Entry tags:
- * intro,
- a3!: juza hyodo,
- attack on titan: mikasa ackerman,
- dbh: connor,
- death note: l lawliet,
- death note: near,
- elfen lied: kaede,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: henry,
- fe: kaden,
- fe: soren,
- fextraccc: gilgamesh,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- ffvii: kadaj,
- ffvii: sephiroth,
- ffxiv: k'rihnn tia,
- ffxiv: mira chambers,
- ffxiv: tataru taru,
- ffxiv: urianger augurelt,
- ffxv: noctis lucis caelum,
- fgo: cu chulainn,
- fgo: scathach,
- fha: caren ortensia,
- idolish7: momo,
- iris zero: asahi yuki,
- kamen rider: wataru kurenai,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- loz oot: zelda,
- mc: tony stark,
- mdzs: lan xichen,
- monster duchess: leslie,
- monstrumologist: john kearns,
- monstrumologist: pellinore warthrop,
- naruto: sasuke uchiha,
- original: gwenaelle wynne-york,
- original: lee jongdae,
- original: sokie undertown,
- oxenfree: jonas,
- p5: goro akechi,
- rdr2: arthur morgan,
- srr: yuma ilvern,
- tales of hearts r: kor meteor,
- teen wolf: derek hale,
- teen wolf: stiles stillinski,
- the untamed: lan wangji,
- the untamed: wei wuxian,
- trails: crow armbrust,
- trails: lazy hemisphere,
- undertale: mettaton,
- voltron: keith kogane,
- voltron: lance,
- voltron: takashi shirogane
Intro Log: February
I. ARRIVAL
A moment later, you feel a tug, and you find yourself stumbling into a dark, musty room. Behind you, a mirror stands ornately decorated with reminders of home wrought in brass and wood: the faces of people you know, and symbols important to you; all things that send a pang through your chest with the desire to return to them. Touching the mirror's surface does nothing but leave the stain of your fingerprints. When you turn to survey the room, you find there are hundreds of other mirrors. None of them are as decorated as yours - they're plain and dusty, speckled with age. Then you realize a second thing: You're not alone. Distantly, the ringing bell of a clocktower can be heard. But no matter its distance, the time is clear to make out: it chimes three times, stark, resonating like a pulse of something in this mirrored hall that you and many others have found yourselves in. For those familiar with magic, they might feel the power of the witching hour upon them, though it will feel different from what they're used to - in fact, everything does. You're certainly not the only ones here, however. On the first floor, with the doors wide open behind them in the foyer, is a small group headed by two individuals. As people begin to arrive, to come from the higher floor, they're waiting - and they're waiting for you, and your questions. Explore the rest of the mirrored halls you've now found yourselves in, or proceed to the foyer? Leaving the Looking-Glass House makes it obvious that the clock striking three was for 3 AM - the night sky is faintly cloudy, but the stars are dim in the face of two moons, even so close to the new moon as it is. The Looking-Glass House is rather nondescript two-story cottage made of grey brick, sitting at the edge of The Coven's courtyard; stones which glow as you step on them mark the path to and from the two buildings. While fairly small and plain on the outside, the inside has been enchanted to be the size of a large library, with hundreds upon hundreds of mirrors hanging, standing, and resting inside its walls. Some are broken, some are cracked, and some seem completely uninjured - but all of them are just as plain as the cottage itself, showing age in the silver beneath their glass and in the greening of their metals... Well, all except a character's personal mirror; to characters, one mirror - the one they came through - will be decorated lavishly with metal-and-wood-wrought reminders of home, and the surface will be as clear as a brand-new mirror. |
II. THE WELCOME PARTY
"There's always a right lot of you coming in, aren't there." The woman sets her hands on her hips, with her Bonded casting a glance at those looking confused - newly arrived - and those who may have followed them in to talk to the newest addition of their mirrorbound bunch. "About time for introductions though- this here's Mhairi Ainsley, ambassador to the Parliament and my Bonded, and I'm Nerissa Bell, Head Witch of the Coven - but you can just call me Miss Nessie, you can," she adds, winking. "The lot of you must be as tired and confused as the last batch - hullo to those who've joined us, too! - so just a moment, dearests, I'll set all you right up—" With nothing more than a wave of her hand, rows of seats are summoned; despite their wooden nature, they're all sturdy and comfortable, filling the foyer and spreading out a ways into the lawn behind them, making room for all of the new arrivals as well as the previous batch. After all, they'll find this just as interesting. The Witches and Monsters that accompanied Nessie and Mhairi move to make room, and some disperse into the building itself to see if there's anyone who needs tending to. Mhairi steps forward as the chairs materialize. "Please, those who are able, join us for a moment. There are many questions that I'm sure you have - we will do our utmost best to answer them, and you may take any that we can't as a promise to find some sort of solution or answer." NOTE: If you wish to interact with Nessie and Mhairi, please comment here. You have the option of handwaving the IC interaction to OOCly ask what questions your character might have for them, or for us to summarize an answer. Simply specify in your comment's subject and we'll respond accordingly. For those that'd like a more player-based interaction, Aefenglom has its own Welcome Wagon under the same header! These are players who've volunteered for the role, and those that didn't sign up may assist as well if they'd feel their character would -- have fun, and make friends. Additionally, those with notable injuries or sickness will be attended to ASAP by Coven-based witches, and should anyone be curious about what they are - if they have magic potential, or if they swing a different way - then this can be done during this and the general hour or so the new arrivals are within the Coven's grounds. There are ongoing classes on magic, monsters, and Bonding as well, though they take place more during the day than at night - feel free to have your characters attend them at any time! |
III. THE HAVEN
As you're leaving with a few Bonded for guides, peculiar-looking devices - watches, the native Witches explain, compliments of Parliament - are passed around to all the new arrivals; they're given a quick rundown on their functions and bid to test them out when they can. They can even do it as they make their way out of the Coven's courtyard and to the Haven. Formerly part of the Aristocratic District, The Haven is just as well-kept and brightly-lit as the district it hails from. The houses err on the tall and ornamental-side, large enough to fit several families (or, according to the upper class, their one family, several dozen servants, and guests), especially closest to the Aristocratic District. They become a little more modest and smaller as one gets away from the realm of high society and nearer to the Residential District proper. Newcomers are shuffled here and invited to find somewhere to live - the Coven is currently handling expenses for the houses themselves in a program implemented by the Parliament, though if your character wishes to have anything extra - like maids, chefs, and so on - they'll have to pay for them themselves with their own earned money. Much of the landscape and fixtures are the same as in the Aristocratic Districts, though it lacks formal emergency services due to its roots as part of a district that already did. Much of the housing already has furnishing due to the speed at which homeowners were relocated; they were given enough time to collect their valuables, but standard furniture such as kitchenware, couches, beds, etc. were left behind for those moving in. Other houses appear the same, but the dust on the floors suggest these houses were left before the new arrivals even showed up - a reminder that the Cwyld can strike just about anyone, regardless of standing. Another portion of this district has been opened up to the new arrivals: the barracks, the row of buildings pressed against the very edge of the Bright Wall. As the city's military force no longer has the same presence it previously did, the barracks have gone into disuse, and a cleanup effort has been in place since before the new arrivals came through the Looking-Glass House. For those who desire something a little less opulent, the barracks might just be the answer. The barracks can also be used for business, for a welcome center, a communal space, for anything that the residents of the Haven see fit to use it for - so long as the legality isn't questionable, on the surface. To help with filling up the larger houses - and even some of the smaller ones, and the shared rooms in the barracks - the Witches put together a little roommate finding service, on a smaller scale from the grand opening of the Haven. For those who aren't entirely sure who they want to shack up with, they have a small survey for them to fill out and post on the board they've magicked up in the center of The Haven. The board also very helpfully reads aloud each form for everyone to hear in a cheerful, monotone voice. It isn't able to be shut up, nor is it easy to ignore, being imbued with a kind of amplification magic. It reads simply the information you've offered up yourself, or that someone might have written up for you, should that be their idea of fun. |
| IV. Faiolleach From the 1st to the 3rd of Feoveuer is the holiday of Faiolleach, a time of spring-cleaning and purification in preparation for the new solar year, of rebirth and youth. It comes at a fitting time, after the dark happenings of the previous month - happenings that most natives are not willing to discuss, except in hushed, sympathetic voices. It was horrible, you know, best to cast that negative energy out. They won't discuss the details, not being privy to them; that's for Mirrorbound to clue the new arrivals in on. Many who have been here longer, though, will notice that Mirrorbound do not receive such a negative response in the wealthier areas of town as they did before. The vast majority of citizens, wealthy elites included, are, at the very least, polite. Despite the storm cloud of the Rathmores' trial on the 3rd hanging over the city, citizens are trying to put on their cheerful faces to celebrate Faiolleach. Originally celebrating the arrival of the sun, it was represented by a daughter of heaven whose name has been lost to ages - many still leave small offerings of food and drink out to this mythical figure, believing it bad luck not to do so. This is mostly done by older natives; the younger generation brushes it off as superstition. They're much more excited about speed-dating parties set up around the city, and blind dating, encompassing the traits of good luck and fertility traditionally held by the holiday.
Revelers in the streets are out to pull walk-in participation in whatever bash is going on nearby, but they back off easily if the person isn't interested. It's certainly not a required part of the holiday, but they're eager to see people having fun. Whatever a person's tastes or interests, it's probable they'll find a gathering to their liking; some are skewed more toward finding someone to Bond with or making a new friend rather than finding someone to date, while some held in the Red Light District are a little spicier, with lingerie or kink themes to their parties. Participation is all optional, but meeting new people, regardless of how, is highly encouraged.
Others, especially those in the Entertainment District, feature beautiful dancers of all species in fine silks and satins, performing dances that are a little more sultry. At the obviously-adults-only bonfires, the favorite drink passed around is alcoholic in nature, and lightly spiked with a potion to help the drinker lose some of their inhibitions and help them loosen up. These effects will be readily disclosed to anybody who is offered a cup, to let them choose for themselves - but hey, where's your sense of adventure?
As the candles burn, several food vendors can be found selling a particular festival dish, a thin pancake topped with fruits, nuts, and cream, meant to be shared with someone by feeding it to them. For couples (or those pretending to be couples), often the vendors will offer the sweet treats for free with well-wishes for their future together. |
| V. Inkchanted For some time already this has been hailed as the opening day for Inkchanted, a Mirrorbound led tattoo parlor in the Harbor district that offers… well tattoos, but not normal tattoos: these are enchanted. It’s not a popular use of enchantment school, but it works nevertheless. With the use of special ink, runic spells are weaved into the tattoo’s design, which allows for various effects. For Witches, this can mean instant activation of spells without the need for chanting or gestures. Just run your magical energy through the design and the effect is instantaneous! For Monsters... that’s where things become interesting because Monsters also are granted use of that specific tattooed spell. The caveat is that the tattoo must be charged with Witch magic, or draw on magic stored in a sort of ‘battery’ they also have in the store. Said batteries are made of various jewelry or pendants, ranging from simple materials like copper and glass to more expensive made of silver and opals. Ink in the tattoos does not last forever, though; they will fade away entirely after reaching the limit of their use (which is said to be anywhere between 15-30 hours of continuous use, depending on the design’s size). A cheaper alternative to the tattoos are painted spells, with similar specialized paint to help them stick to the skin. Instead of a time limit, these have a limited number of uses and will disappear afterwards. That’s what it says on the paper, but a keen eye will notice that despite opening on the advertised day, there must have been some complications quite recently. There are signs of fire around the building, and any help with painting over them is greatly appreciated. Likewise, windows seem particularly new, and there are still shards of glass that could be found outside; anyone willing to help with this particular detail will be compensated by an old sailor named William who is renting the space to the young Mirrorbound, If asked what happened here recently, he becomes serious but tries to brush off the questions. When it becomes apparent that new Mirrorbound have appeared, the owners of the parlor scramble to find something for them to do, and thus end up encouraging a simple activity meant as practice for Witches and Monsters, both old and new. They offer a vast amount of magical energy batteries and encourage the Mirrorbound to form pairs, where one person fills the battery with magic, while the other attempts to siphon it out, cycling the energy this way. The only thing they ask is to have the batteries left fully filled. Soon, it turns out that the exercise might come with some side-effects, from getting memory-flashes of another person that used the battery, to sharing their emotional state or even simple thoughts. And should someone try and steal the magical battery… they might find themselves chased by one of the owners or… knocked right into the harbor’s water by a magical ward placed on the entrance if they don’t have a way to counter it! Note: More on this player-run business and its owners can be found on the Locations page! Big thanks to Shuu and Lena and co. for this prompt! |
Welcome to the intro log! While mingling on the log itself is highly encouraged, feel free to make your own logs; take the prompts offered and go wild, go crazy, go stupid, have fun. The network system is free to use once characters have their watches as well; information on that can be found at the bottom of the Setting page, while any extra questions about it can be found in the FAQ index. Quests can be picked up now as well! While new characters will have to get settled in, you can go ahead and put your name on some by replying to the February's Quest Pickup thread on the Quest Board. Finally, if your character is getting into any Shenanigans, let the mods know and if you have any questions about the log, ask them here!

no subject
Mine's a seven.
[she dead didn't ask but w/e. Henry takes a sip from his drink, which remains steaming hot!]
Do you remember the Witch and the Turnskin you saw when you exited your mirror, Tataru-Taru? Nessie's the smiley Witch, and Mhairi is the fluffy Turnskin! She works for the parliament, too, while Nessie's with the Coven. [Henry nods.] If you ever need to know something about this place, they're good folks to know.
no subject
[Perhaps the worst part of this exchange is that she'll remember his ring size. It's information she'll tuck away for the future. Will she ever need to use it? Maybe not, but measurements were always good to have.]
I see.
[Well, he actually gave her useful information. How about that?]
You can just call me Tataru, by the way. You don't have to use my full name.
no subject
[You're powerful, Tataru. Enjoy that detail about Henry's measurements... But the world is your oyster. At least engaging him about her name has him plenty distracted from marriage and children.]
So, what IS a Lalafell? Is that related to the Fae? [All he can think about are the true Fae, who occupied that encampment in their dreams... Focused on breeding and humans and little Monsters. He imagines that Tataru must have been a dream to them!]
no subject
[Their own species, thank you very much. She's not a fairy! Fae are scary, okay! She's met sylphs before all of this and they unnerved her! She's not like those beastly creatures.]
We're simply an enlightened race of people who came to the Eorzean continent from the South Seas. We're traders and agricultural masterminds by nature and have a long history of great mages. Why, it was a Lalafellin sorceress of Mhach named Shatotto who invented the art of black magic!
[Maybe that's why she was pegged to be a Witch despite her blunder with Arcanist magic before.]
no subject
[What a twist! Henry's all colors of interested now and in another display of inappropriate date etiquette, he slides his elbow onto the tabletop and leans his head into his palm, getting comfy to hear more. At least it's receptive body language.]
How cool! I wish I belonged to a race of people who invented black magic...
[YOU DO, HENRY... IT'S CALLED HUMANS? He points to himself by tapping his finger against his cheek.]
I'm kind of a dark mage. Well, here I'm just a Witch like everybody else... But I practiced dark magic back home! Divination, curses, hexes, blood magic, bloodier magic... Oooh, the good and gory, nya ha! It's the best magic, and the most fun to use. As a Lalafell descended from this cool sorceress, you probably get it!
no subject
[A dark, black mage...for some reason she's not surprised in the least. If anything, something about knowing this makes Henry make a bit more sense to her. There's also a sudden level of respect he's just been granted without even realizing it. Black mages were to be revered and feared. Some were corrupted by power and others managed to wield it responsibly. She hopes he falls into the latter category, even if the repetition of blood has her raising an eyebrow.
Still, an opportunity has presented itself. This weird, quirky Hyu-man clearly knows his stuff when it comes to magic, something Tataru herself needs to, well...learn. Grasping the theory has never been an issue but the application part? She's tended to be not so great.]
Actually...I tried to become an Arcanist but my summon ran away.
[Don't. Fucking. Laugh at her. Okay? Okay good.]
You must be rather talented...say, I've a proposition for you! [Not a proposal. Proposition. Just to be clear.] Care to hear it?
no subject
Aw, don't worry. Lots of people fail at it... Just, they usually do it less gracefully than you.
[He understands, but he's surprised that she stopped before letting herself get swallowed by it! Dying is all too common for the failed sorcerer.]
I guess you could say I'm talented, since it comes pretty naturally, yeah. What's your proposal? Are we getting married finally?
[PROPOSITION = PROPOSAL ALL THE WAYYYYY]
no subject
No, no! It's far too soon for that!
[Look she's not ready to tie herself down just yet, let alone to a Hyur she's just met. Despite this what she's about to suggest is beyond chaotic in of itself.]
Anyroad, my proposition is this: if you help me learn magic and become a great Witch I'll be more than happy to go on a date with you. One lesson, one date. Rinse and repeat. What say you, Henry?
no subject
He smiles at her and gives her a firm nod.]
Wellllllll... [He pretends to think about it, even though he already gave away his stance with that excitement from before.] I like magic, and I like you, so... Why the heck not? And besides, magic's a bit easier to get the hang of when you have someone to teach you. [He... didn't. Besides the Coven. Unless sus people in the black market counted.] I bet you'll be plenty talented yourself, Tataru! I could make you a fearsome dark mage yet. The more unassuming you are, the more fearsome, I always say.
[With another laugh, he points to his ring finger.]
Who knows? Maybe we'll get married by the time you become a sorceress? Or not!
no subject
How bad could it be? Besides, who doesn't like hearing they'll become a fearsome mage? Yes...this is exactly the fantasy she has. All powerful, all mighty Tataru Taru, the receptionist of the Scions of the Seventh Dawn! Nothing will ever try to eat her again.
The excitement she suddenly feels takes hold of her as she slams her mug down on the table, hopping up onto the stool with both feet, arms being thrown into the air in utter elation.]
Hehe...who knows! You might just get my ring size out of me by then!
no subject
He points toward her hand, grabbing his mug of hot water in the other. Fucking OUTED, that's what he's been drinking, dear reader.]
Oh, I have a trillion creative ways to get someone's ring size off of them. [His voice is as lilty and playful as ever, but he 100% means it.] I have no doubts about that! In fact, I bet I could get it out of you during our very first lesson. ...Maybe.
[A pause. He keeps forgetting that he doesn't have the library of magic he had back home... Can he even do body swaps here in Aefenglom? He's never tried! What school does that fall under? Being so limited to certain areas of study is such a hassle. He shrugs: he'd probably find a way.]
Promise it wouldn't even involve severing your finger and reattaching it, either! Though I could TOTALLY do that. I'm not a big fan of senseless pain, is all.
no subject
A-And I am no fan of being in senseless pain!
[She's just...going to leave it at that. Because seriously? Encouraging him further will probably end in tears (hers). So instead she sits back down on her stool, setting her drink down before her, looking a little sheepish all of a sudden.]
Why don't you tell me more about yourself, Henry?
no subject
He points at himself with a short nod.]
About me? Okay! Hmm. Let's see, what's there to tell... [There's so much that it ends up feeling like a whole lot of nothing, suddenly! Every detail about his life is fair game for sharing in the maladjusted mind of this dark mage, nothing held back.] Oh. I got it. An introduction.
[An intro that comes after talking about kids and marriage. What a wacky conversation.]
I'm 18, born November 13th, blood type yes. My favorite animals are wolves, but I love all critters, from furry to feathered! You already know what I did back home... So, howsabout what I get my bad self up to here? I study abjuration, evocation, and necromancy, and if I could be a Monster, I'd pick a Harpy, so that I could fly around and swoop on people for pecks and giggles. How's that? Do you feel like you know me better?
no subject
Even if his choice in Monster has a chill running down her spine, if only from the innate fear she has as a Small Being and how Easily she could be plucked from the skies for a snack by some large, winged creature. He's mischievous, if anything, a bit like a crow (or at least that's all she can think of when he mentions pecking people for the hell of it...)
Also, again, an impressive magical resume he's got going on. Necromancy though is, uh, questionable however.]
I do, yes. What sort of magic do you think I would be best suited to, out of what you're familiar with?
no subject
[Henry shifts in his seat, leaning back a little more so that he's not practically leaning into the table. He hums, thinking about Tataru from what very little he knows... And that is, indeed, little. She's intriegued in him as a dark mage, and apparently her people were responsible for the dark arts? It sounds to him like she'd fit his own two fields of study, barring necromancy.
Unless she wanted that...?]
Abjuration's all of the protective stuff. Shields and wards, counterspells and a touch of healing... Stuff to protect! While practical, it's not very showy or bloody. If you're in the market for wicked killing spells, abjuration's not that kind of discipline. That's why I picked up evocation, myself!
So maybe, both of those things? Just like me! But maybe you'd also make a mean alchemist, or diviner... Better yet, what sort of insidious magics are YOU interested in learning? I think that what makes you happy is pretty important to take into consideration.
no subject
I don't particularly want to kill anyone...but I want to be strong. I want to be able to protect myself and those I care for. If I can avoid becoming a damsel in distress I want to do just that.
I think I would like to try my hand at both, Henry.
no subject
Details.]
You got it! If that's the case, then I'd be the best tutor, since abjuration and evocation are my two fortes. Abjuration should be your focus, 'cause there's sooooo much you can do with it to protect yourself, others... And even to keep things from spreading, like disease or magic!
[Henry laces his slender fingers together, thinking back on the last month.]
Recently, me and somebody else went out into the Wilde. I was expecting a gory battle, but instead we just found this gnarly plant that could control minds! Well, with my skills in abjuration, nobody in my party had to die 'cause they went berserk or anything... AND, I got to bring a sample of the flower to the Coven! Abjuration's neat. Even when I was in Ylisse, I took this study seriously.
no subject
He's capable, and that's what's important.]
Then I'll be placing my trust and well-being soon into your hands, Henry.
no subject
[He treats her to a wink, a flash of his deep purple eyes a rare sight in the wake of it as he hops from his chair. Speed-dating means moving around a lot, and they've made perfect timing.]
Have fun~! And don't forget me!