Entry tags:
- * event,
- castlevania: trevor belmont,
- death note: l lawliet,
- elfen lied: kaede,
- fallout: the lone wanderer,
- fe: azura,
- fe: edelgard von hresvelg,
- fe: hubert von vestra,
- fe: soren,
- ffvii: zack fair,
- ffxiii: lightning farron,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: cu chulainn alter,
- fgo: enkidu,
- fha: caren ortensia,
- fruits basket: kyo sohma,
- fsf: flat escardos,
- fz: waver velvet,
- iris zero: asahi yuki,
- kh: vanitas,
- original: asura,
- original: sokie undertown,
- trails: crow armbrust,
- trails: towa herschel,
- undertale: papyrus
☆ Event Log: Winter Event Medley
I. Snow Way Out (6th - 10th)
This far on the south end of the continent, Aefenglom's infrastructure is not built for this kind of historic blizzard. Homes and shops alike were not built to withstand several feet of snow piling up on their rooftops, and at least a few collapses are imminent. Witches from the Coven take to the streets to try and clear them with heat and controlled fire, but the areas they leave have a tendency to ice over not long after they move on, and it expends quite a bit of magical energy trying to make even that much progress. Attempts grind to a halt later on the 6th, however, when something strange occurs. At times, the flurries of snow kicked up seem to move opposite to the direction of the howling wind, swirling almost as if they are alive, and this phenomenon brings with it disruptions in Witch magic and magitech. They occur seemingly at random, hitting one district but not another, hitting one neighborhood but not the one three blocks down. Even the length of time these disruptions last varies by too much to predict it, a few minutes, a few hours, a few days. The only ones unaffected by the disruptions are Monsters, who seem to keep whatever natural abilities they might have. They're much better off than untrained humans and Witches. In Aefenglom, a city that relies on magic and magitech in its day to day, this brings certain aspects of daily life to a screeching halt.
The biggest problem is that whatever is causing the disruptions inside the city has also managed to cause disruptions in the enchantments on the Bright Wall that help to defend against the Cwyld. Whole sections of the Wall go dormant. They usually seem to flicker back to life after some time has passed, leading experts to believe that Cwyld creeping into the city on its own is not an immediate concern, but the flickering is attracting more Shades toward the city than usual. This is much more pressing, because the Wilders become spread thin trying to keep up, and residents of the Outer City are in immediate danger from attacks. Anyone who is willing and able to help defend Aefenglom are asked to do, and issued mostly long-distance weaponry to help shoot down Shades before they can reach the Wall. Infected corpses will have to be dealt with later, after the snows have let up, because conditions are even worse outside the Wall - be careful, visibility is poor out there. As a temporary solution, Parliament elects to allow in residents of the Outer City who are completely free of infection, choosing to funnel them into the Refugee District. Overcrowding is not one of their concerns at the moment, though it is likely. Many citizens in varying stages of infection still remain outside the Bright Wall, however, in dilapidated housing that offers little to no protection from the elements and marauding Shades. b. Lending a Hand
In the Refugee District, the rowhouses given to them when they first arrived have been improved by Mirrorbound help, but a fair amount of the wood that makes up the structures is still weak from age and the elements, having sat empty and untended for so many years before. There are at least a few roof collapses, and the narrow, uneven streets are difficult to navigate with the snow piling up. The efforts to clear roadways have not reached this area, and may not for quite some time - they simply aren't the first priority. Along with overcrowding as uninfected citizens from the Outer City pile in, eager to reach safety from shades outside, it's clear that these neighborhoods will be left to handle the blackouts and lack of heating alone. Despite the hardships, they're all willing to buckle down, pitch in, and take care of each other, welcoming any Mirrorbound who come to assist or bring supplies with open arms, treating them as if they're just as much a part of this little community that has formed up. They open their homes to those displaced and crowd around fireplaces to stay warm together, lending a somehow cozy feel to the whole affair. They may not be the richest or most privileged, but they seem happier than many in the Aristocratic District, whose massive, airy homes are impossible to heat or navigate in the dark without the help of magitech lights and heating systems. The wealthy elite as well are not used to having to shovel their own walkways, so many remain snowed into their frigid homes, miserable, until volunteers with the city can dig them out. Maybe this is an opportunity to sow some good will? c. Warm Company
For any of the Mirrorbound whose homes aren't warm enough to weather the storm in, the Coven opens up the dormitories again, as they did that first month, offering bedrooms with roaring fires in the fireplaces - but it'll be crowded, so enjoy sharing a bed with someone else. The blizzard dies down by the evening of the 10th, and with the passing of the storm, the disruptions in magic cease. Witches will find their magic reliable again, and magitech all over the city will flicker back to life, fully functional. Cleanup will commence in the days after, clearing snow from walkways, repairing damaged buildings, and beginning preparation for... |
II. Modranicht (21st - 23rd)
Leading up to the 21st, celebrations around the city are in full swing.
b. Craft Fair
c. Eat, Drink & Be Merry
It isn't required, but many citizens bring a dish to add to the tables, meant to be shared - usually a special family recipe. Mirrorbound are encouraged to share traditional food from their own homes (or close approximations of it), if they want to - many are highly interested in customs from other worlds, and it comes with bragging rights, should their dish prove popular! The yearly Feast is a great time for restaurant owners to come out and choose new additions to their menus. While a holiday primarily for family, attending the feast together is a popular past-time of new couples; small, controlled bonfires are set up around the grounds to warm up at, and hot drinks (both alcoholic and not) are provided. It's considered a very romantic date idea, but families gather around the fires as well, singing folk songs and telling stories well into the night. The few days just after Modranicht ends are widely regarded as time to take it easy and rest after merrymaking, just in time for... |
III. Hunting of the Wren (26th)
The "wren" itself is traditionally, well, a wren, but within recent decades it'd been acceptable simply to use any small bird available, be they from one of the citizens or, in this case, the Coven itself! Tiff, the ghost sparrow known to all Witches and what Monsters attend the Coven's lessons, is known as the grumpiest, meanest bird about -- never a kind squawk from this one, always flapping her wings distastefully on those who edge too near no matter the offerings made to lighten her mood, and, according to some students, "older than the Coven itself". Whether true or not, Tiff is incredibly long-lived, and is begrudgingly considered one of the mascots by the students. Ghost sparrows are known to consume wayward magic, making them excellent pets and familiars, and Tiff is no exception; her belly is filled with differing colors, creating a prismatic-like effect when light strikes her, and one could almost call her beautiful... until she opens her beak. She's none too happy about being in a cage, much less paraded around to "purge" poor behavior of the folk, and is letting this be known very much.
If the harmless pranks don't satisfy her, as they often do not, Tiff decides to do some of her own by way of spitting minor elemental magics from her belly, in the form of embers, sparks, and icy winds. This'll cause small fires and short circuit the magitech of house for a small period of time, and frankly speaking the party people don't seem to care much. Most do, in that laughing assuring way that it'll burn itself out or the magitech'll just take ten to start back up, but some laugh a little too hard, jeer a little too much, beneath their anonymity. They toe the line and back off before things become too dicey, but... Well, the Dorchacht refugees they prank in the same way aren't so understanding, and spats begin to start that the city guard must break up. b. Joining the Fun
... Which is how the refugees of Dorchacht plan to get their revenge, gussying up and hiding their features in order to perform acts of petty revenge. As parties do, while it starts with just the local Aefenglom natives it does start to extend to the Mirrorbound as well, so beware those who have actual Harpy sat in "cages" of performative magic for the occasion, because their pranks are much, much worse, and include suggestive song to manipulate those who hear it into doing things they may not usually do. |
Welcome to December's event log! This one post covers all three mini-events taking place in December - there will not be another mod-posted log. Questions can be found HERE. The Quest Board is open as well! As always, feel free to use this log or make your own, and Happy Holidays, Aefenglom!

no subject
Enkidu is still eating their own pie, chewing thoughtfully before taking a new bite.
"They think it is correct to make it taste watery." Allow them to pull a face. "But I can advice you the stronger, darker ones. They can have a bit of a bite and I always, always ask them to never put any water in that glass."
An apology? Enkidu looks up, a little surprised.
"It is always difficult to determine which Heroic Spirits value their class name and which one want to be called by their True Name. But my name is Enkidu. It is good to meet you, Iskandar." They smile. "The King of Conquerors is it not?"
no subject
"It is indeed I" he confirms with a grin. He likes being recognized.
"How are faring, if I may ask?"
Enkidu mentioned earlier he wasn't entirely comfortable with the magic of this world. It makes Iskandar wonder if that remains a problem. Only recently he was able to make his peace with it himself. Only when he saw how all tha witchcraft can actually be useful. He's still wary of it though.
no subject
Enkidu simply likes food. A lot of it too. Of all that has changed, their appetite isn't one.
"I am as well as I can be." They are bonded now but they feel everything except comfortable about it. Perhaps the feeling will die down when they get used to it. Their magic is doing way better now and their body got rid of the immense tension and pain. No explosions for them.
"How are you doing?" To them Iskandar looks very well. "We have had some...rough times."
no subject
In that, they are quite similar, Iskandar likes food too. King that he is he'll always take simple but made by people who care over even most fancy. Not because he's stranger to refined delicacies. He'd had his filling of those both in his youth and on the Persian court. It only made him appreciate simple dishes more.
"I am well. I may be, how they say it, far from settled" he laughs as he says that "but that's something I'm in no danger of ever being. Give me a chance and I'll probably be off somewhere in no time."
He turns to look at Enkidu.
"Rough times, you say? Hmm. I hope all as well now. Do say if you ever require assistance. I may lack the resources I had back home but I am never completely out of options."
no subject
"And here I thought you made that all by yourself. You have disappointed me."
Thing is that when you are Gilgamesh's friend, there is always food. All sorts of food. From simple bread to complicated dishes from far away. In a way they've lived a comfortable life. One at the side of their best friend and a large forests just outside the city. When the other starts to speak again they snap out of those thoughts and focus on the words he is saying.
"I am familiar with that feeling. It is something that makes you feel restless. This city...staying too long feels as if I am...trapped."
That is the best way to describe it.
"The cold is gone I have taken bond potions so I have averted exploding." Still, that sounds like an offer. "When we spoke back then...you mentioned you wanted to go out exploring. Perhaps one day we should do just that."
no subject
"Then I apologize for misleading you. I am a warrior, not a baker. Should I try to pretend to be one the results may be quite disastrous. At the very best, they will be far from satisfactory or even edible. One should always know where their strengths lie and where they do not."
The wide smile does not vanish from his face but Enkidu's wording gives him a pause. Trapped? That is not far from what he feels right now. It's not even a year, far less he spent in Egypt, and yet he's itching to move. The time was far from uneventful and he is grateful to have his boy at his side. Still, the walls as much as protect what's inside, they make him feel caged.
Nothing in comparison to the horror that was Black City. And yet, he just can't sit still in one place too long.
"No exploding? That's excellent!" He wasn't aware it was that bad. "Have you considered anything permanent?"
The potions can take you only so far. There will come a day they won't be enough. Iskandar was spared this problem as Waver has been already here when he arrived so so it was only natural for them to bond. Not everyone is as lucky.
no subject
Being in this city feels a bit like a prison. They miss nature, they miss being able to go out at all times, they miss everything the earth can tell them. Scents, sounds, presences. It is all gone. Despite these melancholic thoughts they chuckle softly.
"In a way recipes are like spells. All you need to do is gather the right ingredients, isn't it?"
At that question they shake their head.
"As long as potions will work I will use that. I feel good now." A pause. "I take it you are bonded to another?"