

Maybe you not fucking me over?

[ And yes Caster absolutely crawls over him if given a chance, moving to thicker ice. Huffing and probably still cursing as the cold starts to hurt and it weaving a spell becomes such a chore. But he is trying to focus on that as best and instead of conjuring a flame he starts to heat the air in a bubble around his hands and it starts to creep all around himself. Berserker surely can feel it too once he gets out.

He probably should move off the ice entirely if he's going to do that, but naaaaaaah ]
curruid_coinchenn: (one to walk away)

[personal profile] curruid_coinchenn 2019-07-07 10:33 pm (UTC)(link)
[ Wet and irritated, Berserker crawls out of the water as he stares daggers at Caster. He'll get over it in a minute or so, but for now he's a little steamed at this whole situation.

Don't tell him it's almost entirely his fault.

The cold hurts and a sudden, sharp wind just makes it worse. He's one to fight through his pain and not give into it. Though right now, he's more inclined to tuck his tail and go off to sulk somewhere warm.

He slowly rises to his feet, wiping the water from his face as he approaches Caster. He can feel the warmth radiating from the witch, but he hesitates. Get closer and warm himself up or just say fuck it and give up?

Self-preservation actually wins out in this case. He stands close (but not too close) to the other man, the anger from before completely gone. ]


You know who you're dealing with, don't you? [ Cold, colder than he is physically. ] You should expect the worst outcome.

[ It was just pettiness and nothing more -- there's no true animosity towards Caster in him. ]
futhark: (hood; annoyed)

[personal profile] futhark 2019-07-07 10:45 pm (UTC)(link)
[ Caster's irritation takes a lot longer to cool off. It flares unnaturally and keeps simmering where normally it would be gone for good. ]

Tch. Right, next time I'm icing over the hole. [ That's A Promise. But hey, at least weaving that spells helps a little. The radius of the warmth grows larger, and the temperature raises too. (Not for benefit of Berserker even though it kinda is but simply to burn more of the energy into a spell). Though Caster does his best to firmly not let it creep below his knees level. Melting the ice and another SUDDENLY WATER is the last thing he wants. ]

I'm done for today. [ Gotta pick stuff up and leave the ice ]
curruid_coinchenn: (and which of us the prey)

[personal profile] curruid_coinchenn 2019-07-07 11:17 pm (UTC)(link)
And next time I'll drag you under and make sure you stay there.

[ An empty threat. He takes in the warmth for a bit longer before moving away to grab his spear. The other items can stay for all he cares. Lance in hand, he makes a final pass by Caster to warm himself just a bit more. And maybe to taunt him a little bit that he has that cursed weapon. Petty. ]

As am I.
futhark: (notices)

[personal profile] futhark 2019-07-09 06:38 pm (UTC)(link)
How perfect, we even got everything planned. It's a date! [ Caster sneers and throws his arms widely in a big shrug. He proceeds to take off the layer of the coat and by the time he reaches shore he resumes chanting the spell. This time without caring about the area of effect. The air around him visibly ripples as the waves of heat circle around him.

Technically, not that far away from here a summer returns, but he really dislikes traversing in wet clothes around a magical winter. Then there is the— ]


..achoo!

[ —sneeze moment, that sends the heat blasting in all directions and then to dissipate ]

Shit, here we go again. [ Why spells can't be as easy as just writing shit into existence. Here he is, missing the runes. ]
curruid_coinchenn: (your skin on my fingers)

[personal profile] curruid_coinchenn 2019-07-09 11:03 pm (UTC)(link)
[ Mutually assured destruction. It's the only way this will end, at this rate.

Berserker sheds his wet coat, a decision that immediately fills him with regret. Cold air hits the slightly warmed layer beneath, making him shudder from the sensation. He keeps a short distance from Caster, just at the edge of the warmth radiating from him. This petty fight would come back to bite him later with some kind of nasty illness, he's sure of it. He sniffles due to the cold, annoyance settling in for the moment. ]


Missing your runes, are you? [ As if he wasn't. The ability to heal himself with the runes is sorely missed, pain actually having consequences besides the immediate discomfort now. ] Stop complaining and get better.
futhark: (hood; talking)

[personal profile] futhark 2019-07-11 01:15 pm (UTC)(link)
[ Keeping a tense peace with M.A.D. is one way to try... we can see how well it goes. ]

"Get better?"

[ Alas, the sad part is that, in most other circumstances Caster could shrug Berserker off easier. The runes aren't even a sore spot, though he does dislike having to learn everything from the beginning. It's a whole world and how it affects everything that is. No matter how much time he spends at the Coven, no matter how many spells he practices, how many stupid spells he learns just to use them at most mundane applications... the magic build-up just keeps growing, and cannot be staved off easily. Like that irritating itch. ]

Hey, wanna see how much progress I had made? [ It's all too easy to snap, being already cold, wet and frustrated ] Because you're sure going to.

[ With a slow wide of his arm, he directs the energy flow straight onto Berserker. That, at first might feel like a nice and incredibly warm and pleasant breeze— ] Gaoth! [ —at least, until Caster doesn't change the nature of the spell, and warm breeze turn into chilly, freezing gust.

Petty? You bet. And always counts as releasing magical energy, so two birds with one stone ]
curruid_coinchenn: (the pieces moved in place)

[personal profile] curruid_coinchenn 2019-07-11 06:22 pm (UTC)(link)
[ Well, he should've expected that. The sudden wind is painfully cold, which just makes him angry. A brief flash of anger comes across his face before he lifts his spear. This just went from bad to worse. There's no de-escalation with Berserker, no turning the other cheek. The only way to go is up. ]

Do you think you can outrun me?
futhark: made by <user name="nogoodansuz"> (20)

[personal profile] futhark 2019-07-11 06:49 pm (UTC)(link)
[ From bad to worse, but of course. ]

Oh, I bet— [ Especially since haste was first Enchantment spell he decided to master. It's easy to fire off, reliable but at the same, doesn't use up that much of magical energy. Perfect Disengage C, but if they're at the death-threats he could get more of that ]

What if you won't be able to run at all? [ That might be an almost inaudible whisper as he lowers his voice... but the word that channels the magic yet again into something else is loud and confident ] Sioc!

[ The slushy snow around them, melted by the initial heat wave, erupts around Berserker and freezes it solid. Caster doesn't care about how accurate he is - he's putting too much energy into it, the mana erratic and resource to be wasted, so why restrict oneself? That's not a perfect icicle, like one he could do with the runes, but close enough.

Still, he ain't (that) stupid and knows that the playtime is over. Time to Disengage C ]
curruid_coinchenn: (inflicting pain upon itself)

[personal profile] curruid_coinchenn 2019-07-11 06:55 pm (UTC)(link)
[ Jokes on you, Caster, his strength returned. Came in? Regardless, he's as strong as ever. While the initial freeze is irritating, enough to get an annoyed shout from Berserker. Stabbing Gae Bolg into the ground, he breaks himself free, vaulting out of the temporary frozen prison.

Now he's just mad. With a roar, he throws his spear after Caster. Its aim isn't true, fortunately for him, embedding itself in a nearby tree. The thick trunk cracks and splinters as Berserker runs after his weapon. ]


This isn't over!
futhark: (62)

[personal profile] futhark 2019-07-13 12:49 pm (UTC)(link)
[ Okay, that's, kind of awesome. The way how easily Berserker frees himself. It probably should be "worrying", but that's Caster, he feels a tinge excitement over the dangerous game they started— the game that really should be put to stop before someone dies, but. Eh.

When the red spear embeds in the tree nearby there is the only thing he could do— his hands are on the handle and he tears it out of the tree trunk. A short moment of reverence washing over him as he gets to hold Gáe Bolg once again (reasons why Caster class sucks: no spear). But the spear is changed, altered just like his darker side. It is made for Berserk, and the difference in balance and size is imminent ]


Tsk. [ With a whisper he enchants his hand with strength. All of the magical energy that he can is poured directly into his arm, spreading onto the shoulder as he makes the throw just mere seconds before Berserker can reach him ]

Catch— [ He's not aiming at Berserker, in fact, he's aiming in a wide arch left from him. The target being a wall of an abandoned magazine on the shore. If he was a Servant he could throw it much, much further, but all these nerfs force to adopt a different strategy. ]
curruid_coinchenn: (when they called me broken i knew)

[personal profile] curruid_coinchenn 2019-07-13 02:32 pm (UTC)(link)
[ The moment Caster touches Gae Bolg, Berserker roars. He should've expected that, but it doesn't make him any less angry. A white hot rage burns through him, searing his nerves. He ignores the thrown spear and leaps at the witch instead. The dragon doesn't need his spear to take care of this problem. ]

You...

[ The building never stood a chance, the force of the magic poured into the weapon completely destroying the wall. ]
futhark: (come here)

[personal profile] futhark 2019-07-13 03:01 pm (UTC)(link)
[ Destroying property with Gáe Bolg falls definitely in the "Feel good" category. Getting bodily steamrolled by Berserker is a... an acceptable price to pay?

M-maybe?? (Probably not)

Well at least the spear is no longer part of the equation, otherwise, someone would be very dead. Not that prospects are looking any better but it's not like Caster really cares. The cold proved effective so he even as he's totally thrown off balance by the hit (and probably falling on the ground) he invokes the frost once more. ]


Agh- Sioc! [ This time, no limits, not trying to be careful, or precise or whatever. He got a lot of magic to spare he can blast it around. ]
curruid_coinchenn: (your advantage growing slimmer)

[personal profile] curruid_coinchenn 2019-07-13 03:10 pm (UTC)(link)
[ It doesn't slow Berserker down. The rage burns hotter inside of him, reaching a fever pitch he can't contain. He uses his weight to pin Caster to the ground, hands on his shoulders and knee in his stomach. The frost burns his damp skin and hair, but he doesn't relent. He fights through the pain as he digs his claws into Caster's shoulder. ]

You can't run away from this one...
boneofsword: (♋ ...gamble?!)

1/?

[personal profile] boneofsword 2019-07-13 03:15 pm (UTC)(link)
[Archer is minding his own business (as usual) but when he hears the commotion, or rather explosions, he decides to investigate. He's not that far when he hears the roar--

and the situation becomes crystal clear.]
boneofsword: (♋ bring it on!)

2/2

[personal profile] boneofsword 2019-07-13 03:35 pm (UTC)(link)
[Dogs on ice with no supervision. Given how petty Cú Chulainn can be it's no surprise that things escalated to explosions. Archer rushes forward, avoiding collisions with others trying to get out of the immediate danger.

He grabs Berserker by the scruff of neck and pulls him up to deattach him from Caster.]


WHAT ARE YOU DOING!
curruid_coinchenn: (only one of us will see)

[personal profile] curruid_coinchenn 2019-07-13 04:01 pm (UTC)(link)
[ He ignores everything around him, too focused on murdering his lighter side right now. It isn't until Archer grabs onto him that he snaps out of it. He snarls as he's pulled off of Caster, claws tearing through whatever fabric he still gripped onto. Still angry, but now that rage is redirected towards Archer. He fights against his grip, growling. ]

Let me go...Don't interfere with this.
Edited (fixing things, sorry!) 2019-07-13 16:12 (UTC)
futhark: (shock)

[personal profile] futhark 2019-07-13 04:57 pm (UTC)(link)
[ Caster's initial laughter probably died a little, when the claws tore through his flesh. That's something he can't get with just spells, right?

Their meeting within a Dream should have been a warning, not a prophecy... but surrendering? That's not his song. Especially not to himself. Berserker won't see him break and give-up (tho he might see him die, which is an entirely different thing and if that's so, so be it).

He ignores the pain, looking for a next spell that he could fire and get some freedom to fight back— but then Berserker is torn away from him. More scratches, more scars to mar the skin — another reminder they're just mortals here.

With his shoulder free from the grip of talons he focuses his grip on Berserker's thigh, trying to get him off himself ]


Not your fight ,Archer! [ Though the sudden cavalry attack is certainly helpful, Berserker is clearly an opponent he has to defeat himself. But it's followed by a warning ] Watch out!

[ If Berserker's rage is redirected onto the new opponent it's the stupid bowman that is going to be in trouble.

Hopefully they won't make it to the newspapers or smth ]
boneofsword: (will murder you in sleep)

[personal profile] boneofsword 2019-07-13 05:42 pm (UTC)(link)
[Now the disaster intensifies with the addition of second pissed off dragon. At least Archer isn't under the Madness Enhancement, but he's still furious at whoever attacked his witch. With his possessive instinct awakened he's not going to leave the battlefield.]

Drop it, you fools! [he snarls as he tries to put Berserker in the chokehold and drag him away. He's aware of the longer reach ] You're getting no food for at least a week!

[Best way to punish the dogs, apparently, is making them eat only dry food. Sorry not sorry.]
curruid_coinchenn: (which of us the victor)

[personal profile] curruid_coinchenn 2019-07-13 06:18 pm (UTC)(link)
[ This is his fight, not Archer's. His rage intensifies as he struggles harder against him. He's dragged off of Caster, but he digs his heels in to stop from being dragged too far. Berserker forces his hand beneath Archer's to give himself room to breathe. Taller and larger, he uses it to his advantage and jerks forward suddenly. He bends down, trying to toss the other dragon over his shoulder by using his weight against him. ]

You should listen to Caster and pick your battles better!
ua_duibhne: (o20)

[personal profile] ua_duibhne 2019-07-13 06:41 pm (UTC)(link)
[Well, that inexplicable surge of white hot anger and violence certainly didn't come from Waver, which leaves just one explanation. The main reason Diarmuid was even down by the harbour was to pick up something different for dinner but that flare of emotion has him skidding back down the street as he follows it back to its source. He doesn't have to search too hard: the sound of destruction is as good as any signpost.

He arrives just in time to see Berserker's familiar, dark shape wrestling with Archer and, beyond them, Caster picking himself up off the ice. Something big just went down, didn't it?

Damn it.]


Enough-! That's enough!

[His voice rings out across the snow, too clear and strong to be carried away by the winds. Though he has absolutely no expectation that his plea will stop either of them- or even Caster- but, as he struggles across the snow towards them, it's all he can do. Just a little closer and he might be able to use a spell or-]
futhark: (wounded)

[personal profile] futhark 2019-07-13 07:12 pm (UTC)(link)
[ Caster collects himself from the ground alright. Bruises are none of his concern, the gash on his shoulder is just an annoyance, and can also be ignored— as long as his other hand is free to cast a spell.

Archer, why are you so stupid? And yeah, sure, that threat is surely going to work! Very funny!! What, is he worried? No, he's not worried! —he's just angry that this idiot jumped in here because— yeah, okay, he gets it. He'd probably jump in to help as well. There's some complicated feeling here right now that he has no time to unpack, because Berserker is going berserk— the fight is not over yet,

But then Diarmuid joins a fray ]


Careful, Lancer! [ Caster yells a warning. Berserker even not as a Servant is an incredibly powerful opponent. The transformation this world forced on him only giving him an advantage over them. Though maybe he could use the distraction... He makes a step closer and puts his hand over Berserker's eyes ]

Dul a chodladh [ Charm spells are part of Enchantment school, one would say the most important one. Caster didn't practice them very much. But he did use a simple "lullaby" or "go to sleep" command spell a few times. With... varying degrees... of success... He's got no idea how well it works, it might not work at all, maybe it buys them a few seconds. It's a gamble basically, but way too many people are getting involved in what should be their fight. ]

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