lancer | diarmuid ua duibhne (
ua_duibhne) wrote in
middaeg2019-08-04 05:32 pm
[closed] august catch-all!
Who: Diarmuid & Zelda, Diarmuid & Berserker
When: Throughout August.
Where: Around the city
What: Reluctant modelling during Lúnasa, failing to drink unexpected emotions away, and other good shit.
Warnings: N/A!
When: Throughout August.
Where: Around the city
What: Reluctant modelling during Lúnasa, failing to drink unexpected emotions away, and other good shit.
Warnings: N/A!

no subject
No holds barred. I'd be offended if you were to pull your punches, Hound of Ulster. [He chuckles.] Magically speaking, that is.
[Rather than taking advantage of the relaxation of Caster's guard, Diarmuid focuses on flexing his own magical prowess. As he lets the staff slip back through his fingers, he mutters something- and even if the Lancer-turned-druid doesn't recognise the specifics, he'll certainly feel a shiver of arcane energy in his words. For just a brief moment, the whorls of the wood's natural grain glow, as though filled with light from within.
An enchantment.
But there's no more time to waste on talk. The only signal Diarmuid gives of his advance is a tightening of his grip on the staff as he propels himself forward. Not a deflection this time but an entirely offensive swing aimed directly at his spear-arm.]
no subject
His studies focused nearly only on Enchantment since then, and he found someone to teach him the trick of enchanting living flesh. It's been a work in progress since then, but gave him something to focus on.
Just this practice makes him realize that Diarmuid just had cast an enchantment on his weapon, but he is unable to tell what kind of spell exactly it was. Oh well, soon he will find out—
Caster's reaction is instant— he takes the staff, rolls it in a tight spin over his wrist, before gripping with both of his hands. That's trading force for maneuverability as he's focusing on blocking the incoming strike. No dodge, no twirl on his feet; Caster figures the sooner he figures what Diarmuid's spell is, the better he will be able to adjust his strategy.
The block naturally, keeps him occupied, keeps him on the defensive. Just for a second or two.
What happens when their weapons collide? Is the staff heavier? Sturdier? Will it release some kind of effect on hit? ]
no subject
There's no obvious change to his staff at first. Perhaps in that hit Caster might have noticed that it felt more solid but nothing else- that is, until he swings it back down on the retreat and scrapes the tip along the stone edge of the ring.
It sparks.
Like a flint hitting rock, flashes of yellow-orange light burst and fade around his staff as he brings it back up into a more combatitive stance. In the absence of a real lance, it seems Diarmuid has imbued the wood with the properties of metal.]
I hope those markings aren't just for show, Caster.
no subject
Gaerdagas pits them in a fight that is more of the battle of wits, rather than pure power, and these circumstances while not preferable, are interesting as well. —is it transmutation here at work? That would change the staff into metal. So no, enchantment with only giving it properties of it. Not permanent, but easier to cast ]
They make me look good, so we can compete on all fields— [ Sorry, not sorry pretty boy. ] Get ready Lancer, here I come.
[ A heads-up on an incoming attack is but a courtesy. Magic electrifies the air once again albeit there is no reaction from markings on Caster's arms. It's focused on his legs instead, and when he takes off he leaves a shining trail— another set of runes is painted on his feet and they grant him increased speed and range. He zips around their battlefield jumping up and bouncing off a tree— a choice that is both over the top as it could be confusing. The leap is intended to end on Diarmuid (even if he fully anticipates a dodge) and from there a flurry of increasingly aggressive attacks.
Though it's only his legwork that is enhanced and obnoxiously fast ]
no subject
Jabs are blocked or parried- but a lightning fast swing catches him unawares and bites into his cheek.
Yes.]
[This is what every warrior truly lives for. Heart pounding, every inch of his body tense, blood roaring in his ears- it's been some time since he last had a duel so evenly matched and his excitement is palpable.
As soon as he sees an opening, though, he seizes it- but not so that he can counter. Instead, he goes for a feint, gracefully ducking another blow and darting to the side for a moment's relief. A few steps and he's out of reach again. Diarmuid wipes his cheek with the back of his hand, unintentionally smearing the blood in a way that almost looks like war paint.]
That's quite the spell. You'll have to share it with me once I've bested you.
no subject
[ First blood.
The adrenaline rush has Caster, no, Cú Chulainn fully in its grasp. A duel with a warrior of this caliber is a pure pleasure. No barrels held— is it dangerous? Of course, it is. But that's what their skills are for. Exchanging blows with full force, being ready to counter them. That's a form of trust, to go all out and know that the other warrior can handle it.
It's reckless— it's exactly what courses through their veins.
The feint is so well-timed it knocks one of Caster's hands off the staff. Not that he can't swing with just one, that's what he does, but Lancer must have anticipated exactly that, reflexes honed in endless battles and ducked right under it.
A second to breathe, a moment to exchange another banter. ]
Rising up the stakes already? What do you offer in exchange to make it even?
[ A twirl of the staff is as much a show, as it is a movement to get him into a different position. He does prefer the low stance, close to Earth— feral. This time it's the markings that light up, muted color glowing with the warmth of living magic. But here is the interesting detail—
As enchantments on Caster's arms are activated, the faint glow that marked his steps fades. Tuning different spells on different areas of the body are not as easy as one would think. A skill he has to yet fully master. ]