Entry tags:
- * event,
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☆ Event: Fright Night
I. The Mist
The mist does not discriminate. Humans and Witches find themselves gaining the parts of Monsters, or even creatures that live outside the Wall. Monsters gain parts that don’t match up to their species - Arachne with wings or gills, Turnskin with antlers and Merrow tails, Puca with the teeth and claws of predators or the horns of unicorns or the scales of lizards, such strange sights become more and more common as morning approaches slowly. Mirrorbound may find that they can even gain the features and mannerisms of creatures from their home worlds. It all seems to happen wholly at random. These parts may not even last; plenty of citizens lose their new additions after just hours, only to gain new ones in the meanwhile. In the dark, wee hours of the morning, the city erupts into chaos. b. Widespread Chaos
Some may be lucky enough to escape the mists or its effects somehow, but the vast majority of the city hasn’t -- and it’s telling, from the sounds of people in the streets, that no one’s particularly happy about the turn of events. Many are in pain, many are blind with panic and upset. How could this happen? What’s going on? Many of the shouts attribute blame to the Coven allowing the practice of at-times experimental magics, while others turn it into anti-Monster sentiment, claiming the Monster population wants them all to suffer the way they do. Other tinfoil-hat-ists spread their conspiracy theories loudly, laying the blame squarely on Dorchacht - retribution for the Monsters the Mirrorbound stole from their city. This is an attack, they shout! The actual truth remains to be seen, however. There are plenty who don’t care about the truth and pay little attention to the rumors. They’re opportunists at heart, and a city in chaos is good for lining pockets. Some less-affected and less-moral citizens take to the streets of the Shopping and Aristocratic districts, throwing rocks through windows, banging down doors, looting shops and the houses of the wealthy of whatever valuables they can carry with them. Even a gang of kids from one of the orphanages in the Harbor District, sporting their own mismatched new features, can be spotted roaming the city, looting stores and homes, stealing from people incapacitated in the streets. They can’t pass up an opportunity when they have so little to begin with. c. State of Emergency
Those who have learned healing magic are asked to report to makeshift first aid stations scattered around the city to help those dealing with more violent, bloody transformations. Anyone with prior law enforcement experience are tasked with helping contain and stop the looting and the muggings. More still are called to try and figure out some way to get rid of the mist, or reverse its effects. None of the assignments are mandatory, plenty are unable to assist as they deal with their own afflictions, but any help is greatly appreciated. |
II. Damage Control
Some can keep it together just enough to go about their daily lives as best they can with their new ‘additions’, but others rapidly start to lose their minds in ferality, even those with strong Witch-Monster Bonds. Miss Nessie is quick to whip the Coven into action to help preserve the peace as much as possible. There isn’t enough room to contain so many feral citizens, but they try to make do. All available Mirrorbound, Witch and Monster, who are able and want to help contain the people of Aefenglom or each other are taught a simple knock-out spell, or given slips of paper enchanted with the same, to literally knock some sense into the ferals. It won’t hurt them in the long term, but it will give them a time-out and help pull their minds out of their pits of animal instinct. Plenty of citizens will be thankful for this. That doesn’t mean everyone is happy to see the Mirrorbound around town. They may notice that they get more scowls while they’re out and about, more whispers and dirty looks. They come from humans the most, but especially the wealthier people of the city, dealing with their own share of terrible transformations, who mutter under their breaths words like, “Knew they would bring trouble with them. Knew it right from the start.” Known Mirrorbound may find themselves being kicked out of higher class shops in the Shopping District, or even spit on in the streets. Poorer citizens, especially Monsters, see things differently, however: they’ve seen the refugees from Dorchacht, they know what was done for some of their kind. They’ll admit that the Mirrorbound have brought trouble with them, but a little trouble isn’t always a bad thing - sometimes you’ve got to shake things up and disturb the status quo. Though they’re dealing with bizarre changes and an increased risk of going feral, they have faith that the Mirrorbound will help solve this problem. Of course, this difference in opinion just means both sides argue louder and fight harder. |
III. The Refugees
They’d been warned that certain urges would be stronger, that magic could wax and wane like the moons themselves, but this? This rampant disorder, the odd turning present in so many citizens and Mirrorbound alike, the Coven and Parliament’s bid on attempting some sort of damage control--? Is this what they left Dorchacht for, from one far too controlling city to one that didn’t seem to have any control at all? They aren’t in chains, at least. They can choose their Bonds if they’d like one. But it’s put them on edge enough that some linger by the docks, both wanting to leave to someplace “safe” in their eyes and wishing to stay. The latter wins out in most cases, seeking to help the Mirrorbound as they were helped themselves, though they may be suffering from the mists themselves... oddly, they seem to be more aware of themselves in a way that the natives are not, likely learned behavior leftover from Dorchacht to keep themselves in check; the compulsion spell had only helped compulsion, after all, there’d been a genuine want to remain secure and safe in their minds even with the situation as it was. Unfortunately, there’s plenty of locals who see the refugees as part of the problem -- before the Mirrorbound, before Dorchacht, Aefenglom had been fine, and in continuing these thoughts, they’re not... the friendliest to outsiders. Some are more likely to retaliate violently with new-found additions to their physiology and skillset when the refugees attempt to help, with whispers, conspiracy theories, and nasty rumors all the while spreading at a rapid pace. As bad as Dorchacht had been, maybe they had a point about the strange, suggestive magic used across the city. Maybe it’s something Aefenglom should look into too, during the fuller moons, should this be the beginning of something worse as the new year rises at the end of the month. But hopefully -- and this is the hope of all -- it simply remains a one-off, freak happening at the end of the year, and they pray the new one fares better. |
IV. The Aftermath
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Welcome to October's event log! This event takes place ICly on the 12th, 13th, and 14th. The Questions thread can be found HERE! Please help us and other players out by putting the subject(s) of your questions in your header! Investigation briefs will be going out soon on the OOC Sign Ups thread to the teams who were chosen by RNG, so keep an eye out for that. And as always, while we do encourage you to use this log, you can feel free to thread things out on your own log or elsewhere.
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[It's terrifying. They both know it.]
And yes, most likely. Or they'd be smart, and use you as a Trojan horse for dealing with far worse things, and find ways to work with the complications the matter brings.
[He's trying to steer back towards calm. He doesn't like being this raw. Alucard had his moment of absolute rawness when Trevor and Sypha left. This feels too close to that.]
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It's going to happen, isn't it?
[ A beat, fingers digging into his jaw. ]
I'm going to want blood. And I'll be the very thing I've hunted for the better part of my life.
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[There's no denying it.]
But in this situation, you're not alone. There are probably systems in place that allow for ethical consumption. Ways to keep yourself in check. This talk of bonds and the reliance upon the [UGH] monster-witch thing, there's no way it could work without there being infrastructure.
[He knows it isn't the point.]
I know that isn't the point. I know it's cold comfort. But...
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[ He turns to look to Alucard then, hand still covering his mouth. Clearly, he's ashamed of the fangs. ]
Do you see any vampires wanting ethical consumption back home? Vampires hunt, Alucard. I know you know that.
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[We. Still.]
And if that is the case, then we go down other paths. But first we see how it works here, if it is survivable to you.
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Survivable.
[ In defeat, he sighs and pulls away from the window to go to his bed where he drops himself down and sits there, hunched over some, still softly chewing on the inside of his fingers. ]
Shouldn't you be fucking laughing at this?
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...he wants to go home.]
Why would I be?
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[ And he still can't believe this is actually happening to him. ]
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I don't even know how this happened. It's not like I was bit or something.
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No.
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May I please sit in the general vicinity of your bed then? We'll be here a bit.
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[ But it's not like he shifts over or anything. There's plenty of bed for Alucard to claim. ]
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Then he explains. Not just the basic information, the talk of mirrors and familiars, but the events of only a month ago, as Geralt relayed to Alucard earlier.
His voice tries to be calm throughout it all. But it fails. To say the word witch makes him want to vomit. When he explains the recent events, Alucard's voice can't decide if it wants to scream and cry in despair for fear of that having potentially been a version of reality he was exposed to (either as a human or as a dhampir) or be furious for the same reason.
By the end, Alucard's voice is hollow. He's spoken for far too long.]
And so that is where we find ourselves, Belmont.
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So, once the blond is done, he just... sighs. ]
Guess we're both fucked.
[ A little crass, but it's not like he's wrong either. ]
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[Alucard tilts his head back and closes his eyes.]
As if we didn't have enough to deal with.
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Look... I know we're not exactly best friends or anything and you're a little shit a good chunk of the time. But...
[ He falls silent for a moment, resisting the urge to touch at his mouth. At those fangs. ]
...if I get out of control, I just ask that you stop me. If you're able to.
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[Sypha is one thing that we can agree on.]
She'd look after you and find a way to keep this controlled before anything else happened. So I will do the same.
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And how do you plan to do that? Bring me things to suck dry?
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[ That... might be sarcastic but it's a little difficult to tell with how tired Trevor seems to be. Emotionally more than physically. ]
Alucard, can you...
[ But then he feels weird and he finds his fingers twisting in the bed sheets. ]
...nevermind. Just. I don't know. Figure something out I guess.
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[Alucard knows he has so much work to do. He also knows the obvious solution, but he doesn't want to talk about that yet. He can barely think the word witch in relation to himself without feeling sick.]
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Can you... just... I don't know. Stay here. With me?
[ Ugh that sounds so stupid and he comes to cover his face with a hand. ]
I just... want to go if that makes any sense and if I do... I don't know what I'll do.
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[It's an easy request to fill. Alucard understands the overwhelming nature well, everything. He can't do much to help but be a sort of warm body to be near for the time being, and that feels like the bare minimum of what Sypha would do in this situation.
He misses her so much. She could navigate this much better.]
I'll keep you inside tonight. Promise.
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