moustre: (Default)
moustre ([personal profile] moustre) wrote in [community profile] middaeg2019-06-01 02:53 pm

Intro Log: June

Intro Log: June

I. ARRIVAL

    Out of nowhere, a glint of light catches your eye; your heart thunders in your ears as your body moves on its own, your mind consumed with inspecting the source. Your reflection stares back at you, just as curious from the surface - a mirror, a pool of water, your most trusted sword, something fleeting that your mind can barely remember - then ripples at your touch.

    A moment later, you feel a tug, and you find yourself stumbling into a dark, musty room. Behind you, a mirror stands ornately decorated with reminders of home wrought in brass and wood: the faces of people you know, and symbols important to you; all things that send a pang through your chest with the desire to return to them. Touching the mirror's surface does nothing but leave the stain of your fingerprints. When you turn turn to survey the room, you find there are hundreds of other mirrors. None of them are as decorated as yours - they're plain and dusty, speckled with age. Then you realize a second thing:

    You're not alone.

    Distantly, the ringing bell of a clocktower can be heard. But no matter its distance, the time is clear to make out: it chimes three times, stark, resonating like a pulse of something in this mirrored hall that you and many others have found yourselves in. For those familiar with magic, they might feel the power of the witching hour upon them, though it will feel different from what they're used to - in fact, everything does.

    You're certainly not the only ones here, however. On the first floor, with the doors wide open behind them in the foyer, is a small group headed by two individuals. As people begin to arrive, to come from the highers floor, they're waiting - and they're waiting for you, and your questions.

    Explore the rest of the mirrored halls you've now found yourselves in, or proceed to the foyer?

    Leaving the Looking-Glass House makes it obvious that the clock striking three was for 3 AM - the night sky is faintly cloudy, but the stars are dim in the face of two moons, even so close to the new moon as it is.

The Looking-Glass House is rather nondescript two-story cottage made of grey brick, sitting at the edge of The Coven's courtyard; stones which glow as you step on them mark the path to and from the two buildings. While fairly small and plain on the outside, the inside has been enchanted to be the size of a large library, with hundreds upon hundreds of mirrors hanging, standing, and resting inside its walls. Some are broken, some are cracked, and some seem completely uninjured - but all of them are just as plain as the cottage itself, showing age in the silver beneath their glass and in the greening of their metals... Well, all except a character's personal mirror; to characters, one mirror - the one they came through - will be decorated lavishly with metal-and-wood-wrought reminders of home, and the surface will be as clear as a brand-new mirror.
II. THE WELCOME PARTY

    Whether you've decided to find a way out of the building you've arrived in, or decided to explore the rest of the Looking-Glass House - and perhaps finding a few familiar faces among the crowd - you feel a pull towards the foyer of the first floor. It's like a firm suggestion, as if to take you by the hand and draw you to where it begins, and the source of it becomes quite apparent upon finding one's way to the front room: a tall, comfortably-dressed older woman and her even taller wolfish companion.

    "I suppose you were right again, love," the wolfish one says, voice a low rumble in the quiet night. The woman looks particularly pleased with herself, hands on her hips and elbow nudging at her companion, a quiet eh, eh under her breath. She goes ignored as the werewolf (?) lifts her head to assess the arrivals with her one eye. "Although the excuse of Boaltinn is absent, this time."

    "Just begs looking into then, doesn't it?" The woman gives her companion an even brighter smile, a little tighter around her eyes, then turns to those gathered in front of them. "Well then, no sense in keeping secrets! This here's Mhairi Ainsley, ambassador to the Parliament and my Bonded, and I'm Nerissa Bell, head Witch of the Coven - but you can just call me Miss Nessie, you can," she adds, winking. "The lot of you must be as tired and confused as the last batch - hullo to those who've joined us, too! - so just a moment, dearests, I'll set all you right up—"

    With nothing more than a wave of her hand, rows of seats are summoned; despite their wooden nature, they're all sturdy and comfortable, filling the foyer and spreading out a ways into the lawn behind them, making room for all of the new arrivals as well as the previous batch. After all, they'll find this just as interesting. The Witches and Monsters that accompanied Nessie and Mhairi move to make room, and some disperse into the building itself to see if there's anyone who needs tending to.

    Mhairi steps forward as the chairs materialize. "Please, those who are able, join us for a moment. There are many questions that I'm sure you have - we will do our utmost best to answer them, and you may take any that we can't as a promise to find some sort of solution or answer."

NOTE: If you wish to interact with Nessie and Mhairi, please comment here. You have the option of handwaving the IC interaction to OOCly ask what questions your character might have for them, for us to summarize an answer for, or you can request an IC thread. Simply specify in your comment's subject and we'll respond accordingly.
III. THE HAVEN

    After an hour or two of general chaos, questions that the natives attempt to help with, and injuries tended to for those who arrive in poor condition, it's time to make a trek to where you'll be staying while Nessie and Mhairi continue to search for a solution to the situation.

    As you're leaving with a few Bonded for guides, peculiar-looking devices - watches, the native Witches explain, compliments of Parliament - are passed around to all the new arrivals; they're given a quick rundown on their functions and bid to test them out when they can. They can even do it as they make their way out of the Coven's courtyard and to the Haven.

    Formerly part of the Aristocratic District, The Haven is just as well-kept and brightly-lit as the district it hails from. The houses err on the tall and ornamental-side, large enough to fit several families (or, according to the upper class, their one family, several dozen servants, and guests), especially closest to the Aristocratic District. They become a little more modest and smaller as one gets away from the realm of high society and nearer to the Residential District proper. Newcomers are shuffled here and invited to find somewhere to live - the Coven is currently handling expenses for the houses themselves in an program implemented by the Parliament, though if your character wishes to have anything extra - like maids, chefs, and so on - they'll have to pay for them themselves with their own earned money.

    Much of the landscape and fixtures are the same as in the Aristocratic Districts, though it lacks formal emergency services due to its roots as part of a district that already did. Much of the housing already has furnishing due to the speed at which homeowners were relocated; they were given enough time to collect their valuables, but standard furniture such as kitchenware, couches, beds, etc. were left behind for those moving in. Other houses appear the same, but the dust on the floors suggest these houses were left before the new arrivals even showed up - a reminder that the Cwyld can strike just about anyone, regardless of standing.

    Another portion of this district has been opened up to the new arrivals: the barracks, the row of buildings pressed against the very edge of the Bright Wall. As the city's military force no longer has the same presence it previously did, the barracks have gone into disuse, and a cleanup effort has been in place since before the new arrivals came through the Looking-Glass House. For those who desire something a little less opulent, the barracks might just be the answer. The barracks can also be used for business, for a welcome center, a communal space, for anything that the residents of the Haven see fit to use it for - so long as the legality isn't questionable, on the surface.

    To help with filling up the larger houses - and even some of the smaller ones, and the shared rooms in the barracks - the Witches put together a little roommate finding service, on a smaller scale from the grand opening of the Haven. For those who aren't entirely sure who they want to shack up with, they have a small survey for them to fill out and post on the board they've magicked up in the center of The Haven.

    The board also very helpfully reads aloud each form for everyone to hear in a cheerful, monotone voice. It isn't able to be shut up, nor is it easy to ignore, being imbued with a kind of amplification magic. It seems like the prank previously attached to the spell has been fixed now, at least, so it doesn't read rude descriptions anymore - simply the information you've offered up yourself.
IV. CLASS ACTS

Once is happenstance, and twice is coincidence - but Nessie won't take any lip about it, especially given some of those who arrived aren't turning out to be Witches, but the other half of the spectrum: Monsters. It's one thing to grow up knowing what you are and what you'll look like, and it's another entirely to be thrown into a world and have to deal with it without any idea of what to do. In the days following arrivals, Nessie gathers her best Witches and Monsters, and gives them a simple task: figure out who is what, and give them a little help. On a volunteer basis, of course; anyone who doesn't want to be tested for magical potential (or a lack-of it, signifying being a Monster) will not be forced to be, but they will be encouraged to check out the classes offered regardless.

    a. A LITTLE BIT OF HOCUS
      Those exhibiting magic potential - or who are interested in magic or Witches, regardless of if they were tested or not - are brought out to the Coven's courtyard. They're given a quick primer on magic, the different classes, and taught a few entry-level spells and concepts before they're set free to practice their new magic (with supervision, naturally). Try your hand at conjuring candy, evoking a little fire, teleporting a few feet, tossing a few enchantments on others or inanimate objects - get those flowers singing! But be careful: inexperience is a Witch's greatest enemy, and these spells might just end up going a little haywire. Your simple light spell might end up as bright as the sun, or maybe instead of a nice breeze you bring in a major windstorm - effects are either big or small, with nothing in-between.
    b. A TINY BIT OF POCUS
      Those exhibiting a lack-of magic potential - or those who are simply interested in Monsters and Bonds, regardless of if they were tested or not - are brought to the Coven's basement. Despite its below-ground existence, the area is well-lit and feels as open as the main room above. They're given a quick primer on Monsters and transformations, the full moons and their effects, and a key part in keeping them from going too wild: Bonds. Those attending are encouraged to form temporary bonds, which is done by the two characters simultaneously drinking a tasteless silver-colored liquid from the vial provided to them. This Bond will last up to a day and has the same effects as a real Bond, though lessened in strength and muted in feeling.


    Welcome to the intro log! While mingling on the log itself is highly encouraged, feel free to make your own logs; take the prompts offered and go wild, go crazy, go stupid, have fun. The network system is free to use once characters have their watches as well; information on that can be found at the bottom of the Setting page, while any extra questions about it can be found in the FAQ index. Quests can be picked up now as well! While new characters will have to get settled in, you can go ahead and put your name on some by replying to the June Quest Pickup thread on the Quest Board. Finally, if your character is getting into any Shenanigans, let the mods know and if you have any questions about the log, ask them here!

timeriffs: (Stoic - Stoic)

[personal profile] timeriffs 2019-06-06 04:00 am (UTC)(link)
Really? It's been spilling over with it since you sat down. Cascading to the ground, threatening to flood the entire room. We're gonna have to find a door and cling to it like Jack and Rose. [With his eyes still on the cup, he points straight at Ozymandias' chest.] Your gullibility.
fulgency: (008)

[personal profile] fulgency 2019-06-08 04:03 pm (UTC)(link)
[Ozymandias frowns, clearly not appreciating the prank. There is a time and place for tomfoolery, but it's never really at his expense from a stranger.]

You should take your studies seriously.
timeriffs: (Stoic - Stoic)

[personal profile] timeriffs 2019-06-08 07:18 pm (UTC)(link)
I was. You saw me staring at this cup like I was trying desperately to undress it with my mind, trying to majyyk it full of sweet, sweet aj. I like a good burn as much as the next guy but I wasn't staring at a cup for fifteen minutes in hopes *some*one would bite.

[He leans back, planting both hands on the ground behind him.]

But pulling things outta nothing was never my bag.
fulgency: (029)

[personal profile] fulgency 2019-06-09 12:38 am (UTC)(link)
[This boy really doesn't speak a language Ozymandias readily understands. He's not really sure what "aj" is.]

Then perhaps you should find something closer to "your bag" and start there.

[He doesn't actually do air quotes, but if someone's tone could summon punctuation, his certainly could.]
timeriffs: (Stoic - Stoic)

[personal profile] timeriffs 2019-06-09 01:02 am (UTC)(link)
[If anyone can feel the punctuation in a tone it's Dave. He gives another shrug, with one shoulder. ]

More of a time guy, but since I got here I haven't been able to dip my toe in that pool. No matter how low I dangle that thing over the edge all it feels is air. [It's sort of a relief but mostly disturbing, but he's not gonna show that it bothers him, nosiree, there def hadn't been an edge in his voice when he said all that.]
fulgency: (041)

[personal profile] fulgency 2019-06-10 01:47 am (UTC)(link)
[That's not a response that Ozymandias was anticipating. It was, perhaps, foolish of him to try and predict what sort of skills or abilities this young man had, but anything to do with time was not the first thing that came to mind.]

[Color him a little impressed.]


How is it that you manipulate time normally?
timeriffs: (Stoic - Head bop)

[personal profile] timeriffs 2019-06-10 04:22 am (UTC)(link)
Hard to explain. Might as well ask me to explain how our dumbass atoms manage to stay together or how fucking circus peanuts are made or why they were even invented in the first place. 'Cause I don't know, either, they're just some nebulous info out in the ether that I will never understand.

[God, I'm so sorry you asked, Oz, man.]

But it was just like as soon as I was in the game I could feel it all around me and I eventually could just reach out and fuck with it to do what I needed it to. Not that I was an immediate PhD in time fuckery, I screwed up so many things, bro, but I just *got* it.

You get me?
fulgency: (003)

[personal profile] fulgency 2019-06-11 02:40 am (UTC)(link)
[Ozymandias nods, understanding...enough. But still, he leaves nothing to chance and doesn't want something lost in translation. So, he clarifies,]

It was an innate ability then. One that you had to learn to master over time.
timeriffs: (Default)

[personal profile] timeriffs 2019-06-11 04:33 am (UTC)(link)
(Lol. Time.) But yeah. Basically.

[He tilts his head toward him briefly.]

You a witch then.
fulgency: (010)

[personal profile] fulgency 2019-06-13 02:12 am (UTC)(link)
I am here. I was never a mage in life or after. [Rider class, yo.] But I am not entirely unfamiliar with magecraft in my world. I imagine I will learn quickly here.
timeriffs: (Stoic - Head scratch in neon)

[personal profile] timeriffs 2019-06-13 03:43 am (UTC)(link)
You're dead? [His tone remains fairly neutral. He's met way too many dead people in his time to be off-put much, but he is a little curious since this guy didn't have white eyes like he was familiar with.]
fulgency: (017)

[personal profile] fulgency 2019-06-13 10:03 am (UTC)(link)
[Judging by the other's tone, Ozymandias feels it's safe to assume that either the other is incredibly gifted in managing his outward expressions of emotions or, more likely based upon his abilities, it's not his first time interacting with the dead.]

For millennia now.

[Ozymandias says this evenly. His dying at all is not exactly a sore point, but it is one of his greatest regrets. As pharaoh, as the Sun, he should be eternal and yet no matter if it was his body in life or his body as a Servant, he remains impermanent.]

If you've any familiarity with my kingdom, Egypt, you will know my name. I am Ozymandias, the Sun King and absolute Pharaoh.
timeriffs: (Default)

[personal profile] timeriffs 2019-06-13 07:27 pm (UTC)(link)
Never heard of you. But the more important question is: how can you be the *absolute* Pharaoh when there was, like...

[Pretends to count on his fingers. ]

IDK, at least 100 of 'em.
fulgency: (013)

[personal profile] fulgency 2019-06-16 02:10 am (UTC)(link)
You know of pharaohs, but you've never heard of Ramesses the Great? [Ozymandias scoffs, not answering his question. At least not directly or immediately.] I brought Egypt to its Golden Age through my military campaigns and my great monuments. Egypt flourished under my long rule, knowing both victory and peace.

I was the ideal pharaoh that all who followed me strived to be. How could you possibly not have heard of me before?
timeriffs: (Stoic - Stoic)

[personal profile] timeriffs 2019-06-16 02:15 am (UTC)(link)
Bro, you said Ozymandias, not Ramesses.

[He shoots back. If you're gonna scoff at people maybe say the right name here.]
fulgency: (043)

[personal profile] fulgency 2019-06-21 11:47 pm (UTC)(link)
[How dare you tell him when to scoff. He will decide that, thank you very much. >:(]

I am remembered by more than one name.

((ooc: sorry for the delay in response; had some personal things come up!))
timeriffs: (Stoic - Head scratch in neon)

[personal profile] timeriffs 2019-06-22 12:05 am (UTC)(link)
Whatever you say. I'd normally probably be all like: wow, so you have two names that don't even sound the same after I told you I didn't recognize the first one? Gee, sounds fishy, do you need me to wire you 10,000 bucks, too, but you pinky swear you'll pay me back?

[He adjusts his sitting position again, pulling knees up so he can lean forward on them, leaving his hands free for some casual gesturing as he talks.]

But since this is the second time in my goddamn life my world has been upended on some rando's whim I'm willing to give your balls a reprieve and not bust 'em and maybe believe you on this. [Beat.] But yeah I've heard of Ramses, I think there's a cartoon or something I saw once, so congrats on that.


((no worries hope things are better! Btw, since we're here, mind if I add you on plurk?))
Edited 2019-06-22 00:07 (UTC)
fulgency: (041)

[personal profile] fulgency 2019-06-22 12:26 am (UTC)(link)
[Ozymandias is starting to get used to not understanding much of what he says, but for a moment, there doesn't even appear to be a gist to what he's saying for Ozymandias to identify. Then he says he might believe Ozymandias and while that's not exactly ideal, it's good enough for the moment that some of the growing tension in his shoulders he hadn't noticed starts to relax.]

Does everyone where you're from speak as strangely as you do?

((sure! go for it. c: i'm at [plurk.com profile] rebreather))
timeriffs: (yo)

[personal profile] timeriffs 2019-06-22 03:07 am (UTC)(link)
Hate to admit it, but there's people that do talk weirder than me. Sometimes, they even talk *more* than I do, too.

[He answers, a bit smart assy. But, c'mon, he's used to being asked these things.]
fulgency: (016)

[personal profile] fulgency 2019-06-22 01:35 pm (UTC)(link)
[Ozymandias lets out a small puff of laughter.]

That seems difficult to believe.

[Dave appears to have quite the mouth on him. Ozymandias believes it to be insolence that comes with youth and perhaps stress from the current circumstances. (In any case, he doesn't hold it against him.) That someone could speak more than he does at any given time and with even more confusing word choice truly seems impossible.]

[But perhaps that is the norm whenever he's from.]


What year is it where you're from? I was summoned to the year 2017 before I ended up here, but none of the humans spoke the way you do.
timeriffs: (Default)

[personal profile] timeriffs 2019-06-22 08:03 pm (UTC)(link)
[It *is* a mixture of stress and irritation at being upended from his life that made him so sassy right off the bat, but as he keeps talking to Ozymandias he takes on a more casual tone. Dave is finding this guy relatively easy to talk to, even if Dave is layering it all behind wall after wall of bullshit. Rambling at someone who isn't reacting to it by just huffing away is helping to relieve some of that pent up anxiety.]

To be fair, most of them aren't human, so I don't know if that counts.

[He'll just drop that nugget of knowledge before continuing on to drop more. He doesn't miss that this guy said he was SUMMONED, but Dave is gonna file that delicious knowledge morsel in his cheek pouches for later.]

Well. That depends. The Earth I come from ended in 2009, sounds like your Earth lucked out and lasted longer, which brings up all sorts of paradoxical questions I'm not sure I even wanna tackle right now. But the Earth me 'n' my pals made it was 5021 years, 4 months and 5 days. [He even remembers the hour, minute, nanosecond, he was suddenly ganked, but that's just overkill to drop.]
fulgency: (041)

[personal profile] fulgency 2019-06-22 08:19 pm (UTC)(link)
[Ozymandias doesn't bat an eye at the mention of non-humans. He also doesn't particularly bat an eye at the notion of the world ending. Really, it's the timing of it that's more perplexing.]

What brought the Earth to an end in 2009?

[Ozymandias would admit that he's not as well-versed on what moments in history best qualified as foundations of humanity for the Singularities to occur as others more involved with Chaldea than he has been, but he can't imagine 2009 was ever one of them. That had to have been a relatively unremarkable year.]

Was it the same thing that ended it in 5021?
timeriffs: (Stoic - Stoic)

[personal profile] timeriffs 2019-06-22 08:33 pm (UTC)(link)
[He takes in his non-response to the not-human thing, piquing his own curiosity just because he wonders if that means there were alien trolls or something on his end, too.

He makes an audible groan when asked what ended the world in 2009, grimacing.]


If you want a long, windy road of a story that will do nothing but anger you with how convoluted and nonsensical it is I can tell you, but maybe some other time. I'll find a lecture hall with a white board, put on a blazer with elbow patches, the whole 9 yards to make it the bullshit extracurricular college credit it is to dissect that corpse of a tale.

But as far as I know my current home is still trucking on. [He rubs at the back of his neck, glancing aside, a genuine moment of concern. He mutters:] At least, I hope so. [Louder:] Your world still kicking it?
fulgency: (061)

[personal profile] fulgency 2019-06-22 08:49 pm (UTC)(link)
For now, [Ozymandias confirms with a nod.] If Chaldea doesn't succeed in its mission by the end of the year, that will change and humanity will be wiped out.

[He says this casually. So casually that it's likely he comes across as though it doesn't matter, but that's not exactly true. He simply knows the outcome will either be success and humanity is restored, or it will be failure and the world as it has been will be undone. He cannot predict which outcome it will be, but he knows them. There's no reason to be anxious. Besides...]

[He smiles with pride.]

In truth, I'm not sure that mage was really worthy of being my Master even if they were humanity's last, but I would have liked to see just how strong they've become at the end. Whatever the outcome, I'm sure they will fight with everything they have.
timeriffs: (Stoic - Head scratch in neon)

[personal profile] timeriffs 2019-06-22 09:02 pm (UTC)(link)
[Dave props an elbow on a knee and leans his cheek into his hand, catching all these words that he doesn't know along with words he *does* know but doesn't make sense in the way he's using them.]

Okay, cool, so you just said stuff I 100% don't understand. You say you're an Egyptian Pharoah but you were ""summoned"" into 2017 by a wizard and then whatever that "Cha-" name you said...

[See those trailing periods? That's Dave's invitation to explain.]

(no subject)

[personal profile] fulgency - 2019-06-22 21:32 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-22 21:36 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-22 21:39 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-22 22:11 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-22 22:28 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-22 22:47 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-22 23:17 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-22 23:26 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-23 05:34 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-23 06:00 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-23 15:07 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-24 06:01 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-25 04:04 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-06-25 04:35 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-06-29 00:33 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-07-03 03:14 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-07-03 23:10 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-07-03 23:12 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-07-04 00:45 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-07-04 00:48 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-07-04 02:14 (UTC) - Expand

(no subject)

[personal profile] timeriffs - 2019-07-04 03:33 (UTC) - Expand

(no subject)

[personal profile] fulgency - 2019-07-04 04:05 (UTC) - Expand