Entry tags:
will-o'-wisps here we come
Who: Archer, Caster (Cu Chulainn), Rider (Iskandar) & Waver Velvet
When: First half of Octeuril
Where: Wildes
What: High-risk quest: Quest #1 - Lights Between the Trees
Warnings: nothing so far, will update as needed
Who had decided on the idea first? Was it Caster, interested in the so familiar hearings about will-o'-wisps? Was it Rider, eager to take out of the city and into the Wildes? No one knows, they were after a few rounds of ale and wine when that came into question. What matters is that they decided to go, and their Bonded soon followed (or were they bullied into it? You will never know).
A trip into Wildes requires preparations, it's not a trip into a park, Archer would remind everyone and Waver surely would make sure that nothing is lost to the spontaneousness of the moment.
They began their journey early in the morning. While the colorful lights would appear between dusk and dawn, securing a campsite early meant more time for preparations. Setting up the tents, the fireplace, not to mention firing off protective enchantmentsâ just in case. They have all the time till the evening, and it's probably for the best. Preparing food, hunting the food maybe, reconnaissance over the area to map and not fall into an accidental sinkhole, or worse nearby bog! Not to mention there is something about finding out about flesh-eating rabbits - vicious little critters, or getting lost in the caves? (Please don't)
Ah, there are also flesh-eating plants. Buds of flora open up to reveal tricksy traps that smell likes food for the hungry, swallowing any who lean too close to digest them. Have fun!
Either way there is a lot to do before the night falls, and even more to find after it does. The lights in the forest. Fireflies, and large ones, but near the bog they appear more ghostly like, more supernatural and yes, more dangerous (even if they are a natural occurrence). And then there is the bioluminescent elk...
Plenty of adventure
When: First half of Octeuril
Where: Wildes
What: High-risk quest: Quest #1 - Lights Between the Trees
Warnings: nothing so far, will update as needed
Who had decided on the idea first? Was it Caster, interested in the so familiar hearings about will-o'-wisps? Was it Rider, eager to take out of the city and into the Wildes? No one knows, they were after a few rounds of ale and wine when that came into question. What matters is that they decided to go, and their Bonded soon followed (or were they bullied into it? You will never know).
A trip into Wildes requires preparations, it's not a trip into a park, Archer would remind everyone and Waver surely would make sure that nothing is lost to the spontaneousness of the moment.
They began their journey early in the morning. While the colorful lights would appear between dusk and dawn, securing a campsite early meant more time for preparations. Setting up the tents, the fireplace, not to mention firing off protective enchantmentsâ just in case. They have all the time till the evening, and it's probably for the best. Preparing food, hunting the food maybe, reconnaissance over the area to map and not fall into an accidental sinkhole, or worse nearby bog! Not to mention there is something about finding out about flesh-eating rabbits - vicious little critters, or getting lost in the caves? (Please don't)
Ah, there are also flesh-eating plants. Buds of flora open up to reveal tricksy traps that smell likes food for the hungry, swallowing any who lean too close to digest them. Have fun!
Either way there is a lot to do before the night falls, and even more to find after it does. The lights in the forest. Fireflies, and large ones, but near the bog they appear more ghostly like, more supernatural and yes, more dangerous (even if they are a natural occurrence). And then there is the bioluminescent elk...
Plenty of adventure