faileas: (Default)
aefenglom log posting account ([personal profile] faileas) wrote in [community profile] middaeg2020-05-03 03:07 pm

Event Log: May, An Inauspicious Arrival

Event Log: May, An Inauspicious Arrival

I. Boaltinn (1st - 3rd)

    Boaltinn comes around again. A handful of Mirrorbound will remember the holiday from last year, but for others, it will be brand new. In both Residential Districts, bonfires burn in central locations through the night, frequented by the residents celebrating another summer come to Aefenglom. Curiously, while last year the bonfires seemed quite segregated by human or Monster, this year, there is more of a noticeable mix at each, and Mirrorbound are invited to join the games and festivities quite happily. Characters are invited to try and jump through the bonfire's flames to burn away any poor relationship experiences, be it romantic or platonic, past or present; to aid them in this, those at the Eastern Bonfire will give those participating rune-etched accessories to protect them from the fire.

    The city has quite a bit to offer for this holiday: shared rose baths at public bathhouses and pleasure establishments that increase feelings of friendliness and talkativeness, poles draped in ribbons meant to be danced around, wrapping a ribbon around the pole to bring good luck for the summer, food stalls whose offerings are meant to be shared, and fortune-telling set up by Divination students of the Coven, who can tell your day is going to go.


To see last year's Boaltinn prompts, you can take a glance right here! Much of it, including the bonfires, baths, and entertainments will be similar this year, so feel free to use those in your top levels.
II. An Unusual Arrival (3rd on)

    A full year from the arrival of the first group of Mirrorbound, the 1st passes quietly, with no one showing up in the mirror-lined halls of the Looking-Glass House. Dates and times are important in most kinds of magic, and this is strange enough that some Witches of the Coven get together on the night of the 3rd to try a probing ritual, attempting to gather some kind of clues that could be useful in prying out the cottage's secrets. Boaltinn is the best time for such things, when the boundaries are thinner, and magic is stronger.

    Those who are awake that night at 3 am might notice a pulse of harmless silvery light that spreads like ripples on water throughout the whole city, originating at the Looking-Glass House, but nothing further happens, and the Coven receives no answers.

    Well, nothing happens in the Looking-Glass House.

    Before long, the reports start coming in: people are emerging from mirrors, regular old mundane mirrors, all over the city. Anything with a particularly reflective surface could be an entry point for someone from another world! Inhabited homes, businesses closed and locked for the night, pools of still water in fountains or the river, these unorthodox Mirrorbound pop up anywhere and everywhere, causing chaos for the City Guard (folks aren't happy to find strangers in their bathrooms at 3 in the morning) and the Coven both.

    Out of nowhere, a glint of light catches your eye; your heart thunders in your ears as your body moves on its own, your mind consumed with inspecting the source. Your reflection stares back at you, just as curious from the surface - a mirror, a pool of water, your most trusted sword, something fleeting that your mind can barely remember - then ripples at your touch. If you are one of these unfortunate arrivals, it's likely a rude awakening for you, to find yourself somewhere inconvenient, somewhere other than where you've been. It only makes sense to be confused. Hopefully someone finds you and explains to you what's happened to you.

    Resident Mirrorbound will hear a message from Miss Nessie shortly after it begins, a call to arms: "Dears, I'm quite sorry to disturb you, but it seems your fellows are arriving elsewhere than the Looking-Glass House this month! We're trying to track them all down for the usual welcome, but we could use a hand or several! If you could just bring them by the Coven, the usual spot, that would be lovely." She'll give her usual orientation and pass out Watches, but no doubt the Mirrorbound will be more helpful in this regard, with so many arriving.


III. The Goblin Market (All Month)

    Life goes on in Aefenglom, despite the addition of so many new residents. With the City Guard decidedly busy dealing with the sudden flood of break-ins (or, more accurately, break-outs?), the vendors of the Goblin Market find opportunity to set up their stalls more openly than they have since the crack-downs some months ago. They pop up all over the city, but clustered more often in the Residential Districts and the Harbor District, where there are even fewer law enforcement agents out and about to run them off.

    These sellers, while not as devoid of morals as those major players of the Black Market, still have very few compunctions when it comes to lying, cheating, fencing stolen goods, and misrepresenting their wares to unsuspecting buyers. It's also the place to find those things that are- not quite legal, shall we say. They won't say a word if you don't. If confronted, they are quick to pack up their things and slip away, however; they know this city and its hiding places a lot better than you do.

    With a brand new batch of what the natives assume are Mirrorbound, many undergoing rapid transformations into their Monster forms, many of the wares on display are potions: supposed cure-alls for aches and itches, calming draughts for the full moon restlessness, some even claim their brews can halt changes entirely! Some concoctions are meant to increase a Witch's magical ability, or decrease it, or provide them a finer control. They offer potions that they say will eliminate the need for a Bond, or temporary Bonding potions of their own that they claim are more pure, stronger, than the ones offered by the Coven.

    Claims are only claims, though. A few remedies for the pain of changing or some regular temporary Bonding potions can be found here and there, but for every potion that works, there are twenty more that have less than pleasant side effects. A brew that will cause everything you touch to turn to solid gold for up to an hour; a potion that will invert your sense of direction - trying to turn right will make you turn left, trying to go forward will cause you to walk backward; a potion that will remove all traction from your feet, causing you to slide around as if cobblestone are the slickest ice. Worse, some shadier vendors sell things more sinister, including a potion that gives you the appearance of being moderately to heavily infected by the Cwyld.

    Even if you don't drink any, the vendors are not at all careful where they're sloshing those bottles around, trying to show them off, and they all activate on skin contact.

IV. A Wilde Hunt (7th - 22nd)

    All Mirrorbound, temporary or not, are likely to feel it. Monsters are always affected by the full moons, but this month, it is more. Stronger. Instincts rise to the surface as the Sisters emerge full and visible in the night sky, and for many Mirrorbound, they are undergoing rapid transformations into whatever type of Monster they are meant to be. Curiously, the natives get along like they usually do, noticing nothing out of the norm, other than the increased agitation and restlessness from Mirrorbound Monsters.

    Monsters' aggression fades when the Sisters start to wane, but as the new moons approach on the 22nd, Mirrorbound Witches will notice their magical reserves overfilling, and will find themselves stricken with the overwhelming urge to use it, until casting spells, pushing one's magical limits, is almost a compulsion. Those who are not in proper Witch-Monster Bonds will feel it even stronger, with no stabilizing magic to consume (for Monsters) or avenues to expend magic (for Witches) other than casting spells. (For those who are interested, the Coven does offer temporary Bonding potions which can be used to help alleviate the effects somewhat.)

    The Coven Witches notice the signs, and they take decisive action on the morning of the 6th, the day before the full moons. So many Mirrorbound, likely to be so heavily affected by the lunar cycle this month, many of them coming into new features and abilities at a breakneck pace, only spells danger for the city. They barricade off a massive chunk of Wilde outside Aefenglom, largely free of Cwyld and totally bereft of farms, homes, and Wilder outposts. They invite anyone who feels the effects of the moons too strongly to control to come out for a Hunt. The hunting grounds will be open nightly to anyone who needs to work off restless energy or overflowing magic; all participants will be warned that their safety cannot be guaranteed from others, but they won't be able to harm bystanders out here.

    The woods are thick, with the river cutting through them, and full of wildlife. There is room to run and chase prey, or room to play with your developing magic. Play cat and mouse with your friends or Bondmates, or stalk a stranger. If playing games isn't your thing, there is something else to hunt out here as well.

    With the deep Wilde entering into Winter, this patch of land so close to the city is much warmer, and fearsome Shades have emerged to search for prey. These were once living beings, Monsters, Witches, or animals, who have been overtaken by Cwyld infection long ago, leaving them dead but for the infection, white-eyed and seeking out sources of magic to consume and infect. Anything could become a Shade, but the most common out right now are the ferocious remains of bears, wolves, and nomadic Arachne and Turnskins. If not killed, these Shades threaten the people of the Outer City, when they inevitably escape the barricade. Careful to limit your contact, though; anyone infected upon their return to the gates will be escorted straight to the infirmary.



    Welcome to May's Fourth Wall event, An Inauspicious Arrival! The comms are now open to comments from all registered users and will be until June 1st. Current players, if you don't want fourth wall characters tagging your posts, just say so in your text. Fourth wall characters can use this post for their own network top-levels, or this post for log top levels. This event is game canon; threads from this fourth wall can be used as application samples later and current players may use these threads for AC. As always, be courteous to each other! Let the mod team know if there are any problems and we will handle things.

    As always, please direct your questions to this thread!

poisontippedcure: (Default)

[personal profile] poisontippedcure 2020-05-05 06:51 pm (UTC)(link)
[It's tough, being a fae Miqo'te. It's tough being a fae period. Do you want wings, Moni? Rose will gladly give them to you. For free.]

[Rose sighs and relaxes a bit. It's clear that while this stranger is confused, she doesn't mean her harm. And as frustrated as Rose is about somebody bursting into her room without permission, well, it's clear the Au Ra didn't have much of a choice in the matter.]


Yes. From Gridania. As you can see, I'm a Miqo'te.

[She flutters her wings for dramatic effect.]

Everything else is a gift from this paradise.

[Her last word is dripping with sarcasm. It's clear she does not think this is a paradise.]
xaela: (westward tide;)

[personal profile] xaela 2020-05-06 06:49 pm (UTC)(link)
[No, she's good. She's more than happy being wingless and relying on aether currents. Totally happy.

And while the Xaela is still rather confused, the news that this is someone from home is enough to ease her worries. Slightly. Since the following revelation gets her frown to deepen, glancing between the wings, Rose, and her wings again.]


Wh - How? [This isn't Il Mheg, so it can't be the pixies. And anyway, she's talking about being from Gridania, so she's not even from the First.

... This is making her head hurt, there's a reason why Alphinaud is the brains!!]


Does that happen to everyone here? [Is she going to become even tinier and sparkly?!]
poisontippedcure: (pic#13454342)

[personal profile] poisontippedcure 2020-05-10 06:38 pm (UTC)(link)
[Rose shrugs. There is, indeed, a reason that Alphinaud is the brains.]

Are you referring to this?

[She points to the wings.]

Not exactly. Many people here do eventually transform, but there are those who transform into dragons and snakes instead of fae. There are also those who are given magical powers.
xaela: (a world divided;)

[personal profile] xaela 2020-05-13 07:33 pm (UTC)(link)
I... see...

[Her nails massage against the bridge of her nose, already feeling a headache brewing. Of course something like this would happen. Of course.

Moni will just hope she's not in the transformation category. But using magic... That sounds like a disaster waiting to happen.]


Is there a reason why we're brought here? Did someone horribly botch their summonings - [Gotta put in that slight dig at Exarch, of course.] - or is it something else?
poisontippedcure: (pic#12156984)

[personal profile] poisontippedcure 2020-05-17 01:33 am (UTC)(link)
[Is that a dig at the Exarch? There are so many Warriors of Light here, Rose wouldn’t be surprised if another one was in front of her. At least the other girl seems to have some sense.]

Supposedly, we were brought here to stop a plague.

[Rose shrugs. That excuse has always seemed rather flimsy to her.]

As far as I’m concerned, we were kidnapped for some other purpose. Whatever the case, they don’t seem to want to let us go willingly.
xaela: (crumbling lies;)

[personal profile] xaela 2020-05-24 01:34 pm (UTC)(link)
A plague...

[That's repeated with no attempt to hide her complete and utter disapproval at that. Flood of Light? Sure, she can deal with that. But something like a plague? And others have been brought along for the ride?

It makes her very much align with Rose's ideas already, huffing in irritation as her arms fold in front of her chest - tail flicking side to side in quick, agitated motions.]


Of course they won't let us go, that seems too easy. [A heavy sigh escapes her, before she looks around for a moment... It seems like she was the only one brought here (luckily, she doubts Rose would've been happy if more people fell out of her mirror), but -]

But do they usually make it a habit of dumping their guests into peoples rooms?
poisontippedcure: (pic#12156978)

[personal profile] poisontippedcure 2020-05-24 07:28 pm (UTC)(link)
Yes, they certainly don’t like to make it easy for us. Any of us.

[She’s gonna skip right over the torture. It’s good for newcomers to be cautious, but there’s no need to terrorize them with how bad some months have been.]

At first, I thought I had been brought here because I was the Warrior of Light, but it seems like they’re choices for victims are much more random than that. I have no special powers here, and I imagine it will be the same for you.

[Rose hasn’t confirmed the other girl is a Warrior of Light yet, but she certainly has her suspicions. If she’s wrong, there’s no harm done. Rose shakes her head.]

No, they usually have a designated area for new arrivals. It would seem this month is special.