Entry tags:
- * event,
- * fourth wall,
- attack on titan: jean kirstein,
- bloodborne: eileen the crow,
- dbh: connor,
- fe: bernadetta von varley,
- fe: byleth eisner,
- fe: dimitri blaiddyd,
- fe: edelgard von hresvelg,
- fe: felix hugo fraldarius,
- fe: soren,
- fe: sylvain jose gautier,
- fextraccc: gilgamesh,
- ffvii: cloud strife,
- ffxiv: tataru taru,
- ffxiv: urianger augurelt,
- fgo: scathach,
- fz: iskandar,
- fz: waver velvet,
- kh: roxas,
- kh: sora,
- loz botw: zelda,
- lwa: ursula callistis,
- mdzs: lan xichen,
- naruto: itachi uchiha,
- naruto: sasuke uchiha,
- oxenfree: jonas,
- p5: akira kurusu,
- p5: goro akechi,
- ssss: reynir arnason,
- teen wolf: stiles stillinski,
- undertale: alphys,
- undertale: mettaton,
- voltron: lance
Event Log: May, An Inauspicious Arrival
I. Boaltinn (1st - 3rd)
The city has quite a bit to offer for this holiday: shared rose baths at public bathhouses and pleasure establishments that increase feelings of friendliness and talkativeness, poles draped in ribbons meant to be danced around, wrapping a ribbon around the pole to bring good luck for the summer, food stalls whose offerings are meant to be shared, and fortune-telling set up by Divination students of the Coven, who can tell your day is going to go. To see last year's Boaltinn prompts, you can take a glance right here! Much of it, including the bonfires, baths, and entertainments will be similar this year, so feel free to use those in your top levels. |
II. An Unusual Arrival (3rd on)
Those who are awake that night at 3 am might notice a pulse of harmless silvery light that spreads like ripples on water throughout the whole city, originating at the Looking-Glass House, but nothing further happens, and the Coven receives no answers. Well, nothing happens in the Looking-Glass House. Before long, the reports start coming in: people are emerging from mirrors, regular old mundane mirrors, all over the city. Anything with a particularly reflective surface could be an entry point for someone from another world! Inhabited homes, businesses closed and locked for the night, pools of still water in fountains or the river, these unorthodox Mirrorbound pop up anywhere and everywhere, causing chaos for the City Guard (folks aren't happy to find strangers in their bathrooms at 3 in the morning) and the Coven both. Out of nowhere, a glint of light catches your eye; your heart thunders in your ears as your body moves on its own, your mind consumed with inspecting the source. Your reflection stares back at you, just as curious from the surface - a mirror, a pool of water, your most trusted sword, something fleeting that your mind can barely remember - then ripples at your touch. If you are one of these unfortunate arrivals, it's likely a rude awakening for you, to find yourself somewhere inconvenient, somewhere other than where you've been. It only makes sense to be confused. Hopefully someone finds you and explains to you what's happened to you. Resident Mirrorbound will hear a message from Miss Nessie shortly after it begins, a call to arms: "Dears, I'm quite sorry to disturb you, but it seems your fellows are arriving elsewhere than the Looking-Glass House this month! We're trying to track them all down for the usual welcome, but we could use a hand or several! If you could just bring them by the Coven, the usual spot, that would be lovely." She'll give her usual orientation and pass out Watches, but no doubt the Mirrorbound will be more helpful in this regard, with so many arriving. |
III. The Goblin Market (All Month)
These sellers, while not as devoid of morals as those major players of the Black Market, still have very few compunctions when it comes to lying, cheating, fencing stolen goods, and misrepresenting their wares to unsuspecting buyers. It's also the place to find those things that are- not quite legal, shall we say. They won't say a word if you don't. If confronted, they are quick to pack up their things and slip away, however; they know this city and its hiding places a lot better than you do. With a brand new batch of what the natives assume are Mirrorbound, many undergoing rapid transformations into their Monster forms, many of the wares on display are potions: supposed cure-alls for aches and itches, calming draughts for the full moon restlessness, some even claim their brews can halt changes entirely! Some concoctions are meant to increase a Witch's magical ability, or decrease it, or provide them a finer control. They offer potions that they say will eliminate the need for a Bond, or temporary Bonding potions of their own that they claim are more pure, stronger, than the ones offered by the Coven. Claims are only claims, though. A few remedies for the pain of changing or some regular temporary Bonding potions can be found here and there, but for every potion that works, there are twenty more that have less than pleasant side effects. A brew that will cause everything you touch to turn to solid gold for up to an hour; a potion that will invert your sense of direction - trying to turn right will make you turn left, trying to go forward will cause you to walk backward; a potion that will remove all traction from your feet, causing you to slide around as if cobblestone are the slickest ice. Worse, some shadier vendors sell things more sinister, including a potion that gives you the appearance of being moderately to heavily infected by the Cwyld. Even if you don't drink any, the vendors are not at all careful where they're sloshing those bottles around, trying to show them off, and they all activate on skin contact. |
IV. A Wilde Hunt (7th - 22nd)
Monsters' aggression fades when the Sisters start to wane, but as the new moons approach on the 22nd, Mirrorbound Witches will notice their magical reserves overfilling, and will find themselves stricken with the overwhelming urge to use it, until casting spells, pushing one's magical limits, is almost a compulsion. Those who are not in proper Witch-Monster Bonds will feel it even stronger, with no stabilizing magic to consume (for Monsters) or avenues to expend magic (for Witches) other than casting spells. (For those who are interested, the Coven does offer temporary Bonding potions which can be used to help alleviate the effects somewhat.) The Coven Witches notice the signs, and they take decisive action on the morning of the 6th, the day before the full moons. So many Mirrorbound, likely to be so heavily affected by the lunar cycle this month, many of them coming into new features and abilities at a breakneck pace, only spells danger for the city. They barricade off a massive chunk of Wilde outside Aefenglom, largely free of Cwyld and totally bereft of farms, homes, and Wilder outposts. They invite anyone who feels the effects of the moons too strongly to control to come out for a Hunt. The hunting grounds will be open nightly to anyone who needs to work off restless energy or overflowing magic; all participants will be warned that their safety cannot be guaranteed from others, but they won't be able to harm bystanders out here. The woods are thick, with the river cutting through them, and full of wildlife. There is room to run and chase prey, or room to play with your developing magic. Play cat and mouse with your friends or Bondmates, or stalk a stranger. If playing games isn't your thing, there is something else to hunt out here as well. With the deep Wilde entering into Winter, this patch of land so close to the city is much warmer, and fearsome Shades have emerged to search for prey. These were once living beings, Monsters, Witches, or animals, who have been overtaken by Cwyld infection long ago, leaving them dead but for the infection, white-eyed and seeking out sources of magic to consume and infect. Anything could become a Shade, but the most common out right now are the ferocious remains of bears, wolves, and nomadic Arachne and Turnskins. If not killed, these Shades threaten the people of the Outer City, when they inevitably escape the barricade. Careful to limit your contact, though; anyone infected upon their return to the gates will be escorted straight to the infirmary. |
Welcome to May's Fourth Wall event, An Inauspicious Arrival! The comms are now open to comments from all registered users and will be until June 1st. Current players, if you don't want fourth wall characters tagging your posts, just say so in your text. Fourth wall characters can use this post for their own network top-levels, or this post for log top levels. This event is game canon; threads from this fourth wall can be used as application samples later and current players may use these threads for AC. As always, be courteous to each other! Let the mod team know if there are any problems and we will handle things.
As always, please direct your questions to this thread!
As always, please direct your questions to this thread!
m!byleth | fe3h | dragon | ota
ii. an unusual arrival (closed to dimitri)
iii. goblin market
iv. wildcard
[ooc | some notes - post time-skip, verdant wind route. dragon monster with scaling similar to au ra in ffxiv!]
Market
So she forgets all about flying and runs right to him, throwing her arms around him. He'll notice quickly her differences but this is definitely Bernadetta.]
P-Professor!
[She'll be embarrassed about her forwardness in a moment. Until then just let her have this.]
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he turns as best as he can in her embrace, places a calming, steadying hand on her back and just lets her be. he might be -- rather happy to see her, too, not on the battlefield, looking, well, frantic as always, but healthy. a bit different, but so is he.]
Are you all right, Bernie?
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Bernie's okay! I just haven't seen you in so long. And I was scared I wouldn't ever again!
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It has been a while. [and it wasn't the best...situation, either. there's a whisper of guilt in his tone, but now is not the time for regrets.]
I assume you didn't just arrive here as I have.
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spider-man pointing (boaltinn)
she should leave him well enough alone. she'd already decided she didn't wish to know of other worlds than her own.
but... here she is, dressed differently than she'd favored in fódlan: a dark grey starched shirt, black trousers and boots, and a dark cloak marked in silver with the adrestian eagle on its chest and back. a pin marked with the crest of flames holds her cravat in place, and the same dagger and medallion hang from her belt along with a saber. ]
Professor. [ byleth forces that out, as neutrally as possible, holding a few skewers of some grilled meat in one hand and a cup of mead in the other. ]
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amidst the clamor of the festivities, byleth has developed a somewhat Pavlovian response to "professor." he looks up, not recognizing the voice, and -- (shocked pikachu.gif)
there's some ping of familiarity, though he's definitely not met her before, not that he remembers. judging by her clothing, she's with the adrestian empire. so either they met on the battlefield or in the monastery.
but something is telling him it's neither of those things.
he stands, putting the broken paddle aside. she has his full attention and his curiosity.]
Hello. I apologize...have we met?
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In a manner of speaking.
[ she draws an arm over her chest, bowing slightly in greeting. ]
General Byleth Eisner of the Imperial Adrestian Army, at your service, Professor.
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yet to happenconversation with dimitri, he recalls the other mentioning something like this among many, many other things. at the time, he wasn't sure what to make of that information, and now he stands before the very woman herself without any mental preparation whatsoever.he doesn't know whether to be more amazed that she's with the adrestian empire or that she's quite beautiful. the former is surely more shocking, but the latter makes him wonder if he's as handsome as she is beautiful? hmmm he's never thought about it before...but now is probably not the time to start, either.
he bows back.]
A pleasure. I fight for the Leicester Alliance.
[his expression betrays nothing, as usual, but he's -- conflicted? normally running into a general of the imperial army while alone is not the greatest situation to be in, but she's... him, but not. a byleth who has made very, very different choices. but he hopes, at the center of it all, their similarities remain.]
Dimitri has mentioned you.
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im so sorry she's just...like this... i love ur boyleth
haha no worries...and ty!! i'm enjoying the drama
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Boaltinn
But this--this reminded him of home, of better times when he was younger and the world seemed less cruel. When his extended family would gather around a bonfire and dance till dawn, and eat and drink until they passed out. It was enough of a homey feeling that the stress of being displaced in a strange world eased from his shoulders.
And maybe...he could just let himself pretend things were all right for a moment.
It's with this mindset that he wanders the field, checking out the food provided and the games the locals have set up, becoming curious about the mechanics. And it's with this investigation that his eyes set on someone so very familiar--that for a moment he chokes on his spit.
He coughs, trying to reign himself in--trying to remind himself that this place was strange, with familiar faces that weren't actually so familiar. He attempts a cautious approach, all smiles as he leans over the man's shoulder.]
Not having any luck with that game, huh Teach?
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No. They won't provide fishing rods. I don't understand this method of fishing. It's inefficient.
[the tiniest head tilt as he takes a look at claude. he seems simultaneously wistful and wary at the same time?]
It's good to see you, Claude.
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Claude kneels down, the easy smile falling into something a little more unsure.] I hope it it's not presumptuous of me to say that it's good to see you as well, Teach.
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the tiniest scrunch between his eyebrows form as he considers the game, and he glares oh-so-subtly at the broken paddle.
but when claude kneels down beside him, the mild irritation melts. maybe claude can help him catch a fish.]
It's not presumptuous. I'm glad to see a familiar face, and that you're safe.
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Goblin Market
She pauses at the sight of that hair...but it's the outfit that sells it. She can't help but speak up. She steps into his line of sight, but does not get too close. There's no hostility in her stance or voice, just a kind of curious wariness.]
Byleth Eisner, is that you?
[Not Professor. This isn't the one she's familiar with. The one from her timeline.]
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he blinks at her, taking in her very, very different appearance, her lack of hostility, very different from what he last remembers.
she's not one to pull a ruse and dirty tricks to gain an advantage, so he can rest knowing that this isn't some kind of trap.]
Edelgard.
[there is just. so much. to process.]
Yes, it's me. Ah- [a hand to his chin] -though perhaps not as you know me.
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[Hand on her hip, Edelgard looks him up and down, but her grip never goes towards the hilt of her blade.
She's not smiling, exactly, but her face is smoothly neutral.]
The Byleth Eisner I know is a woman. And her hair changed back to it's normal color when Seiros died.
[She won't hold that fact back. She has no reason to deny the man these scraps of information, at least.]
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Woken too easily by weight on his shoulders.
He bolts upright, tangling his legs uselessly in the sheets. At the same time, he grabs the intruder's wrist, grip tight. Like a threat. Like clinging to a lifeline.
Recognition dawns quickly, and he lets go as if Byleth's skin had burnt him.
"Professor!
I. I apologize. Are you alright?"
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Now with the other sitting up, he takes a moment to look at him: hair disheveled, shirt crumpled and open, blanket pooled around his hips.
He looks sleepy, but most importantly, oh-so-alive. Byleth can't help but actually smile, setting a hand on the other's shoulder, just so happy to see him.
"I am. I'm sorry to wake you, but I appeared here suddenly."
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If anything, he looks happy.
The smile spreads to Dimitri's face as well, and when Byleth initiates a connection, tension drains from Dimitri's shoulders. He slumps forward, head lulling far enough to brush Byleth's shirt before he reorients himself.
"...it's really you, then." Whispered, to himself, at the onset of a moment he's yearned for. Then, he looks up. "Please, there is no reason to apologize.
Regardless of the reason or method of your arrival, I... am glad you're here, Professor." He leans his head to the side, brushing cheek against gloved hand. Which was probably inappropriate-
Dimitri shifts, scooting aside on his bed to leave space for Byleth. "Please, sit if you'd like."
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tw survivors guilt
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iii. goblin market (I couldn't resist Byleth in his natural habit of returning Lost Items...)
...a harlequin doll?
Soren scowls, vertical pupils constricting.
"Why would you think that belongs to me? Ugh..." He crosses his arms, twitches his tail, and tilts his head away in rejection of the sad, silly doll, ready to turn and walk away. "I don't have time to clown around with you. I'm looking for something—"
And then, he stops to give Byleth a double-take. There, poking out of one of his pockets... a flash of cobalt blue. His eyes widen back in extreme interest.
"Wait. What is that?" He points to it, ready to spring upon the other dragon if he has to. If it's a feather, then it might be his ~lost item~...
soren!!!!! and as a dragon...oh how the turns have tabled
So when the other points to his stuffed pocket, his eyes widen in surprise. He'd nearly forgetting himself that he had more than one item.
He pulls out the bright blue feather, handling it delicately between his now scaled, clawed hands. "A feather. Does this belong to you?"
time to... tip... the scalies...?!
"Yes." He affixes it back to his bow tie, ensuring that it is securely in place. It occurs to him that he might look strange, having shown signs of caring so much about losing a trifle like a feather, but his relief for having been reunited with one of his treasures outweighs any concern for first impressions — not that it was any of the other dragon's business what his belongings meant to him. "I was about ready to concede defeat until you showed up. So thank you."
But it's rather strange, isn't it? A mysterious dragon — an unimaginably rare creature, so it's safe to say this one probably fell out of a mirror — with the serendipity to come to him not only with the item he'd been seeking, but presenting him with another oddball piece of junk? There are more things in his pockets where that came from. Are they also discarded or misplaced belongings? It's enough to make Soren wonder what else he's looking for out of him. He crosses his arms and scrutinizes him further.
"What are you doing, anyway? Collecting people's missing things off the streets for them? If you expect that I'm going to pay you for a job I didn't hire you to do, I would rethink that notion."
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Market
At least the teeth and scales don't seem to be putting him off any.
Is this what the offspring of an Au Ra and a Hyur would look like? How interesting.]Indeed, 'tis my possession. [He carefully accepts the return of a notebook half-filled with experimental spellwork.] I should have missed it dearly in short order; thou hast my deepest gratitude for returning it.
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Of course, no gratitude is necessary. I found it by the potions booth.
[byleth feels their support rising!]
Are you missing anything else? I've found quite a bit.
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[but he's already checking his pockets and his coin purse, just in case, giving everything he is carrying a good once-over]
...All seems quite in order.
[But what an odd thing to say.]
Well can I imagine that others have misplaced their belongings in such a crowd, yet ne'er have I witnessed such a proactive service even for their collection, let alone their return. Art thou in the employ of the city?
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