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aefenglom log posting account ([personal profile] faileas) wrote in [community profile] middaeg2021-04-06 12:32 pm

Event Log: April, Tangled Terrors Part 1

Event Log: April, Tangled Terrors Part One

I. A Spreading Problem

    The request for help from the nameless city Underground comes at the beginning of the month through intermediaries - characters who have maintained good relationships with the city and its leader, or Wilders posted at the Northern Outpost. They have good reason to speak up. It starts within the herds of velvet wormipedes, horse-sized or larger worms that serve as food, pets, and mounts, making them an important part of survival underground. It was the farmers who first noticed it, and they theorized that it was caught and started to spread when they took the worm herds out to graze in an outer cavern.

    What seemed to be a new disease causing oily blackened skin and various mutations has been confirmed to be Cwyld, but the veil of protective moss that surrounds and protects the city did not react the way it normally does to the infected (by gobbling them up upon entry), letting them pass with little more than a shudder of recoiling movement.

    By now, they’ve isolated any infected members of the herd to the grazing cavern outside the city or put them down outright and burned the bodies, but as the days pass, the phenomenon grows only more worrying.

    Some proactive Mirrorbound who answered the initial call to investigate will have a head-start on the information, but the Arachne leader of the Underground, the Matriarch, is upfront about what they know so far. She holds a small meeting with would-be helpers where she lets them know that her Witches from the Academy were out in the tunnels branching off the grazing cavern within the last couple of weeks, practicing the method of leyline clearing that the Mirrorbound taught them some time ago to try and drive the Cwyld back. Their efforts were abandoned when the Witches’ magic malfunctioned and caused backlash, and their Monster guards with keener hearing started to pick up on a peculiar throbbing or pulsing sound from distantly within the walls.

    Any who are willing to lend a hand and investigate are offered whatever supplies they request, shelter within the City when they need to return to rest, and the assistance of any of their Witches and warriors as needed. The Matriarch thinks that whatever they find out there may be useful - or dreadful - knowledge for both their peoples. They want to know what was preventing the leyline from being cleared, and what this infection or disease is that is affecting wildlife and their own herds - curing it will eventually be a priority, but fact-finding has to come first.

II. Danger in the Deep (Underground)

    Branching out from the place that the worm herd were grazing when the infection set in, it becomes more clear that the situation is dire. This is not a normal, relatively slow-moving Cwyld infection, but something stronger and more sinister that has sunk its claws deep into the branching leylines. An oily black substance runs through the stone walls and floor of the tunnels in thick veins, dripping slowly in dark streaks, and the air in the tunnels feels heavier than usual. Far from showing any signs of the Matriarch’s people trying to clear the leyline, it feels even worse, more severely tainted. This only seems more likely when you start to encounter wildlife bearing the same kind of infection as the worms, oily black patches on their skin, aggression that exceeds the norm for their species. Bats and blind, white wasps and huge, glittering beetles have grown even bigger, and begun to mutate in unusual, grotesque ways. They’ll need to be put down - there is no getting past them peacefully, and no saving these creatures. Even if you don’t kill them, the infection will, as you’ll find - farther along, you start to find mutated, infected corpses as well, like oily smears on the stone and barely recognizable.

    And then there’s the sound, discordant in the quiet of the Underground. It’s difficult to hear at first, faint, but farther along when you get close to the walls, a distant, steady pulsing sound seems to chill you right down to your bones, as if the walls have a heartbeat of their own. None of the natives have ever heard it before, and if you have any citizens of the Underground in your search party, many of them with stronger senses are visibly scared, growing paranoid and agitated as time passes.

    Tracking the leylines, or the sound of the pulsing in the walls, will take several days of exploration, deeper into the tunnels than the natives remember venturing before, and those days will be plagued with danger and unrest. Keep in touch with your fellows in town as well, though Watch reception will be spotty - it will become clear that this is no longer just an Underground problem.

      a. Leyline Clearing
        It seems like a good idea at first to try and clear some part of the infected leylines, if only to cut the infection off from traveling further, as it uses the pathways of natural magic that cut through the earth like a highway to cover more ground quicker. It seems to move with each pulse in the walls, creeping a little farther along. The leyline in the Silent Forest outside the Northern Outpost, set on a path to healing last year, seems like child’s play in comparison to this herculean effort, though.

        Be careful, Witches. Even just one push of your magic into this infected leyline triggers a backlash that rings in your ears and wracks your body with soul-deep pain. Those who are un-Bonded, who have no Monster partner to help cushion the impact, feel it worse than those who are Bonded. But those who are Bonded, their partners can feel the pain too - lessened, more spread out over the two or three or four of you, but still intense. Even without touching the walls or the floor, the infection can spread through your magic, into you, your Bonded, and those around you if you cast the spell as a group.

      b. Infection
        Rather than settling into the body at first, this Cwyld settles into your magic, your soul, your innate connection with the world, whether you’re Witch or Monster. It’s harder to guard against it, even by taking the usual precautions. The side-effects are terrible; while the Mirrorbound in Aefenglom feel it too, all those symptoms are much stronger down here closer to the source. Trying to use your magic as a Witch (and sometimes your less physical abilities as a Monster) results in backlash, misfiring, or even a dangerous drain in energy. Reaching for one’s magic might be as natural as breathing for most Witches, but now it feels like trying to reach through a thick fog, sticky and cloying. Spells go awry, coming out as the opposite effect from the caster’s intention, or a completely different, unforeseen result (think: Wild Magic in D&D). Sometimes you can’t pull on your magic or abilities at all, and sometimes you wildly misjudge how much force to use, resulting in danger for those around you, especially in these tight, underground spaces. Interacting too much or too often with the tainted magic causes pain and fatigue at the very least, and for some even more uncomfortable effects, such as numbness of the extremities, temporary blindness, nausea or full unconsciousness. These effects are much more prominent in Witches, especially those un-Bonded, though some Monsters may feel similar, lesser effects on some of their abilities.

        Monsters are not immune, especially growing closer to the sinister source. Those who are Bonded to Witches can feel the strain the tainted magic puts on them, and those who aren’t, or whose Bonds aren’t strong, find that they feel the tainted pulse of the heartbeat in the walls acutely, driving them to paranoia, fear, rage, or even ferality. All Monsters on this mission will find that they’re prone to nightmares when they do try to catch some rest - the content of the nightmares varies depending on the person, but they’re all unsettling, and they all feature prominently the image of a blackened tree, the trunk bearing faces frozen in masks of horror, and the picture of gnarled roots reaching down, down, down.

      c. Tangled Ties
        As the Cwyld in the walls grows more prominent, taking on an appearance like thick, oily, veiny roots, tangled and twisted, so too does the Cwyld work to tangle the ties that bind you. Those who don’t, or can’t, keep their Bonded in close physical proximity may find that their Bond feels weaker, or perhaps it begins to only transmit negative emotions like pain or fear. They may find their Bonds shifting, or even snapping, tangling or twisting in ways they shouldn’t. All of a sudden, you might even find yourself with a completely different Bond, being drawn to a stranger or an acquaintance you certainly weren’t Bonded to before. If you didn’t have a Bond already, you might find yourself with one (or more) now - or a twisted approximation of one, as anyone who experiences this will soon find out that the magic isn’t quite what it’s supposed to be. It can’t be nullified as usual, broken off or switched back intentionally (though some days it might end up snapping to someone else instead), and down here, you only have each other, your Underground hosts, and a spotty Watch connection for help.

    All the infected wildlife seems to die out, as days later, your parties find their way close to the source of the pulsing in the walls. An entrance hewn out of the stone opens into what feels like a truly massive cavern, judging from the change in the airflow. The Cwyld is thick here, concentrated in what seem to be rough, blackened roots all in a tangle like a thick curtain. You can hear the heartbeat-like sound louder now, a steady thump-thump, thump-thump. Whatever lies in wait past that curtain of roots, you know in your gut that once you enter, you won’t be able to leave until the problem is dealt with. Resupply, recruit help, try to sort the snarled threads of your Bonds - it’s going to be rough from here.

III. Reaching Tendrils (Aefenglom, Northern Outpost)

    The Matriarch’s briefing is, soon after it’s given, relayed to the Coven and then to the rest of the Mirrorbound, through some of the Wilders or perhaps through other characters themselves. That, at least, is a good thing, to provide some kind of warning for what happens next. In far worse news, the effects of the malaffected leylines are not limited to the tunnels of the Underground, or even the nearby Northern Outpost. Somehow, just a few days after things take a worse turn down below and surrounding the Outpost, they reach as far as the city.

    The effects of the infected leyline overflow like a burst dam, tainted magic spilling out from the Cwyld-strangled Underground caverns and through their connected, invisible tributaries beneath the earth, stretching miles outward with each passing day. The Northern Outpost and the Wilde around it, being closest, are affected first, and it hits the northernmost parts of Aefenglom by the 10th of the month - proving just how interconnected completely unrelated places can be on Geardagas.

      a. Snarled Magics
        Wilder, Coven, and Mirrorbound Witches alike, anyone who needs to draw on the power of the world’s magic, find it feeling increasingly resistant and… unpleasant. Here too, Witches find that reaching for their magic is like battling through sticky, dark fog. It becomes more and more difficult to gauge how much magic is needed even for the simplest of spells: sometimes, you might try to cast only to have nothing at all happen, and other times, the magic bursts forth many times more powerful than intended, causing a dangerous drain on the caster and all sorts of hazards for people and property caught in the unpredictable outburst. Spells go awry, coming out as the opposite effect from the caster’s intention, or a completely different, unforeseen result (think: Wild Magic in D&D). Those with more experience or inordinate willpower may be able to push through, especially if they work together to cast group spells instead, but not without consequence; interacting too much or too often with the tainted magic causes pain and fatigue at the very least, and for some even more uncomfortable effects, such as numbness of the extremities, temporary blindness, nausea or full unconsciousness.

        Of course, one could simply choose not to use any magic, but how long can a Witch last without casting even a little bit? For those with Bonds, matters are even worse; a Witch is always expending some minor magical power toward their Bonded, after all. In some cases, the connection doesn’t respond well, causing paranoid and unhappy feelings, vivid shared nightmares or increased agitation, among other similar emotional side effects.

      b. Twisted Bonds
        Bonded pairs from the Underground all the way to Aefenglom will also feel the instability in their Bond increasing over the next couple of weeks, making it difficult to feel one another’s presence as normal. If the Bond isn’t treated with care and partners aren’t in close physical proximity often enough, the strain is even greater. In some rare cases, it might even… snap and shift, suddenly getting tangled up or twisted, your strings all snarled in the wrong ways.

        All of a sudden, you might even find yourself with a completely different Bond, being drawn to a stranger or an acquaintance you certainly weren’t Bonded to before. If you didn’t have a Bond already, you might find yourself with one (or more) now - or a twisted approximation of one, as anyone who experiences this will soon find out that the magic isn’t quite what it’s supposed to be. It can’t be nullified as usual, broken off or switched back intentionally (though some days it might end up snapping to someone else instead), and even the Coven’s most experienced Witches have no answers as to why. While use of magic is unpredictable for most, if not all, Witches, the Bond problems, however, seem to be affecting only the Mirrorbound. Seek out your new Bonded and make the best of it for now: you’re going to need each other’s support, especially if you’re a Witch unable to cast normally while the groups of volunteers in the Underground work tirelessly to make things right.

    Despite the onslaught of unstable magic and unstable Bonds, of unsettling feeling and a pervasive sense of wrongness, it's up to you to hold down the home front, helping where you can as the magical mishaps rack up and raiding the libraries of the Coven and Undermael College for research, no matter how it all starts to wear on you.


    Welcome to Tangled Terrors, Part One! Proving that the settlements of Geardagas are a little more connected than they seem on the surface... This is just the first half of the event, but the negative effects on using magic and on Bonds will be present until after Part Two, when the problem is dealt with. These are optional, opt-in effects except for the difficulty in using magic if you're a Witch - and you can go more mild with that if you'd like, but it will be part of life for most of the month.

    If you'd like to find some tainted Bonds to tangle with, we've provided a plotting header here! You can change up Bonds as often and as unexpectedly as you'd like. As always, direct your event-related questions here! And finally, the event plotting post is over here!

    Part Two of this event will go up on the 17th, and will be an Underground locale-only event (meaning there will not be an Aef-focused prompt), dealing with the root of the newly-woken issue that plagues the leyline running between the Underground and Aefenglom.

tryhard: (feels bad man)

[personal profile] tryhard 2021-04-23 11:54 pm (UTC)(link)
[ Despite everything, the steady physical contact -- paired with the connection they now share, whether or not it was intentional -- actually does have a soothing effect on Waver's pounding heartbeat. He manages to take a few deeper breaths after a second, struggling to get ahold of himself. ]

Yes... yeah, that's right. A few days ago...

[ He's heard the news that's coming out of the Underground, about the infection there. He knows the Watches don't work as well down there either. But he's never felt the Bond snap like that, like something's tearing him up inside.

The feeling has subsided now, replaced with... this new Bond, the one with someone whose name he only barely remembers, met in passing. It's like a cold, single candle left in a dark room after the roaring warmth of the hearth is put out.

Waver looks up finally, wiping his tears on the heels of his palms. ]


They said... there's something wrong with the leylines.
noblegarnet: (g: caution)

[personal profile] noblegarnet 2021-04-26 10:32 pm (UTC)(link)
[Ferran nods, putting two and two together. Leylines are supposedly the source of magic... and if other kinds of spells and magic has been going wrong, why not the kind that links their souls?]

... more wrong than the Fae thought, apparently.

[It's clearly more than just the blip the portal-makers marked it as, and further reaching than just the Underground, if that is where the source of it all is. He's anxious about Yona being down there, but he knows she's capable, and another of her bonded is there with her. Plus, their bond hasn't broken the way Waver's apparently has, making it a little easier to deal with the worry... for now.

The only judgment he might have made on the Turnskin's reaction was in response to the snapped accusation, but they're clearly past that now. He kind of sank into a pit of his own when Tsutha left just earlier this month, after all.]


I haven't been able to talk much to my bonded over the watches, either. If it's strong enough to do this, I doubt they're getting any reception down there.
tryhard: (pretending to be a shonen hero)

[personal profile] tryhard 2021-04-27 11:17 pm (UTC)(link)
...y-yeah. You're probably right.

[ He hopes that's all it is. No reception, something wrong with the leylines... it's actually a better scenario for the world's magic to be fucked up than it is for Iskandar to have left him behind, no matter the circumstances.

Waver takes a deep, shaky breath. On instinct, he reaches back to set his hand over Ferran's fingers on his shoulder. When he catches himself, it feels weird-- but it'd be weirder to suddenly pull away. And besides, it does actually help... a little. It grounds his racing mind enough to let him think. ]


I need to go to the Underground and find him.

Your Bonded is down there too?
noblegarnet: (f: staring maybe the thousand yard type)

[personal profile] noblegarnet 2021-05-01 10:03 pm (UTC)(link)
Yeah... she's been pretty involved with them for a while, she said. But if I went down there to check on her, I'd be more of a risk than a help.

[Ferran sighs, a little frustrated with that fact, but mostly resigned for now. He just has to trust in Yona and the others... they've gotten through similar troubles, surely?

That said, the Fae knows he won't be able to help Waver in a more concrete way. If he attempted to go to the tunnels now, he'd catch the Cwyld after five minutes and drag everyone else down from that point forward, even if he was confident in his abilities otherwise. Emotional support will have to do, so his hand remains where it is, however awkward the situation makes it.]


Is anyone else you know there?
tryhard: (no one pays attention to me)

[personal profile] tryhard 2021-05-04 08:25 am (UTC)(link)
...right. Yeah. Yona? [ He's seen Ferran come into the store a couple of times to talk to her. ]

I remember. Her being involved. [ He feels like he can't keep his thoughts straight, his mind sliding off them like rain with a faint monotonous static droning on behind his eyes. Waver takes another deep breath.

He turns to face Ferran, awkwardly but also desperately gripping his hand now in both of his. This isn't the Bond he wants, but he knows it's also the best remedy right now for getting too upset. ]


I'll check on her too. When I go down there.

[ He's not backing away from that decision. It was abruptly made, but he won't be convinced otherwise. ]

I don't know anyone else to try.
noblegarnet: (i: well...)

[personal profile] noblegarnet 2021-05-07 09:58 pm (UTC)(link)
[He nods to confirm the guess, returning the grip lightly.]

Right.

[Although Ferran is certainly concerned with the idea, far be it from him to try and stop the man from pursuing his true bonded. He's not like Ferran, who's not only still lacking any decent strength or useful abilities for the task, but more susceptible to the Cwyld to boot. As long as Waver takes precautions and doesn't immediately rush out with no preparation...]

I'd appreciate that... why don't we figure out what you'll need before you head down?
tryhard: (but which starter pokemon do I choose)

[personal profile] tryhard 2021-05-09 11:52 pm (UTC)(link)
[ The calm voice of reason -- and proximity to a new Bond, even if it's not one he chose -- is actually quite helpful. Still holding his hands awkwardly, Waver settles his breathing, clarity of mind returning as he's finally able to think things through. ]

Of course.

You're right. Let's... let's do that. Will you come with me? I need to pack.

[ But I don't want to be alone, he doesn't say, but the way he lingers before slowly letting go of Ferran's hands says it for him louder than words. If he allows emotion and the Bond's instability to rule him now and loses his higher senses to the animal ones, who knows how much time he'll lose, or worse? Better to be grateful there's any sort of Bond stable enough to ground him while he needs it. And if he can repay Ferran by checking on Yona (whom of course he's also worried about), then it feels less weird than simply relying on him without recompense. ]
noblegarnet: (f: ????)

[personal profile] noblegarnet 2021-05-15 05:44 am (UTC)(link)
[Ferran only lets go once the other man does, watching him with a careful eye as if he could detect distress more easily through sight than the magical binding of their souls.]

Sure, yeah.

[He was likely going to suggest it if Waver didn't, anyway; maybe it's not one they chose, but a Bond is a Bond, and he knows just how much his own helped him keep himself together. He takes the connection seriously, even if he considers himself less than helpful for most of the troubles that end up affecting them.

At the same time, any Fae inclinations he might have towards being owed for his services are quelled by the Turnskin's offer to check in on their mutual friend. It's a fair exchange, and knowing that there's one more person looking out for the princess will help give him the kind of peace of mind he's attempting to offer Waver. It's a fortunate circumstance for Ferran, all things considered.]


Do you have everything you need in one place?
tryhard: (shit did I leave the oven on?)

[personal profile] tryhard 2021-05-19 07:44 am (UTC)(link)
[ Immediately, he wants to reach over and grab Ferran's hand again; the emptiness and wrongness where his Bond should have been with Iskandar feels so unnerving. But he's too embarrassed to reach out, even if he sticks close by instead of leading further ahead. Instead of showing the way by stepping forward, Waver gestures whenever he needs to, directing them toward his house. It's not too far. ]

I think so... I'm not sure what I'll need, exactly. But I want to bring some first aid supplies, at least. I can mix basic healing potions in my lab at home, if we don't have any already. And weapons, probably.

[ He's rambling a little, the panic starting to edge into his voice again. None of this is in his comfort zone, especially not alone. ]
noblegarnet: (i: well...)

[personal profile] noblegarnet 2021-05-22 07:28 pm (UTC)(link)
[The Fae nods in response to the direction before he walks alongside Waver, offering a few pats on the shoulder to hopefully quell that desperation in the meantime.]

Well, if you forget something, the city down there will have its own supplies. [They are attempting to solve a problem that was originally the Underground's, so he can't imagine they wouldn't want to do everything they could to assist their Mirrorbound helpers.]

First aid, weapons... maybe an extra light source just in case? [Hm. He brings a hand to his mouth in thought. Even aside from the Cwyld and... whatever this is, he does at least know that there are other dangers down there.] Do you have any light armor or anything?
tryhard: (but I don't WANT another swirlie...)

[personal profile] tryhard 2021-05-29 08:50 am (UTC)(link)
Yeah... that's true. I'm hoping I can tag along with one of their groups. They have people who go into the tunnels. I think. I-I'll ask when I get there.

[ One thing at a time. It's hard to think clearly. For once, maybe it's good he's a Monster; Waver remembers that the Underground folk tend to give Monsters more respect, especially compared to here. ]

Armor?

[ He looks up, like this is something he's never thought of before. ]

...no. Nothing like that.
noblegarnet: (f: hmmst)

[personal profile] noblegarnet 2021-06-02 02:48 am (UTC)(link)
I'm sure they do.

[He'd wouldn't be surprised if a good half of their city wasn't trained to deal with things in the tunnels. His understanding is that they have an... interesting culture down there.]

Well, they might have something leather you can wear. [Even the slightest amount of protection is better than nothing. But he's only recently thought about getting such things himself, so he doesn't judge the Turnskin for not having it. He furrows his brow mildly in thought, considering further options.]

Maybe I can make something protective...