Entry tags:
- * event,
- dbh: connor,
- ddlc: monika,
- death note: l lawliet,
- dresden files: justine,
- elfen lied: kaede,
- fe: azura,
- fe: caspar von bergliez,
- fe: corrin,
- fe: edelgard von hresvelg,
- fe: hubert von vestra,
- fe: marianne von edmund,
- fe: soren,
- ffvii: zack fair,
- ffxiii: lightning farron,
- ffxiii: oerba yun fang,
- ffxiv: mira chambers,
- fgo: cu chulainn,
- fgo: cu chulainn alter,
- fgo: edmond dantes,
- fgo: fionn mac cumhaill,
- fgo: scathach,
- fgo: wolfgang amadeus mozart,
- fha: caren ortensia,
- food fantasy: steak,
- fruits basket: kyo sohma,
- fruits basket: momiji sohma,
- fsf: flat escardos,
- fz: diarmuid ua duibhne,
- fz: iskandar,
- fz: waver velvet,
- harry potter: theseus scamander,
- iris zero: asahi yuki,
- kamen rider: wataru kurenai,
- kh: kairi,
- loz oot: zelda,
- lwa: ursula callistis,
- mtg: liliana vess,
- original: gwenaelle wynne-york,
- original: sokie undertown,
- original: troy dantes,
- sekiro: wolf,
- ssss: emil vasterstrom,
- steven universe: steven universe,
- trails: crow armbrust,
- trails: fie claussell,
- undertale: alphys
☆ Event: Fright Night
I. The Mist
The mist does not discriminate. Humans and Witches find themselves gaining the parts of Monsters, or even creatures that live outside the Wall. Monsters gain parts that don’t match up to their species - Arachne with wings or gills, Turnskin with antlers and Merrow tails, Puca with the teeth and claws of predators or the horns of unicorns or the scales of lizards, such strange sights become more and more common as morning approaches slowly. Mirrorbound may find that they can even gain the features and mannerisms of creatures from their home worlds. It all seems to happen wholly at random. These parts may not even last; plenty of citizens lose their new additions after just hours, only to gain new ones in the meanwhile. In the dark, wee hours of the morning, the city erupts into chaos. b. Widespread Chaos
Some may be lucky enough to escape the mists or its effects somehow, but the vast majority of the city hasn’t -- and it’s telling, from the sounds of people in the streets, that no one’s particularly happy about the turn of events. Many are in pain, many are blind with panic and upset. How could this happen? What’s going on? Many of the shouts attribute blame to the Coven allowing the practice of at-times experimental magics, while others turn it into anti-Monster sentiment, claiming the Monster population wants them all to suffer the way they do. Other tinfoil-hat-ists spread their conspiracy theories loudly, laying the blame squarely on Dorchacht - retribution for the Monsters the Mirrorbound stole from their city. This is an attack, they shout! The actual truth remains to be seen, however. There are plenty who don’t care about the truth and pay little attention to the rumors. They’re opportunists at heart, and a city in chaos is good for lining pockets. Some less-affected and less-moral citizens take to the streets of the Shopping and Aristocratic districts, throwing rocks through windows, banging down doors, looting shops and the houses of the wealthy of whatever valuables they can carry with them. Even a gang of kids from one of the orphanages in the Harbor District, sporting their own mismatched new features, can be spotted roaming the city, looting stores and homes, stealing from people incapacitated in the streets. They can’t pass up an opportunity when they have so little to begin with. c. State of Emergency
Those who have learned healing magic are asked to report to makeshift first aid stations scattered around the city to help those dealing with more violent, bloody transformations. Anyone with prior law enforcement experience are tasked with helping contain and stop the looting and the muggings. More still are called to try and figure out some way to get rid of the mist, or reverse its effects. None of the assignments are mandatory, plenty are unable to assist as they deal with their own afflictions, but any help is greatly appreciated. |
II. Damage Control
Some can keep it together just enough to go about their daily lives as best they can with their new ‘additions’, but others rapidly start to lose their minds in ferality, even those with strong Witch-Monster Bonds. Miss Nessie is quick to whip the Coven into action to help preserve the peace as much as possible. There isn’t enough room to contain so many feral citizens, but they try to make do. All available Mirrorbound, Witch and Monster, who are able and want to help contain the people of Aefenglom or each other are taught a simple knock-out spell, or given slips of paper enchanted with the same, to literally knock some sense into the ferals. It won’t hurt them in the long term, but it will give them a time-out and help pull their minds out of their pits of animal instinct. Plenty of citizens will be thankful for this. That doesn’t mean everyone is happy to see the Mirrorbound around town. They may notice that they get more scowls while they’re out and about, more whispers and dirty looks. They come from humans the most, but especially the wealthier people of the city, dealing with their own share of terrible transformations, who mutter under their breaths words like, “Knew they would bring trouble with them. Knew it right from the start.” Known Mirrorbound may find themselves being kicked out of higher class shops in the Shopping District, or even spit on in the streets. Poorer citizens, especially Monsters, see things differently, however: they’ve seen the refugees from Dorchacht, they know what was done for some of their kind. They’ll admit that the Mirrorbound have brought trouble with them, but a little trouble isn’t always a bad thing - sometimes you’ve got to shake things up and disturb the status quo. Though they’re dealing with bizarre changes and an increased risk of going feral, they have faith that the Mirrorbound will help solve this problem. Of course, this difference in opinion just means both sides argue louder and fight harder. |
III. The Refugees
They’d been warned that certain urges would be stronger, that magic could wax and wane like the moons themselves, but this? This rampant disorder, the odd turning present in so many citizens and Mirrorbound alike, the Coven and Parliament’s bid on attempting some sort of damage control--? Is this what they left Dorchacht for, from one far too controlling city to one that didn’t seem to have any control at all? They aren’t in chains, at least. They can choose their Bonds if they’d like one. But it’s put them on edge enough that some linger by the docks, both wanting to leave to someplace “safe” in their eyes and wishing to stay. The latter wins out in most cases, seeking to help the Mirrorbound as they were helped themselves, though they may be suffering from the mists themselves... oddly, they seem to be more aware of themselves in a way that the natives are not, likely learned behavior leftover from Dorchacht to keep themselves in check; the compulsion spell had only helped compulsion, after all, there’d been a genuine want to remain secure and safe in their minds even with the situation as it was. Unfortunately, there’s plenty of locals who see the refugees as part of the problem -- before the Mirrorbound, before Dorchacht, Aefenglom had been fine, and in continuing these thoughts, they’re not... the friendliest to outsiders. Some are more likely to retaliate violently with new-found additions to their physiology and skillset when the refugees attempt to help, with whispers, conspiracy theories, and nasty rumors all the while spreading at a rapid pace. As bad as Dorchacht had been, maybe they had a point about the strange, suggestive magic used across the city. Maybe it’s something Aefenglom should look into too, during the fuller moons, should this be the beginning of something worse as the new year rises at the end of the month. But hopefully -- and this is the hope of all -- it simply remains a one-off, freak happening at the end of the year, and they pray the new one fares better. |
IV. The Aftermath
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Welcome to October's event log! This event takes place ICly on the 12th, 13th, and 14th. The Questions thread can be found HERE! Please help us and other players out by putting the subject(s) of your questions in your header! Investigation briefs will be going out soon on the OOC Sign Ups thread to the teams who were chosen by RNG, so keep an eye out for that. And as always, while we do encourage you to use this log, you can feel free to thread things out on your own log or elsewhere.
scáthach / lancer / shadow / too many gottdang aliases | open
[ ii - open ]
[ wildcard ]
i-c
Jill had only known her recently, but she knew how strong Lancer seemed and this? This wasn't even a fight.]
Hey, come on, I think you've made your point.
[But her words fell on deaf ears.]
Lancer? Hey, anybody there?
[Still no response, and things are about to get even worse for the poor schmucks as Lancer's weapons remained turned on them.]
Woah, shit.
[No doubt they must've done something to piss her off, but they didn't deserve this.]
Stop!
[Jill ran up behind her. She knew there was no way in hell she'd be strong enough to restrain her. Instead, the bartender wrapped both arms around her friend's waist and pleaded some more.]
Please, just stop. That's enough...
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... Only to felt seized by realization of what she'd been doing, frozen in that moment in time for what felt like an eternity before the fury started to seep its way out of her, chest heavy with breath, and knees buckling beneath her as her new wings folded in, covering them both.
This... seems a bit outside of a bartender's job description... [ Spoken softly, with a mirthless chuckle. ]
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[One out-of-place joke deserved another.
She then made brief eye contact with the two victims, urging them to get the hell out of there before turning her attention back to Lancer.]
Honestly I'm glad this worked, I would've been out of ideas if it didn't.
[Nevermind that she still had her arms wrapped around her. It felt... nice.]
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Lancer didn't miss that Jill was still clinging to her, though, and while it helped sooth the beast's heart within her... ]
It's alright, lass. You can let go now. I'll not be hurting anyone. [ For the moment, at least. ]
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warning; nsfw ahead from this point
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ii
So she's at home, theoretically resting and recovering her magic reserves but studying in actuality, pouring over a pile of tomes scattered across the dining room table in the vain hope of finding something, anything that might explain what's going on here. And then she hears a door slammed damn near off of its hinges.]
... Marie? Shadow? Is that you?
[It would be... very difficult for a looter or vandal to somehow get to where the noise had come from without her noticing beforehand, but with the way things are now, she's not counting anything out as impossible. Carefully, strange new feathers fluffed with trepidation, Zelda rises from her seat to investigate...]
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She kept to the darkness, biding her time, until Zelda crept her way into the hallway outside of her study. Candlelight didn't cast much in terms of dispelling that darkness, but Zelda would see the flash of Shadow's eyeshine, the one warning she'd get of her presences before the now winged beast began to barrel down the hallway, aiming to tackle the princess to the ground below. ]
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But her image is not something she's focusing on at the moment. No, what she's focusing on in the instant between seeing the red gleam of Shadow's eyes and the winged turnskin lunging at her is tossing up a magical shield between the two of them, crystalline blue and shimmering in the darkness. She's unable to make it large enough or strong enough in time to stop Shadow from reaching her completely, and she goes flying - farther than her weight would typically allow - pain blooming in her back as she hits the ground and her own wings in the process. But the barrier softens the impact somewhat, and protects her vitals from being reached by the feral woman now bearing down on top of her.
For now. It won't hold forever, and no one is more acutely aware of this than Zelda. She looks up at Shadow with wide, imploring eyes.]
What are you doing?! Shadow, it's me!
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Indeed it is... [ Shadow's voice was strained, dark, but still her own, her humanity not fighting her feral instincts so much as starting to... fuse with them... ]
I'm almost disappointed... I'd wanted a better hunt than this. But perhaps I'll enjoy this pretty prey of mine, regardless...
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II
And they don't want that. They absolutely don't want any of that.
It is still dark outside and maybe a little bit more quiet than it was the night before but this city makes them restless. They long to be outside. Away from all of this. And while they are in thought they do not notice that they're being stalked. And when they notice it might just be a little too late...]
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When they notice they manage to jump backwards and almost automatically they kneel down to summon their chains from the ground. Yet nothing comes... So all there is left is raising their voice, hoping that their words will be enough.]
Leave me be!
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ii
Ah yes, Someone promised him ear boxing for keeping secrets back in Dorchacht. That could be fun? Or maybe something he'd rather not do right now? Hmm— a hard choice for a head experiencing the Full Moon's for the first (and most likely last) time.
He stays still for a moment, but the small movement of his new wings, shows he's not as relaxed as he can see. He pulls the fabric thrown across his shoulders, closer to his neck— to make the start of the flight easier. ]
Oh right. I haven't told you who that shared friend of ours is. You said that catching me is a poor challenge... or something along those lines.
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[ Which was so deeply unlike him she figured it definitely wasn't the actual case, even if he was going to make it sound like it was. She could sniff mischief on him from where she was, still stalking within the shadows, only the glow of red eyes indicating her presence at all, in addition to the sound of her voice. ]
If catching you is a poor challenge, then make it more interesting for me.
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What? No, I will take their secret to the grave— unless they release me from it. [ His shoulders shake in a short laugh, mischief yes, that is a driving force tonight. Can't take anything too seriously— or takes things way too seriously, but only those that matter. ]
I am just curious— was that the reason you've been on my trail for a while now?
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I intend to hunt any prey that will give me a good hunt... if you fail to impress, I'll simply toss you aside for lesser hunters.
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ii
Lancer? [She called after the woman, but got no reply.] Are you okay?
[Still no answer, so Marie follows in the direction Scathach ran to.]
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Then she hears it - sudden movement from the direction of the bushes. But she heard it too late to even attempt avoiding the attack. Let's be honest, even in most normal situations Scathach could easily overpower Marie before the queen even noticed what was going on.]
Scathach?
[And then she screams.]
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R-... run! Run away! [ She growled, clutching at her own head as her wings folded over herself. ]
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I-C
Hey!
[Corrin planted her bare feet firmly, bringing her not-as-magical-as-she-wished sword up to point at the wolf-woman...who was honestly terribly impressive now that she had a moment to look at her. What had she gotten herself into now.]
I think they've learned their lesson. Calm down.
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Are you taking their place, lass?
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[But here she was, and it was too late to back down now.]
If I have to. [She managed to keep any quaking from her voice. She'd faced down stranger opponents than this woman, at least.]
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Put down your weapon before I put it down for you. [ Lancer's aggression didn't cloud her intuition entirely, and she could tell this girl had the gumption of a warrior, and apparent courage, but she also couldn't help but think it was foolish her to attempt fighting Lancer, in the state both were in. ]
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