Entry tags:
- * event,
- a3!: juza hyodo,
- a3!: omi fushimi,
- ace attorney: trucy wright,
- attack on titan: eren jaeger,
- attack on titan: mikasa ackerman,
- beastars: louis,
- bloodborne: eileen the crow,
- castlevania: alucard,
- castlevania: hector,
- castlevania: sypha belnades,
- critical role: percy de rollo iii,
- da: myrobalan shivana,
- dbh: connor,
- death note: l lawliet,
- death note: near,
- dgm: lavi,
- dragon prince: viren,
- elfen lied: kaede,
- fe: henry,
- fe: hubert von vestra,
- fe: kaden,
- fe: soren,
- fextraccc: hakuno kishinami,
- ffvii: cloud strife,
- ffxiv: crystal exarch,
- ffxiv: emet-selch,
- ffxiv: irhya pendhula,
- ffxiv: k'rihnn tia,
- ffxiv: mira chambers,
- ffxiv: rose,
- ffxiv: tataru taru,
- ffxiv: urianger augurelt,
- ffxv: noctis lucis caelum,
- ffxv: prompto argentum,
- fgo: cu chulainn alter,
- fgo: enkidu,
- fgo: scathach,
- fha: caren ortensia,
- food fantasy: red wine,
- food fantasy: steak,
- fotns: shu,
- fruits basket: momiji sohma,
- fsf: flat escardos,
- fz: arturia pendragon,
- fz: diarmuid ua duibhne,
- fz: waver velvet,
- haikyuu!!: tendou satori,
- harry potter: theseus scamander,
- idolish7: momo,
- kh: aqua,
- kh: demyx,
- kh: kairi,
- kh: roxas,
- kh: sora,
- kh: vanitas,
- loz botw: zelda,
- lwa: atsuko kagari,
- lwa: ursula callistis,
- magi: judar,
- mdzs: lan xichen,
- monster duchess: leslie,
- monstrumologist: will henry,
- original: bishop,
- original: everett vaughan,
- original: gwenaelle wynne-york,
- original: iramaat,
- original: saori nakagawa,
- original: sokie undertown,
- p3: shinjiro aragaki,
- p5: akira kurusu,
- planescape: fall-from-grace,
- promare: lio fotia,
- rwby: qrow branwen,
- srr: yuma ilvern,
- ssss: emil vasterstrom,
- ssss: reynir arnason,
- tales of hearts r: kor meteor,
- teen wolf: derek hale,
- teen wolf: stiles stillinski,
- the arcana: julian devorak,
- the untamed: wei wuxian,
- trails: elliot craig,
- trails: fie claussell,
- transformers: soundwave,
- undertale: alphys,
- undertale: mettaton,
- undertale: papyrus,
- voltron: lance
Event Log: April, Dream a Little Dream
I. The Looking-Glass House
The Looking-Glass House, from the outside, seems no different from how it looks in the waking world. Each cobblestone still glows as you step upon it, drawing your attention toward the entryway of the two-story cottage that sits at the edge of the Coven's courtyard. You can still wander the Coven grounds if you'd like, but nothing is different from how it will be when you wake, save the lack of bustling Witches and Monsters going about their business. Areas that are normally inaccessible are still inaccessible. Whatever secrets this dream may hold, they all lie within the hall of mirrors. Perhaps you haven't had reason to step into this building in some time, or maybe you're here often, checking for new arrivals. Maybe you only recently arrived here and the sight of these mirror-lined hallways is fresh in your mind. Something has changed, however... Many of the hundreds of mirrors on the walls remain the same: dull, dusty, undecorated, some cracked or broken. As lifeless as a mirror can get. Yours, if you seek it out, looks the same as it did to you on your arrival - the frame covered in reminders of your home, your life, the surface of it clear and shiny-new. But this time, in this dream, yours is not the only one you can see signs of life in. Other mirrors also have the clear, silvery glass within their frames that yours does, indicating a connection to someone currently in Aefenglom. Maybe you can pick out the mirrors of people you know by the few carvings in the frames you can pick out; the closer you are to someone, the more of their mirror's decoration you're able to see, though the frames of strangers' mirrors remain unadorned to your gaze. You might feel yourself compelled to lay your hand on one of these silvery-bright mirrors, and when you do, the glass ripples like movement on a still pond. Like water, it allows you entry to another time, another place, another world - or at least, the memory of such. Who knows what you'll witness there, something beautiful or something terrible, but you only have to slip back through the mirror into the Looking Glass House to end it. |
Welcome to April's event log, Dream a Little Dream! This event is a little more 'make your own fun' than others (since we are not currently in a place to be able to run a plot-heavy event this month), so feel free to play with the dream mechanics generally as you will. The main things to keep in mind are: memories are from the character's point of view however you choose to interpret that; memories cannot be altered or show a character something they could not have witnessed; please be considerate when using other people's characters in a memory, and visitors cannot directly interact with people/NPCs within a memory. Interacting with creatures/environment of a memory is fine. Otherwise, have fun! As always, feel free to use this log or make your own, and direct event-related questions here.

no subject
That's a more complicated question than you expect. Every plane has it's own sort of cities, and none of them are exactly alike. And, well. You saw the city of Dis. [ Not particularly pleasant by anyone's standards. ] The only other one I have much experience with is Sigil, where I've lived for quite a while. And Sigil is not like any other city that exists.
[ Her smile widens a little, fond and nostalgic in turns. ]
I fear that would be a very poor comparison.
no subject
He can't help but tilt his head a little curiously at how she's talking about this other place, though.] You can't just say that all mysteriously and then not tell me what you mean. It sounds a lot nicer than the place we were earlier, and you look like you'd be way happier to talk about it.
[Momo is always here to encourage people to talk about the things that make them happy, so that fond smile is enough to get him to poke for more.]
no subject
[ But she tips her head back slightly to consider how to put it into words. How do you describe a thing that is already beyond description to someone with very little frame of reference to begin with? ]
Sigil is a city of magic. I do mean that rather literally. There is no sky, only light provided by magic to mimic a day cycle. The streets curve upwards and around in an endless circle, broken up only by the various districts. [ Here she traces a vague u-shape with her fingers, and then around in a ring. ] It is very beautiful. But very alien to anyone not experienced with the outer planes, I have heard.
no subject
That sounds really cool...we have a lot of art of that sort of thing in this world, people trying to visualise what cities that don't follow the laws of physics here would look like, but obviously it's not something you can actually experience. Some movies have done a pretty good job showing stuff like that, though, with fancy special effects.
[It'd be considerably more awesome to be able to experience something like that in person and know it wasn't just manufactured, but alas, his world has its limits and he'll settle for the cool things they can make within those.]