Entry tags:
- * event,
- bloodborne: eileen the crow,
- castlevania: hector,
- fe: azura,
- fe: byleth eisner,
- fe: edelgard von hresvelg,
- fe: felix hugo fraldarius,
- fe: henry,
- fe: hubert von vestra,
- ffvii: rude,
- ffvii: zack fair,
- fgo: scathach,
- fgo: wolfgang amadeus mozart,
- good omens: aziraphale,
- howl's moving castle: howl,
- kh: sora,
- lwa: ursula callistis,
- mdzs: lan xichen,
- original: bishop,
- original: jacob "styx" graves,
- p5: goro akechi,
- the witcher: geralt of rivia,
- undertale: mettaton
Event Log: September, The Price of Revolution p1
I. The Freedom Festivities
Much of Dorchacht has been rebuilt and repurposed by necessity since the uprising last year, and many new small businesses and restaurants are being featured at the festival - their goods or their foods on display in markets of street-side stalls or on the feast tables. Local handmade wares and crafts are out for sale for modest prices, and every sale helps out both the small business, many of which are started by former slaves, and helps the local economy, which is better these days but still recovering. The festivities go for six days, almost a full week, with feasting and bonfires every evening, and tours and tales of the city by day, as they display the changes for the better they have all made. And then, on the final evening, all are invited to watch a grand fireworks show that will be put on in the skies over Dorchacht, presided over by the Circle of Three themselves. Mirrorbound are welcomed warmly, whether they were present last year or not, and treated much like family - get ready to be pulled into activities and plied with food left and right.
More organized, family-friendly reenactment performances are also common, with several of the orphanage groups putting on small plays about the uprising, or moral plays about kindness and togetherness between Witches and Monsters. This includes a prominent set of performances by the Mirrored Hearts Home for Children - maybe you're helping out with their sets or costumes, or maybe you assisted with their scripts and songs. Those Mirrorbound volunteers will want to see the kids do well, right? They'll be heartbroken if you don't show. Of course, kids aren't the only ones doing reenactments. The newly formed Dorchacht Historical Society, dedicated to protecting Dorchacht's history going forward, puts on several - and may drag in passers-by to play different roles! Only the luckiest are begged to play the role of The Dragon, who valiantly rose up against their cruel former master, Morgana, and helped lead Dorchacht to where they are today. b. Forget-Me-Not
To decorate these plaques, and homes and businesses as well, there are tables set up in the yard of the New Coven, heavy with a rainbow of small magical flowers called Forget-Me-Nots, and the supplies to make remembrance wreaths. In this new tradition, the flowers are chosen with a dead, missing, or simply absent loved one in mind, and woven together with glass beads, small wooden charms, and a spell written on a slip of paper. The enchanted fragrance of the Forget-Me-Nots allows whoever smells them to witness short, happy memories of the person the wreath was made for - whether they knew that person or not. The memories come from the wreath-maker, and are only short flashes (less than a minute long) or mere impressions, but all are pleasant or warming. With the spell woven in, they'll last for an entire year without wilting or losing their effects, a souvenir from the festival to take home. Mirrorbound are encouraged to join in, and make wreaths of their own, whether or not they lost someone in Dorchacht's uprising. It can be for someone who has disappeared from Geardagas, someone who died long ago, someone living they miss from home, anyone who is not currently with them. |
II. The Uninvited Guests
The Three are there - the Witches Bryn and Hilda, and the Monster known as The Dragon, Starlight, or formerly Fafnir - with Nessie and Mhairi as guests of honor, and Hilda is the one to set off the first enchanted fireworks, after a brief speech thanking everyone for coming out to celebrate a year of freedom and independence with them. It's with bursts of colorful light in the night sky behind her that she seems to appear from nowhere: tall, dark and imposing, a sharp-eyed Witch that exudes power. Morgana Drummond is not alone, either, flanked by a dozen rough-worn Witches and a host of others. The chaos that ensues is immediate and violent. "All of this for me?" Drummond sneers. Attacks bounce off her, no matter how powerful - even Nessie's considerable spells. Witches will be able to sense the strong barrier spell close-fit around her body, and the others around her will not let Monsters get close. It's The Dragon who speaks, voice rough from disuse but loud enough: "How dare you return here-" "I built this city in all the ways that matter. I was never going to let you have it. You burned away my Dorchacht, so now I will make sure there is nothing left of yours but ashes."
Nothing happens for just a moment - and then all the people of Dorchacht collapse in waves. Next to a stunned Nessie and furious Mhairi, Bryn, Hilda, and the Dragon fall into a heap as well, the final three bodies to hit the ground. Mirrorbound and citizens of Aefenglom do not fall prey to the sleeping spell despite being in its area of effect. It happens in the span of just a few minutes, and then Morgana is gone in the blink of an eye, leaving her people to sow terror on the sleeping city. b. Battle on the Streets
In the slums of Dorchacht, the people who were convinced of Morgana's return, those who want to return to the days of slavery and terror, break free from the now-sleeping guards and failing wards that kept them contained and join the fighting, manic in their glee. The spell that put the rest of Dorchacht to sleep seems to slip right off them, perhaps sensing their loyalty to terrible causes. It is chaos, as the insurgents set fires and attack at will with magic, claws, weapons, anything they have. Mirrorbound will soon realize that they and the visitors from Aefenglom are not the only targets. The sleeping people of Dorchacht are ripe for the killing, unable to react or defend themselves. The fighting will continue into the night until the invaders are all dead or captured. |
III. The Aftermath
An entire city deep in the throes of an enchanted sleep is a worst-case scenario that none of them could have predicted, even those who had a hunch Morgana didn't die out in the unexplored Wilde. Miss Nessie and Mhairi will remain on the scene helping to direct the aid efforts in the aftermath of the battle. Fires must be put out, corpses must be rounded up to be buried or burned, captured attackers must be secured and questioned, sleeping citizens must be whisked from the streets to safety and shelter, and buildings ensured to be safe in the meantime. Aefenglom's Coven are called in to assist, anyone who is available, and Mirrorbound help is more than welcomed. They will need everyone they can get to make sure not all is lost in this tragic attack. Nessie herself will ensure the Three are taken to safety in Aefenglom until the people of Dorchacht can be woken. Action needs to be taken quickly. Morgana needs to be found as soon as possible, and capable hands will be needed to search the Wilde far outside Dorchacht, the most likely place for her to go. More urgently, however, are the sleeping citizens. Nessie announces late the next evening, the normally-bubbly woman gone solemn and serious: "I believe I've found a counter-ritual for the spell that nasty woman used, I have. I will need your help, though, Mirrorbound. Volunteers only, of course, of course, as it's likely to be quite dangerous, though the Dreamers and I will take every precaution we can. Discuss among yourselves, decide if you're willing. Those who are, meet at the Coven at midnight on the 27th. It's not right to just leave them all like that, not right at all..." |
Welcome to September's event log, Part 1 of The Price of Revolution! This event will continue in the TDM posted on the 21st, with a foray into purposeful dreamwalking. It will be a hybrid test drive and event that current characters will be allowed to top level on as well. Quests into the Wilde to search for Morgana will currently bear no fruit beyond small clues, but Part 2 in early October will deal with her whereabouts and her final fate. As always, direct your questions about the event HERE! And finally, for those who are wondering what's up with Dorchacht, we have a Setting update for you.
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Practical.
The entire train of thought is derailed, though, when Reynir suddenly looks at him and starts radiating fondness and affection, smiling at him like a human ray of sunshine. Reynir asks him if he doesn't see how incredible he is, and Onni snorts, shaking his head.]
I'm not. I'm just me.
[No one is better than anyone else, really, at least as far as he's concerned. Everyone has talents. Reynir leans against him again, presses himself in against Onni's side again and rests his head on his shoulder, their hands still together. Reynir mentions that he doesn't think Onni and Lalli look too much alike, that they have the same mannerisms and like sweet things, and Onni feels that pang of sadness again. He misses Lalli. Not in the same gut-wrenching end-of-the-world way that he misses Tuuri, but he misses him all the same. Lalli is difficult sometimes, but Onni knows he's difficult himself sometimes, and even for all his difficulties, Lalli is a good boy who works hard, and Onni loves him.]
There's no such thing as being too fond of sweets.
[Very matter-of-fact, and yet his voice has the faintest tremble to it, because he misses Tuuri and he misses Lalli and he misses his mother and father and grandmother and aunts and uncles and even Hilja.]
I don't know. I wouldn't say it's okay. I miss them.
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Yeah, you're just you... the most powerful mage I've ever met.
[ But he doesn't push it any further than that; it's not worth it to argue with Onni about that, when there are much larger fish to fry.
He hears the shake in Onni's voice, as he admits that he misses them. His family, his community. It's a loss that Reynir can't even imagine... even if he did try to imagine if he heard all his village had been wiped out, it's not the same and he knows it. Onni had been at such a fragile age, and he'd had so many years for those scars to heal badly.
With infinite care, he runs a thumb across the back of Onni's hand and says: ]
Alright. Then it isn't okay. It's... it can be not-okay.
[ Very gently, neither encouraging nor discouraging: ]
Do you want to see another?
[ He's done trying to convince Onni; he'd made his argument and now it's on Onni to choose whether he's ready to see more memories, whether his desire to connect with his past outweighs the potential fallout. ]
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His gaze shifts to rest on Reynir's hand, where his fingers are threaded between his, where his thumb brushes so gently against the side of his hand. It's such a strangely affectionate and comforting gesture, and Onni abruptly feels his eyes filling with tears. It doesn't make sense that it would hit him the way it does, that little bit of kindness. Isn't kindness supposed to comfort? It's completely illogical that the more Reynir's thumb moves against his hand hurts, makes his ribs go tight enough that he can't breathe, his gut twists, his throat aches, and his eyes sting with tears. It's stupid.
Reynir says it can be not-okay, and the tears well up more. Onni lifts his hand and scrubs it over his face, both hoping that Reynir won't notice and knowing that he will. Even if he doesn't see what's happening, he's sure to feel it through the Bond. Onni's grief, his confusion, his hurt, all of it is being transmitted directly to Reynir, he's sure of it, and suddenly he knows why people don't want to get Bonded. It's so much more complicated than he'd anticipated.
For a long few moments he's quiet, mostly because he can't speak with his throat closed up, but then he finally does, his voice rough from holding back tears.]
Yes.
no subject
He is a little surprised, when Onni says he does want to see another memory. In truth, Reynir had expected a vehement no, for Onni to pull away from anything that uncovered all the pain he'd buried deep inside himself.
So he gives a little nod, shifting so their legs are pressed directly against one another, thigh to thigh and knee to knee. He settles his temple against Onni's and holds up the garland, drawing in a deep inhale and breathing in the scent.
This memory is bright, and vivid. Reynir blinks against the blinding summer sunshine, and takes a moment to take in the bright colors of the decorated village square. There's music, too, lively and lilting with a quick beat and countless people clapping along. People are dancing, young and old, and judging by how dressed up everyone is, it must be a holiday or wedding or something of the sort.
Reynir turns and sees Onni, and his heart gives a little hiccup when he notices how similar this Onni looks to the one he'd seen in Lalli's memories. It wasn't long before his village would be destroyed, before all these people would be dead...
Onni is with Tuuri, sitting on a crate a little ways off. Tuuri still has her long braids. The two of them sharing some kind of powdered cake. Reynir smiles, seeing them both, body language mirrored, grinning at one another with sugar on their mouths, when someone comes up to them. A nervous-looking boy with shiny brown hair swept to one side and skin tanned from working outside. He speaks, voice cracking in a way that confirms he must have been around Onni's own age. ]
Hey, Tuuri. Hey, Onni. So, um. Onni. I was- I was thinking- if you- when you're done with that maybe we could- um, well, I'm not very good at dancing but if you wanted-
[ The boy's cheeks are flushing a deep red, and Reynir has no question in his mind that, whoever this is, his crush on Onni was clearly despetate and all-consuming in the way that only teenage crushes could be.
But the memory ends before he can see Onni's reply; the last thing he sees is Tuuri's delighted look, as she understood what was happening. ]
Ah. That was- who was that?
no subject
This time, it's in the village square instead of Onni's childhood home. He doesn't remember this moment at all, though he vaguely remembers festivals like it, weddings and harvest festivals usually, where there was dancing and food and music. Watching his younger self share a cake with Tuuri, the way they'd smiled at each other only serves to increase his sense of homesickness and sadness, and for a moment he feels as if he'll be washed away in it.
The boy that comes up to the two of them serves as some distraction. Onni remembers him, he thinks maybe he was the butcher's son, has an impression of the two of them playing a little when they'd been younger. Väinö. That was his name. While Onni is old enough and savvy enough to know what was going on in this scene in hindsight, it's obvious that the younger version of Onni in the dream barely recognizes the invitation to dance. He can see the dawning of some realization in Tuuri's mind, though, watches her little round face split into a wide grin, and he can't tell whether it's because she's happy for him or intends to tease him about it later. Probably the teasing.
Another wash of grief, and just when he thinks he can't tolerate it anymore, the memory fades away and Reynir is asking him who the boy is.]
Oh. Väinö. The butcher's son, I think. We were around the same age and we played together when we were kids. Usually looking for blueberries, or I'd skip rocks while he fished.
[It escapes him that he's recounting actual memories now, real images that he can see in his mind. Maybe it's something to do with the lingering scent, or maybe his mind is just in the habit of accessing those parts of himself now. Whichever it is, it's spared Onni's overthinking because he just doesn't notice.]
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Quietly, he says: ]
He seemed really nice. [ A beat, and then, unable to resist, Reynir adds, with warmth and half a laugh in his voice: ] Really infatuated with you.
[ He hesitates a moment, swallowing. There is no right thing to say, in a situation like this. Onni has lost so much, and there's not any words in any language that Reynir could string together to change that. He can't really make that loss any better. But he wants to at least avoid getting any salt in the wound. ]
...Your village was a beautiful place. I would've liked to have seen it.
[ He had seen it, of course, but just the ruins. Just the empty broken shells of buildings, and the tombstones, and the vegetation growing wild. ]
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When Reynir says that he seemed nice and really infatuated with him, Onni lets out a soft huff of breath, and nods.]
He was nice. And I suppose he did have a crush on me. I didn't realize it at the time.
[Ducking his head, he sighs a bit, rubs at his face for a moment and nods.]
It was beautiful. It would've been nice to show it to you. I suppose you saw it in Lalli's memory as well, before everything happened.
[The homesickness is back again, when he says that, a twisting sadness in his chest and belly, and he swallows hard, glancing over at Reynir again. Now, having seen all of these memories, thinking about it, he's pretty sure he's remembering more things, like his father teaching him to fish or being in the little schoolroom learning math.]
I think I'm starting to remember more, now.
no subject
[ His voice is light, teasing, but there's a sadness behind it, too. How different would Onni be, now, if he'd realized it at the time. If he had gotten a chance to explore that side of himself before everything went so disastrously wrong. Maybe it wouldn't have made any difference. Or maybe it would have. There's no way to know, now. ]
Yeah, I did see a little, in Lalli's memory.
[ Reynir feels it, too; an aching for a place that is gone, that can't be returned to because it doesn't exist any longer. It's so different, from the kind of homesickness that he feels for his own family and village. Quietly, he asks: ]
Do you want to tell me about it? Some of the stuff you're remembering?
[ Reynir carefully sets the magical wreath on the bed, which leaves both his hands open. He takes both Onni's hands between his own, holding them there. It's not much, but it's all he can really do for his friend, when he's hurting. ]
If you want to, I'd like to hear. I talk to you all the time about growing up and stuff. But- but there's also no rush. If you don't want to talk, that's okay. You've done a lot, today, and - and I'm proud of you. For being brave.
no subject
I suppose, if you take a fourteen-year-old boy's crush seriously. Besides, I was different back then.
[His voice is a little sad when he says it. It takes a few moments, but he gathers himself a little, and rubs at his face again, blinking slowly. Glancing over at Reynir, he looks at his face, the sad way that he smiles at him, the way that he can feel the longing suddenly emanating from the younger man, that same homesick feeling he has, and it startles a huff of breath from him.
Often, Onni finds himself thinking about how different he and Reynir are, but moments like this remind him that there are a lot of things they have in common as well.]
I remember my father trying to teach me how to fish when I was quite young. I tried at first, but I realized pretty quickly that I hated it, and completely refused after that.
[It doesn't make sense for Reynir to be proud of him for looking at the memories and for bringing up a few others, but he doesn't comment on it because he can sense it'll just end up with another disagreement. Not an argument, maybe, but a disagreement, and he doesn't want that right now.]
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He listens as Onni tells him about a scrap of a memory - nothing in detail, just a hint. Quietly: ]
Okay, so hypothetically... let's say I've never been fishing in my life. What sucks about it?
[ It's true that he hasn't been fishing - Mikkel had handled all the fishing during their current expedition, and Reynir hadn't lived near to any bodies of water with fish in them. So part of him really is curious. And also... he wants Onni to keep talking.
So Reynir carries on like this, asking little prompting questions - nothing too immediately painful, though of course there is pain threaded through all of it. He keeps keen attention on the Bond tying him to Onni, and on Onni's face, for signs he's straying too near to something too painful. But he coaxes a few more little harmless memories from Onni - details about his schooling, chores he hated, misunderstandings between him and Tuuri, scandals from the town.
It's not all that much, maybe, from an objective viewpoint... but it is a start. ]