Entry tags:
- * intro,
- a3!: juza hyodo,
- attack on titan: mikasa ackerman,
- dbh: connor,
- death note: l lawliet,
- death note: near,
- elfen lied: kaede,
- fe: azura,
- fe: felix hugo fraldarius,
- fe: henry,
- fe: kaden,
- fe: soren,
- fextraccc: gilgamesh,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- ffvii: kadaj,
- ffvii: sephiroth,
- ffxiv: k'rihnn tia,
- ffxiv: mira chambers,
- ffxiv: tataru taru,
- ffxiv: urianger augurelt,
- ffxv: noctis lucis caelum,
- fgo: cu chulainn,
- fgo: scathach,
- fha: caren ortensia,
- idolish7: momo,
- iris zero: asahi yuki,
- kamen rider: wataru kurenai,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- loz oot: zelda,
- mc: tony stark,
- mdzs: lan xichen,
- monster duchess: leslie,
- monstrumologist: john kearns,
- monstrumologist: pellinore warthrop,
- naruto: sasuke uchiha,
- original: gwenaelle wynne-york,
- original: lee jongdae,
- original: sokie undertown,
- oxenfree: jonas,
- p5: goro akechi,
- rdr2: arthur morgan,
- srr: yuma ilvern,
- tales of hearts r: kor meteor,
- teen wolf: derek hale,
- teen wolf: stiles stillinski,
- the untamed: lan wangji,
- the untamed: wei wuxian,
- trails: crow armbrust,
- trails: lazy hemisphere,
- undertale: mettaton,
- voltron: keith kogane,
- voltron: lance,
- voltron: takashi shirogane
Intro Log: February
I. ARRIVAL
A moment later, you feel a tug, and you find yourself stumbling into a dark, musty room. Behind you, a mirror stands ornately decorated with reminders of home wrought in brass and wood: the faces of people you know, and symbols important to you; all things that send a pang through your chest with the desire to return to them. Touching the mirror's surface does nothing but leave the stain of your fingerprints. When you turn to survey the room, you find there are hundreds of other mirrors. None of them are as decorated as yours - they're plain and dusty, speckled with age. Then you realize a second thing: You're not alone. Distantly, the ringing bell of a clocktower can be heard. But no matter its distance, the time is clear to make out: it chimes three times, stark, resonating like a pulse of something in this mirrored hall that you and many others have found yourselves in. For those familiar with magic, they might feel the power of the witching hour upon them, though it will feel different from what they're used to - in fact, everything does. You're certainly not the only ones here, however. On the first floor, with the doors wide open behind them in the foyer, is a small group headed by two individuals. As people begin to arrive, to come from the higher floor, they're waiting - and they're waiting for you, and your questions. Explore the rest of the mirrored halls you've now found yourselves in, or proceed to the foyer? Leaving the Looking-Glass House makes it obvious that the clock striking three was for 3 AM - the night sky is faintly cloudy, but the stars are dim in the face of two moons, even so close to the new moon as it is. The Looking-Glass House is rather nondescript two-story cottage made of grey brick, sitting at the edge of The Coven's courtyard; stones which glow as you step on them mark the path to and from the two buildings. While fairly small and plain on the outside, the inside has been enchanted to be the size of a large library, with hundreds upon hundreds of mirrors hanging, standing, and resting inside its walls. Some are broken, some are cracked, and some seem completely uninjured - but all of them are just as plain as the cottage itself, showing age in the silver beneath their glass and in the greening of their metals... Well, all except a character's personal mirror; to characters, one mirror - the one they came through - will be decorated lavishly with metal-and-wood-wrought reminders of home, and the surface will be as clear as a brand-new mirror. |
II. THE WELCOME PARTY
"There's always a right lot of you coming in, aren't there." The woman sets her hands on her hips, with her Bonded casting a glance at those looking confused - newly arrived - and those who may have followed them in to talk to the newest addition of their mirrorbound bunch. "About time for introductions though- this here's Mhairi Ainsley, ambassador to the Parliament and my Bonded, and I'm Nerissa Bell, Head Witch of the Coven - but you can just call me Miss Nessie, you can," she adds, winking. "The lot of you must be as tired and confused as the last batch - hullo to those who've joined us, too! - so just a moment, dearests, I'll set all you right up—" With nothing more than a wave of her hand, rows of seats are summoned; despite their wooden nature, they're all sturdy and comfortable, filling the foyer and spreading out a ways into the lawn behind them, making room for all of the new arrivals as well as the previous batch. After all, they'll find this just as interesting. The Witches and Monsters that accompanied Nessie and Mhairi move to make room, and some disperse into the building itself to see if there's anyone who needs tending to. Mhairi steps forward as the chairs materialize. "Please, those who are able, join us for a moment. There are many questions that I'm sure you have - we will do our utmost best to answer them, and you may take any that we can't as a promise to find some sort of solution or answer." NOTE: If you wish to interact with Nessie and Mhairi, please comment here. You have the option of handwaving the IC interaction to OOCly ask what questions your character might have for them, or for us to summarize an answer. Simply specify in your comment's subject and we'll respond accordingly. For those that'd like a more player-based interaction, Aefenglom has its own Welcome Wagon under the same header! These are players who've volunteered for the role, and those that didn't sign up may assist as well if they'd feel their character would -- have fun, and make friends. Additionally, those with notable injuries or sickness will be attended to ASAP by Coven-based witches, and should anyone be curious about what they are - if they have magic potential, or if they swing a different way - then this can be done during this and the general hour or so the new arrivals are within the Coven's grounds. There are ongoing classes on magic, monsters, and Bonding as well, though they take place more during the day than at night - feel free to have your characters attend them at any time! |
III. THE HAVEN
As you're leaving with a few Bonded for guides, peculiar-looking devices - watches, the native Witches explain, compliments of Parliament - are passed around to all the new arrivals; they're given a quick rundown on their functions and bid to test them out when they can. They can even do it as they make their way out of the Coven's courtyard and to the Haven. Formerly part of the Aristocratic District, The Haven is just as well-kept and brightly-lit as the district it hails from. The houses err on the tall and ornamental-side, large enough to fit several families (or, according to the upper class, their one family, several dozen servants, and guests), especially closest to the Aristocratic District. They become a little more modest and smaller as one gets away from the realm of high society and nearer to the Residential District proper. Newcomers are shuffled here and invited to find somewhere to live - the Coven is currently handling expenses for the houses themselves in a program implemented by the Parliament, though if your character wishes to have anything extra - like maids, chefs, and so on - they'll have to pay for them themselves with their own earned money. Much of the landscape and fixtures are the same as in the Aristocratic Districts, though it lacks formal emergency services due to its roots as part of a district that already did. Much of the housing already has furnishing due to the speed at which homeowners were relocated; they were given enough time to collect their valuables, but standard furniture such as kitchenware, couches, beds, etc. were left behind for those moving in. Other houses appear the same, but the dust on the floors suggest these houses were left before the new arrivals even showed up - a reminder that the Cwyld can strike just about anyone, regardless of standing. Another portion of this district has been opened up to the new arrivals: the barracks, the row of buildings pressed against the very edge of the Bright Wall. As the city's military force no longer has the same presence it previously did, the barracks have gone into disuse, and a cleanup effort has been in place since before the new arrivals came through the Looking-Glass House. For those who desire something a little less opulent, the barracks might just be the answer. The barracks can also be used for business, for a welcome center, a communal space, for anything that the residents of the Haven see fit to use it for - so long as the legality isn't questionable, on the surface. To help with filling up the larger houses - and even some of the smaller ones, and the shared rooms in the barracks - the Witches put together a little roommate finding service, on a smaller scale from the grand opening of the Haven. For those who aren't entirely sure who they want to shack up with, they have a small survey for them to fill out and post on the board they've magicked up in the center of The Haven. The board also very helpfully reads aloud each form for everyone to hear in a cheerful, monotone voice. It isn't able to be shut up, nor is it easy to ignore, being imbued with a kind of amplification magic. It reads simply the information you've offered up yourself, or that someone might have written up for you, should that be their idea of fun. |
IV. Faiolleach From the 1st to the 3rd of Feoveuer is the holiday of Faiolleach, a time of spring-cleaning and purification in preparation for the new solar year, of rebirth and youth. It comes at a fitting time, after the dark happenings of the previous month - happenings that most natives are not willing to discuss, except in hushed, sympathetic voices. It was horrible, you know, best to cast that negative energy out. They won't discuss the details, not being privy to them; that's for Mirrorbound to clue the new arrivals in on. Many who have been here longer, though, will notice that Mirrorbound do not receive such a negative response in the wealthier areas of town as they did before. The vast majority of citizens, wealthy elites included, are, at the very least, polite. Despite the storm cloud of the Rathmores' trial on the 3rd hanging over the city, citizens are trying to put on their cheerful faces to celebrate Faiolleach. Originally celebrating the arrival of the sun, it was represented by a daughter of heaven whose name has been lost to ages - many still leave small offerings of food and drink out to this mythical figure, believing it bad luck not to do so. This is mostly done by older natives; the younger generation brushes it off as superstition. They're much more excited about speed-dating parties set up around the city, and blind dating, encompassing the traits of good luck and fertility traditionally held by the holiday.
Revelers in the streets are out to pull walk-in participation in whatever bash is going on nearby, but they back off easily if the person isn't interested. It's certainly not a required part of the holiday, but they're eager to see people having fun. Whatever a person's tastes or interests, it's probable they'll find a gathering to their liking; some are skewed more toward finding someone to Bond with or making a new friend rather than finding someone to date, while some held in the Red Light District are a little spicier, with lingerie or kink themes to their parties. Participation is all optional, but meeting new people, regardless of how, is highly encouraged.
Others, especially those in the Entertainment District, feature beautiful dancers of all species in fine silks and satins, performing dances that are a little more sultry. At the obviously-adults-only bonfires, the favorite drink passed around is alcoholic in nature, and lightly spiked with a potion to help the drinker lose some of their inhibitions and help them loosen up. These effects will be readily disclosed to anybody who is offered a cup, to let them choose for themselves - but hey, where's your sense of adventure?
As the candles burn, several food vendors can be found selling a particular festival dish, a thin pancake topped with fruits, nuts, and cream, meant to be shared with someone by feeding it to them. For couples (or those pretending to be couples), often the vendors will offer the sweet treats for free with well-wishes for their future together. |
V. Inkchanted For some time already this has been hailed as the opening day for Inkchanted, a Mirrorbound led tattoo parlor in the Harbor district that offers… well tattoos, but not normal tattoos: these are enchanted. It’s not a popular use of enchantment school, but it works nevertheless. With the use of special ink, runic spells are weaved into the tattoo’s design, which allows for various effects. For Witches, this can mean instant activation of spells without the need for chanting or gestures. Just run your magical energy through the design and the effect is instantaneous! For Monsters... that’s where things become interesting because Monsters also are granted use of that specific tattooed spell. The caveat is that the tattoo must be charged with Witch magic, or draw on magic stored in a sort of ‘battery’ they also have in the store. Said batteries are made of various jewelry or pendants, ranging from simple materials like copper and glass to more expensive made of silver and opals. Ink in the tattoos does not last forever, though; they will fade away entirely after reaching the limit of their use (which is said to be anywhere between 15-30 hours of continuous use, depending on the design’s size). A cheaper alternative to the tattoos are painted spells, with similar specialized paint to help them stick to the skin. Instead of a time limit, these have a limited number of uses and will disappear afterwards. That’s what it says on the paper, but a keen eye will notice that despite opening on the advertised day, there must have been some complications quite recently. There are signs of fire around the building, and any help with painting over them is greatly appreciated. Likewise, windows seem particularly new, and there are still shards of glass that could be found outside; anyone willing to help with this particular detail will be compensated by an old sailor named William who is renting the space to the young Mirrorbound, If asked what happened here recently, he becomes serious but tries to brush off the questions. When it becomes apparent that new Mirrorbound have appeared, the owners of the parlor scramble to find something for them to do, and thus end up encouraging a simple activity meant as practice for Witches and Monsters, both old and new. They offer a vast amount of magical energy batteries and encourage the Mirrorbound to form pairs, where one person fills the battery with magic, while the other attempts to siphon it out, cycling the energy this way. The only thing they ask is to have the batteries left fully filled. Soon, it turns out that the exercise might come with some side-effects, from getting memory-flashes of another person that used the battery, to sharing their emotional state or even simple thoughts. And should someone try and steal the magical battery… they might find themselves chased by one of the owners or… knocked right into the harbor’s water by a magical ward placed on the entrance if they don’t have a way to counter it! Note: More on this player-run business and its owners can be found on the Locations page! Big thanks to Shuu and Lena and co. for this prompt! |
Welcome to the intro log! While mingling on the log itself is highly encouraged, feel free to make your own logs; take the prompts offered and go wild, go crazy, go stupid, have fun. The network system is free to use once characters have their watches as well; information on that can be found at the bottom of the Setting page, while any extra questions about it can be found in the FAQ index. Quests can be picked up now as well! While new characters will have to get settled in, you can go ahead and put your name on some by replying to the February's Quest Pickup thread on the Quest Board. Finally, if your character is getting into any Shenanigans, let the mods know and if you have any questions about the log, ask them here!
leslie | momster duchess | witch
[ Leslie hasn't dreamed of the mirror in the basement of the Sperado mansion in a while. At first, the dream seems to be running like normal, but she realizes that, this time, the grip of the marchioness's hands on her shoulders aren't actually holding her in place and she is able to take a step forward, and then another, and then another, until she passes straight through the mirror. The dream continues into a strange "forest", which is a much more pleasant dream....
But what this means is that Leslie dropped through the mirror while she was asleep. She half wakes up as she stumbles into this reality, but she doesn't wake up enough to do much more than sleepwalk. She stumbles along a couple of paces from her mirror, one hand groping around for her bed, before giving up and just curling up on the floor and falling back to sleep.
So there's now a child in the mirror cottage asleep on the floor, barefoot in a nightgown, cuddling a stuffed bunny to her chest. The stone floor isn't the most comfortable in the world, but she'll make it work. She'll eventually wake up on her own, but people are free to speed up the process or try to get her to something that isn't stone to lie on. ]
II. Dreams Do Come True (The Welcome Party)
[ Leslie has gotten some experience at climbing up into chairs that are too big for her, and these ones aren't quite as oversized as she's been working with lately. She listens to Nessie and Mhairi as they answer questions, her feet swinging from their position where they don't touch the ground, and even asks a question of her own. After, though, she mostly stays in her chair, looking more thoughtful than worried. She'd had it explained in that
TDMstrange dream that things would be like this, but it was still a lot to realize, yeah, that's all true.Speaking of the dream, she looks around the room, wondering if she might see someone she recognizes from that dream from her perch on the chair. However, while coming to this 3 AM from basically a different 3 AM means she's not going to have a single problem with jet lag, as it were, it means she actually is awake way past her bedtime. She might be seen to nod off in her seat. ]
III. Give This Child A Map (Non-specific daytime)
[ Thanks to the help of a very convenient bout of dreamtime noblesse oblige, Leslie has a warm coat and boots for the sake of wandering around outside. She's only been on a street one time in her life. It's time to go EXPLORING. ]
(a)
[ If you look sufficiently non-busy, you may have a small child walking towards you, standing several feet/a few metres away and obviously staring at you while fidgeting. If she thinks she's caught your attention, she will straighten up a little. ]
Um. Would it be okay if I asked you a question?
(b)
[ It's not all asking passerby questions about things around haven and other safe parts of the city. Leslie has been on a city street outside of a carriage once in her life, and there she was accompanied by people who knew how cities work. She does not.
Leslie is pretty good at recognizing people who look hostile, so she's not completely just walking straight towards dangerous people, but she's not nearly as good at recognizing hostile places. Do you see a small child wandering into the less savoury parts of the harbour district, looking like one of the orphans who get picked up for labour at the factories and dockyards? Is this road one that will eventually lead to the red light district, of which she has literally no idea what is going on down there? Is she about to walk through the aristocratic district, which may after last month bring back bad memories for some Mirrorbound? The answer to all these and more is YES. please teach her the ways of the city. ]
IV. What Do You Mean It's Age Restricted?? (Faiolleach)
[ Leslie is completely absent after dark and misses most of the festivities. Something something panic-inducing fear of fire, but it probably just seems like she's getting an early bedtime. Especially since there aren't any candles in her bedroom window on the 2nd.
However, what she can participate in is the daytime things. She's not quite sure what speed-dating means, but it seems to be about meeting new people and that sounds like it would be really fun --
What do you mean it's age-restricted? ]
(a)
[ This restaurant has failed to explain to Leslie's satisfaction, which has left Leslie sitting in a snowbank pouting enormously. She can be heard mumbling under her breath. ]
Why does my age matter when it comes to talking to people? I can talk about adult things. Like....like philosophy!
[ That's not what they're going to be talking about. Still, Leslie's level of grumpiness is only partially out of a desire to participate in one of the few parts of this holiday that doesn't involve fire. A look in the restaurant's window shows quickly that their gimmick was costumes. She thought it looked like a lot of fun, getting to dress up like someone else. ]
(b)
[ Finally, she achieves success in her attempt to participate in the festival. Sort of. She's still not allowed at any of the speed-dating events she's found (it's possible someone's done one more age-appropriate for kids to imitate adults, but Leslie never found it). However, her last stop was at DiplomaTea and the owner, Everett, takes pity on this very small Mirrorbound who seems much too young to be here and provides her with something to do: advertise his own speed-dating event!
So you may find yourself being approached by a small child with a basket of flowers (lilies and carnations -- we don't want to have any accidents with thorns). She holds out a flower for you. ]
Have a flower from DiplomaTea! They're holding a... [ ......give her a moment what were they called?? ] speed dating event, and you should go! Please?
[ She has no experience with advertising, but she's enthusiastic. ]
(c)
[ She can also be found later in a corner of the DiplomaTea cafe away from the actual speed-dating, celebrating a successful (it's hard to tell but who's going to tell this child that it wasn't) advertising campaign with tea and cookies that she accepted as payment for her services. ]
V. What's A Battery (Inkchanted)
[ Leslie has not gotten it into her head to get a tattoo, which may be for the best, but she's definitely interested in the battery. Magic training exercise? Yes please. She did one the day before she arrived here when she had her previous magic and she was convinced it was an important way to learn magic control.
Except she had a lot more control with her old powers, which came with friendly living shadows to help her through it. She's got her hands over the battery and has her eyes squeezed shut in concentration, but the battery just isn't charging. ]
It was so easy in the dream! Why can't I remember how to do it?
VI. Wildcard
[ These options not doing it for you? Got another fun idea? Hit me up! Also I adjust the tagging style to whoever I'm tagging, so action tags and prose are both fine by me! ]
IV. c
He quirks his head to see a familiar face out on the porch, sitting aside from others who were doing their own activity. He moves over and leans onto the railing from the street side, waving to her]
You ended up here too, Leslie? You seems to be... [he looks at the piles of cookies in front of her and the tea set] Doing pretty well for yourself! That's good.
no subject
Oh! Sir Soren! You're here, too! That's -- um, I don't know if I should say that's a good thing, but it is nice to see you again. Sir Everett gave me these in return for advertising the event at the shop for him! I gave out flowers and told people to come to DiplomaTea.
[She sets down the cookie she was eating and hops off her chair, because she wants to take the basket she put down on a nearby chair onto an adjourning table to make it easier to see. She only meant to ask for a few flowers, especially since she was getting the cookies, too, but Everett was supremely generous and Leslie had no chance of convincing the diplomat otherwise.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
iiia.
There is. A little girl. Wandering around. The streets. Alone.
Arthur nearly has a heart attack.
He tries not to let it show on his face, of course. He doesn't have his hat to hide behind anymore (needs to buy one, might make it the first thing to buy instead of weapons, now that he thinks about it), but his calming smile is genuine, even if there's a bit of worry in his blue eyes. He shifts a little, making himself a bit smaller to hear the girl better and to make himself look less intimidating. ]
'Course you can. What is it?
There's a HORSE in the HOSPITAL is the tone that I read the first two lines
Leslie's awkwardness turns almost immediately to a smile of her own at his smile and his adjustment of his posture. It reminds her of when she first met Sir Sairaine back home, who'd also tried to make himself look less intimidating for her and also has a beard.
Ah, yes, her question. She points towards one of the food and drink offerings to the unnamed Faiolleach goddess. ]
I've been seeing food being left outside of some of the houses around here. Won't the food go bad if it's left out in the weather?
[ Oops, her first question is one related to this place you have literally just arrived in. She has no idea it's related to the festival. Maybe this is something commoners do all the time. ]
i mean... BASICALLY???
"we're joined now by a man who once saw a teenager in a saloon."
honestly that wouldn't be as bad someone help him
YOU'RE IN MY WORLD NOW THE WORLD OF CHILD ENDANGERMENT
he really should be used to this AND YET
it's better that he doesn't get used to it. he's having the correct reaction.
i mean. fair.
(no subject)
iiia
She's too jumbled to hear Leslie's question properly, but when her mouth opens a desperate, shaky, feeble cry tumbles out.]
...Alice?
no subject
She looks around the street. No, there's no one standing right behind her that this woman is talking to instead. She turns back.]
Who's Alice?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
III.a
A memory tugs at her. Half-remembered and formed, like a dream. ]
You... may. What is it?
no subject
When I was looking around here, I saw a store that had a lot of raw food everywhere for people to buy. [ A grocer. ] I think that must be where kitchens get it, but...where does the stop get the food? I think eggs come from places where there are birds [ a freshly learned lesson from a dream! ] but does they have people to go out to the forest and take the eggs from there?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Dreams do come true
Once Leslie's head pops up, the Emperor waves a hand in greeting before striding over.]
Hello, Leslie. How are you faring thus far?
no subject
The excitement also distracts her from fretting about how to greet an emperor.]
Hello, Your Majesty! It was a little confusing at first, as I wasn't entirely sure that the dream was...real?
[How to word that. It is a dream but also the people in it were real?]
But it must have happened since you're here, and this must be Eyven -- Eefen -- the city you were talking about.
[She'll figure out how to say that eventually.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
i tabbed away to pick an icon and I forgot I hadn't pressed post
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
IV.a
So you can. What, dare I ask, are you doing here?
[In the snow nearer to the red light district than Hubert'd like her to be, but he didn't really specify.]
no subject
Hello, Marquis Vestra. I heard there was some kind of holiday celebration going on at the moment, so I wanted to participate, but all I can find are these, um, speed...something about getting to meet lots of people. But every time I've found one that looks like it would be fun, they tell me that I'm not allowed.
[She has no clue what or where a red light district is, so as far as she knows, the only reason he's wording it as "dare I ask" is because Leslie was childishly sulking in the snow. Ugh, right in front of the person who said he'd treat her like an adult, too....]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
two (a)
he’s— rather imposing. his eyes are fixed into what may seem like a natural glare in return, but they’re bright, lively. as crystal blue as the curved talons from his hands and his curling horns following his skull.
he doesn’t kneel down, not yet, but he does look down and observe attentively. he doesn’t actually say anything, but. he does somewhat nod his head in acknowledgment. go forth . . . ??? he’s a little uncertain about treating a child like a child so soon— this world was strange, but she got his attention. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
iii a
She doesn't look very busy, so when Leslie grabs her attention, she turns her head and pauses. There's a... vague sense of familiarity in the back of her head upon seeing this kid's face. It takes her a second before she realizes she's been staring and starts stammering.]
Um... uh, y-yeah, sure. Go ahead. [Very cool, Kurumi.]
(no subject)
(no subject)
1/2
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
iii-a
A little tug of worry pulls at the back of her mind – no parents with her? no guardians? – but Yuuri steadfastly ignores it and instead gives Leslie a smile and stoops down a little so be more on her level while they talk. ]
Oh, well of course you can! I've just gotten here myself, but I'll do my best to help.
for this question, I'm going to assume that this is at least the second day of the festival
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
II - haha time to hover
Then she realises that's because one is substantially smaller than the others. Then that she knows that hair. So as she's walking by to leave she stops.
She couldn't just leave the girl sleeping on the bench alone. But she didn't think they could both stay, so carefully. Very carefully, she goes to lift Leslie, cradling her in her arms.]
mikasa be her abs goal when people start training her to be strong
Thanks for the mental image of a tiny this buff https://alyssaties.tumblr.com/post/82364599674/muscl
Gosh, those muscles.
She was younger then...
and In the dream Leslie takes the offered hand and they run from the bad fae
Then is 'kidnapped' multiple times
She might have to get one of those child alarms if she figures out what Mikasa is doing
(no subject)
(no subject)
(no subject)
(no subject)
DiplomaTea
My dear, [He said, quickly chuckling to hide his sentiments.] I would be attending anyway... but, I must ask, why does Everett have someone like you doing this when you could be out exploring the city? Did you not just get here?
[More importantly: Why is a small child advertising out in the cold?????]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
III-A
She saw a person--a small one--standing there, in her peripheral vision. An ear turned that way, but the Small Person didn't talk, not immediately. So Kaede's attention remained on fixing the chains on the iron gate. They were quite large, heavy things, but the Chimera found lifting them no issue, as if she was just twining yarn about something.
When the child did finally speak, Kaede paused--and turned to face her, expression intimidating but neutral.]
What.
[It wasn't a question, but it wasn't a demand or rebuke either.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
V.
...
[ The sorcerer inspects her battery. It doesn't seem broken; he can tell with a simple detection trick. So the answer's simple.
Taking a seat at Leslie's side, Henry offers her a smile, ready to help in any way that he can. He points his finger to the battery. ]
It sucks, 'cause you start out with total access to all of these Witchy powers in your dreams, right? Then, when you come through that mirror... POOF! There goes all of that magic: whatever you used to know, and whatever you had in the dream, totally kaput! [ He heaves a sigh, his body turned toward Leslie as he places his cheek in his palm. ] It's a real bummer. But that's why this is gonna be great practice. Want me to lend a hand?
[ ...He stops himself from making a joke about dismemberment. She looks young. Henry practices rare self-restraint. ]
Think about it like a study session with a SOMEwhat-seasoned-sorcerer!
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
iiia with flavors of ii
[He would have been here anyway, regardless. It's becoming increasingly important to him to monitor the influx of Mirrorbound and, more significantly, Nessie and Mhairi's interactions with them. The more information he's able to gather about the Coven, the better. He has no intention of talking about his personal very spicy opinions tonight of all nights, as things are overwhelming enough — but he doesn't feel great about Nessie whisking away what has to be the youngest Mirrorbound he's seen yet. As she's swallowed into the depths of the Coven, he straightens up, posture tense as he watches the retreat.]
[But she comes back. Doesn't appear injured. Okay. That's . . . good. He allows himself to relax, at least until, as he prepares to leave the Coven for the night (well, morning), he is accosted by a question. From the same tiny baby.]
[He blinks at her. Frankly, if it were him, he probably would not have approached himself. He's not the most overtly monstrous person around, but he definitely looks like a walking corpse, which to his mind is more unsettling than having cat feet or whatever. Oh, well.]
Of course. What is it?
[So saying, he pulls his glasses down to shield his eyes. It is 6:45 in the morning, but the sun is starting to come up, so he needs them.]
[Leslie has clearly just met a Very Cool Person.]
(no subject)
(no subject)
iiib;
[Well. No matter. He will simply return the texts and exchange them for volumes that might prove more useful for his private studies.]
[Ozymandias steps out onto the street and closes the gate to his yard behind the young sphinx that follows him. (He does not always permit it to follow him outside of the mansion, but he would also not dream of keeping the creature cooped up inside forever.) Looking up from the cub to the street proper is when he notices Leslie, off in the direction of buildings that will gradually become burned out remains from the attacks on refugees the Mirrorbound.]
[Having not let go of his gate just yet, Ozymandias' grip tightens for a moment before he lets go. He had hoped never to see her again. But it cannot be helped. Hoping for otherwise does not change it.]
That leads to no place for children, Leslie.
(no subject)
(no subject)
(no subject)
(no subject)
III - A
He was idly exploring the city, no goal in mind but he thinks that's the best mind set when exploring. Just go down whatever street, stop at every corner, and see what the place has to offer. It certainly seemed safe enough to him as he stood on the corner, eyes skyward as he thought how much more interesting it'd be if he could still fly.]
Hmm? [It was then that his melancholy was interrupted by the appearance of a child, to whom he gave a bright warm smile.] Of course! What do you want to ask?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
V
[She was walking past again, red eyes once more thoughtfully tracing over the various tattoos people nearby had already gotten, when she heard that frustrated young voice venting at one of the batteries. Hm?]
Having trouble?
[She asked, a bright smile settling on her lips as she turned to approach where the girl was sitting. There was something familiar about her...someone Edelgard had described, maybe? Maybe. No sense guessing just yet. But talking about the dream...]
Don't feel bad. It can be pretty tricky when you first wake up here. I know it took me forever to feel like I knew what I was doing.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
V.
When Fugo enters the shop, he's only a little surprised to see Leslie in the group of Mirrorbound participating in the transfer exercise. He remembers her and their conversation from the dream; when Giorno came back on the morning of all the new arrivals, sour and out-of-sorts, he mentioned speaking to her. He's not sure how he feels about it. It seems unfair, for a child as small as this to have been caught up in Aefenglom's troubles.]
I suppose that's just a dream for you. [When Leslie looks up, she'll spot a familiar face. Fugo looks a little more put-together than he did in the dream, at least in the clothes department, if a little thin and pale. His voice, however, is much softer than it was in the dream; hoarser, too, as if he's spent time recovering from a bad cold.] Do you mind if I sit?
(no subject)