Entry tags:
- * event,
- a3!: juza hyodo,
- attack on titan: mikasa ackerman,
- bloodborne: eileen the crow,
- castlevania: hector,
- death note: l lawliet,
- fe: felix hugo fraldarius,
- fe: henry,
- fe: soren,
- fextraccc: gilgamesh,
- ffvii: aerith gainsborough,
- ffvii: cloud strife,
- ffvii: sephiroth,
- fz: arturia pendragon,
- fz: iskandar,
- fz: waver velvet,
- granblue fantasy: sandalphon,
- kh: riku,
- kh: sora,
- loz botw: zelda,
- loz oot: zelda,
- mdzs: lan xichen,
- naruto: sasuke uchiha,
- original: asura,
- original: sokie undertown,
- oxenfree: jonas,
- ssss: emil vasterstrom,
- teen wolf: stiles stillinski,
- trails: fie claussell,
- undertale: alphys,
- voltron: lance
Event Log: February, Outpost Problems
I. Adventuring We Will Go (Tomorrow)
A lot needs done, and more hands are always welcome. Camping gear and provisions need to be checked, inventoried, and dispersed into enchanted rucksacks that can hold twice as much as you might think they could - there will be enough rucksacks for each explorer in the party. Everyone is expected to carry their own. Shrunken-down construction materials for the new outpost need to be loaded into the three self-propelled carts the party will travel with (if only they were self-steering as well!). The carts themselves haven't been necessary for an expedition in a while; they could probably use some fixing up, greasing the axles and making sure the enchantments are fully charged with magic. And, too, this is a chance for the group to mingle and get to know each other. You have to be able to trust your fellows out there in the Wilde, after all. So there's a table with food bought off a few street carts: fried hand pies in meat (no one's sure what kind of meat, but hey!), veggie, and fruit varities; a pot of simmering jellied eel to be scooped into cups and eaten with spoons; fried squabs on sticks dripping grease. Beer is plentiful, as are bottles of a non-alcoholic ginger beer. Everyone is encouraged to eat, pack, and get to know each other. Especially because, the lead Wilders on this expedition will say, it's recommended that everyone going out there have a Bonded - whether it be their own normal Bonds if they're also going, or temporary Bonds with their fellow party members. The table also bears a few dozen of the temporary Bonding potions, and it's highly encouraged, though not required, that more experienced explorers temporarily Bond with those who are much newer to Aefenglom. It's nature's buddy system, you know. Whatever you're going to do, do it before the morning - the group leaves at first dawn, and will not wait for anyone too hungover to be on time. While having a Bond isn't required for the trip, the Wilders will strongly encourage it for anyone who isn't Bonded or whose Bond partners aren't going. The three-Bond safety limit does still apply to temporary Bonds, though! If you'd like to tag around for potential temp Bonds, head over to this thread right here! |
II. The Silent Forest
As the day drags on and the hike continues, though, the landscape changes. The trees grow thicker and the underbrush more dense. The machetes have to come out at points to clear the path for the carts; whoever is currently on cart-steering duty, please don't damage them! The atmosphere, too, changes around this time; the laughter dies down, expressions become more serious, Wilders are noticeably more alert to the possible presence of Shades or hostile creatures. By evening, the forest is thick and dark, the trees around them ancient and twisting. No one has ventured out to this area in quite a while, the more experienced Wilders will say, and that becomes very obvious. The once-beautiful forest is heavily infected by the Cwyld, and the small cabin that served as a Wilder outpost is overgrown, still bearing the 5-year-old corpse of a dead Wilder. Adventurers are advised to take caution when touching anything - wear gloves and heavy boots and watch your step out here, folks. The way still needs to be cleared.
As well, a certain breed of tree seems to have escaped infection entirely; these tall, woody trees have shiny green leaves, a contrast to the rest of the forest, and bear small green fruits that smell (and taste, should you eat one) deliciously sweet. All is not always as it seems out here in the Wilde, though - be careful which fruit you choose to imbibe. These trees are not immune to the Cwyld, they only hide their infection well. It can only be determined which trees are infected by cutting into them and inspecting the sap (difficult, because the sap of all the trees is highly toxic, and even inhaling near it will have nasty side-effects of vertigo, vomiting, and even temporary blindness). If it runs black at all, the tree is infected, and the fruit, sweet as it might taste, is deadly poisonous. Trees that are only mildly infected are a Russian roulette: you have an 80-20 chance of getting a toxic fruit or a good one. Most of the Wilders don't feel it's worth the risk. b. The Fauna
Shades are not uncommon. When camp is made for the night, capable fighters will have to rotate guard duty and patrols around the campsite, to fight off the shadows of what used to live here as they sense life and magic to consume. Dessicated, white-eyed bucks with cracking antlers, bloated and mutated birds screeching angrily, even, perhaps, the Shade of a bear, huge, enraged, and difficult to take down. But that second night, those who are alert may get the tingling sense that they're being watched. They are, in fact, by a band of nomadic Monsters, primarily Harpies and Arachne passing through. They don't approach the camp, and they won't speak to any of the Wilder group, merely watching them with something like curiosity before they flee into the forest again. It's hard to get close to them before they disappear, more at home in this dead forest than you will ever be, but close observation shows that all are scarred in some way; missing parts of limbs, eyes, or bearing even worse marks on their bodies. c. The Solution
If enough of the party is game, the first step is finding the leyline in the area. This can be sniffed out by Witches and Monsters both, as they're drawn to sources of magic, even tainted magic; and, too, if anyone takes a look from the air, the leyline becomes obvious, as it cuts a much darker, more heavily infected line across the forest floor, like a blackened vein. Once it's found, it's up to the Witches in the group. Gathering over the blackened ground, anyone who wants to participate in the ritual should join in pairs or groups, down on their knees to be closer to the earth, and should 'push' their magical energy into the leyline through their hands pressed to the dirt. Each push results in a pulse of light beneath the blackness of the ground, weak at first, but stronger the more magic is expended. It will take several hours, which means the occupied (and then spent) Witches will require the protection of their Monster fellows, and interacting this closely with a tainted leyline will have side effects. A low degree of Cwyld infection is possible in the hands, but not guaranteed. Intense fatigue and dizziness is certain, along with pain when casting spells, and terrible nightmares for as long as the symptoms last - anywhere from 2 to 6 days, depending on how much magic the individual Witch expelled and how much rest they get after. It will take some time to see if their labors bear fruit. They'll check on the area again on the way back; they can't stay in one place for too long. |
III. Ruins of a Past Life
At one point, with the sun high in the sky, they stop to refill canteens and jugs with fresh water and to take a bit of a swim. Here, the water cascades into a wide lake below, which eventually feeds back into the main river that cuts through Aefenglom farther south. At the top of the waterfall, it's much easier to see something in the distance, that isn't specifically on the route but is a small enough detour (only a mile or two off) that the guides permit it. It's the ruins of a former settlement, clusters of shells of burned out houses and buildings, a dried up well, and the crumbling remnants of a wall - reminiscent of the Bright Wall, but much, much smaller, only about eight or nine feet high at its tallest point. There is no magic left in it, though, nor any people in the ruined town. There haven't been for years and years, judging from the mossy overgrowth and state of disrepair. Some signs of the former inhabitants can still be found in the houses; the Wilders agree to make camp here for a night, to give everyone some time to explore.
A sort of thick, somewhat mucous-y grayish-green moss grows in flat sheets over most of the ruins. It isn't infected by the Cwyld; in fact, the areas where it grows seem to be free from it. Coincidence? Not? The Wilders have never seen anything quite like it, and are interested in taking samples back to study. (And for those of you who can't help but put things in your mouths: yes, the moss is edible. It tastes a little... earthy, but gives a pleasant caffeine-like buzz and burst of energy. Good for Witches still feeling the effects of the leyline flushing.) Outside the remnants of the wall, there are years-overgrown gardens, and perfectly good potatoes, asparagus, and raspberries can be found still growing, hardy and perennial even without human hands to tend to them. These people lived a more simple life than those in relatively-modern Aefenglom, as there isn't any magitech to be found, but somehow, they made themselves a home out here in the middle of nowhere. b. Ghosts of a Forgotten Settlement
The ghosts cannot be touched or physically interacted with, and many of them simply ignore the Wilders and Mirrorbound completely. Spectral children play in the streets, adults tidy shops that are no longer there, or head out to the field to farm. They do so with expressions full of sadness, and desperation, as if trapped in this cycle of un-life. Others not only notice the group, but try to turn on them, enraged at the sight of intruders, though their shouts and screams are silent. They can't do any damage, but if they pass through you, you'll feel a bone-deep chill, despite the late-summer heat hanging in the air, and the specters' 'touch' will fill anyone with an aching, heavy despair, or rage - echoes of the emotions the ghosts experienced before their deaths. |
IV. The Northern Outpost
The spot Rilla Sparks chooses for the new outpost is cradled between two large spires of stone, with a cliff-face at the back of it - protected on three sides to defend from animals and Shades, with a relatively clean stream within an hour's walking distance. Construction has to commence immediately. Once they land, it's a flurry of activity, as there is much work to be done. The building supplies are returned to their original sizes and it's all hands on deck to put together the low wooden building. With everyone working as quickly as they can, it should take about three days to get set up enough to consider the outpost open. Also on the to-do list: setting up the teleporter waypoint given to the Wilders by the Coven, to shorten the trip from Aefenglom to this far-flung outpost. It's smaller than the one in Dorchacht, only able to transport three people at a time, but the technology is the same. They'll need as many magitech-capable hands as they can get to calibrate it to the local energies and get it up and running. While all this is going on, exploration of the local area is high on the list as well, to ferret out any potential dangers that may be inherent to setting up here, or potential boons that can be taken back to Aefenglom, and to start work on their maps. There's a job for everyone, and while they're happy to let people do what they're good at, or rotate between different tasks, anybody slacking off will get the stink-eye - you came to work, right? This is no vacation! After the first day, though, things start... getting a little weird. Items start disappearing at random times, just out of nowhere, no rhyme or reason to the things taken. Hammers, half-drawn maps, scraps of wood, your half-eaten lunch if you look away from it for long enough. Personal items may go missing as well, if left unattended, so keep your precious things and weapons close. You may hear muffled voices - laughter, indiscernible chatter - around the times when stuff goes missing; it could be the voice of a stranger, or maybe it's the voice of someone you know, someone you've been traveling with for the last several days. But why would they want to steal your pen, or your handful of nails, or your drink cup? Weirder still, holes in the dirt start turning up in the night. Maybe six feet deep, dug at an angle like the beginning of a tunnel, and cutting off abruptly. Digging further down in these holes doesn't turn much up at first, but checking enough of them will turn up only a handful of the smaller missing items with teeth marks in them. Inconsequential, uninteresting, inedible things, or straight up trash in some cases. With enough persistence and maybe a good old fashioned stake-out, the culprits turn up: a pack of sand-colored, hyena-like animals that perfectly mimic human and Monster voices that they hear (often repeating words out of context, like much dumber parrots - they don't know what they're saying, only what the words sound like), and scavenge for whatever they can get their paws on. The hyenas are aggressive when confronted, and pack-oriented, but can be won over eventually by feeding them, or talking at them: different hyenas like different sounds and different words, so it might take some trial and error. Several bear low-level infections that can still be cured. Maybe eventually they can be trained. But then, where is everything else they stole? |
Welcome to February's event log, Outpost Problems! The expedition will last about an IC week for everyone who completes the trip; characters can return to Aefenglom with a pair of Wilder scouts at any stop along the way, though. As always, please direct your event-specific questions here! You can tag around for temporary Bonds in this thread, and if your character would eat the fruit in the Silent Forest, please post here for your dice roll (we did say it's a Russian roulette). Enjoy the trip outside the Bright Wall, everyone!

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Krüeger, [ he repeats, testing the name with a mixture of curiosity and confusion. ] What do you mean by “could,” though? Oh, uh, you can call me Stiles.
[ Not his real name, but the only one he ever introduces himself with. A moment later, he trips over a loose branch and nearly falls flat on his face, catching himself at the last second on the dragon’s side. He’s darting away immediately after, breathless with a vague panic, because he’s still convinced that this is an actual dragon and that he’s going to get torched for disrespect. ]
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[ it means what eren hadn’t fully been expecting to disclose. and perhaps feel slightly better about random omission and dancing around his real name for however long he was going to keep this up. it’s all a matter of quickly skipping over, and made easier with stiles bolting away from him like— oh, no you don’t. not in wilde like this. any further than a step more earns the road block of his tail flipping sideways. eren might be too close by snout for comfort, but. he smells the fear pheromone like it’s being pissed out, and his tongue whips to taste it. ]
If you see something that I don’t, [ genuinely curious and said as hushed as a dragon could sound— except the result isn’t as expected. it’s probably still terrifying, ] you should tell me instead of jumping.
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[ Voice a little thin from surprise, Stiles takes a hint from the tail bumper lane and slides back into place at the dragon’s side. His eyes, meanwhile, remain locked in morbid fascination on that flickering tongue. Inanely, he’s reminded of the elderly boa he once owned when he was younger. ]
Except…what big teeth you have, [ he continues, nervousness translating into an attempt at humor, ] and what a long…tongue you have?
[ Would this native dragon even be familiar with the Little Red Riding Hood fable? Probably not. Embarrassed, he draws his jacket’s hood up over his head and yanks on the drawstrings a little. No talk, he angy with self. ]
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. . . What’re you afraid of?
[ he can still SMELL IT and the jumpiness . . . he doesn’t see any other reason. there’s something, even as he continues to walk and snap some twigs beneath his weight. ]
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Like, in general? [ A short, breathless laugh. ] Or now, specifically?
[ It’s rhetorical; in his nervousness, Stiles runs his mouth without further prompting. ]
I mean, wandering through the Wildes at night is definitely terrifying. [ But not the real reason. ] Mostly, I’m expecting you to lose patience with me and eat me. Or squish me. Or turn me into shish kabob? All of the above.
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[ okay! he can try having more patience here, but things just aren’t lining up enough for eren to face it with buddhist tranquility! no he is staring his way right through stiles’ skull, and— what the fuck man!!!! this shouldn’t be back to haunt him but lo’ and behold! he’s hissing out his answer: ]
I didn’t bring you all the way out here to kill you. [ he only eats people when they’ve destabilized his freedom!!! i mean ] We need to worry about the things out here that will, got it?
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Um, newsflash. Eating people is what dragons do, dude! [ he replies, a touch defensive. ] And don’t worry, I have enough anxiety to spare for the Shades too. No one will be left out.
[ That said, he’s inching a bit closer to the dragon now – eyes darting this way and that through the dark surrounding them. ]
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You think I hatched from an egg, don’t you?
[ he’s not— judging him, or making fun of the fact but he was not all dragon the way this supposition is going! there’s nothing out there to make known to them yet, but they are watching at a distance. the pair should be careful about where they step.
plenty of arachne webs to stumble into. ]
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…I’ve read that some reptiles give live birth, [ he offers, because yes – he still thinks that Eren was born a dragon and that the means of how he was born is now randomly being discussed. ] Unless this is like, a “do you think I was born yesterday” kind of rhetorical question. I suddenly don’t know anything anymore.
[ Unseen, his foot passes scant inches from the edge of webbing, hidden by foliage. ]
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No— I wasn’t even born reptile. [ they have to make!!! that!!! completely and utterly clear before they could go further with this. and they’d have to, with all their perfect timing. webbing snags eren’s horns, gives him room in three, two, ] I came through the mirrors like you did—
[ and then his head snaps, whiplash, and doesn’t budge. he knows what it is already, and doesn’t bother to tug. his throat grumbles, and fumes blow from his nostrils as the general temperature begins to rise . . .
they were almost there, too. ]
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[ The feeble warning is offered too late. As the dragon finally manages to drive home the truth, which Stiles will be extremely embarrassed about misunderstanding later, that draconic head is being whipped backwards. With a sympathetic wince, Stiles peers up into the tree canopy above. Though it’s difficult for his human eyes to make out, he can see the silhouette of spider webbing. Or, given the size of the webbing, perhaps its better to assume Arachne webbing? Dread surges up his gullet. ]
H-hold on. I can find a long stick or something, try to pull you loose?
[ Despite being an Arachne himself, Stiles has had next to no experience with the Monsters or their abilities. ]
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[ arachne webbing was like steel and anything that falls on it is held like gorilla glue. eren almost has half the mind that even if it didn’t get caught, one of them would try and take stiles through that meeting point, stick to web. the dragon was held higher as well, eyes meant more for the darkness of the underground catching sight of either the night’s fooling, or arachne legs stepping stealthily over and through the canopies.
scent tells him where it’s coming from, catching a disturbance on his right. the last time he and elliot has ventured, they couldn’t find the queen. but there she is, with dwindling subordinate numbers from the earlier scuffle, snow-silk hair and pretty fucking huge. it’s easier when the big guy is caught, she’s got her eyes, almost sweetly, on the younger arachne that has yet to grow. oh, he looks precious. her mostly human arm extends, and she hums. not words, but a beckoning sound that snaps the venomous pincers at her hips.
she’s not above eating her own kind if he puts up a fight to be a part of their untamed tribe. ]
Stiles, [ he motions with his wing’s hand, talons first, but does so rather blindly. his eyes are focused elsewhere as he tries to map out how many there were, and where. ] don’t scream.
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Oh, [ he begins weakly, voice strangled. ] We have company. How…lovely.
[ Stiles abandons the quest for a stick, carefully sidling back over to Eren. His frozen gaze never leaves the queen, expression shifting from horrified disgust to grudging consideration and then back to horrified disgust. Nice titties. Still a Monster cooch. ]
Um, hi. [ Clearing his throat, Stiles gives the dragon’s hide a pat as if to reassure Eren that he has the situation under control. ] Is that your webbing? Wow. Really impressive design work. And look at how well it holds! Damn, you’ve got it down to a science.
[ In the research he conducted with Sasuke on the various Monster species in Aefenglom, Stiles remembers reading that Arachne are prideful – sometimes susceptible to praise. It seems like a foolish hope to bank his bets on, but he has little else to offer here besides his penchant for running his mouth. ]
I’m an Arachne too. Just a baby one. I could use some pointers. Maybe you could pull this web apart and show me how you did it?
[ Okay, no one is this stupid. Maybe Krüeger can think of something while he’s distracting the Arachne. Or maybe this is how Stiles dies. Oh god, or maybe he’ll be taken captive and made into her slave baby daddy. Please, no. Anything but that. ]
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eren, or krüeger’s throat, starts with a dim light beneath the cracks of his plated breast scales to an iridescent orange. heat rises but he remains ever still with jaws cracked open and awaiting the first to venture too close. one is attempting to figure out how to approach the maw while others scurry to his limbs. the dragon’s tail rattles sideways in a swing to keep them at bay, almost lazily, but his mood is dangerous: they’re attempting to constrain him and red bleeds into his vision. his saliva isn’t quite ready yet. ]
More time.
[ just a little bit more. the arachne queen would still like a word from the baby. stepping with one leg, then three, then five, she descends gracefully from the thread of her spinneret. another “come” gesture. oh, she looks delighted with the way her pointed fangs poke her plush lips. then she opens her mouth.
then it’s some freaky alien shit. ]
cw: for...weird bug imagery im gomen
Oh. Sweet. Jesus. Christ.
The noise he makes is like a cat being strangled. Sure, Stiles is a weird guy. Sure, he’s been morbidly fascinated by some bizarre stuff in the past. But this? This is starting to push Stiles past his limit. Is she going to try and kiss him with that thing? What if she uses it to impregnate him with egg sacs by forcing them down his throat? And then the baby spiders are born inside him and eat their way out!? ]
Um, that’s…wow. [ For lack of anything else to do, Stiles awkwardly sticks his own tongue out in solidarity. ] Uhh, I khan dwit thuu.
[ EREN PLEASE. ]
im not
eren’s talons grasp for stiles, quickly, to bring him to at least the protective folds of his wing (not his chest, when it was kindling like hot iron) as the canopy rose with flame from his maw, a suffocating hotness and a thick bitterness of ash when breathed in even at a moment’s notice. the webbing comes undone like ribbons of cotton, and the arachne queen is fast to make her getaway with a jump to what was left of the canopy.
he elongates his neck and snaps for her spinner, but she’s bustling away too quick from the instinctual fear of fire. eren’s growl is unsatisfied— if anything, he really did want to eat her but only reviews his ire as simply that: ire. ]
On my back, [ his usual composure slips, and between the cracks of fortitude lies both truth and selfish, draconic determination: ] they’ll keep coming back if she’s alive.
[ it’s what the wilders said: rid the queen, and the clan dissipates. it’ll be safer for them to travel and easier to navigate to the tree, but it’s so, so easy to combine all necessities into a one for all package. ]
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Are you sure? [ Stiles shouts, voice raised so he can be heard over the roar of the flames as dry wood cracks and burns. ] A-alright, but no barrel rolls!
[ Despite the dangerous situation, it’s with a bright, boyish delight that Stiles scrambles up Eren’s flank. Scaling scales proves more difficult than he anticipated, though he’s able to clamber on after some graceless flailing. Once he gets settled on the Dragon’s back (um, this is super uncomfortable, how do men ride horses without saddles, his junk is going to fucking get crushed against lizard spine), Stiles gives Eren a pat to let the other Mirrorbound know he’s all set. ]