faileas: (Default)
aefenglom log posting account ([personal profile] faileas) wrote in [community profile] middaeg2020-09-19 07:52 pm

Event Log: September, The Price of Revolution p1

Event Log: September, The Price of Revolution Part 1

I. The Freedom Festivities

    Behind the fortress-like walls of Dorchacht, what was once a gloomy, imposing city is lit up for the festivities to come. Septeril brings with it many mixed emotions for the citizens of what used to be called The Black City, though the overwhelming atmosphere is positive - this is a celebration of freedom hard-earned and prosperity hard-fought-for. The triple stars of the Resistance, now the current reigning party, feature heavily in decorations and in clothing: in pins, on hats, golden stars enchanted into fabric to dance merrily across skirts and cloaks. Stars light up the streets in decorative strings hung from lamppost to lamppost, flickering gently over the cobblestones. Mirrors, as well, feature into the decor, tiny round ones hung in multitudes from awnings and in windows like ornaments, catching the light and playing it across the otherwise-utilitarian architecture, lending it a sort of understated beauty.

    Much of Dorchacht has been rebuilt and repurposed by necessity since the uprising last year, and many new small businesses and restaurants are being featured at the festival - their goods or their foods on display in markets of street-side stalls or on the feast tables. Local handmade wares and crafts are out for sale for modest prices, and every sale helps out both the small business, many of which are started by former slaves, and helps the local economy, which is better these days but still recovering.

    The festivities go for six days, almost a full week, with feasting and bonfires every evening, and tours and tales of the city by day, as they display the changes for the better they have all made. And then, on the final evening, all are invited to watch a grand fireworks show that will be put on in the skies over Dorchacht, presided over by the Circle of Three themselves. Mirrorbound are welcomed warmly, whether they were present last year or not, and treated much like family - get ready to be pulled into activities and plied with food left and right.

      a. Join the Fun
        The children of Dorchacht are out by the dozens during the festivities, excited by all the freely-offered, special sweet treats and the magical sparklers and poppers being handed out by the fistful. The poppers explode when thrown to the ground in bursts of bright colors, completely harmless, and the sparklers are enchanted not to burn little (or big) hands if mishandled. Mirrorbound passing through may find themselves roped into elaborate pretend games of revolution by eager faces: the children name themselves either Resistance members or Mirrorbound, and 'do battle' with their magic fireworks against scarecrow-like constructions cloaked in dark bed sheets as 'the bad guys'. Depending on one's perspective, it may seem dark, but this is what these children have known very recently in their lives, and their caretakers or parents (there are more of the former than the latter, especially for the young Monsters) let them play as they will. If asked, they'll just explain that some of those kids even remember the fighting when it happened; this is just another way that they try to understand how the city has changed.

        More organized, family-friendly reenactment performances are also common, with several of the orphanage groups putting on small plays about the uprising, or moral plays about kindness and togetherness between Witches and Monsters. This includes a prominent set of performances by the Mirrored Hearts Home for Children - maybe you're helping out with their sets or costumes, or maybe you assisted with their scripts and songs. Those Mirrorbound volunteers will want to see the kids do well, right? They'll be heartbroken if you don't show.

        Of course, kids aren't the only ones doing reenactments. The newly formed Dorchacht Historical Society, dedicated to protecting Dorchacht's history going forward, puts on several - and may drag in passers-by to play different roles! Only the luckiest are begged to play the role of The Dragon, who valiantly rose up against their cruel former master, Morgana, and helped lead Dorchacht to where they are today.

      b. Forget-Me-Not
        While the overall air is celebratory, among the adults who are old enough to understand just what was lost as well as gained, there is an undercurrent of sombre remembrance. Many visit the burned-out Old Coven, left as damaged as it was when the fighting ceased, as a monument to how freedom fighters suffered and fought. Plaques dot the grounds and buildings there seemingly at random, until you realize that each metal plate bearing names is laid where someone died.

        To decorate these plaques, and homes and businesses as well, there are tables set up in the yard of the New Coven, heavy with a rainbow of small magical flowers called Forget-Me-Nots, and the supplies to make remembrance wreaths. In this new tradition, the flowers are chosen with a dead, missing, or simply absent loved one in mind, and woven together with glass beads, small wooden charms, and a spell written on a slip of paper. The enchanted fragrance of the Forget-Me-Nots allows whoever smells them to witness short, happy memories of the person the wreath was made for - whether they knew that person or not.

        The memories come from the wreath-maker, and are only short flashes (less than a minute long) or mere impressions, but all are pleasant or warming. With the spell woven in, they'll last for an entire year without wilting or losing their effects, a souvenir from the festival to take home.

        Mirrorbound are encouraged to join in, and make wreaths of their own, whether or not they lost someone in Dorchacht's uprising. It can be for someone who has disappeared from Geardagas, someone who died long ago, someone living they miss from home, anyone who is not currently with them.

II. The Uninvited Guests

    On the 25th, the final day of the celebrations, the partying lasts all day. Food and drink are abundant on every corner, upbeat music is played by street performers and over the radios that can be found in nearly every household and shop, and the bonfires have been enchanted to let the flames take fanciful shapes. Drinking games and dancing, storytelling and general partying all last clear into the evening, but once dusk falls, everyone gathers in the center square of the city for the fireworks show.

    The Three are there - the Witches Bryn and Hilda, and the Monster known as The Dragon, Starlight, or formerly Fafnir - with Nessie and Mhairi as guests of honor, and Hilda is the one to set off the first enchanted fireworks, after a brief speech thanking everyone for coming out to celebrate a year of freedom and independence with them.

    It's with bursts of colorful light in the night sky behind her that she seems to appear from nowhere: tall, dark and imposing, a sharp-eyed Witch that exudes power. Morgana Drummond is not alone, either, flanked by a dozen rough-worn Witches and a host of others. The chaos that ensues is immediate and violent.

    "All of this for me?" Drummond sneers. Attacks bounce off her, no matter how powerful - even Nessie's considerable spells. Witches will be able to sense the strong barrier spell close-fit around her body, and the others around her will not let Monsters get close.

    It's The Dragon who speaks, voice rough from disuse but loud enough: "How dare you return here-"

    "I built this city in all the ways that matter. I was never going to let you have it. You burned away my Dorchacht, so now I will make sure there is nothing left of yours but ashes."

      a. To Sleep, Perchance
        Unreachable, Morgana Drummond's form limns in a sickly violet light, the circle of a spell forming beneath her feet, steadily growing as her power gathers. So much magic gathered in one spot is bound to be felt by all the Mirrorbound, Witch and Monster alike, oppressive in nature as if it could steal the breath from your lungs. Perhaps it truly was a fluke that she was driven from Dorchacht, a happy accident caused by a timely distraction. The spell circle spreads, glowing, until it envelops the entire city, and it pulses once, blinding, before it sears itself across Dorchacht's streets and buildings in burnt lines and symbols. The fireworks continue to pop and burst overhead, casting shadows that seem suddenly sinister.

        Nothing happens for just a moment - and then all the people of Dorchacht collapse in waves. Next to a stunned Nessie and furious Mhairi, Bryn, Hilda, and the Dragon fall into a heap as well, the final three bodies to hit the ground.

        Mirrorbound and citizens of Aefenglom do not fall prey to the sleeping spell despite being in its area of effect. It happens in the span of just a few minutes, and then Morgana is gone in the blink of an eye, leaving her people to sow terror on the sleeping city.

      b. Battle on the Streets
        While she brought with her only a dozen Witches from her former Coven, she's collected a force in the Wilde. Blank-eyed rogue necromancers, mind controlled the way the Monsters of Dorchacht used to be, storm the streets controlling in turn their dead Monsters and creatures. A few even have with them dead Nuckelavee, which will require multiple fighters to take out. Wilders from Dorchacht gone missing on expeditions in the last year bear the signs of mind control as well - the ones who aren't dead, shambling around the necromancers. Maybe you recognize them, maybe you don't. Maybe you can help them, or maybe you can't. The mind control enchantments can be dispelled with a lot of effort or with the specific spells used often by the Resistance a while ago, for those who still remember it.

        In the slums of Dorchacht, the people who were convinced of Morgana's return, those who want to return to the days of slavery and terror, break free from the now-sleeping guards and failing wards that kept them contained and join the fighting, manic in their glee. The spell that put the rest of Dorchacht to sleep seems to slip right off them, perhaps sensing their loyalty to terrible causes. It is chaos, as the insurgents set fires and attack at will with magic, claws, weapons, anything they have.

        Mirrorbound will soon realize that they and the visitors from Aefenglom are not the only targets. The sleeping people of Dorchacht are ripe for the killing, unable to react or defend themselves. The fighting will continue into the night until the invaders are all dead or captured.

III. The Aftermath

    When the fighting ends, the work begins.

    An entire city deep in the throes of an enchanted sleep is a worst-case scenario that none of them could have predicted, even those who had a hunch Morgana didn't die out in the unexplored Wilde. Miss Nessie and Mhairi will remain on the scene helping to direct the aid efforts in the aftermath of the battle. Fires must be put out, corpses must be rounded up to be buried or burned, captured attackers must be secured and questioned, sleeping citizens must be whisked from the streets to safety and shelter, and buildings ensured to be safe in the meantime.

    Aefenglom's Coven are called in to assist, anyone who is available, and Mirrorbound help is more than welcomed. They will need everyone they can get to make sure not all is lost in this tragic attack. Nessie herself will ensure the Three are taken to safety in Aefenglom until the people of Dorchacht can be woken.

    Action needs to be taken quickly. Morgana needs to be found as soon as possible, and capable hands will be needed to search the Wilde far outside Dorchacht, the most likely place for her to go. More urgently, however, are the sleeping citizens. Nessie announces late the next evening, the normally-bubbly woman gone solemn and serious:

    "I believe I've found a counter-ritual for the spell that nasty woman used, I have. I will need your help, though, Mirrorbound. Volunteers only, of course, of course, as it's likely to be quite dangerous, though the Dreamers and I will take every precaution we can. Discuss among yourselves, decide if you're willing. Those who are, meet at the Coven at midnight on the 27th. It's not right to just leave them all like that, not right at all..."



    Welcome to September's event log, Part 1 of The Price of Revolution! This event will continue in the TDM posted on the 21st, with a foray into purposeful dreamwalking. It will be a hybrid test drive and event that current characters will be allowed to top level on as well. Quests into the Wilde to search for Morgana will currently bear no fruit beyond small clues, but Part 2 in early October will deal with her whereabouts and her final fate. As always, direct your questions about the event HERE! And finally, for those who are wondering what's up with Dorchacht, we have a Setting update for you.

hegemonwings: (ᴛʜᴇʏ'ʟʟ sɪɴɢ ᴏғ ᴇᴠᴇʀʏ ᴛɪᴍᴇ)

[personal profile] hegemonwings 2020-09-24 05:05 am (UTC)(link)
[ byleth shakes her head, trying to draw herself out of her own mind. she doesn't feel entirely present, the haze of battle and bloodshed still lingering. she's there with edelgard in the bond, but even that has something of an incompleteness to it.

she wonders if she's not as accustomed to battle as she used to be. still, a slight smile crosses her face at edelgard's concern.
]

Nothing that can't be fixed. [ put her in front of a mirror and she could heal all of it herself. ] And you?
unyieldingmarch: <user name=crimsonflower> (Upward)

[personal profile] unyieldingmarch 2020-09-24 05:10 am (UTC)(link)
Tired. But fine.

[As tired as she could be when she was dead, anyway.]

I wasn't expecting all of this, but I managed just fine. I'm just...

[she looks off towards the sky.]

...We really should be getting home soon, before the sun rises again.
hegemonwings: (ʏᴏᴜ ᴡᴀᴛᴄʜ ᴛʜᴇ sᴛᴀʀs)

[personal profile] hegemonwings 2020-09-27 03:41 am (UTC)(link)
[ wait, what had el just said? there's something almost vacant in the way byleth looks at her at first, before her mind finally catches up and she registers the words. why does she feel like this? she's tired, to be sure, this was her first taste of war since losing her crest, but... something feels wrong.

byleth nods at that after a long pause, offering edelgard her arm. her trust in her bondmate is unshakeable, of course, but even connected as they are, she's not immune to worrying from time to time.

still, home sounds good right now.
]

You're right. I'm just happy that you're safe.
unyieldingmarch: <user name=crimsonflower> (Sadness)

[personal profile] unyieldingmarch 2020-09-27 06:01 am (UTC)(link)
Of course. But, what of you?

[She's already moving her feet, heading towards the portal, urged on by an instinctual need for survival. Emperor and brave she may be, but she'd rather not die foolishly.]

Are you alright? You seem distracted.
hegemonwings: (Nᴏ ᴛɪᴍᴇ ᴛᴏ ᴍᴏᴠᴇ ᴀ ᴍᴜsᴄʟᴇ)

[personal profile] hegemonwings 2020-09-27 06:47 am (UTC)(link)
[ byleth wastes no time in walking alongside her, the movements nearly automatic as they step through the portal and continue on. ]

I... don't know. [ she shakes her head. there's more turmoil beneath the surface, a gradually tightening spiral of stress because she isn't sure what exactly is wrong. she feels disconnected from her body, somehow, like all that is her is out of step with the rest. all she can smell is blood and smoke and gunpowder, and the overwhelming exhaustion she feels isn't helping her to make sense of it. ] I'll feel better if I get some sleep. Whatever it is.
unyieldingmarch: <user name=crimsonflower> (Come with Me)

[personal profile] unyieldingmarch 2020-09-28 12:45 am (UTC)(link)
[Edelgard turns automatically, slipping an arm around Byleth's waist and drawing her into a hug. Her head pops up to kiss her partner on the cheek.]

This was your first time fighting since the war, isn't it?
hegemonwings: (I ᴡᴀs ᴛʜᴇ ᴇᴍᴘᴛʏ ᴠᴇssᴇʟ)

[personal profile] hegemonwings 2020-09-28 01:07 am (UTC)(link)
[ she's out of sorts enough that she doesn't anticipate the hug, eyes widening slightly. still, after a second byleth all but melts into the embrace, letting out a shaky breath as she places her arms around edelgard. ]

Yes. [ not counting monsters, that is. ]
unyieldingmarch: <user name=crimsonflower> (Orders)

[personal profile] unyieldingmarch 2020-09-28 03:10 am (UTC)(link)
That. Could explain why you feel out of sorts. It's...not the same as at home.

[At all. Fighting here is an entirely different ordeal.]
hegemonwings: (I’ᴠᴇ ɢᴏᴛ ɴᴏ ᴛɪᴍᴇ ᴛᴏ ʙʟɪɴᴋ)

[personal profile] hegemonwings 2020-09-30 07:57 am (UTC)(link)
[ byleth's confusion is obvious, a soft noise escaping her lips. ]

I'm not sure that I...
unyieldingmarch: <user name=crimsonflower> (Regretful)

[personal profile] unyieldingmarch 2020-10-01 12:41 am (UTC)(link)
That you, what?

[Concerned, Edelgard takes her by the shoulders...]

What's wrong, dearest?
hegemonwings: (Wɪʟʟ ʙᴇ sᴛɪʟʟ ᴀᴍ ʙʏ Gᴏᴅ sᴛɪʟʟ ᴀᴍ)

[personal profile] hegemonwings 2020-10-01 12:56 am (UTC)(link)
[ she pulls back just enough to look at her, definitely feeling out of her depth. byleth's not sure what edelgard means—whether it's the impact on their powers by coming through the mirror or something more. ]

I don't understand. Even without the Crest, I should still be able to... [ it's more than physical exhaustion, of course. there are psychological and emotional effects that weigh more heavily now, but she has no idea of how deep that goes. ] Was I that reliant on it?
unyieldingmarch: <user name=crimsonflower> (Eyes Wide)

[personal profile] unyieldingmarch 2020-10-01 03:50 am (UTC)(link)
I think, perhaps, you were. Crests are powerful things, and you...went from reliant on one, to not. Witches don't have the physical enhancements you are used to.

[That's what she means, at least, that's what she thinks she means.]

It will be well, with rest. We can work on your stamina, if you like?
hegemonwings: (ɢɪᴠᴇ ᴍᴇ ʙᴀᴄᴋ ᴍʏ ʜᴇᴀʀᴛ)

[personal profile] hegemonwings 2020-10-01 10:53 am (UTC)(link)
[ byleth nods at that, touching her forehead to edelgard's and letting the magic cycle between them. she draws a long breath.

there's a lot to this, and she understands precious little of it. that said, nothing can be gained by trying to unpack all of it tonight, and while she knows edelgard will always be there, she can't reasonably expect the emperor to be able to solve this for her.

still, she calms somewhat, able to at least push the matter from her thoughts for the moment.
]

I can think of no one I would rather train with, my heart. [ she places a light kiss to the corner of edelgard's mouth. ]

I suppose we ought to wash before we sleep...? [ byleth is uh. very aware of all the soot, grime and blood she's covered in. it's pretty gross, even if she can tolerate it. ]
unyieldingmarch: <user name=crimsonflower> (Cheery)

[personal profile] unyieldingmarch 2020-10-02 01:12 am (UTC)(link)
[Edelgard laughs, some of the tension released in that moment. It's a nervous thing, a soft noise...but one that's at least got a spark of joy in it.]

Yes. We should do just that.

[Looking up into Byleth's eyes, she pops up for one more kiss, a little firmer this time.]

I'll draw us a bath in the two big tubs once we get home.
hegemonwings: (Wɪᴛʜ ʜᴀᴛʀᴇᴅ ᴀɴᴅ ᴡɪᴛʜ sᴄᴏʀɴ)

[personal profile] hegemonwings 2020-10-04 12:44 am (UTC)(link)
[ the thought of bathing together had crossed byleth's mind, but perhaps it would be best not to tonight, given the state they're both in. she smiles a bit at the suggestion, joy still lingering from the kiss. even a hot bath alone sounds lovely at the moment. ]

Thank you. And... you looked beautiful tonight, at the party. [ edelgard always does, really, in her eyes. but still. ]
unyieldingmarch: <user name=crimsonflower> (Smiling)

[personal profile] unyieldingmarch 2020-10-04 02:59 am (UTC)(link)
[Another night, surely.]

And so did you. [Edelgard smiles, finally turning the corner to their street.]

Your smile was radiant, as well.
hegemonwings: (ᴛʜʀᴇᴇ ᴛʜɪɴɢs I ᴘʀᴀʏ)

[personal profile] hegemonwings 2020-10-07 07:49 am (UTC)(link)
Really? [ she laughs slightly, taking edelgard's hand in her own. ] I'm happy to hear you say that.

[ byleth is quiet for a moment, and then a few doors from the house, ]

Would you... mind if I stayed with you today? [ after all that's happened tonight... she's not sure that she'll sleep well alone. ]
unyieldingmarch: <user name=crimsonflower> (Dipped Head)

[personal profile] unyieldingmarch 2020-10-08 03:06 am (UTC)(link)
Of course. you can always, always stay with me, dearest.

[Whenever she'd like. That's a firm offer.]