Tsᴜᴛʜᴀ Sᴛᴏɴᴇʙʟᴏᴏᴅ (
prettyrocks) wrote in
middaeg2020-11-01 12:39 pm
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Noveuer say never - OTA November catch all
Who: Tsutha Stoneblood and YOU
When: all over Noveuer/November
Where: in and around Aefenglom
What: quest stuff!
Warnings: n/a, will edit as needed. possible mentions of D&D-typical violence if you get her talking
i. a drinking problem
ii. veggie tails
iii. clean up & clear out
iv. we're wildcarding it, lads!
When: all over Noveuer/November
Where: in and around Aefenglom
What: quest stuff!
Warnings: n/a, will edit as needed. possible mentions of D&D-typical violence if you get her talking
i. a drinking problem
There's so much about Geardagas that is utterly foreign to Tsutha. Even beyond that, it's full of people from other planes of existence that are even more alien and strange. Places with constructs that run off of lightning power stored in metal batteries. Worlds with only one sentient race. Planets where magic either doesn't exist, or only exists in secret, hidden from the outside world, something to be hidden at all costs. She doesn't get these places. She thought Shartis was confusing, but now she longs to be able to return to her friends and zone out while Marzia and Walter debate the best ways to study for a college exam. (Or not study, in Marzia's case.)
One thing that is familiar here: The look and feel of the town. Tsutha may not be a very city-oriented person, but in her travels around Shartis, she's visited a few, and the Aefenglom architecture and cobbled streets remind her of places like Tarl and Meadowwilde back home. Even more familiar is the tavern in the Harbor District, The Sly Seadog. The seas may be one place that Tsutha has not ventured, but the familiar relaxed air of a tavern is intimately familiar to her. When she inquires with the tavern owner about renting a room in their inn, and hears that she can work in exchange for room and board, her eyes light up. She's never worked hospitality or food service before (she's never worked any sort of job before), but she has been a customer in many a tavern, and knows what kind of qualities are sought after in a bar wench.
She starts by busing tables, then works her way up to taking food and drink orders-- without writing them down, but by and large she makes very few mistakes. Her memorization skills outweigh her illiteracy. Come in on any given night and you'll be greeted by a friendly green face, showing you to an empty table and asking, "So, what'll you be having?"
ii. veggie tails
[ In trying to familiarize herself with the layout of the city, Tsutha stumbles upon the Community Gardens. She doesn't really need the vegetables for herself, staying as she is above the tavern, but once she hears the murmurs about veggies going walkabout, her interest is piqued. This sounds like a mission. Tsutha signs herself up to help right away! ]
Um, excuse me? [ She asks politely as she stops you in the street. ] I don't suppose you've seen a cabbage cat anywhere near here? A... catbbage? About yay big, leafy, green? Answers to "here, cabby cabby?"
[ Once she's rounded up the runaway vegetable animals, she returns to the Community Garden with her arms laden with the little critters. She sets about using her Mold Earth spell to clear out a little burrow for the creatures to call home. Somewhere for them to put down roots, should they choose to. After a hard day's work, she gets up to leave, only to find a little radish rabbit trying to follow her home. ]
Oh, no... Sweetie, I'm flattered but I'm really more of a meat eater.
iii. clean up & clear out
The room she's renting above the tavern is fine enough for now, but Tsutha knows if she's supposed to stay here for an undetermined amount of time, she ought to find somewhere more permanent to live. And when she does, she'll need furniture for her new home. Because that's the way that city people live. It's all well and good to sleep in a bedroll when you're out on the road, or to tuck yourself into a pile of furs when you're growing up in a cave. But in a city, people sleep in beds, and keep the multiple sets of clothing that they own in chests of drawers and wardrobes. They keep books on shelves, and sit at desks to write and study. Tsutha can't read books, or write anything but her name, really. But she's taking the Coven classes and wants to at least play the part of a studious witch.
So when she's walking home from the garden one afternoon, and comes across piles upon piles of furniture just sitting out on the street, she considers today her lucky day! The locals seem to be arguing about whether the bulky items belong there, clogging up the streets like that, but Tsutha strides up to the angry mob confidently, proposing a solution.
"Let me take it off your hands! That way you richie rich folks can get it out of your house, but it doesn't have to block traffic for everybody else! It's a win-win!"
There's only one problem with her plan. She's strong, but not strong enough to move this much furniture single handed. So, she'll stop any strapping looking Mirrorbound she sees and ask them to lend her a hand.
"I don't suppose you know anybody with a cart or anything, do you?"
iv. we're wildcarding it, lads!
[ don't see a prompt you like? feel free to hit me up @millennialfalcon / Chris_#9103 to discuss other options! will match prose or brackets. ]