Player Plot: The Salvation of Geardagas, Part II
Event Log: February, The Salvation of Geardagas: Part II
Spirited Away, Part 2
Characters who have been kidnapped are being kept in the lower floor of Alder's estate, which is a labyrinth of rooms and corridors. Without exception, the way out is always either locked or heavily guarded. All kidnapped characters have been infected with the Cwyld (sometimes by proximity to botanical materials, sometimes by being directly exposed to the violent Shades they already have imprisoned) and are being used to further the Evergreen Circle's research into the nature of the plague. The details of these tests is expanded on in the plotting post and, needless to say, their capturers have very little interest in their wellbeing. They're needlessly cruel, often pitting victims against each other and forcing them to infect newer arrivals as they turn up. Subjects are allowed a few hours of sleep at a time and a small meal- assuming that they're not being purposefully deprived of either- and are locked together in cramped cells.
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Initiation
Throughout the first hour or so, Alder himself flits from person to person, congratulating them and making smalltalk, but he seems different somehow. Excitable. Eager. Of course, there are other ways one might get in; while the front entrance is closely monitored, the side one leading through the kitchens isn’t. In the hustle and bustle, you might slip through unnoticed.
Alder takes to the head of the room and, with his signature voice amplifying enchantment, addresses his audience. He greets everyone and gives a fairly standard speech thanking guests and welcoming initiates to the Evergreen Circle proper- and then it happens. Servants begin to wheel in cages and tanks, all containing individuals infected with the Cwyld at various stages. Some look to have been drugged, others are wide awake, but the regulars seem delighted by their presence. They whisper and titter and applaud. Some of the more docile victims are even taken out to be showed off like animals at a fayre. "Tonight, let us enjoy the fruits of our labour! Witness the progress we've made and share our blessings among yourselves! Fear will only blind you to taking the next step. Indulge, open your minds and take the first step towards your salvation!" What he means by this quickly becomes apparent. While they're not discussing or mocking the imprisoned witches and monsters, the other guests are partaking of vice the party has to offer. The drinks flow freely and there's a manic energy in the air. Those with sharp senses might recognise that some of it has been artificially crafted by enchantments. Furthermore, if you're looking for missing loved ones, you'll no doubt spot them among the "test subjects" or servants. Good luck trying to snap the latter back to reality, though: their memories have been tightly sealed and it might take some work. One of the drawing rooms has been half curtained off and a woman at the door skittishly offers the curious an aphrodisiac-laden draught, though some might have accidentally had some already. Within, guests are draped over every surface in varying states of undress, though there are partitions up to allow for more privacy. What better way is there to spread the Cwyld and strengthen bonds than intimacy?
One by one, the least aggressive Cwyld-infected subjects are dragged from their cages and any remaining individuals are brought out, all restrained. One of the bodyguards is carrying a large ceremonial dagger, which he presses to the vampire at the front’s throat. "Rest assured, their deaths with not be in vain: we have learned much and they will make for the perfect offering to the beings who gave us the Cwyld's blessing!" The knife flashes, ready to cut already decaying flesh- - a blood-curdling scream echoes through the room and glass shatters as a Shade breaks free from its prison. It ploughs into the guests, howling with rage as it tears into anyone and everyone that stands in its way, and others soon follow. At some point during the chaos, Alder appears to realise that he’s been caught. He, along with his inner circle, set to work trying to cover up their actions, setting the basement floor alight and using magic to bring down supports to block doorways completely. If you want to gather evidence, it has to be now, else you can focus your efforts on a rescue mission or chasing the cult leader himself down. |
[ ooc: More information about the event can be found on the plotting post along with comments for questions, and an IC vote concerning Alder's fate! ]

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When he murmurs her name in recognition, there's a relived smile that curves across her lips briefly. Her tone remains soft, quiet, not wanting to give him any starts that might send him back into the grip of that fear and anger that had held him. ]
Yes. It's me. I've been so worried.
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Hnn. [ Worried... Gross. Worried isn't good, his foggy brain supplies. ] How long?
[ How long have they all been missing? He's lost track of time. ]
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Around a week, I believe. Maybe a few days more.
[ Far too long, either way. ]
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[ Why though? Why had it taken people so long to come and tear this place up? Had they not known the location?
It's a horrible thought to have. yet Vanitas has it and holds onto it with all his might. ]
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[ There's sorrow in her face at that, and hints of the frustration, as well, of all those days with leads that lead nowhere but dead ends, of all the others that had also gone missing in the process. ]
I'm sorry we couldn't find you sooner, Vanitas.
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He's barely able to focus on THIS moment. ]
At least you bothered to.
[ Which might say something about his headspace. ]
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Do you think you can stand? I can try and help you get out of here, if leaning on me can help.
[ Is she strong enough to help support his weight? She sure hopes so. She's sure as hell going to try. ]
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They didn't hurt my legs, surprisingly enough.
[ But then he shakes his head. ]
Don't keep touching me. You've done enough and no sense getting infected.
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If it means getting you safely out of here, I'll risk it. We need to get you to the healers.
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You want to risk it...
[ But maybe Vanitas doesn't. Not right now. Not while he's lucid. That could change in a moment. He could shift into that stage where he wants to infect others/ ]
It isn't worth it.
[ Because he really isn't worth it. ]
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Maybe, but you are. So come on, work with me here or else I'll figure out a way to drag you out by your feet and that will just be mortifying for us both.
[ She'll do it, too, don't think she won't. ]
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[ LET HIM BE DECENT FOR ONCE YONA! ]
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Can you walk on your own? Because don't think I won't go find Sora and don't think you can talk us both out of it.
[ Yes, she will play dirty. ]
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I don't know, may -
[ His eyes focus on her again. She'll what? ]
Don't you dare.
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She holds out a hand to him instead. ]
You can let me help or I'm getting backup.
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Do what you want.
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But considering he's flopped back to the floor rather than taking her hand still leaves them at an impasse. So, instead, she turns and settles down to sit beside him, her eyes on the room at large. If he's not ready - or unable - to move on his own to get out of here just yet, she'll wait with him until she can get enough help to get him out of here. Either way, she's not leaving his side until he's safe. ]
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There finally comes a resigned sigh. ]
All right. All right... You win.
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When he sighs, she arches an eyebrow at him. ]
I'm not trying to win anything, I just want to make sure you get out of here without getting any more hurt.
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Even if you might end up hurt in the process?
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But she does give him a sideways look in exasperation. ]
And you think I'd actually ever walk away when you could get more hurt if I wasn't here to help watch your back?
[ Honestly, Vanitas, it's like you haven't paid attention to her at all. >.> ]
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No. I know better than that. That is who you are... Even if it means putting yourself at risk. A stupid risk.
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A risk that's worth it to me.
[ She may not understand why he's being stubborn about this, but that doesn't change her stance on it any. ]